View Full Version : The Nintendo Discussion Thread
It's early, but by this time DS had completely been wiped out in preorders alone, and it stayed wiped out all through late Janurary. Still early, byt a damn good sign.Maybe in some places but I was out Christmas Eve and saw no less than 25 DS units although this was spread out over about 5 stores.
JameO
03-25-2005, 08:39 PM
Alright, thanks TMB I sent you my email. Thanks for everything. So where do all you get your Roms at? I cant seem to find a sensible site that will let me just download them without a hassle.
ThirdMarioBro
03-25-2005, 09:02 PM
All of the Rom sites died a long time ago. I got all my stuff from an old Hong Kong site, but now it's dead too. I can't find them anywhere now, but if you need anything else, just let me know as I have a lot of 'em.
NEWS POST!!!
CONFRIMED. Mario Kart DS WILL be online. EGM, and Gamespy have confirmed it.
YES!!!!!!!
Barkworm
03-26-2005, 01:14 AM
Ok guys, this is very likely BS and will be changed soon but I had a good laugh and TMB will love it. :D
Amazon Germany takes pre-orders for the PSP now and they want no less than €329! That is about $430!!
http://www.amazon.de/exec/obidos/ASIN/B0007VCZFK/qid=1111824762/sr=8-1/ref=pd_ka_0/028-9337747-9930116
The product description says that this is not the official but an estimated price but I'm very curious about how they made that number up.
Spitfire
03-26-2005, 02:42 AM
LOL on that site it says
Kaufen Sie Sony PSP - PlayStation Portable und Wario Ware Touched! DS!
Zusammen für: EUR 365,99
Their trying to get you to buy a DS game with the PSP haha that's funny to me
Anywho I saw the PSP in action today and it didnt impress me. The person who showed me his already had 10 dead pixels and was whineing about having to take it back already. He had MGS Acid which just made me want to play Twin Snakes. It wasnt as bad as I expected but it really wasnt that great. I pity anywho who dished out 300 for this thing at launch. Just not worth it
Mecha Cow
03-26-2005, 05:01 AM
CONFRIMED. Mario Kart DS WILL be online. EGM, and Gamespy have confirmed it.
YES!!!!!!!
I thought that had been confirmed a long time ago? Same for Metroid Prime: Hunters...
Either way, it's great news. Now I'll be able to get my ass kicked from people all over the world.
Btw can anyone explain to me how this 'No-line' thing is supposed to work? I still don't quite understand.
ThirdMarioBro
03-26-2005, 11:03 AM
No Line.....okay, the DS put's out a Wireless Wi-Fi signal. To use this, you must have a Broadband internet connection (Cable or DSL) and a wireless router. The DS will then automatically connect to the internet when an online capatible game is turned on....at least that's how it's supposed to work. It won't do anything right now because no online games have been released yet.
And Spitfire.....10 DEAD PIXELS? That's pathetic for even a Sony device. Geez.
And selling DS games with that PSP... :lol: :lol:
Dead pixels have always been a problem with LCD screens. They happen in computer monitors, HDTV's, PSP, and even DS. It's a manufacturing error, and it's hard to avoid. You have no idea how careful I was inspecting my LCD computer monitor when I first got it.
Barkworm
03-26-2005, 12:16 PM
That's true but it seems like the DS screens were more carefully manufactured. I haven't heard of any cases with more than one or two dead pixels.
True. They must've been a lot more careful. I guess it's all about supervision or the quality of the machines that manufacture the screens.
ThirdMarioBro
03-26-2005, 12:54 PM
That's true but it seems like the DS screens were more carefully manufactured. I haven't heard of any cases with more than one or two dead pixels.
No, I saw one that had about 5 dead pixels. The difference is that Sony will only replace the screen if it has 12+ dead pixels. Nintendo would, and still will replace it if it has any at all. Just a difference is consumer loyality I guess.
Who is manufacturing the PSP's screens btw?
I believe Samsung made the LCD screens for the PSP, but I'm also reading a site here that says Sharp made the screens for the Japanese PSP.
ThirdMarioBro
03-26-2005, 05:17 PM
The Japanese PSP didn't have any problems other than the sticky square button and UMD drives spitting out discs. Well remind me never to buy from Samsung, Monitor or otherwise. 20 dead pixels in just absurd. Apple and Sharp all the way baby. :D
ThirdMarioBro
03-29-2005, 03:43 AM
Just a note. I'm gone all this week on Spring Break. See ya later!
Take care, TMB. I'll handle this thread while you're gone. Here's some Revolution stuffsk.
---------------------------------------------
Iwata on Nintendo Revolution
A brave new console fit for the masses.
by Juan Castro
March 28, 2005 - In a recent interview with Japanese publication Nikkei Business, Nintendo President Satoru Iwata commented on the GameCube's successor, currently codenamed the Nintendo Revolution. Iwata touched on the need for simplicity in future game design, arguing that games have grown overly complex in recent years. This trend, argues Iwata, has chased away potential gamers and limited the appeal of videogames.
"A goal of ours with Revolution is to expand the target market for games. The current consoles are constantly getting more complicated. The number of buttons on Joypads has been increasing steadily in recent years, for instance. Hardcore players can still manage, but for inexperienced people and beginners the degree of complexity is too big of a barrier."
The only logical conclusion, of course, is for Nintendo to make games less complex for non-gamers. How the company intends to do this is anyone's guess, and will be until the Electronic Entertainment Expo this May. Still, Iwata's recent comments hint at a system built on a foundation of supreme user-friendliness. The controller can't possibly resemble current models for the PS2, Xbox or even GameCube, since each one features a design that Nintendo now deems too complex.
Whatever input device the Revolution uses, it will appeal to everyone, according to Iwata. It will provide a new, user-friendly experience previously unseen in videogames. Furthermore, the Revolution will use the same API (Application Programming Interface) used for the GameCube, cutting down on development costs and making development on the console easier.
--------------------------------------------------------
So...maybe the touch screen controller is actually a possibility now.
I'm wouldn't mind trying out a touch screen controller although i'm not sure how well it would work but i'd give it a shot. Although personally I find them less user friendly than a good old fashion controller.
ThirdMarioBro
04-03-2005, 10:43 PM
Allright, here we go.
_____________________
DeMasked Revealed April 04, 2005
by: Oscar Wang
Warp Pipe's new layout reveals a little more of what's to come.
Posted by Seth Walker
With Warp Pipe's new layout comes a little bit of information regarding their project currently dubbed "DeMasked". "Demasked gives publishers and developers the freedom to deploy a wide array of online features into their games without adding infrastructure costs seen in traditional online games.
"Ant-farm", a core component of demasked, will give publishers and developers an easier way to manage and release new online-enabled games. Not only does it make it easier to get online games running, but it also consolidates legacy application servers; allowing them to continuously support today's online-enabled video games for generations to come.
With E3 coming soon, and Warp Pipe sure to be there, exciting news regarding Warp Pipe and their demasked project will sure to be plentiful.
source: Warp Pipe
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Thank heavens, no worrying about support for teriffic online software being dropped when the next gen starts. That was worth the wait. Way to go Warp Pipe.
IGN is throwing around April Fools jokes like there's no tomarrow, but that Metroid movie one was the funniest. :lol:
ThirdMarioBro
04-05-2005, 12:42 AM
Warp Pipe Support Ends April 04, 2005
by: Matt Saunderson
Warp Pipe Technologies won't be supporting its GameCube tunneling software anymore, as the company moves forward.
In an announcement late last night by Warp Pipe Technologies founder Chad Paulson, it was announced that Warp Pipe Technologies will no longer be providing support to users of its Nintendo GameCube tunneling software.
"Over the past year, Warp Pipe has slowly transitioned to a software technology company, creating a product suite for video game publishers and developers. As we have made this move forward, we have evaluated the immediate needs of the Warp Pipe community in relation to the long term goals of Warp Pipe Technologies and have come to the conclusion that it is not in our best interest to allocate resources on the GameCube tunneling project... We would like to thank the thousands of loyal members for all their support and patronage. We look forward to making you all proud to be members of the Warp Pipe community as we strive to change the landscape of online gaming as we know it," Paulson wrote.
The software, which is for Windows, OS X, BSD, and Linux, allowed Nintendo GameCube LAN titles, such as Mario Kart: Double Dash!, to be played over the Internet (or a WAN). The current version of the Warp Pipe GameCube software is 0.4.1, and can still be downloaded here for Windows, OS X, and Linux. The latest BSD version is 0.3.5, and is available here. Warp Pipe Technologies still has its GameCube tunneling website and forum open, so members of the community can assist each other with problems that may arise with the software.
Source: Warp Pipe Technologies
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I suppose it's served it's purpose for Gamecube. With DS going online, there isn't really any need to keep it going seeing as there will likely be no more LAN games for the cube anyway. THis year's best single player is on the cube and the best multiplayer will be on DS. Guess itt's time to let go. Thanks for giving us online back when Nintendo didn't. It was a blast :)
I never tried Warp Pipe, because I don't have the broadband adaptor. I do remember trying that Xbox trick once or twice to play Halo. I believe it was called Xbox Tunnel, but then they changed the name. It was pretty fun. A wonderful idea, as well.
ThirdMarioBro
04-07-2005, 05:12 AM
Yeah, I saw that performed on TechTV once. It worked pretty well all things considered. GOt a little choppy past 8 players, but that was because of the studio's hardware firewalls. Tunneling is a teriffic idea for any console, but early Xbox games were made for it before the launch of Live. Then everything was pretty much online anyway.
To my knoledge, a team has recently cracked the DS code and gotten the little sucker online early through tunneling. The Single card multiplayer works as well. Amazing.
Barkworm
04-07-2005, 09:30 AM
First pics from "Scratch! Viewtiful Joe"! (http://www.gfdata.de/archiv04-2005-gamefront/joe1.jpg)
Also check this (http://gba.n64europe.com/index.php?id=3378) out. Interesting.
ThirdMarioBro
04-07-2005, 05:44 PM
Allright, this is looking kickass now. Vutiful Joe was made for the DS. I'm adding that and Castlevania to my "to buy" list. 2D is no where dead yet thankfully. :D :D
Do you know any details on weither it'll have multiplayer yet?
Barkworm
04-08-2005, 12:23 AM
No it won't but there will be a Smash Bros.-like fighting game for GameCube and PSP. It's called "Viewtiful Joe VFX Battle". You can check out the first pics here (http://www.gfdata.de/archiv04-2005-gamefront/joe2.jpg).
ThirdMarioBro
04-08-2005, 12:28 AM
Link is broken, but either way I'll buy it. The concept sound like kickass fun.
Barkworm
04-08-2005, 12:32 AM
Huh? It works fine for me, maybe you have to copy and paste the URL.
ThirdMarioBro
04-08-2005, 08:53 AM
Ah, that did it. Thanks :)
HOLY SH*T That looks good. Sold.
Kid Icarus
04-09-2005, 07:10 PM
VJ Scratch could be fun... I'll have to see exactaly how Capcom uses the features though. I'm not buying DS games unless they actually find a way to use the system, otherwise I might as well get the GBA version.
I heard that the DS tunneling software won't work with every wireless system... and that Nintendo's even using multiple cards in the DS to try to prevent tunneling... any word on if the software's fully working yet? I'd be fun to have a deathmatch against some of you guys ;). Now I've just gotta get a WiFi card installed, and shell out for a base station.
Also, Rev won't be using touch screens... Iwata's mentioned that in a few interviews. It'd just be too expensive to put a color LCD and a touch panel onto every controler, and it just woulden't work. With the DS, you're looking at the screen, or it's at least in your feild of vision, so you can see what you're doing on it. It's too expensive, it won't work well, and it's just not going to happen.
Now, gyration controlers... that's possible. One controler for each hand, that can connect together. ( Link to the Patent. Hehe... (http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=2&f=G&l=50&co1=AND&d=PG01&s1=nintendo.AS.&OS=AN/nintendo&RS=AN/nintendo) ) Yup, the Bongos. The copyright was filed months after they came out, and shows them being able to disconnect in the middle, which we all know they don't. I could see the next controlers connecting to the console with RF, and each other with Bluetooth, and including a 'bridge' to hook them up together for more 'standard' games. Infact, the copyright has every Gamecube button accounted for, the only thing missing is the joysticks. This isn't really my idea.... I've borrowed plenty from those other forums. I just kinda squished them together though. This would also mean the handles have to be pretty meaty to grab onto as well, which I know a lot of people complained about with the GCN controller :).
About a month 'til E3... =\
I was looking at the DS release list on planet gamecube just now ( http://planetgamecube.com/dsreleases.cfm ), and... Polarium and Pac Pix are comming out this month. :-O. Polarioum comes out right after my next payday (Yoshi's gonna have to wait), and Pac Pix comes out right before another payday. I love you Nintendo and Namco :D. lol.
So, now that we know Animal Crossing and Mario Kart are going to be online, I'm betting Pokemon finally will be too :D. Pokemon XD on the cube could be their last 'regular' Pokemon RPG. I could see it making use of the GCN-GBA cable to trade to the handheld games too... but so help me this had better be a decent game.
And the mayhem that's gonna come from ACO... Peoples trees getting chopped down everywhere, random villiagers leaving 'cause some guest hit them with the bug net too much... people waiting for your Nooks to open just to raid all the good items..... Man, this is gonna be so much fun :D.
ThirdMarioBro
04-10-2005, 03:53 PM
And the mayhem that's gonna come from ACO... Peoples trees getting chopped down everywhere, random villiagers leaving 'cause some guest hit them with the bug net too much... people waiting for your Nooks to open just to raid all the good items..... Man, this is gonna be so much fun :D.
Dude, you've got me hyped now. *sharpens axe* :evilgrin:
Kid Icarus
04-10-2005, 08:10 PM
Oh, I'm so trashing everyones villiage on here. Then I'm gonna put up crappy design posters everywhere, plant trees too close to peoples houses, and dig holes everywhere I can. Bwahahaha.
animal crossing just got competitive: see who can cause as much damage to a villiage faster.
Peanut
04-10-2005, 08:41 PM
I'm not letting any of you in my village now! It's just not happening. It'll be destroyed!
I'm going to make a ghetto. That way, no one can leave, and no one wants to come in. :lol:
Kid Icarus
04-10-2005, 09:44 PM
I'm betting you won't have a choice Peanut >:D.
I'd liberate your people Ai, by releasing a street smart blend of urban politics that really can connect with the people. Yo.
Spitfire
04-11-2005, 05:28 PM
Anyone have/getting one of these
http://www.play-asia.com/paOS-13-71-b8-70-ghq.html
Im asking for one for my birthday I hope I get it! Then I can save up to buy a bigger memory stick ^_^
ThirdMarioBro
04-11-2005, 05:48 PM
Yeah, I got one of those Hong Kong GBA units but it sucks Donkey nuts. I think I'll be ebaying one of those suckers since it plays MPEG 4 without conversion. DOn't care about the music features though (hugs ipod).
Techinacally you can get video on to a PSP, but it's a pain in the ass and takes conversion to get around Sony's security. Hell, they'll redo the firmware eventually to block whatever people come up with anyway. With Play Yan, I can pirate anything I want and watch it on my backlit DS screens. Besides, I have waaaay too many SD cards lying around.
Vote yes for Play Yan, the only way to pirate movies. :D
_______________________________
PSP Does Not Sell Out
April 08, 2005
by: Ryan Olsen
Only sells half of total first shipment.
Sony Computer Entertainment America issued a press release stating that they sold over 500,000 units in the first two days generating around $150 million dollars in sales. But if you do the math, $150 million divided by $250 for each PSP you get 600,000 systems in the first week. While the president and chief executive officer, Kaz Hirai, remained optimistic concluding "In only two weeks, PSP is having an immediate impact across the entire industry as consumers are clearly voting it the product of the year in 2005.".
In the press release didn't it directly say the initial shipment was a total sell out. The release does touch on it by stating "PSP sales were achieved during a traditionally slower non-holiday season launch, and during a period when many retailers were closed for Easter."
This will come as a disappointment to Korean and European gamers who saw their launches pushed back due to the shortages of units elsewhere.
Remember to stick with PSP Advanced for more as it breaks.
source: Playstation.com
______________________________
Door Jesus, I guess they're blaming him for dying on Easter Sunday and making it a holiday thus causing PSP not to get as much selling time for stores closing early. :lol:
ThirdMarioBro
04-11-2005, 09:15 PM
More news
_________________________
EA Snags Another License
April 11, 2005
by: Larry McCormick
Like NCAA football? Then better hope you like EA's renditions of it.
Not too long after snagging the official NFL license, EA has secured another football coup. This time the publishing giant with a penchant for throwing money around to secure exclusive properties has snagged the exclusive rights to make NCAA football titles. EA has exclusive rights to the property including teams, schools, mascots, etc. for six years, with the first title, NCAA Football 2006 falling under the agreement set to be published in June of 2006.
"When we began our analysis of the videogame landscape, it became apparent that EA SPORTS was best positioned from a marketing and development perspective to maximize the sales opportunities for college football," said Pat Battle, CEO of The Collegiate Licensing Company.
"Electronic Arts has been a tremendous partner, and we are thrilled that the EA SPORTS team has renewed its commitment to the college market. We look forward to seeing how EA will continue to grow its NCAA Football franchise through innovative game play, unique marketing programs and its dedicated sales force."
"EA SPORTS is currently our top non-apparel licensee," said Mike Low, Director of Licensing at the University of Notre Dame. "Fans love the effort they put into making the stadium, the traditions, mascots and the whole game environment so realistic."
"Our NCAA football franchise is a key element in our EA SPORTS brand lineup and we are pleased to have secured the NCAA license," said Jeff Karp, Group Vice President of Marketing for Electronic Arts. "There is an unrivaled loyalty our fans have for the game, and this agreement with CLC allows EA to continue to deliver to fans the best, most innovative college football experience now and for years to come."
EA really has football locked up. The company holds the exclusive rights to the NFL, NCAA and ESPN licenses.
source: EA Press Release
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Well, that was the last one. Damn it. So much for the sports genre, hello the EA genre.
Spitfire
04-11-2005, 10:22 PM
Wow Sony hates Jesus...or maybe kids didnt have enough Easter money to buy the PSP
Kid Icarus
04-11-2005, 10:43 PM
The PSP thing's to be expected.
I can walk into any store in town, and see at LEAST ten of them, and tons of copys of games.
With the DS? I was lucky to see Sprung, let alone a unit. Yes, Sony launched with more units, and yes, they launched durring a slow time for the market.
Still, in the same time frame DS sold more, and Sony only has themselves to blame for launching when they did.
And, as many people speculated, the price point was too high to attract the usual handheld buyer. The only person that I know that bought one is a diehard Sony fan, techie geek, and loaded.
This isn't to say the PSP's dead. No, it won't be for a LONG time. Sony's prepared to take losses, big losses, if it means getting their competition out of the market totally. We all know that if Nintendos handheld division falls, the company'll die within a generation. 6 Billion's a lot of money, but not if you have to spend it just to be able to sign checks.
But I'm starting to see some really interesting ideas comming up on the DS. Nintendogs went from being stupid, to a must have for me now. Polairum's going to be just under Tetris (yes, it's THAT fun, and that's comming from someone who plays tetris for HOURS), and Electroplankton... which I'm still not sure what it's about, but the concept sounds fun. Toss in games like Castlevania, AC Online, Mario Kart Online, the Play Yan media device, Bomberman DS, and full support from SquarEnix, and Sony has some massive competition. Then you add in the free online/noline support at any hotspot in the world (or at home), and you've got one hell of a value for $150.
ThirdMarioBro
04-11-2005, 10:49 PM
Well said, well said. PSP isn't going anywhere, but neither is DS.
Polarius seemed odd to me. Actually, I couldn't for the life of me figure the damn thing out until I played that flash demo on Nintendo's website. Now it's must own. I gotta play that thing against someone sometime. DAMN fun.
Now for some sad news.
________________________
Konami Bails/Buys Out Hudson
April 11, 2005
by: Larry McCormick
The house of Metal Gear purchases a significant portion of Hudson.
Konami helped ailing developer Hudson, known for titles such as Bomberman and Super Smash Bros., by purchasing three million new shares of the company. Konami had already been the majority shareholder of Hudson, with a 45% stake. Konami has upped its ownership to 54% thanks to its new purchase.
The move was a maneuver to help strengthen the company. According to the press release on Konami's Japanese website, Hudson requested the purchase to help alleviate the record losses it experienced this year. Hudson will now also become a consolidated subsidiary of Konami.
What does this mean to the average Nintendo fan? It's difficult to say at this point. Everyone will have to wait and see what Konami decides to do with the company. GCA will post some more info as soon as it becomes available.
source: Konami Japan - Press Release
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Well, I guess Mario Party Advance is the last Mario Party game we'll see. Oh and that Smash Bros comment is a misprint and they know it. Smash Bros is HAL, not Hudson.
Spitfire
04-11-2005, 11:07 PM
Does that mean we will get a good Bloody Roar game for once? im sick of these newer crappy ones! I want a good old fashion one....and I want Capcom to make another Rival Schools
ThirdMarioBro
04-11-2005, 11:20 PM
Does that mean we will get a good Bloody Roar game for once? im sick of these newer crappy ones! I want a good old fashion one....and I want Capcom to make another Rival Schools
Huh? I don't get it.
Kid Icarus
04-12-2005, 12:21 AM
Gamecube got a Bloody Roar game. First 'normal' 3-D fighter I enjoyed since the first Virtua Figher on Saturn.
I didn't think the series went back too far...
The Konami/Hudson thing is bad news... Konami has a serious distaste for Nintendo. I've got no idea why, but Kojima's been quoted as saying Nintendos games arn't real games, they're just ment to be childs play things. This is after Nintendo funds the development of Twin Snakes, loans out their most talented 2nd party team to them, and pulls lord knows what other deals... it's sickening.
Infact, I even considered getting rid of my copy of Twin Snakes to the used market, but I'm keeping it. Silicon Knights is my second favorite developer. Eternal Darkness was just too amazing for them not to be, and Too Human should be a great game where ever it shows up.
ThirdMarioBro
04-12-2005, 01:14 AM
Well, Mario Party was stagnating anyway. Sales were dropping and creativity had hit the floor. If the series dies there, then whatever. I don't dislike Konami as much as I dislike Kojima. He's an ass and a prick. He's one of those guys who thinks video games should be interactive movies where you watch 2 hours of video before you actually get to do something. That's my opinion. If that's his wish, then he's good at it, but I read another quote about how much he dislikes the PSP hardware. He said he only did Metal Gear Acid because he was asked to, and would never put a normal Metal Gear on PSP, yet then he goes to trash DS and talk about how it's meant for kids and he'd never develop for it, blah blah blah.
Either way, he's overrated and sucks. Twin Snakes was a good game only because of Silicon Knights' talent even if I still had to sit through hours of dialog. Kojima is an ass.
Honestly, the Hudson thing isn't as big a deal to me. Outside Mario Party they didn't do that much (except Bomberman, but that's going to DS anyway). Mario Party needed an overhaul at 4, but it didn't get it and needed to be killed anyway. The AI is always going to be cheap, the board game will always be slow, and the whole system is just flawed. People only played it for the minigames and when the creativity on those fell out, the game fell out. 1 and 2 were absoultely teriffic, but 3 was so-so, and it just went down from there. Hudson probobly asked Nintendo for the bail out, but were turned down because they wern't worth it by then anymore. Mario needs some new platformers to get his image up. Camalot fixed up Tennis and Gold to be fun, but they're not perfect. Still, at least they saw what was wrong and completely revamped the sequels. Mario Kart is it's own perfection, but that's mostly because it's an inhouse series derived from Shiggy. Not counting Mario Kart, the other sports games should be given a rest for new franchises. They really gotta quit milking Mario so hard. Make new platformers (New SMB and Mario 128 ), online Mario Kart (oh wait, we're getting that :D ) and drop the others in favor of new franchises. Kart is it's own series and will hopefully go on forever, but the others were just meant to milk Mario. They're fun, but easily expendable.
The Party series kinda has started to dreg down Mario's name with it's overly scarinne and sweet image and random gameplay so I say it's time to let go of Hudson. They did good for wwhile, but now the magic's gone. Have fun with Kojima. Konami isn't on my bad list yet. We're still getting Castlevania DS and Mario DDR so that's good. They're other stuff is "meh", but it's no where near the worst. The fact that they kept Gradius alive makes me happy even if it is on PS2.
Maybe Nintendo outta give Mario Party to HAL and see what they can do with it. Just scrap the whole Hudson engine and start over is all the advice I could give.
Also, Nintendo needs to start up even more development houses like the Tokyo one and Retro. That way they can have the resources that if the third parties shun them, then Nintendo can just say "fu*k 'em" and have enough games to support themselves in the meantime. I think they're working on that anyway, so I'll shut up and go to bed. I've edited this post way too many times anyway :lol:
Kid Icarus
04-12-2005, 02:07 AM
That's always a possibility, and I see them making Pennant Chase as a sign of expansion to come.
What I'd like to see early on with the Revolution is a dawn of Nintendo's own sports line, an exclusive RPG along the lines of Tales of Symphonia, a darker title like Eternal Darkness or RE4, a new Metroid, and a launch with a proper Mario title, with information about the Revolution Zelda within weeks of the launch.
I'd also like to see something online enabled included with the system, be it a console version of Animal Crossing Online or Mario Kart Revolution. What ever it is needs to make people aware that Revolution's online, and that it's not going to be a halfassed onine like with Gamecube.
Basicly, we need NES/SNES "kill 'em all" Nintendo back. If Sony or Microsoft release an amazing game, we need one that tops it. Sony missed out on the huge SNES/Genesis war... and I don't think they'd know what to do in one. Microsoft's never really been challanged in that kind of way either. Nintendo has, and they won (psh, don't try to tell me Sega won... who's still a fully functioning company again... right...).
I don't want to hear about "Amazing Game" and not having something that matches it, or tops it, on Revolution. It really IS all about the games.
That concludes a long awaited "Gwgtrunks and his latenight/earlymorning ramblings". I hope you enjoyed, or even followed, that... hell, I just hope someone actually takes the time to read everything XD.
Join me next week when we get an updated "Drunken Gwgtrunks and his latenight/earlymorning ramblings". Same Trunks Time, same Trunks Channel.
Mecha Cow
04-12-2005, 04:59 AM
I don't dislike Konami as much as I dislike Kojima. He's an ass and a prick.
What did he do/say? This is the first time I've heard anything like that. o_O
And I can't say I care about Hudson too much. Bomberman is great, but that'll always be around. And as for their other games...err...well...They did Mario Party...and...umm....
Peanut
04-12-2005, 05:45 AM
Adventure Island! That game used to piss me off.
I also think Kojima is an ass, and MGS is one of the most overrated "video games" of all time. It's a god damn interactive movie.
Don't even mention Adventure Island. That name alone is frustrating...
Spitfire
04-12-2005, 07:16 AM
Huh? I don't get it.
BloodyRoar was an old fighter that came out on PS1 way back in 90's almost near the PS1's release. It was pretty cool for it's time. There were 3 games on PS1 that I know of. Then the next gen came around and they made more games. Primal Fury for GC *Which I regretfully bought* was horrible. They made 1 or two for PS2 as well that I didnt even bother with....
And I dont think Konmai will be to much of a problem for Nintendo. They did release Twin Snakes on GC excusivly which angered the legions of Sony Fanbots pretty bad
Barkworm
04-12-2005, 07:33 AM
I've seen Kojima in a couple of video interviews and I think he's an awesome guy. Of course the MGS games are interactive movies. So what? That's pretty much what they are intended to be. And Kojima wasn't involved in Metal Gear Acid, he didn't even see the game in motion before last year's E3.
Oh man, Metal Gear Solid. That series is amazing beyond all levels of comprehension. I think Kojima is a genius. The plot, the cinematography, the gameplay, all of it is beautifully well done. It's true that it is almost an interactive movie, but I like games like that. Xenosaga is one of them, too.
Barkworm
04-12-2005, 08:09 AM
I changed my stuff to show my solidarity with you! :D
That is quite the badass. :D
Peanut
04-12-2005, 09:09 AM
Of course the MGS games are interactive movies. So what?
Nothing really. I guess I just prefer to play a game rather than watch an hour of dull cut scenes. Just a personal prefrence.
Your personal preference means nothing! Mwahahahaha!
Barkworm
04-12-2005, 09:25 AM
Yeah, your taste sucks! Just like you! :D
Peanut
04-12-2005, 09:55 AM
:lol: Well that's true. I can always count on my friends to set me straight!
Kid Icarus
04-12-2005, 11:46 AM
MGS is a great game, yes... but I have this problem with developers that are utter pricks to their fans. I also have a problem with people marketing games like MGS like games, when they really play more like interactive movies. If you wanna make a movie... make a movie, not a game. Just my preferance though. Thankfuly I have the intelegence to find out what games are like this before I put money down on them.
You want a great blend of movie/game? Go pick up Eternal Darkness. Now. It's only 10 bucks used at Gamestops, and it's easily one of the top 10 games this generation. Specially you, Spitfire... you'd go ape **** with that game.
To Konami/Kojima: Your ass woulden't have a market to be in right now if it wasn't for that company that makes "childs play things".
Barkworm
04-12-2005, 11:59 AM
I still don't see how Kojima is a prick.
Kid Icarus
04-12-2005, 12:07 PM
N-Sider had an interview with him on game design, and in olmost every answer he found a way to worm an insult to Nintendo in.
When I think about it, though, I don't care. Nintendo has, makes, and will make, more money then Konami could ever hope to. That, and maybe Mr. Kojima's just jelous of Miyamoto's talent for game design? Kojima's made Metal Gear Solid, Miyamoto's had his input all over everything Nintendo's released ever.
ThirdMarioBro
04-12-2005, 08:32 PM
Hey, can you put a link up to that interview? I need fodder to bitch about him with in future editorials :D....that and so everyone can see the proof of our dislike for him.
Well, that wasn't very nice of him...oh well. He makes MGS games.
Peanut
04-12-2005, 08:43 PM
Well, that wasn't very nice of him...oh well. He makes MGS games.
And for that...he must be punished. Hiya!
Shut up, you!
Kojima is a psycho. Literally. He must be legally insane, because those games are so whacked ass, sometimes I don't even know what the hell he's trying to show me. You can't fault him for that. But then again, what the hell am I trying to prove in the Nintendo discussion thread...
ThirdMarioBro
04-12-2005, 09:25 PM
I don't dislike Metal Gear. I think it's flawed in some ways, but so is Mario Sunshine. I just don't like him for those comments. Meh, old junk anyway.
Here's something new.
________________________
Nintendo Files For Trademark
April 12, 2005
by: Matt Saunderson
Nintendo has filed for a trademark of the title of an NES/SNES classic.
Nintendo of America on April 1st, 2005 filed for a trademark for the term "PUNCH-OUT!!", which you may recall is the name of a NES/SNES videogame featuring Little Mac, who most recently appeared in EA’s Fight Night Round 2.
Given the date of registration, we double-checked to ensure that this was not a joke. You can see our confirmation from the United States Trademark and Patent Office in this image capture of their search result page.
While nothing has been confirmed, it is possible that Nintendo is planning another Punch-Out!! game. Alternatively, the Nintendo could simply be renewing its trademark to protect its rights.
source: U.S. Patent and Trademark Office
___________________
People, the king of brawlers is coming back:D :D :D
I thought there had to be more to the reason Ninty would let EA use Little Mac.
Kid Icarus
04-12-2005, 10:47 PM
Really, Ai, take it somewhere else. I've been good, TMB's been good... so cram it already. :roll:
The interview (http://www.gamespot.com/features/6120427/index.html?tag=boxcar_gamecube_features_headline)
And for the record on whacked out stuff... Tim Burton does more then Kojima could hope to do, and actually makes full use of his medium. Kojima should just get a job with Pixar, or Dreamworks, if he's interested in making computer animated movies. Videogames are GAMES, you PLAY them, you don't WATCH them.
Kid Icarus
04-12-2005, 10:49 PM
I don't dislike Metal Gear. I think it's flawed in some ways, but so is Mario Sunshine. I just don't like him for those comments. Meh, old junk anyway.
Here's something new.
________________________
Nintendo Files For Trademark
April 12, 2005
by: Matt Saunderson
Nintendo has filed for a trademark of the title of an NES/SNES classic.
Nintendo of America on April 1st, 2005 filed for a trademark for the term "PUNCH-OUT!!", which you may recall is the name of a NES/SNES videogame featuring Little Mac, who most recently appeared in EA’s Fight Night Round 2.
Given the date of registration, we double-checked to ensure that this was not a joke. You can see our confirmation from the United States Trademark and Patent Office in this image capture of their search result page.
While nothing has been confirmed, it is possible that Nintendo is planning another Punch-Out!! game. Alternatively, the Nintendo could simply be renewing its trademark to protect its rights.
source: U.S. Patent and Trademark Office
___________________
People, the king of brawlers is coming back:D :D :D
I thought there had to be more to the reason Ninty would let EA use Little Mac.
:lol: Looks like Nintendo really is planning on making their own sports line. Here's hoping the games are worth playing...
ThirdMarioBro
04-12-2005, 11:29 PM
Freaky, you were just talking aboyt that :lol:
"So it shall be written, so it shall be announced at E3" I hope.
Peanut
04-12-2005, 11:32 PM
I'd rather Nintendo focused on getting more than two or three AAA titles out a year, rather than a new sports line. Let EA and the like take care of that.
ThirdMarioBro
04-12-2005, 11:45 PM
They're expanding their capacity for that reason. They always get two or three AAA titles out a year, but that's their problem. They never got much else. Now they're getting more developers in house to cover more games a year. You gotta appeal to other people's likes too. Besides, a Nintendo sports line could be fun and how long has it been since a "good" Boxing game came out. Gimme Punch Out.
Peanut
04-12-2005, 11:48 PM
The recent Fight Night is the most amazing boxing game ever created. Ever. A new Punch Out would have a lot to do to compete with it.
ThirdMarioBro
04-12-2005, 11:54 PM
Does it play like an arcade game, or a sim?
Maybe NIntendo outta brand all their sports games? You know, like Sega Sports of old? Mario Kart can be the racer series, Pennet Chase = baseball franchise, and then there's that football RPG sim they're working on.
Nintendo could provide some really inteeresting alternitives to conventional sports games if they grouped them properly especially with EA making everything so damn standardized.
Oh yeah, and before i forget.
Hideo Kojima: There are two types of games. The first type is games as toys (play things)--the Nintendo way of thinking. The second type is games in which you assume the role of a character who is not you and experience the life of that character virtually. When trying to assume the role of a character, you need a setting. It does not necessarily have to be a storyline. You need a minimum setting to become that character.
I guess this guy's never played Zelda. Metal Gear's a great game, but comm'on, talk about an ego.
Peanut
04-13-2005, 12:06 AM
It's a mix. Like most EA sports games. They have some sim but with an arcady (word?) control scheme. Sega's 2K series was really the best of the best in terms of sports sims (which is why I liked NHL2K over EA's NHL franchise). EA has a lot more of an arcade style.
ThirdMarioBro
04-13-2005, 10:24 PM
I read this idea on Advanced Media's message board and found it damn cool. Read on.
Well or the DS.
Follow this idea I discussed with someone before.
If you recall there were originally 2 Punch-Out arcade games. On the TOP screen you had your points, 2 banners with the characters/name, life bars, round+time left, and other gunk. The lower was your combat area and open to you were all the general shots you would remember from the NES/SNES games more or less.
What if using the split screen DS you could re-create that visualization, but using the panel you could have a new way to box. Using the stylus or the nub you could tap the screen on the enemy where you'd like to hit the dude (high/low left/right) or slash for an uppercut or power shot? Of course the old style with the buttons could be there too as to not force someone to hate it if they can't get used to it. Also then have WiFi net and local NLAN support to battle buddies. That could be some serious fun. Bring back the 3round 3min fight fun on the go!
Can you imagine how much fun a portable, online, touch screen enables punch out could be? Total blast material here people. :D :D :D
Kid Icarus
04-13-2005, 10:40 PM
That'd be fun...
Really, we've only seen ONE game from the Tokyo studio... you know they had more going on there then just Jungle Beat.... Retro's been rumored to have a secondary project to the Metroid games going on constantly, Nintendo's been sucking up new workers like a hoover.
Also, my DS hand should be here by Friday :). Touching is Good. Free hands are better.
Spitfire
04-13-2005, 10:56 PM
:lol: Looks like Nintendo really is planning on making their own sports line. Here's hoping the games are worth playing...
You know you want to play Mario Punch Out!! Who doesnt want to land one right on Luigi's fat nose? Maybe give Peach a good going over too
ThirdMarioBro
04-13-2005, 11:04 PM
That'd be fun...
Really, we've only seen ONE game from the Tokyo studio... you know they had more going on there then just Jungle Beat.... Retro's been rumored to have a secondary project to the Metroid games going on constantly, Nintendo's been sucking up new workers like a hoover.
Also, my DS hand should be here by Friday :). Touching is Good. Free hands are better.
What in the world is a DS hand?
Kid Icarus
04-14-2005, 01:10 AM
www.touchingisgood.com
Nintendo's giving away free manaquin (it's late, i can't be bothered look spell properly) hands for a DS promotion. I'm doing it 'cause, hey, it's a free thing that's kinda out there. I'm even gonna enter in the contest, once I get something decent cooked up... hehehe.
Kid Icarus
04-14-2005, 01:12 AM
You know you want to play Mario Punch Out!! Who doesnt want to land one right on Luigi's fat nose? Maybe give Peach a good going over too
Lol, you DO know that Punch Out!! is it's own series, right? (with mario refing though, lol).
Also, another reason they might have done that is because of EA. EA has ****** buisness ethics, and I could see them trying to get a known franchise strangled away from Nintendo. I'ts very possible Ninty's just protecting the goods.
ThirdMarioBro
04-14-2005, 01:15 AM
Very true. Never thought about that. Still, I'm gonna hope for the best.
ThirdMarioBro
04-14-2005, 08:01 PM
Yeah, I know I shouldn't double post, but whatever.
Okay, it might not seem like much, and you may not have even known what happened, but I just finshed watching the last episode of F-Zero Falcon Densetsu (Legend of Falcon) that I imported. Needless to say I'm depressed. I knew I'd be depressed when the ending came, but then I realized, "What the hell am I thinking? It's F-Zero. The games will continue the story". And of course, they will. There's rumors of one to be unveiled at E3 for the next year. But that dosen't matter. What matters is the anime is cannon. And the ending
PISSED ME THE FU*K OFF.
The main plot of the anime came from Nintendo, and seeing as they approved the script as cannon I'm royally PISSED at them too. I'll be like this for awhile. If you want to know what happened PM me, or not. I don't care. Actually, it may have affected me a little more than most due to personal reasons. I'm just Pissed at Nintendo and E3 better be fu*king good to get me over it.
Uh oh. TMB mad at Nintendo? That makes baby Jesus cry. :cry: Well, sorry to hear that. I had no idea they could pull something like that. Well, I will assure you E3 will not disappoint. We can make the thread soon, since it's on the horizon sort of.
Kid Icarus
04-14-2005, 10:30 PM
Was Nintendo even in charge of the show? I don't think they were...
Kinda like how Laird isn't totally incharge of the new TMNT series, in a way. He owns it, yes, but dosen't have much say about what goes on.
Mecha Cow
04-14-2005, 11:01 PM
I thought Laird had pretty much complete control over what goes on in the new show? :O
Peanut
04-14-2005, 11:21 PM
I'm pretty sure Laird has a strict say in what goes on in the TMNT show, actually.
Anyways, what happened, TMB? Did they kill Falcon!?! :o
ThirdMarioBro
04-15-2005, 12:43 AM
I'll PM you the ending.
Nintendo's control of the series is what pissed me off. Shiggy himself had control of what was done with the scripts and characters changes and such. That's what pisses me off.
I do have a theory of how they could fix it though, but that depends on the next game....
Kid Icarus
04-15-2005, 01:38 AM
lol, yeah, pry not the best comparison. in my defense, i've been gettin no more then 6 hours of sleep for the past week, and i worked a 9 hour shift, and i had to train some new guy tonight.
some Pokemon news for you guys... Coro Coro revealed three new Pokemon. included are a baby Sudoowoodo, a baby Mr. Mime, and an evolution to Sneasle.
It looks like they're just gonna work on filling out the old pokemons evolutions lines, instead of making tons of new ones, for Diamond/Pearl. I'll update this tommrow when I actuall have the motivation to go find their names.
Mecha Cow
04-15-2005, 03:19 AM
I saw those too, they look really stupid if you ask me.
Like I said before, I wish they'd leave it at the first 251 Pokemon, but I understand that they need to come up with new ones to retain the 'Gotta Catch 'Em All' element...But what's the point of all those damn (Pre-)Evolutions?
And these new ones suffer from the same problem the Ruby/Sapphire ones had; they just haven't got the same charm as the first two generations did.
*Sigh* I know I'll buy the game anyway though...
Pictures are here (http://www.serebii.net/diamondpearl/pokemon.shtml) for those who haven't seen them yet.
Peanut
04-15-2005, 04:27 AM
Um...wow. I agree with you 120%, Mecha Cow. After the first two generations of Pokemon they really lost their charm. A lot of the new Pokemon even have a bunch of the same looks. It sucks. :(
Pokémon was such a wonderful game back in its prime. That was the topic of discussion among all kids. "Hey, Dave, did you get them all yet?" I wish we could go back to the days of Red/Blue when the game didn't suck at all. This new stuff is getting ridiculous. It shouldn't be this way.
Peanut
04-15-2005, 09:01 AM
Oh, man. The red/blue days were what it was all about. Sitting outside at recess trading pokemon. I remember my friend got Mew and we were all like "DAAAAMN!" and he wouldn't let us get one, so we all payed him $2 so we could have it. I actually wanted to "catch em' all" back in those days.
Mecha Cow
04-15-2005, 09:55 AM
I wish we could go back to the days of Red/Blue when the game didn't suck at all. This new stuff is getting ridiculous.
The recent Red/Blue(Green) remakes for GBA were pretty good, though.
I remember actually catching them all in Blue back in the day. Even got Mew without cheating. I was so proud, but all I got was a stupid certificate. :(
ThirdMarioBro
04-15-2005, 01:00 PM
Pokémon was such a wonderful game back in its prime. That was the topic of discussion among all kids. "Hey, Dave, did you get them all yet?" I wish we could go back to the days of Red/Blue when the game didn't suck at all. This new stuff is getting ridiculous. It shouldn't be this way.
You hear that Nintendo? MMORPG time!
Kid Icarus
04-15-2005, 04:59 PM
It actually was Green that they remade. Blue and Yellow haven't been touched since they released in America.
Trivia : Our Pokemon sprites came from Japans Blue version, but our games were translated Red and Green. Blue was a 'special edition' with prettier sprites of sorts.
I like the idea of them fleshing out the old Pokemon a bit more, rather then creating totally new ones. I'd much rather have to catch less basics, and evolve them, then catch hundreds of basics and evolve some of them.
Egg hatching needs to be sped up too.
I'd also like to see them include a side game of the TCG with the online play. That would pw0n.
ThirdMarioBro
04-15-2005, 05:44 PM
Perhaps we'll hear something at E3 about Online Pokemon...
ThirdMarioBro
04-15-2005, 07:36 PM
Well, more sh*tty news. This week has sucked donkey nuts...
Seeing as the screwed up American dub of F-Zero Falcon Densetsu (GP Legend) courtsy our friends at 4Kids has been canned after 15 episodes due to fans watching the original instead, F-Zero Climax for GBA will not be released in America and NOA has decided to deny the fact that the game exists.
What does this mean? It means that American fans will not get a chance to play one of the greatest (and last) Mode 7 racers ever to be created. Believe me, the game was friggen fast. I don't know how the GBA handled it. It's an amazing game but sadly no one will get to enjoy it. Most hardcore fans imported the title when it first came out and didn't buy the American version (I did for 2 player). They also boycotted the anime because 4Kids raped it which gave NOA the excuse to not release it. Now I'm pissed again, but you can't blame Nintendo for not releasing it when it won't sell.
My guess, they're gonna release F-Zero on DS and go back to it's roots. Perhaps a little gritter/faster, give it online modes and give the series one more chance. If it dosen't sell....I hate to think about it.
Goddamn you 4Kids Entertainment. You're killing one of the greatest racing franchises ever.
Another problem, Wipeout Pure on PSP. It has "teh flashy graphics" and weapons. We all know that weapons would kill the skill behind F-Zero. The game has always been about a steady hand and couse memorization, but Wipeout is about "who can grab the missle, get behind the other guy and lock on first". Yet the casual gamers are lining up because of the graphics, Sony' sname and guns. Car combat is about cars ramming each other will skilled hits and percision control, not just locking on and fireing first.
Typical that the copycat title would begin to eclipse the original. There is no justice in this world. Dammit.
Jester
04-15-2005, 09:31 PM
Random Funny Post:
http://gorillamask.net/nintendochoir.shtml
Enjoy all you Nintendo Guys...:P
Demented Utrom
04-16-2005, 02:24 AM
What a mockery of a classic video game theme song.
It was weird I thought.Did they say they created the song.I think Koji Kondo would beg to differ.
Since he wrote the theme to begin with.They also said they made the song origionally.This theme was copyrighted since 1984 actually.
Mecha Cow
04-16-2005, 05:13 AM
F-Zero Climax for GBA will not be released in America and NOA has decided to deny the fact that the game exists.
Maybe with a little luck they'll change the graphics and the name and release it at a later time. You never know. It seems kinda weird that they'd let a good game go to waste because it tied into a bad show.
Meeko
04-17-2005, 02:14 AM
Dang More New Crappily Named Pokemon.
Kid Icarus
04-17-2005, 10:35 AM
If it makes you feel better, TMB, the stores here are still incredibly over stocked with PSP games... I doubt they're selling very well (and, in the end, developers look at both the user base, which the DS has, and the game:console sale ratio, which again... the DS has).
Kid Icarus
04-17-2005, 10:37 AM
Dang More New Crappily Named Pokemon.
Meeko, those are the JAPANESE names... they always change them for release elsewhere. Example: Zenigame = Squirtle.
Meeko
04-17-2005, 07:20 PM
:ohwell: Ahh i see, Still, I wish they would Stop Making New ones.
Meeko, those are the JAPANESE names... they always change them for release elsewhere. Example: Zenigame = Squirtle.
Actually the link Mecha Cow posted has both the US and Japanese names.
Pictures are here (http://www.serebii.net/diamondpearl/pokemon.shtml) for those who haven't seen them yet.
Edit: It appears I was mistaken and only the pre-evolution of Snorlax has been given a US name.
Spitfire
04-17-2005, 10:59 PM
The Poke'mon are getting creepy now....wayyyy creepy. One of those looks like he got eaten by cotten candy. And the others look like their made up of lesser Poke'mon
ThirdMarioBro
04-18-2005, 01:11 PM
28 days til E3.
I'll start the thread on May 1st because I have some sources telling us that there's going to be news from Microsoft coming in the first week to get the jump on Nintendo and Sony's big announcements.
Oh, and there is no way in hell I'll be able to get into Sony's Press Conference so you're gonna have to get live news on them elsewhere. They're only letting in two people from each media outlet. They even bully NBC and CNN. Bastards. It's mostly due to their smaller space. Ninty and Micro$oft shouldn't be a problem though as both are known for their friendly PR.
Peanut
04-18-2005, 01:31 PM
I like how we'll have a man on the inside this year! :D
ThirdMarioBro
04-18-2005, 01:36 PM
Oh, and I got something for ya....
This originally came from Nintendo's forums, but that place is drowning in unintelligent fanboys so i'll use this thread instead
http://forums.advancedmn.com/showthread.php?t=8907
It's an online clue. Look at the top left corner of each screen and you see an indicator telling how many people are crrently playing that DS game online. Looks very interesting.
PS: Ninty's having their coonference in Hollywood this year. The Taxi fees to get there are $59 FU*KING BUCKS. Screw that, I'm taking the subway. Oh, and I gotta be up at 5 in the morning to make it there early enough to get a good seat. E3 is apprently not all a happy place. Ugh... :roll:
Peanut
04-18-2005, 01:38 PM
That's pretty cool. I still don't know how I'm ever going to get online. :(
ThirdMarioBro
04-18-2005, 01:40 PM
Get a $49 router and stick your high speed phone line into it and Bam, you're online :) ;)
Kid Icarus
04-18-2005, 11:44 PM
Actually the link Mecha Cow posted has both the US and Japanese names.
Edit: It appears I was mistaken and only the pre-evolution of Snorlax has been given a US name.
*ahem*
I'm a Premier Tournament Organizer for Pokemon USA for the state of Nebraska. If anyone here knows Pokemon, it's me ;). I know when the next TCG sets are comming out, when all the big tournaments are, when promotions and such are going to take place, when stuff ships to stores, ect, LONG before most people do ;). I get paid, essentaly, to be a huge Nintendo fanboy and convert people. This means keeping up on all of my Pokemon news, so I can answer any kind of possible question that might come up.
So yeah. The new Poke's don't have English names, excluding Munchlax (I liked Gonbe more personaly). I expect we'll have English, and other language, names for the others sometime soon. It'll be fun to see what Lukario's English name is... that Pokemon's pretty damned cool lookin'.
TMB, I have the booklet (3 of them, actually) that had the screens. They do infact say "People Online" with numbers next to them
E3'll be here before I know it...
In my own little news, I have to wait till my next check to get Polarium, and my DS promotional hand came in :). It's so cool, it's like my own best friend! :-O.
ThirdMarioBro
04-18-2005, 11:54 PM
You see, that game is due for release in late May......right after E3........and I doubt Nintendo would let a third party be the first to launch an online title......so.....who thinks we're in for a little suprise after E3 here.
Animal Crossing may be coming sooner than we all think. Think about it. Announce it at E3 and say it's coming this year......and then say next week. Heh heh heh....
Kid Icarus
04-19-2005, 01:41 AM
I do think, TMB, that I'd poop my pants. :-O
However... Nintendos let third parties be the first to use features on systems before. Sega had the honor of breaking in the GBA-GCN connectivity, and again was the first to take the Gamecube online with Phantasy Star.
And I'm pretty sure they were even the first to use the DS's mic with Feel the Magic.
We'll see though. I know everything about DS Online is gonna be spilled at E3, along with the Revolution and more Zelda info. I mean, really... why else arn't they telling us about this stuff?
Barkworm
04-19-2005, 02:00 AM
Recent rumours are saying that Revolution WON'T be shown at this year's E³. I've read this on several websites now and I'm not sure what to think of it.
Mecha Cow
04-19-2005, 04:19 AM
I don't think they've ever officially confirmed that Revolution would be shown. Good old vague Nintendo. :lol:
We'll have to wait and see I guess.
I think they mentioned something about them not revealing the console itself, or maybe they won't have demo units for people to test it. You know, I don't even know anymore. I'm waiting until E3 to know for sure.
Dinny
04-19-2005, 10:32 AM
I think they mentioned something about them not revealing the console itself, or maybe they won't have demo units for people to test it.
In a magazine I read quotes from an interview in which Reggie stated that the Revolution WILL be there, but there will be no demo units, as you said. However this interview was awhile ago, so who knows, maybe the Revolution will be playable, but I have no doubt that they will at least have a video of the console in action.
ThirdMarioBro
04-19-2005, 10:43 AM
It'd be console suiscide not to have it there. The other two will be there and if they let them have all the hypr, then Nintendo can kiss it's console manufacturing ass goodbye.
but wait...
______________
Finalized: Wi-Fi Deal For Revolution
April 19, 2005
by: Ray Almeda
BREAKING: Nintendo has entered a strategic partnership to bring their next-gen console wi-fi compatible.
Broadcom Corporation and Nintendo of America today announced a strategic partnership to provide wireless technology and features to Nintendo's next-generation console, codenamed Revolution. The advanced wireless platform will integrate multiple technologies to create an exciting gaming experience.
"The depth and breadth of Broadcom's wireless expertise will enable Nintendo to deliver the industry's most innovative gaming solutions," said Genyo Takeda, Senior Managing Director, General Manager, Integrated Research & Development Division for Nintendo. "By integrating Broadcom(R) wireless solutions into our next-generation systems, we can provide the high performance gaming and connectivity capabilities that will delight users of 'Revolution'."
"Broadcom is pleased to partner with technology leader Nintendo, whose visionary commitment to the user experience has inspired new uses for established wireless technology," said Robert A. Rango, Group Vice President of Broadcom's Mobile & Wireless Group. "With the broadest portfolio of maximum performance wireless solutions, we can provide all the connectivity pieces and advanced features required for exciting new consumer products."
Included was a fact sheet regarding Broadcom Corporation:
Broadcom's wireless products lead the industry with unique features that provide significant performance and ease-of-use advantages. These include BroadRange(TM) technology which extends the range of Wi-Fi devices by up to 50%, and SecureEasySetup(TM) software which dramatically simplifies Wi-Fi setup and security. Differentiated features like these enable an extraordinary user experience for consumer devices, such as the Nintendo gaming device.
"The digital home of the future will increasingly include wireless technologies for their ease of use and consumer convenience," said Brian O'Rourke, Senior Analyst for In-Stat. "Integrated wireless technology from proven vendors like Broadcom will enhance the gaming experience for the vast majority of next-generation gamers, whether competing against someone in the same room or on the other side of the world."
GameCube Advanced will be bringing you more on this story soon.
source: Nintendo of America - Press Release
------------------------
Extended Wi-Fi range....I have an idea of several things that could be used for....Either way, we're getting it. NOw, what will they do with it?
Kid Icarus
04-19-2005, 02:37 PM
I just read that over on PGC...
It's good news. Solidifies that they'll at least have a worldwide network (possibly not online, but if it works the exact same way and I don't have to pay for it...).
I could also see this being used to interface with the DS, the Revolutions controlers, a TV receiver.... Reggie did say that the console was going to get rid of all the wires. The only thing I can see against the wireless connection to a TV is that it's also supposed to be able to hook up to a computer moniter.
Kid Icarus
04-20-2005, 02:55 AM
new topic, 'cause the E3 stuff's been beaten into the ground way too much now.
I got to play Resident Evil 4 on a projection screen last night. O_O. Guys, this is the ONLY way to play games. I about creamed my pants, I swear to God. Metroid Prime was just sick... I felt like I WAS Samus, just, ya know... male. And Super Smash Bros. was TOO big. I coulden't keep track of where I was >_<.
I also got to watch the first Turtles movie. The pizza dude? His name tag clearly said Tony. :-O.
ThirdMarioBro
04-20-2005, 04:14 PM
Do you mean a Projection TV, or an actual projection screen? I played it at a friend's house on a 16:9 Projector that pumps it onto his white walls. Turn the lights out, pump out the Dolby Speakers and you have heaven. F-Zero GX just about made me jump out of the chair when the car blew. It's just so damn fast and HUGE. The only drawback is you have to change the bulb in the projector, but if you put in one of those 120 Watt 7 year floresent bulbs, you have it made. The only way to play games :D:D
I swear, if I can get the cash for one of those bad asses......
What was the resolution/size of the screen Gwg?
Demented Utrom
04-20-2005, 10:59 PM
What ever you do don't use a projection TV for Video games.Since there is warning for a burned in image.
Use up to a 36 inch TV only.I use a 36 inch TV for Video games to seems fine to me.I also use surround sound for games.
Wireless no cables for a console system.Most People use cable based systems.
They better have a option for RCA cables since most people would feel left out.
Wireless would get interference from other sources. I think it's bad move from Nintendo for having the next console wireless.
Kid Icarus
04-21-2005, 01:03 AM
It was a projecter unit, aimed at his wall :).
The resolution was crazy. He said the screen size measured out around 108 inches. I'm just waiting for him to get moved to his new place, where the screen's going to be an entire wall and he'll have his 7.1 system hooked up. I'll be damed if I don't play the new Zelda on that ****...
Mecha Cow
04-21-2005, 08:02 AM
New Zelda info (http://forums.gaming-age.com/showpost.php?p=1258524&postcount=118)!!!
Peanut
04-21-2005, 08:28 AM
Sounds quite interesting. I wish I could see the scans though.
Mecha Cow
04-21-2005, 08:44 AM
Why can't you see them? Just click the link in the dude's post. The screenshots show a whole different side of the game and it looks awesome.
I just read the article and you can't see the scans cause the guys photobucket bandwidth is exceeded.
Peanut
04-21-2005, 08:50 AM
Yeah, what Duke said. I can't see them because the photobucket bandwidth is exceeded.
I got to see the pictures an hour or so ago, but didn't feel like typing up a response. Now I'm good to go.
The more I see of this game, the more I'm convinced it'll be the best Zelda game of all time. I still can't be 100% sure it will, but we'll find out soon enough.
R-iZZy
04-21-2005, 09:48 AM
I dunno... taking Ocarina of Time's spot is one feat that's nearly impossible to accomplish! I don't have my doubts though... the game does look nice! I wonder how the whole "Link transforming into animals" theme is going to play out. It's definitely new... but Nintendo hasn't failed me, yet, with The Legend of Zelda franchise.
Mecha Cow
04-21-2005, 09:56 AM
I wonder how the whole "Link transforming into animals" theme is going to play out.
That was just a rumor, I seriously doubt it's true.
Peanut
04-21-2005, 10:04 AM
Yeah. I doubt we'll be seeing Link transform into animals.
R-iZZy
04-21-2005, 10:34 AM
I wasn't really prepared for that idea, to be honest. But someone did make a good point on another board... in the preview video where we see ghosts floating and these little smogs that look like scent trails... that could've been something Link could sense as a wolf. I don't know what to believe, but that was a pretty good theory on a few observations this guy made.
ThirdMarioBro
04-21-2005, 11:57 AM
Honestly, this will be the greatest game ever made, period. I just got news access to Nintendo's Press Site and found out that the three Zelda demoes will be playable at E3 as well as some more we're not seeing. Nintendo will be showing something "other" than Revolution and DS online at their press conference that will change gaming but they have stated this has nothing to do with Game Boy DS or Revolution. It will be something new. Revolution and DS online will be the focus though. There's more, but I'm still digging through this sucker. So much new dirt.
Gwg, you gotta tell me what model and brand that projector was. It sounds f*cking AMAZING :D :D :D
Kid Icarus
04-21-2005, 12:54 PM
TMB, it was some cheap $900 thing, but god damn did the games look good. My only regret is skipping playing Wind Waker on it. The celshading, with no scan lines, would have been crazy....
Something that'll change gaming that isn't free online or the Revolution huh? Maybe Nintendo's gone on a secret development house buying spree, and they now own core teams from the best third party studios? I could see E3 as the place to announce that Mikami's now working with Ninty, or that Square's back in Nintendo Land.
Ack, and I just said I was gonna stop with the E3 speculation, lol.
LoZ:TOoT isn't the best game ever made anymore folks... that nod goes to Resident Evil 4. Everything you've liked about any game is in there, exploration, collecting, surviving, slaughtering, puzzles, story, graphics, sound, fluid animation, stunning controls and a level of gloss that surpasses Nintendo's on olmost every level.
azure turtle
04-21-2005, 01:07 PM
Hey guys, I have a quick question and thought I'd ask the resident Nintendo gurus... When you play a GBA game on the DS, what shows up on the bottom screen? I'm just curious (oh, and I'm considering upgrading my GBA for a DS sometime in the future :D ).
Kid Icarus
04-21-2005, 01:21 PM
Few things about using a DS to replace a GBA/SP:
The DS can NOT hook up to a GBA/SP or another DS to play multiplayer GBA games.
The DS can NOT hook up to a Gamecube for GBA-GCN connectivity.
The DS does NOT work with wireless multiplayer GBA games.
The DS does NOT play Gameboy or Gameboy Color games. The carts won't even fit in the slot.
Now, onto your question: You can choose to display the GBA game in the top or bottom screen. Which ever one isn't used is kept off. the DS screens, although the same size as the GBA screens, have a higher resolution and are MUCH better lit then even the GBASP. The picture quality is leaps and bounds over the original GBA. The higher resolution means there's a black border around the GBA game.
My suggestion? Keep your GBA/SP, and buy a DS to go with it. The DS isn't the new Gameboy. Think of the DS as the Virtual Boy that actually worked. It's not a console, and it's not a portable, but it's both at once. Confused? Me too :D.
ThirdMarioBro
04-21-2005, 01:38 PM
Yeah, The DS is it's own thing. It's not meant to replace your Gameboy Advance SP. It's a new device that is menat to do it's own original things and usher in new ideas for Game Design. It's capable of completely new games, and all the old ideas as well. Keep your SP if you're into multiplayer, or you still have old Game Boy Color games so you can play them. Though if you never used your SP for multiplayer and no longer have any Game boy Color games, then you can go ahead and upgrade. The DS screens make GBA games look flat out amazing. The sharpness of the image is better 10-fold.
Also, make sure to get some Pelican screen protectors to protect those little babies so they keep looking great. Also, you can look forward to free online gaming this Summer with your DS as well. The GBA game can appear on either the top or bottom screen. However you like it. The other is turned off to save battery. The battery consumption is VERY low. For a DS game, you can expect 6-9 hours. For a GBA game, 8-12 hours. Just remember, the multiplayer on GBA games will not work on DS. It dosen't have the GBA link cable port because it's old and out of date. The DS uses Wi-Fi for it's own multiplayer which isn't compatiible for GBA games. The GBA compatability is there so that people don't have to carry around both systems. The GBA slot can also be used for future hardware upgrades as well to increse system power. Graphical prowess is somewhere between N64 and Dreamcast. Multiplayer is single cartridge and uncrippled unlike GBA.
Hope that info helps :)
*edit*
Here's another mirror for biggerer versions of the Zelda screens.
http://forums.advancedmn.com/showthread.php?t=8819&page=1&pp=15
My God Link looks funny without the hat. :lol: His village looks interesting. Very midevil like. 70 freaking hours :o It'll take an eternity o finsh this baby. Just the way I like it. Looks like we get to torture more chickens :evilgrin:
Oh, and I agree with Amona. The Spaceworld 2000 Link does look like a puppet in comparison to this. This is just....holy sh*t I cream my pants everytime I look at this. RE4 may have the title for the moment but Zelda's working pretty f***ing hard to get it back really fast :D :D
Oh, and that poster is going on my wall permanantly.
Demented Utrom
04-21-2005, 06:31 PM
Tons of Villages was done already in Zelda 2 nes.The Horse battles make up for sailing in Wind Waker.
Hopefully the overworld is huge in this one.I think Japan gets in July pr June.North America has to wait till October.It should be a world wide release.
The graphics look like a updated Zelda Oot.
There should be tons of levels in this one.
70 hours that is if you do all the sidequests.I'll use the guide then since I don't have time to waste 70 hours on one game.
3 days to finish it they should have made it longer.
If it is 70 hours Ganon better be the last boss.
The cow catching mini game better be for a bottle or heart piece.
Kid Icarus
04-21-2005, 10:27 PM
I'm gonna tackle this in quotes, 'cause it's fun to do at 12:30 AM :).
Tons of Villages was done already in Zelda 2 nes. You can't call those villages... they were all exactaly the same with some minor layout changes. I'm thinking each village will have it's own vibe, own villagers, and look totally diffrent from the previous.
The Horse battles make up for sailing in Wind Waker.
Sailing wasn't that bad, if you got the warp song. Then it wasn't any diffrent from walking in LoZ:TOoT. I still have suspicions of being forced to ride horse back in the new game though...
Hopefully the overworld is huge in this one.I think Japan gets in July pr June.North America has to wait till October.It should be a world wide release. So, let me get this straight here... you hated sailing, which went MUCH faster then walking... but you want a huge over world? Zelda works like Metroid... get Item X to get to Area X, get Item B from Area X to get to Area B, and so on. Time to read up on your game development ;).
The graphics look like a updated Zelda Oot. LoZ: TOoT. "The" wasn't put in the title just for grammar. While there's nothing to back this, I like to think they used it to play with people shorting the names (LttP, AoL, ect). Since the game features around an ocarina, TOoT seems to fit well, no?
There should be tons of levels in this one. yet... read the next one.
70 hours that is if you do all the sidequests.I'll use the guide then since I don't have time to waste 70 hours on one game. Tons of levels = tons of hours. Make up your mind... short game, less levels :: long game, more levels And, again, read up on your game development... Zelda is all about exploring the world you've been giving to interacting with fully, there for sidequests are going to take up most of your play time. It's all about being able to explore any nook or cranny you want to, not being draged along on the story.
3 days to finish it they should have made it longer. And again, make up your mind... long game or short game. You can't have both.
If it is 70 hours Ganon better be the last boss. As this game is said to be a sequel to LoZ:TWW, that's a good possibility. Just keep in mind, no matter who the last boss is, this is going to be one hell of a game and you'd be a damned fool to skip it just 'cause you don't get to kill Ganon for the millionth time.
The cow catching mini game better be for a bottle or heart piece. Arn't they usually for something like that? And this would be called a... yup, SIDE QUEST. They're either in, or they're out, since there's no way to balance the ammount for everyone.
The Stryker
04-21-2005, 10:30 PM
Man, Nintendites have a thing for Title Grammer. :|
ThirdMarioBro
04-21-2005, 10:59 PM
Yep. We're picky about all that stuff.
Oh, and I gotta say it. Shredder Utrom = PWNED!
Gwg gets to play the new Zelda on a wall size screen. I'm so jealous. :ohwell: :ohwell:
When you become a nerd, I think you get picky about everything. If you so much as hear one thing out of place, you feel it is your obligation to correct them in some attempt to prove some meaning to your existance...or something. :D
Demented Utrom
04-21-2005, 11:10 PM
I'm gonna tackle this in quotes, 'cause it's fun to do at 12:30 AM :).
You can't call those villages... they were all exactaly the same with some minor layout changes. I'm thinking each village will have it's own vibe, own villagers, and look totally diffrent from the previous.
Sailing wasn't that bad, if you got the warp song. Then it wasn't any diffrent from walking in LoZ:TOoT. I still have suspicions of being forced to ride horse back in the new game though...
So, let me get this straight here... you hated sailing, which went MUCH faster then walking... but you want a huge over world? Zelda works like Metroid... get Item X to get to Area X, get Item B from Area X to get to Area B, and so on. Time to read up on your game development ;).
LoZ: TOoT. "The" wasn't put in the title just for grammar. While there's nothing to back this, I like to think they used it to play with people shorting the names (LttP, AoL, ect). Since the game features around an ocarina, TOoT seems to fit well, no?
yet... read the next one.
Tons of levels = tons of hours. Make up your mind... short game, less levels :: long game, more levels And, again, read up on your game development... Zelda is all about exploring the world you've been giving to interacting with fully, there for sidequests are going to take up most of your play time. It's all about being able to explore any nook or cranny you want to, not being draged along on the story.
And again, make up your mind... long game or short game. You can't have both.
As this game is said to be a sequel to LoZ:TWW, that's a good possibility. Just keep in mind, no matter who the last boss is, this is going to be one hell of a game and you'd be a damned fool to skip it just 'cause you don't get to kill Ganon for the millionth time.
Arn't they usually for something like that? And this would be called a... yup, SIDE QUEST. They're either in, or they're out, since there's no way to balance the amount for everyone.
What I meant was the game should be balanced for everyone.
I don't mind playing long games.
I just want them to be fun.
What does Pwned mean anyway.
Well I played the first 2 Zelda games in 1990 when I was 10.
I'm 25 now I have Zelda 1,Zelda 2, Zelda Altp Gameboy Advance too,Zelda LA,Zelda TOot,Zelda MM,Both Oracle games,Zelda Wind Waker,Zelda Minish Cap, and Four Swords Adventures and Zelda TOot Master Quest.
So I'm also a Zelda fanatic if I have this many Zelda games.
The Stryker
04-21-2005, 11:10 PM
I still Remember once lashing i got from some kid on a Nintendo Forum
"So What if the Wavebirds are exactly the same? the screws used on them are of a lesser Metal!"
0_o
Kid Icarus
04-21-2005, 11:11 PM
Eh, i'd play it on a 6 inch black and white if i could play it at E3... lol.
and SU... that came out a LOT harsher then i ment it. the basis is that you can't have a lot of game elements without it being long.
Then again, Metroid does that well... fits tons into a little space.
Kid Icarus
04-21-2005, 11:14 PM
When you become a nerd, I think you get picky about everything. If you so much as hear one thing out of place, you feel it is your obligation to correct them in some attempt to prove some meaning to your existance...or something. :D
What can I say... I get my jollies by correcting Nintendo n00bs :lol: . Kidding... kidding.
I like to correct Japan n00bs. :lol:
The Stryker
04-21-2005, 11:24 PM
Nintendo is for Kids! EXTREME!!!! Play Halo! its a totally revolutionary game experience!EXTREME!!!
Man i love H&KGTWC
azure turtle
04-21-2005, 11:32 PM
Trunks and TMB: I can't thank you guys enough for all that extra info! :D I had no idea that the DS couldn't link up to the GBA. I read that the DS was supposed to be its own system, but I assumed it would've included the option to link up with someone using a GBA (multi-player games 'n the like). Good thing I talked to you fellas first. I've decided that I'm not gonna trade in my ol' GBA. Of course, now it'll take a bit longer to save up for a DS, but I guess that's cool. I'm sure it'll be worth the wait. Thanks again!
The Stryker
04-21-2005, 11:35 PM
I heard that the DS wireless Multiplayer thingie could cause a Mal-function in Pace-makers?....Anybody try this out?
Mecha Cow
04-22-2005, 12:08 AM
LoZ: TOoT
GANNON - BANNED! :P
Ocarina of Time. No 'The'.
Anyway, I'm pretty convinced this new Zelda game will be a direct sequel to the Wind Waker, so I doubt Ganon will be in it. I sure hope he won't be anyway.
The Stryker
04-22-2005, 12:16 AM
Nintendo has a weird Philosophy with their games "Keep everything the same but change it once in awhile but not too much!"
Nintendite:"Wow! Look at Link!"
Average doode:"He looks the same...only...more Graphical"
Nintendite:"But now his hair is Parted to the OTHER SIDE!!!OMG!!!"
Average:"Just Give me Lego star wars and shut up"
(Thats actually me and my girlfriend)
ThirdMarioBro
04-22-2005, 01:02 AM
Nintendo has a weird Philosophy with their games "Keep everything the same but change it once in awhile but not too much!"
Nintendite:"Wow! Look at Link!"
Average doode:"He looks the same...only...more Graphical"
Nintendite:"But now his hair is Parted to the OTHER SIDE!!!OMG!!!"
Average:"Just Give me Lego star wars and shut up"
(Thats actually me and my girlfriend)
And she plays Lego Star Wars?!?!?
*sticks head in dirt and laughs* I kid I kid...
Glad we could help Azure :)
Wi-Fi in DS screwes up pacemakers.....hmmm, maybe I should go play Metroid Hunters close to that bitchy old lady down the street........ :evilgrin:
and yes I'm only joking. :lol:
The Stryker
04-22-2005, 01:48 AM
I would Test out the Myth but i don't have a Pacemaker...Or someone willing to die in the name of Retarded Science
http://www.bonusstages.com/bonusstage37.html Video Game Comedy...just wanna spread da love...*runs*
Kid Icarus
04-22-2005, 11:08 AM
I heard that the DS wireless Multiplayer thingie could cause a Mal-function in Pace-makers?....Anybody try this out?
It doesn'tMy friend has a pacemaker. They've got an 802.11g set up in their house, no problem there. We Pictochatted all the way to the Iowa state Pokemon championships, and no problem there either.
Maybe if the person has an older pacemaker? I dunno.
Kid Icarus
04-22-2005, 11:13 AM
GANNON - BANNED! :P
Ocarina of Time. No 'The'.
Anyway, I'm pretty convinced this new Zelda game will be a direct sequel to the Wind Waker, so I doubt Ganon will be in it. I sure hope he won't be anyway.
Psh, it should be TOoT. You're right though, and I'm a moron for trying to argue any kind of point that late at night after putting up with an idiot trainee at work :). *bows and takes his pw0nage*
They've said it's a direct sequel, or at least that it happens after the events in Wind Waker. Perhaps we're seeing the same Link as a teenager?
Peanut
04-22-2005, 11:27 AM
Trunks, could you try to stop double posting so much. Thanks.
Mecha Cow
04-22-2005, 11:36 AM
They've said it's a direct sequel, or at least that it happens after the events in Wind Waker. Perhaps we're seeing the same Link as a teenager?
Yeah, all they've said so far was that the game would be set after the Wind Waker. Whether that means a direct sequel is still unclear.
Like I said, these new screens have me pretty convinced it is though. The village in these pics reminds me a lot of a colony or a settler's village - New Hyrule anyone? Also, you can see the villagers have rounded ears (Rather than the 'classic' long pointy ears), just like the people in the Wind Waker. And the fact that Link has a Triforce mark on his hand has gotta count for something. If you ask me, it's WW Link grown up.
At this point it's still all just speculation though. A month 'till E³ is way too long, damn it! >_<
Barkworm
04-22-2005, 11:49 AM
If you haven't seen the scans yet, check them out here (http://ruliweb.dreamwiz.com/ruliboard/read.htm?num=33114&table=game_nin&main=nin) .
Demented Utrom
04-22-2005, 02:23 PM
The screenshots are blurry so don't judge the complete time it took to make the game.
For all we know it could be 80% complete and Nintendo is looking for bugs now.
Since the game is going to be released in the Late Summer or the fall.My guess would be the fall.
Most of the large Zelda games have Ganon as the last boss.
This is the game everybody wanted 2 years ago.
The horse riding is a gimmick.I like Link to travel on foot.
70 hours time to complete might be without a walkthrough.
The overworld is larger 2-3 larger then the other Zelda games.
More villages this time.The main village is supposed to be large.
The cows like odd in this one.
Why didn't they use the dairy cows from Zelda Oot.
The new ones look like Buffalos not cows.
Well the horse riding might be for certain areas like Zelda Oot in the main part of the overworld.
It might have been worked since the gamecube came out.
Dinny
04-22-2005, 02:35 PM
This is the game everybody wanted 2 years ago.
The horse riding is a gimmick.I like Link to travel on foot.
Then play OoT, I think the horse riding battles will change gaming, the battles will be immense.
And about your first comment, I don't think this game would have been possible 2 years ago. Miyamoto has always said he wanted horse battles in a Zelda game and that he would do it as soon as he could, and while Wind Waker's difficulty was a little disappointing for a Zelda game, some parts of that game are the best you can get in a video game.
Mecha Cow
04-22-2005, 03:05 PM
Shredder Utrom, do you have any plans of ever making sense or will you continue posting random and pointless crap? Because in all honesty I could do without it.
Peanut
04-22-2005, 05:00 PM
I agree, Mecha Cow. The scary thing is he's 25 years old. :ohwell:
Kid Icarus
04-22-2005, 08:55 PM
Analog sticks and rumble were gimmicks. Hell, even 3-D gaming was seen as a gimmick. Don't even get me started on adding in 'cool features' to consoles.
So, drop the gimmick speak.
and SU, check these out (props to DamnHooligan for the links):
http://www.bartleby.com/141/strunk.html#1
http://www.crazycolour.com/os/punctuation.shtml
Don't encourage him. Insulting someone who doesn't even know he's being insulted is no fun.
Demented Utrom
04-22-2005, 11:02 PM
I know I was being insulted.Most of the time I don't care.Who cares if I'm 25 other people who are on the site are 25 and over.
ThirdMarioBro
04-23-2005, 12:28 AM
in that case....
hey Shredder Utrom, here's a present for ya.
http://www.grammarstation.com/
Hannah
04-23-2005, 08:39 AM
I know I was being insulted.Most of the time I don't care.Who cares if I'm 25 other people who are on the site are 25 and over.
Psst, they were saying that it's sad that you have ...how you say, not so great grammar skills at age 25.
I know I was being insulted.Most of the time I don't care.Who cares if I'm 25 other people who are on the site are 25 and over.You may know you're being insulted but you don't know why. It has nothing to do w/ your age.
Krang
04-24-2005, 02:41 AM
Let's please get back on topic rather than picking on other members (which you shouldn't be doing anyway, especially if you're a moderator...).
ThirdMarioBro
04-24-2005, 12:14 PM
*back on topic*
Japanese Sales Figures
April 24, 2005
by: Cj Laird
See how well Nintendo fared the week of April 17th.
The top 10 games the week of April 17th in Japan were as follows, according to Media Create: (Title, Platform, Weekly Sales, Total Sales)
1. Far East (PS2): 86,848 [86,848]
2. Mobile Suit Gundam (PS2): 45,781 [204,740]
3. Pro Baseball (PS2): 24,370 [79,530]
4. Tekken 5 (PS2): 23,510 [241,967]
5. Saint Seiya (PS2): 18,437 [107,663]
6. World Soccer 8 (PS2): 13,788 [343,340]
7. Touch! Kirby (NDS): 10,326 [138,015]
8. MegaMan Battle 5 (GBA): 5,858 [118,444]
9. Dynasty Warriors 5 (PS2): 5,558 [852,773]
10. Wild Arms (PS2): 4,979 [173,807]
As with last week, PS2 titles continue to dominate the list. Touch! Kirby hangs on in the top 10 but drops down a spot from 6 to 7, and MegaMan Battle 5 makes an unexplained re-appearance on the chart at number 8.
The hardware sales for the week of April 17th were as follows: (Platform, Weekly Sales, Year to Date Sales, Total Sales)
1. PlayStation 2: 30,572 | 755,273 [N/A]
2. PlayStation Portable: 28,950 | 714,872 [1,197,124]
3. Nintendo DS: 21,698 | 580,119 [2,075,715]
4. Game Boy Advance SP: 10,529 | 254,602 [N/A]
5. GameCube: 3,376 | 85,120 [N/A]
6. Game Boy Advance: 397 | 8,377 [N/A]
7. Xbox: 315 | 6,054 [N/A]
The hardware positions remain virtually unchanged from last week, with the Xbox and Game Boy Advance still selling the same number of units.
-------------------------------------
127,333,002 , That is Japan's Population as of July 2004. I would say that at this point in time, just about every single person of those 127,333,002 has a PS2 by now. Either that or it's just a smaller number of people who keep buying more PS2s because their old ones always break down. :lol: :lol:
Wow, that is some complete ownage right there. World...Soccer 8? Um...I don't even want to know. Ridiculous. Well, at least we know Zelda will dominate the charts once it gets released.
Demented Utrom
04-24-2005, 12:50 PM
Zelda 2005 will sell tons of copies I think.Maybe more then a million hopefully or more.
But Japan gets more choices in games then we do.
They get games North America never does.
Zelda will be one of the high selling games for Nintendo.
Probably will sell tons of gamecubes for them to.
Kid Icarus
04-24-2005, 02:27 PM
if they market it right, it will anyway. we've had that discussion before though ;).
The Stryker
04-24-2005, 07:52 PM
Im America Nintendo doesn't seem to get the right amount of Ad time, Halo dos Commercials play every Commercial break but rarely do you see a brief 12 second spot fo RE4 or any other game on GC.
Stupid Americans...
So Maaaaybe Zelda will get some ad time if Nintendo buys some good time...but i doubt it
No disprespect to Nintendo
ThirdMarioBro
04-24-2005, 10:02 PM
Well, I doubt they'd screw that up. ESPECIALLY, with the new info I've discovered. This is the big one, and I am not supposed to be spilling this so keep your mouths shut.
REVOLUTION INFO
Everytime a new console comes out, the info tends to leak before the console actually appears, be it at E3, Spaceworld (defunct), CES, or GDC, or just from Developers who can't keep their damn mouths shut. What i bring you is of the latter. This is unconfirmed, but Nintendo refuses to comment, and they won't deny it either. This info could be the revolution's true power. When they said touch screen controllers, that was a misunderstanding. Theyt were close, and right in a way, but that was only part of the story. I'll post the news, and then I'll translate it for you at the end. Lets-a-go.
------------------------------------
"Next Mario to be Stereo…Scopic?!?!
April 24th, 2005
Well, after reading through yesterday’s posts and seeing that a couple of you were already pretty damn warm, I figured it was time to put an end to ‘dancing the cooch’ and just give up the goods. As you’ve read in the last couple of posts, I’ve yapped with journalists and developers who are pretty confident regarding some of the Revolution’s features. I had been hearing about these bits and bobs for months, but as a diehard Nintendo fan there was nothing to really spark my passion - especially considering the Cube’s lacklustre software showing several YEARS into its life cycle. But, for the sake of the lazy multitudes, here’s a quick feature recap:
OPTIONAL GYROSCOPIC CONTROL: Several sources have suggested that the new control scheme will SUPPORT positional shifts a la Kirby’s Tilt ‘n’ Tumble. This means that not EVERY game will require you to pull a Pisa, but that Nintendo is championing the integration of this feature into at least one of launch titles. Talking with developers, we agreed that this works well for navigation titles and maybe some sports games…but it’s nothing they’d be eager to program for.
TOUCHSCREEN INTEGRATION: I’ve heard from more than one reputable source that either a DS style touchscreen or an actual proprietary PDA device with be part of the new controller. As you discussed yesterday in COMMENTS, this makes sense with Nintendo’s technology partners, the creation of the DS, and Nintendo’s push towards ‘tactile’ experiences. Not a hard thing to program for and most likely a smart move, as Microsoft and PS3 will almost assuredly support some sort of integrated screen/handheld configuration.
WIRELESS: I popped up some clues yesterday regarding what I’ve heard about their wireless plans, and can most assuredly state that the unit will ship with wireless controllers like X-Box 2. But as IGN and others have pointed out, Nintendo’s pushing hard with their wireless technology and partnerships, and my sources support that it will go well beyond mere controller connection and into the realm of some serious data transfer: touchscreen/pda and machine, player-to-player, Rev to DS, Rev to PC, and Rev to Rev (both in-home, online, and with locally based wireless tribes).
Okay. No major revelations there, but I bet its got you thinking about future game design and interactive potential, yes. Yes…but for me, the first twinge of excitement regarding this machine didn’t come until the final pieces of the long-rumoured DISPLAY puzzle fell into place:
- the IGN boys posted THIS regarding a patent for Nintendo’s upcoming display technology. It doesn’t take a rocket scientist to glean that this conceptually portrays a form of 3D image projection.
- at a major film conference called ShoWest just last month, a panel featuring George Lucus, Robert Zemekis, James Cameron, Robert Rodriguez, and a satellite feed from Peter Jackson has studio reps, journalists, and theatre owners seriously jazzed about their plans to integrate cheap digital stereoscopic 3D (like recent IMAX features or the oldschool Captain EO experience at Epcot) into ALL major chains by 2007. Lucas even showed several minutes of the original STAR WARS with remapped visuals that popped off the screen and hovered in front of audience members. When an agent friend of mine was chatting with Rodriguez (there to pump Sin City and discuss his experiences with Spy Kids 3D), he mentioned how they were aware of a game machine beating them to the mainstream 3D market.
- the next day, I contacted another strangely influential industry pal/pundit and shared my thesis purely for fun’s sake (and perhaps some extremely lame bragging rights). The final shiny block of tetrisy knowledge slid into place when he excitedly shared the following - that the Big N had shown a real-time 3D add-on for Gamecube behind closed doors as a demo of what to expect from a future console…AT LAST YEAR’S E3. This is the sound of four rows dropping.
More details and potential software discussion to follow soon...
---------------------------------------
*picks self off of floor*
Okay, what does this mean?
1. Revolution will possibly have a touch screen built in to the controller that would function much in the way that a VMU for Dreamcast was SUPPOSED to work, and the way GBA connectivity was SUPPOSED to work. To give you a way to interact privately with the game on your own controller, but NOT at the cost of the buttons, sticks, and other standard tactile responses we've grown accustom to.
2. Gytoscops in controlers. Okay, what that means is that possibly in the handels of the controllers will be gyro censors that will allow you to tilt the system and move things in- game. This does not mean that every game has to use this though. It could be used in conjunction with other control methods. For instance: In F-Zero, or Wipeout or whatever, you could be driving the car with the stick and when you needed to pull really hard to the right in a hard curve, you could literally pull the the right and jurk the car in that direction. Sounds potentially amazing. Also, there will be no controller ports as the recievers will be internal. The controller itself rather than use a rumble pack, will be able to emit textural responces that will in turn allow you to feel what is happening in the game through the cotroller itself. If Link touches a piece of sandpaper, theoretically, you would be able feel it as well.
3. Real Time 3D. That's the big ass point that people started assuming when NIntendo filed that patent. What this means is that Revolution will still be able to hook to a TV and whatever (as well as being HD ready and PC monitor ready) but it will have it's own internal form of projection that will allow the machine to produce real time 3-D imagry that you could see, and in conjunction with the tactile response of the controller, feel.
Does this make you cream your pants? It sure as hell makes me do it....twice. I think this could be potentially world changing. It dosen't take away what we already have, but it adds SO much more. Now we just wait for confirmation. Longest couple of weeks of my life start now.
The Stryker
04-24-2005, 10:08 PM
Jesus H. Nintendo!
Is the controller gonna be like ten feet long or something?
ThirdMarioBro
04-24-2005, 10:22 PM
Jesus H. Nintendo!
Is the controller gonna be like ten feet long or something?
I'd say about original Xbox size, but with all that extra actually space used for something insanely important.
Demented Utrom
04-24-2005, 10:34 PM
Well, I doubt they'd screw that up. ESPECIALLY, with the new info I've discovered. This is the big one, and I am not supposed to be spilling this so keep your mouths shut.
REVOLUTION INFO
Everytime a new console comes out, the info tends to leak before the console actually appears, be it at E3, Spaceworld (defunct), CES, or GDC, or just from Developers who can't keep their damn mouths shut. What i bring you is of the latter. This is unconfirmed, but Nintendo refuses to comment, and they won't deny it either. This info could be the revolution's true power. When they said touch screen controllers, that was a misunderstanding. Theyt were close, and right in a way, but that was only part of the story. I'll post the news, and then I'll translate it for you at the end. Lets-a-go.
------------------------------------
"Next Mario to be Stereo…Scopic?!?!
April 24th, 2005
Well, after reading through yesterday’s posts and seeing that a couple of you were already pretty damn warm, I figured it was time to put an end to ‘dancing the cooch’ and just give up the goods. As you’ve read in the last couple of posts, I’ve yapped with journalists and developers who are pretty confident regarding some of the Revolution’s features. I had been hearing about these bits and bobs for months, but as a diehard Nintendo fan there was nothing to really spark my passion - especially considering the Cube’s lacklustre software showing several YEARS into its life cycle. But, for the sake of the lazy multitudes, here’s a quick feature recap:
OPTIONAL GYROSCOPIC CONTROL: Several sources have suggested that the new control scheme will SUPPORT positional shifts a la Kirby’s Tilt ‘n’ Tumble. This means that not EVERY game will require you to pull a Pisa, but that Nintendo is championing the integration of this feature into at least one of launch titles. Talking with developers, we agreed that this works well for navigation titles and maybe some sports games…but it’s nothing they’d be eager to program for.
TOUCHSCREEN INTEGRATION: I’ve heard from more than one reputable source that either a DS style touchscreen or an actual proprietary PDA device with be part of the new controller. As you discussed yesterday in COMMENTS, this makes sense with Nintendo’s technology partners, the creation of the DS, and Nintendo’s push towards ‘tactile’ experiences. Not a hard thing to program for and most likely a smart move, as Microsoft and PS3 will almost assuredly support some sort of integrated screen/handheld configuration.
WIRELESS: I popped up some clues yesterday regarding what I’ve heard about their wireless plans, and can most assuredly state that the unit will ship with wireless controllers like X-Box 2. But as IGN and others have pointed out, Nintendo’s pushing hard with their wireless technology and partnerships, and my sources support that it will go well beyond mere controller connection and into the realm of some serious data transfer: touchscreen/pda and machine, player-to-player, Rev to DS, Rev to PC, and Rev to Rev (both in-home, online, and with locally based wireless tribes).
Okay. No major revelations there, but I bet its got you thinking about future game design and interactive potential, yes. Yes…but for me, the first twinge of excitement regarding this machine didn’t come until the final pieces of the long-rumoured DISPLAY puzzle fell into place:
- the IGN boys posted THIS regarding a patent for Nintendo’s upcoming display technology. It doesn’t take a rocket scientist to glean that this conceptually portrays a form of 3D image projection.
- at a major film conference called ShoWest just last month, a panel featuring George Lucus, Robert Zemekis, James Cameron, Robert Rodriguez, and a satellite feed from Peter Jackson has studio reps, journalists, and theatre owners seriously jazzed about their plans to integrate cheap digital stereoscopic 3D (like recent IMAX features or the oldschool Captain EO experience at Epcot) into ALL major chains by 2007. Lucas even showed several minutes of the original STAR WARS with remapped visuals that popped off the screen and hovered in front of audience members. When an agent friend of mine was chatting with Rodriguez (there to pump Sin City and discuss his experiences with Spy Kids 3D), he mentioned how they were aware of a game machine beating them to the mainstream 3D market.
- the next day, I contacted another strangely influential industry pal/pundit and shared my thesis purely for fun’s sake (and perhaps some extremely lame bragging rights). The final shiny block of tetrisy knowledge slid into place when he excitedly shared the following - that the Big N had shown a real-time 3D add-on for Gamecube behind closed doors as a demo of what to expect from a future console…AT LAST YEAR’S E3. This is the sound of four rows dropping.
More details and potential software discussion to follow soon...
---------------------------------------
*picks self off of floor*
Okay, what does this mean?
1. Revolution will possibly have a touch screen built in to the controller that would function much in the way that a VMU for Dreamcast was SUPPOSED to work, and the way GBA connectivity was SUPPOSED to work. To give you a way to interact privately with the game on your own controller, but NOT at the cost of the buttons, sticks, and other standard tactile responses we've grown accustom to.
2. Gytoscops in controlers. Okay, what that means is that possibly in the handels of the controllers will be gyro censors that will allow you to tilt the system and move things in- game. This does not mean that every game has to use this though. It could be used in conjunction with other control methods. For instance: In F-Zero, or Wipeout or whatever, you could be driving the car with the stick and when you needed to pull really hard to the right in a hard curve, you could literally pull the the right and jurk the car in that direction. Sounds potentially amazing. Also, there will be no controller ports as the recievers will be internal. The controller itself rather than use a rumble pack, will be able to emit textural responces that will in turn allow you to feel what is happening in the game through the cotroller itself. If Link touches a piece of sandpaper, theoretically, you would be able feel it as well.
3. Real Time 3D. That's the big ass point that people started assuming when NIntendo filed that patent. What this means is that Revolution will still be able to hook to a TV and whatever (as well as being HD ready and PC monitor ready) but it will have it's own internal form of projection that will allow the machine to produce real time 3-D imagry that you could see, and in conjunction with the tactile response of the controller, feel.
Does this make you cream your pants? It sure as hell makes me do it....twice. I think this could be potentially world changing. It dosen't take away what we already have, but it adds SO much more. Now we just wait for confirmation. Longest couple of weeks of my life start now.
The revolution controller would be like one of the those huge TV Remotes.
Dude take pictures of Zelda at E3 and post your thoughts on the each of the 3 demos.Have Fun At E3.
A 1000 dollars for one game console I think that is a little bit much.
The PS2 everything in it was this much nobody bought it.
What is with the multimedia consoles' now.
It's own built in 3D wall projector that is what you have a TV for.
You mean the vitrual boy,this handheld did not go over well at all.
Real time 3D graphics just use actors for the game characters then with motion capture tech.
The thing is with wall projectors you need a really dark room to see the images cleary.
I was looking at the LCD TVs, recently the picture was no different then my current HDTV, I bought 2 years ago.
I don't think putting a projector, in each revolution console is worth it.
The console, would be to expensive to buy because of the projector.
Just so the game images, can be bigger.
Nobody would want to replace the bulb every 6 months by wasting 200 dollars, on one bulb.
When they can buy 4 new games, instead.
It would cost an arm and leg to buy this thing.
This is supposed to be entertainment, for our generation.
But who could afford it at a estimated 1000 dollars a pop.
What is odd gaming technology is going backwards instead of forwards.
Kid Icarus
04-24-2005, 10:51 PM
But, again, Iwata's said multiple times that there won't be a touch screen.
Real time 3-D? That'd be cool... but, putting a projection unit into each console is going to be VERY expensive, let alone the cost of replacing the bulbs. See, those nice images are just light, and you have to have a bulb to make that light... those bulbs burn out, and cost about 170-300 bucks a pop to replace, and that's just for the low end crap.
In the end, the console just doesn't seem to be cost effective. How in the world is Nintendo going to draw in new 'non-gamers' if their machine alone is $1000+?
And if they go with regular images on a TV, and force gamers to wear head gear to play with the new steroscopic games... well, we all know what happend the last time they went that route.
The Stryker
04-24-2005, 11:10 PM
If this Revolution Thing costs a thousand bucks Im joining Sony's Camp. Nintendo is losing me with trying to change into a standard Console while adding all this crap a gamer doesn't need...sheez Nintendo...you used to be Cool
Kid Icarus
04-24-2005, 11:21 PM
Gamers didn't need 3-D. Gamers didn't need an D-Pad. Gamers didn't need an analog stick. Gamers didn't need A and B buttons. Gamers didn't need to save their games.
I'm all for the new technology... so long as it's affordable and won't give me a headache.
The Stryker
04-24-2005, 11:29 PM
They didn't need to save their games! Gamers Deserve having to start games from the beginning again and again.
Although that texture feel rumble thingie sounds cool except that I don't want to feel what it feels like to step on a goomba
Barkworm
04-24-2005, 11:48 PM
I've got to admit that this doesn't sound all that interesting to me.
ThirdMarioBro
04-24-2005, 11:55 PM
I've got to admit that this doesn't sound all that interesting to me.
Well, I know that a cell processor and another dual shock with connectivity features I had three years ago sure dosen't impress me that much.
I guess we just gotta wait three weeks til Nintendo tells us how they're gonna make this cost effective.
Mecha Cow
04-25-2005, 12:22 AM
Maybe I missed something but where does it mention 1000 dollars? For that price I don't see myself buying it, but I'm positive it won't cost that much. Nintendo isn't stupid, and they've always been very good with prices.
For now I'll take this info with a big grain of salt, but most of it does sound very interesting. One thing though - I've heard that Wireless controllers à la Wavebird will become standard for the next generation...Joke right? Because I'd take a cord over having to charge or buy tons of batteries for my controllers anyday.
Barkworm
04-25-2005, 12:24 AM
Interesting point. The controllers would also be more expensive.
Demented Utrom
04-25-2005, 12:27 AM
Actually we just esimated, the cost with all these features on it.
It seems pretty expensive, for one console.
It's just a guess.
It might have a built in wall projector unit, it might not.
The Stryker
04-25-2005, 12:36 AM
I really Hope Nintendo doesn't take the Stupid Route and Make everything expensive because im not gonna pay more than 500 for one console and the Batteries for Wireless controllers is only gonna burn many double A shaped holes in my Pockets
Well...The apocalypse signs have been Happening already, New Pope that looks like Palpatine,Ryan Seacrest getting a Star on the walk of fame, all thats left is for Nintendo to become More about da Money.
:o Must....Hide under....ROCK!
Seriously I love Nintendo but I wouldn't pay a grand for a freaking console.
I'll post my thoughts later today when I get back from Physics II. It's just way too early, but I wanted to secure a spot here to share what I think about all of this.
Mecha Cow
04-25-2005, 04:30 AM
Like I said in my last post, I don't think we'll have to worry much about the price. Hell, I believe Iwata has said several times already that they intend to sway the 'casual' gamer this time. No way they are going to scare everyone away with high prices.
Anyway. Some more new Zelda info (http://www.zhq2.com/forums/index.php?showtopic=4625) and screens (http://www.zhq2.com/coppermine/cpg132/thumbnails.php?album=88), courtesy of ZHQ (http://www.zhq2.com/main.htm).
Not sure how reliable that interview is, but it seems real enough. Can any EGM readers confirm this? The screens speak for themselves though.
Looks like this game will feature a new Link and repeat the old Zelda/Ganon/Triforce story again. That's a shame, I was really hoping for a sequel to the Wind Waker with an original story. Oh well, at least they're leaving OoT dead and buried like they should. I don't care anymore anyway. The stories in Zelda have always been great, I just want to play the damn game now. :D
I think we can expect more info/screens in the next few weeks. Keep your eyes peeled.
Okay. I'm awake and ready for my opinion.
Thoughts on gyroscopic: A clever device, though unnecessary and impractical. Gyroscopics are delicate devices that require plenty of care. Now, considering plenty of kids play Nintendo games, since that's what the target market has been for some time now, they are not all that careful with their controllers. When they're done, they'll drop them on the ground or maybe get angry and throw the controller, much like what I do when I get my ass kicked. If the sensors are knocked out of place, they could be misreading information and cause the gyro to be totally useless. Another note on that, and this ties in with the touch screen, if you're going to jerk your controller in a certain direction, wouldn't that increase the risk of dropping the controller? You could even drop it on the touch screen, but the screen is probably indented into the controller so the bulky outer border would get hit first, but that still makes it a problem for the gyro inside the controller. This is all based on the ignorance and carelessness of the casual consumer. I'm sure hardcore gamers would be more careful because they are informed.
Thoughts on the touch screen: A wonderful idea. There's plenty that could be done with that. My personal opinion of the touch screen is I could really do without it, but if it's given to me and I have no choice, I can always adapt to it and eventually need it for everyday gaming. I'd really have to see it in action to have a true appreciation for what it's worth.
Thoughts on the wireless: Wireless is a f*cking genius concept. Wires get in the way, and now with all of this communication, this seems like definitely the way to go to further improve the way you play games. Whether it's connecting your controller to the console, the console to the computer, or the console to another console, there are nothing but benefits to what could be done. But there's something to consider. "Rumble packs" would not work in controllers. I'm going to take the current Wavebird as an example. The Wavebird as of right now cannot function with the rumble, and there is a reason for that, I believe. The batteries used in your Wavebird are only used for the basic functions of the controller, and used to power the transmitter to send the signal to the console. Now, technically, you could place a device that will produce the vibration, but you would need a separate battery for that. There's just not enough current being supplied from the batteries to rotate the device and cause the vibration. I think a 9V battery would do the job, but that would be separate, and make the controller technically larger than it really needs to be. They could increase the size and power of the magnet inside the device, but again, that would make the controller heavier and/or bigger. My personal opinion: I don't need the vibration, but it is nice to have if it's available.
This is all my unbiased opinion. Feel free to disagree and point out anything I said that was incorrect.
Peanut
04-25-2005, 11:00 AM
My thoughts, basically if Nintendo keeps this sh*t up, they're gone. End of story. About the wireless controllers, obviously people who complain about buying lots of batteries either don't own a Wavebird, or play games waaaay too much. That thing can last for a long damn time.
ThirdMarioBro
04-25-2005, 03:41 PM
Allright, forget the E3 crap. It's worthless I guess until Nintendo comes out and shows everyone how this will work. Remember, you all siad this when DS was a big mystery too. :roll: ;)
Let's instead pick apart something more ocncrete......the Zelda/Amona interview.:D Notice Nintendo gives WAY more interviews than they used to? THey're changing....
Last but not least, I want to mention the beautiful drawing of Princess Zelda holding a sword, and three sketch drawings of Link's different emotions, assuring me that this part of the game isn't being overlooked.
So help me if they make it so that we can battle with (hell, even against) Zelda, I will build a tabernacle and worship them.
...we really want everything to be realized with a Gamecube and a disc, nothing else. (With connectivity), the downside is you need the Link cable and you need the GBA. For those who don't have everything, the idea of creating something through connectivity, even if it's very good, is (pointless). So what I'm thinking is, maybe we can reproduce a similar gaming experience without the cable or GBA.
Well, they ditched connectivity. That's a good thing. And they admitted that it didn't work well.
...Maybe a second character (in this new Zelda) can get access to certain information and help the main player. As far as the character that the other player controls-Tingle-I found out some American people didn't like him very much. So we need to think about what kind of character we're going to use. (laughs)
Obviously they're attempting to help cater to American tastes as well (told you all so). They ditched Tingle, thank God.
EGM: In the movie trailer and on our cover, we see a wolf howling-can you tell us anything about that? There's some speculation maybe Link is a werewolf...
Hmm...sorry, confidential.
That sounds more like the Nintendo I know :lol:
Sooo, this is looking even better and better if that's even humanally possible. Zelda with a sword has GOT to mean something. Perhaps she will finally get up off her ass and earn the right for it to be called The Legend of ZELDA. I want that art now.
I win! :D
And yeah, Zelda is looking to be an incredible game in all respects. It could be the best game of this generation, and it most likely will be.
Peanut
04-25-2005, 04:34 PM
I've been losing intrest in it over the last couple months. Hopefully they'll show something exciting at E3 this year.
Kid Icarus
04-25-2005, 05:06 PM
Maybe I missed something but where does it mention 1000 dollars? For that price I don't see myself buying it, but I'm positive it won't cost that much. Nintendo isn't stupid, and they've always been very good with prices.
Projection units are expensive. If it DOES use it's own projector, as was mentioned in the article thingy, that's gonna crank the price wwwwaaaaayyyyy up (projection unit ~$800-$900, hardware ~200, controler ~30....). That was the big reason I had for that whole idea not being thought out well enough to be a finished product, and that initial cost dosen't even cover the upkeep of it (lenses have to be cleaned, and bulbs changed, to keep the picture crisp and clear).
*reads the rest of the posts*
Again, I doubt we'll have touchscreen controlers. Too expensive, even moreso now that we're in an even bigger shortage of LCD screens. Unless Paratroopa's start flying outta Miyamoto's butt carrying gold coins with them, I doubt it. Wireless is a VERY big possibilty though.
I'll check on the Zelda info later...
ThirdMarioBro
04-25-2005, 07:16 PM
Again, I doubt we'll have touchscreen controlers. Too expensive, even moreso now that we're in an even bigger shortage of LCD screens. Unless Paratroopa's start flying outta Miyamoto's butt carrying gold coins with them, I doubt it.
BAHAHAHAHAHAHAHAHAHAHA
That's the funniest thing I've heard all week. :lol: :lol:
And I lost intrest in Zelda a while back when we wern't hearing jack regarding new info, but now things started to pick up, and now it's all gonna stop.
The worst part begins now. Between here and E3, nothing will happen, and I mean nothing. I'm just gonna go find something else to do for the next few hours......
*Googles 80's music and porn*
The Stryker
04-25-2005, 10:34 PM
Why can't Mario become all dark and edgy(Oh right...Continuity)...Bowser taken seriously would be awesome (although SSBM was alittle bit of a step in the right direction)
Barkworm
04-26-2005, 12:22 AM
What the hell is Amona?! Some sort of chemical? ;)
Mecha Cow
04-26-2005, 12:57 AM
They ditched Tingle, thank God.
Actually, he just said that he noticed some people didn't like him.
If Tingle won't be in this game though, I'm declaring war on the USA...And I'll get wiped out...But it's the principle that counts!
ThirdMarioBro
04-26-2005, 01:16 AM
What the hell is Amona?! Some sort of chemical? ;)
Eiji Amona, Shigeru Miyamoto's right hand man, and basically who he groomed to inherit and guide the Zelda franchise while he concentrates on overseeing first party projects and the Mario games. Amona directed half of Ocarina, (Shiggy did the other half) all of Majora, Wind Waker and a hell of a lot else. He's obviously one of the few person in the industry on Shiggy's level.
Shigeru Miyamoto/Eiji Amona are the gods of game design.
The Stryker
04-26-2005, 01:20 AM
Wow...weird I didn't find Majora's Mask to be all Dat great especially after Oot :o
Now if you excuse me im gonna go and try to get 5 stars with every character in RE4
Barkworm
04-26-2005, 01:31 AM
Eiji Amona, Shigeru Miyamoto's right hand man, and basically who he groomed to inherit and guide the Zelda franchise while he concentrates on overseeing first party projects and the Mario games. Amona directed half of Ocarina, (Shiggy did the other half) all of Majora, Wind Waker and a hell of a lot else. He's obviously one of the few person in the industry on Shiggy's level.
Shigeru Miyamoto/Eiji Amona are the gods of game design.
I know, I was just kidding because his name is actually "Aonuma". ;)
Kid Icarus
04-26-2005, 01:34 AM
Why can't Mario become all dark and edgy(Oh right...Continuity)...Bowser taken seriously would be awesome (although SSBM was alittle bit of a step in the right direction)
None of Nintendos games need makeovers, they just need a change in marketing. Dig around on this thread... I think around page 3 or 4 we got in a big discussion about some simple changes they should make that'd make a HUGE diffrence.
ThirdMarioBro
04-26-2005, 01:54 AM
I know, I was just kidding because his name is actually "Aonuma". ;)
Opps, my bad. :D
Barkworm
04-26-2005, 02:02 AM
All the news about the news about the new Zelda sound like there won't be any major innovations. I have no no doubt that it will be awesome anyway. What I don't undestand is why Ninty is so stubbornly refusing to add speech. It worked in Mario Sunshine, why shouldn't it work in Zelda?!
Mecha Cow
04-26-2005, 02:17 AM
What I don't undestand is why Ninty is so stubbornly refusing to add speech
It worked in Mario because Mario, Peach etc. are established characters. With Zelda it all comes down to interpretation. The way a voice actor might interpret a character could be very different from how a player would. Another thing is that Zelda is set in a fantasy world. To hear someone speak English would really take away from the experience.
And of course the most important thing: Voice acting SUCKS. Seriously. The only games I've played with voice acting that didn't annoy the hell out of me were the Metal Gear Solid games. Developers think every game should have voice acting just because it's possible. That's like saying no-one should make 2D games anymore because it's possible for them to be in 3D.
I doubt Nintendo could pull off proper voice acting, and even then, like I said, it wouldn't be right for Zelda. I can't speak for others but I know I would really hate it if Zelda had fully spoken dialogue.
Barkworm
04-26-2005, 02:30 AM
I beg to differ, bacause I think (good) voice acting always adds to the experience. But that's just me of course.
Mecha Cow
04-26-2005, 02:38 AM
I beg to differ, bacause I think (good) voice acting always adds to the experience. But that's just me of course.
Yeah, sure, I totally respect that. My point was just that voice acting rarely actually is good, and that people shouldn't act like it should be in every game just because everyone else is doing it. Obviously someone at Nintendo agrees with me on this. :D
Anyway, does anyone here read EGM? I'd really like to get some scans of that Zelda artwork that's supposedly been revealed.
Barkworm
04-26-2005, 03:07 AM
My point was just that voice acting rarely actually is good[...]
That, I think is nonsense. Lots of games today have top notch voice actors, who also work for cartoon companies or even movies. Most of this console generation's games I own have speech (actually the only games of mine which haven't are Nintendo games :lol: ) and games like the Jak series for PS2 and Eternal Darkness for GameCube have excellent voice acting.
EDIT: I've just read that "Nintendogs" got a perfect 40 in the latest issue of the Famitsu. Pretty sweet, I wanted to check that game out anyway.
Mecha Cow
04-26-2005, 03:37 AM
That, I think is nonsense. Lots of games today have top notch voice actors, who also work for cartoon companies or even movies. Most of this console generation's games I own have speech (actually the only games of mine which haven't are Nintendo games ) and games like the Jak series for PS2 and Eternal Darkness for GameCube have excellent voice acting.
A matter of opinion I guess. I'm very critical when it comes to these things. I think it takes two things to pull off voiceovers; acting and presentation (Ie. Do the characters actually seem as if they are talking, or are they simply moving their mouths). Most games I've played fail at the first point (Though this has been getting better recently), and the ones that do get the acting part right fail at presenting it properly, giving a very cheap effect. Also, better actors does not neccesarily mean better acting.
But like I said, it's a matter of opinion, and mine is very critical. From what I heard, I didn't think the voice work in the Jak games was anything special for example. But don't let me ruin your fun, if you enjoy it, good for you. :D
And Famitsu gave Nintendogs a perfect score? o_O Aren't there like, only a handfull of games to have ever received that from them? The game must be really good then, I might have to check it out.
Barkworm
04-26-2005, 04:13 AM
I'm pretty sure only "Zelda: OoT", "Wind Waker" and "Soul Calibur" got a perfect score.
Peanut
04-26-2005, 08:34 AM
I agree with Barkworm on the voice acting thing. Link doesn't need to talk, but how difficult could it be to find a voice for Zelda, Ganon, and other random characters? Even if the voice acting did turn out like complete crap, which it probably wouldn't, they'd most likely have the option to turn it off anyways.
Kid Icarus
04-26-2005, 11:02 AM
I woulden't mind voice acting, so long as Link dosent' speak. The point of Link is to represent the player in the game world... not portray a character in a game. Having him speak for you would really kinda squash that feel.
And BW, Eternal Darkness is a Nintendo game ;).
Barkworm
04-26-2005, 11:24 AM
I didn't say it wasn't, did I?
Eternal Darkness got a perfect score, I believe.
ThirdMarioBro
04-26-2005, 12:27 PM
I can't believe Famitsu gave a perfect score. They're the meanest damn reviewers in the world!?!?
I don't think Zelda should have voice acting. They don't speak English (or Japanese), andit'd kill the mood. Mario has an established voice that fits him to a tee, but Link just yells. I think the most he should ever talk is how much he did from Soul Caliber II. That's it. Voice acting would also slow down the release in America even more because they'd have to "dub" it and I absoultly ABHORE dubs in any language. The game would not make it here for Christmas when it absoultely has to, and they'd likely take a couple od games to get the voices right, and I don't want any mars of this perfect game's surface for magazines like EGM to complain about because they'll damn well be looking for some reason to say Halo 2.5 is better come launch time.
Zelda and voice acting do not mix. Nintendo will never do it anyway. It'd be agains't Shiggy's wishes.
Kid Icarus
04-26-2005, 10:59 PM
Eternal Darkness got a perfect score, I believe. If it didn't, it should have. That game matches RE4 interms of pw0nez, at least in everything outside of graphics.
BW: "Most of this console generation's games I own have speech (actually the only games of mine which haven't are Nintendo games ) and games like the Jak series for PS2 and Eternal Darkness for GameCube have excellent voice acting.". Only games you own without voice acting are from Nintendo... yet you have ED, which has voice acting up the wazoo. :D. (pst... this just shows that i don't have a life ;). don't take my idiocy too seriously. )
And about Nintendogs... I'm getting the game. 2 copies of it, actually, and a second DS. Why? My mom LOVES Shitzu puppys... and low and behold, that's one of the breeds you can get. She got hooked on my DS with the SM64 minigames, and now she's going to get totally sucked in from Nintendogs, then ACOnline'll shut the door behind her :).
ThirdMarioBro
04-27-2005, 02:13 AM
Yamauchi Retires From Management
April 27, 2005
by: Eric Topf
BREAKING: The former Nintendo president is now stepping down from his managerial position.
Nintendo President Satoru Iwata has announced that his predecessor, the outspoken Hiroshi Yamauchi will be retiring from his post in Nintendo management. He will relinquish all responsibilities afforded to him in the past, except for his consultation role.
The change is currently expected to take place this Friday, June 29th. We will have more news on this breaking story soon.
source: Nintendo of Japan - Press Release
____________________
It's sad. I like Iwata better, but Yamauchi will always be a significant part of Nintendo. I will miss him.
Kinda scary too. This will be Nintendo's first E3 without him. They are stepping into a brave new world on their own.
The Stryker
04-27-2005, 02:16 AM
Oh god its happening...Video Game Apocalypse!! Just like when ET came out for the Atari! :o
Must continue....Hiding....Under rock
Kid Icarus
04-27-2005, 09:17 AM
Maybe, now, we'll see better relations with 3rd parties (namely Square Enix) that really coulden't stand Yamauchi.
ThirdMarioBro
04-27-2005, 01:04 PM
Allright, there's no way I can copy paste this into the forums.
Just read this stuff. Daaaaaamn interesting stuff.
http://forums.advancedmn.com/showthread.php?t=8981
Peanut
04-27-2005, 01:38 PM
Lots of interesting stuff in there, but people have pulled this sh*t before. I pray it's true though. If so it sounds pretty damn good for Nintendo.
Mecha Cow
04-27-2005, 01:40 PM
Very interesting. I'm excited now. :D
Also, finally we have the EGM Zelda scans (http://www.zhq2.com/coppermine/cpg132/thumbnails.php?album=89). Looks badass.
*E*
Nintendo’s FPS (developed by Rare)
Wtf? o_O
Peanut
04-27-2005, 01:51 PM
He said afterwards that it was a typo and he meant Retro.
Mecha Cow
04-27-2005, 01:52 PM
Yeah, just read that. Never mind.
Would have been really weird though. o_O
Peanut
04-27-2005, 02:03 PM
Not to mention impossible.
That was an interesting read, but I'll believe it when I see it.
ThirdMarioBro
04-27-2005, 03:27 PM
Same here. But it does offer some interesting hope, and there are some supposedly "leaked" screens of Mario 128 floating around the web that were taken at a Nintendo Share Holders Meeting. They look pretty convincing (not like that sh*t from last year). We'll see I guess....
Hmmm.....there was some interesting stuff in there although I'm not holding my breath. I was into it until the guy started talking about Halo killers and then Killzone came to mind.
ThirdMarioBro
04-27-2005, 03:29 PM
Oh that's nothing new. Retro's been working on something other than Metroid for some time now, and it'a always been rumored to be an FPS.
Peanut
04-27-2005, 03:30 PM
The FPS 'Halo Killer' game he mentioned Retro making sounded pretty crappy. Having toxic waste effect your controls? Ooooooo amazing! :ohwell:
The FPS 'Halo Killer' game he mentioned Retro making sounded pretty crappy. Having toxic waste effect your controls? Ooooooo amazing! :ohwell:Well any company that thinks only adding toxic waste that effects your controls will make a halo killer has no understanding of why the game is so popular. Although, I'm sure that there has to be more to the game than that.
ThirdMarioBro
04-27-2005, 05:18 PM
Well, remember, this is just the first details anyone has heard on it. Give Nintendo time to prove themselves. THey've got the online, and this is their first attempt to make an Americanized FPS Online Multiplayer game (Giest is their first single player FPS) . Let's see the whole thing first before judging it. I think Retro can handle this.
Like I said, I'm sure they'll offer more than that, but it is definitely going to take more than new gameplay elements to knock halo off. Playing Halo is about the experience as much as the game itself, which is something most FPS don't have and don't even realize that is what they need.
Kid Icarus
04-27-2005, 10:35 PM
Like I said, I'm sure they'll offer more than that, but it is definitely going to take more than new gameplay elements to knock halo off. Playing Halo is about the experience as much as the game itself, which is something most FPS don't have and don't even realize that is what they need.
Goldeneye. Need I say more?
Nintendo knows how to do FPS... and Retro even more so.
E3'll be here before we know it though, and then we'll know what the hell's going on.
ThirdMarioBro
04-28-2005, 12:28 PM
Weekly Sales Chart time....
Software
1. PS2 Romancing SaGa: Minstrel Song - Square Enix - 217,000 (new)
2. NGC Fire Emblem: Souen no Kiseki - Nintendo - 102,000 (new)
3. NDS Naruto 3 for DS - Tomy - 84,000 (new)
4. NDS nintendogs: Shiba and friends - Nintendo - 83,000 (new)
5. NDS nintendogs: Dachs and friends - Nintendo - 53,000 (new)
6. NDS nintendogs: Chihuahua and friends - Nintendo - 46,000 (new)
7. PS2 Baseball L!ve 2005 - Namco - 44,000 (new)
8. GBA Rockman Zero 4 - Capcom - 38,000 (new)
9. PS2 Gundam: One Year War - Bandai - 30,000 (234,000)
10. PSP Shutokou Battle - Genki - 29,000 (new)
Hardware:
DS 96,191
PS2 33,080
PSP 33,004
GBASP 10,820
GC 8,329
GBA 422
Xbox 112
-----------------
Ladies and gentlemen, Nintendo just owned all the systems combined together last week. Why? A good game finally came out. Thanks to Famitsu, Nintendogs is a must have title, and when it was released, DS sales skyrocked. THey were doing well when crap was on the market, but now that the good stuff hit, lookie lookie. Now, imagine when a Mario/Pokemon title hits and think about those numbers. They also owned over half the top selling titles.
Well, it's about time. Nintendogs looks really great, but I won't be buying it. I like cats more than dogs. That, and I still don't have a f*cking DS.
Peanut
04-28-2005, 01:06 PM
I'm going to be getting it.
1. Because I want a new game for my DS.
2. My sister loves puppies and she's been wanting this game since I first showed it to her.
3. My girlfriend also loves puppies and I'm trying to get her into the DS more than she already is. (Wario Ware did the job)
Mecha Cow
04-28-2005, 01:14 PM
Is Nintendogs an actual game or just some kind of doggie sim? I always assumed it was the latter but I doubt it would be this acclaimed if it wasn't more than that. o_O
Peanut
04-28-2005, 01:19 PM
I think it is basically a dog sim, but it has competitions or something...I don't know. Either way I'm sure it's fun as hell.
ThirdMarioBro
05-01-2005, 01:44 PM
I'm buyin git whenever it gets released if it's that good.
Kid Icarus
05-01-2005, 02:24 PM
So yeah, wow. I love getting lots of money when I don't expect it. o.O
I've picked up 3 DS games in the past 2 days. Yoshi's Touch 'n Go, Pac-Pix, and Polarium.
Pac-Pix is pw0nage. Polarium is pw0nage. Yoshi... well, it's not bad, but I'm having the same "that was fun, but is that it?" feeling Wario Ware gave me.
ThirdMarioBro
05-01-2005, 06:18 PM
Yeah, Yoshi could have used more variety, but I found it to be good arcadey fun. Neat to play the part of the level designer rather than the character for once. Still, it needs more variety. Although seeing as it started out as a tech demo I can cut it a little slack, but Pac-Pix started the same and it kicks all kinds of royal ass. Who'd a thought they could do so much with such a simple primise. Really, you tell someone 25 years ago they were going to be drawing Pac-Man and they'd have laughed you out of the state. Ownage.
Now, Polarium. Sweet mother that game is intense. I mean, it is so misleading. It looks like all you're going to do is draw on the screen and then it slams you with the puzzles that just make you look at the screen and think "WTF!?!". The Challenge mode is FAAAAAST and intense. It slams you with hard stuff really fast and confuses the crap out of you while pressuring you to work faster and faster and faster. Polarium is a puzzle that wouldn't be possible on any other hardware, period. The good games are finally coming out.
ThirdMarioBro
05-02-2005, 02:23 PM
Bandai Buys Namco
May 02, 2005
by: Larry McCormick
Add two more giant companies to the game industry's ever growing list of consolidation.
Reports have spread like wildfire over the 'net this morning about Namco and Bandai merging. The full story is slightly different, with Bandai prepping to actually buy Namco for approximately 1.6 billion dollars. The move would also create the second largest toy/game business entity in Japan right behind Sega Sammy.
The deal is pending shareholder approval, but if all goes according to plan the new holding company, named Namco Bandai Holdings, Inc. would be formed on September 29th, 2005. Bandai would hold a 57 percent stake in the new company while Namco's stake would be the remaining 43 percent.
"Amid severe market conditions we decided a merger was the best way to focus our resources in an effort to boost corporate value, expand our businesses and come out on top of the competition," the two companies offered in a joint press release.
Namco's shares, under terms of the agreement, will be purchased at 10% above the company's last closing price, making them worth 1550 yen. Namco's stock also rose nearly nine percent on the news of the merger whereas Bandai's stock sunk slightly, almost three percent.
AMN will have continuing coverage on this story as it develops. A press conference is scheduled for 7:00 GMT today, where hopefully the companies will deliver a little more insight into what was involved in making their final decisions.
source: CNN
-------------------------
As long as they don't screw with Namco's buisness operations then I don't care. That's what Sammy did to Sega and it's practically killed them. But this is different as namco and bandi seem to work similary on the inside. I think it should work out, plus Nintendo has substancial stock in Bandi so this may serve to only make Nintendo and Namco closer because they claimed they were planning to buy more stock in Bandi at a later date. This could work to out advantage......as long as they don't change the logo's which Sammy tried to pull (and likely will again). That was a hoistle takeover. This is a goint merger they're doing to prevent being bought out by companies that would ruin them (Ea, Conquer Everything). They don't look to interfere with each other so I say it'll work for the best.
ThirdMarioBro
05-03-2005, 02:09 AM
Two New Articles by me:
http://ds.advancedmn.com/article.php?artid=1816 - History of Mario Kart
http://gc.advancedmn.com/article.php?artid=4789 - Nintendo E3 Expectations
Tell me what'cha think. :)
Kid Icarus
05-04-2005, 08:47 PM
Awesome articles TMB!
If Revolution is playable, with more then tech demos, it could really sweep MS off their feet.
Peanut
05-05-2005, 10:29 AM
Did anyone see the offical song list for Donkey Konga 2? It's a f*cking travesty! God DAMN it, Nintendo. Stop f*cking stuff up!
http://cube.ign.com/articles/597/597712p1.html
I can offically say I'm now skeptical about getting this. Before it was basically sold, now I have to think about it.
ThirdMarioBro
05-05-2005, 01:14 PM
*looks at list*
*vomits*
I'm importing the fu*king Jpop version. I'm sick of seeing licensed American pop music in a NIntendo title. Just wait for 3. It'll have DK and Starfox music in it as well as the crap.
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