I hate to tell the naysayers this; but yes, retro titles are hot, and are NOT just a niche market. The PC version of Sonic Mania sold 100,000 units in 3 days, it's the number one title on the Nintendo Switch, and the 1# in the UK right now. Crash Bandicoot and Sonic are battling for the 1# position right now on the play station. Just this past month, the retro titles outsold most of the big AAA titles by a wide margin. the only two PS4 titles to beat Sonic Mania were Madden and Hellblade. This is actually happening.
http://www.nintendolife.com/news/201..._sellers_chart http://www.gamesindustry.biz/article...-1-last-week-p https://blog.us.playstation.com/2017...top-downloads/ These games are made on a smaller budget, and with a shorter development time. Could you imagine what would happen if Konami got the license back, and made an upgraded 2d sequel to turtles in time? Or even if somebody else made a TMNT retro arcade style beat em' up, and followed the Konami model faithfully, we could have a mega hit on our hands. The retro game boom is not just a hipster niche market, these games are SELLING! |
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*mash* *mash* *mash* the same 2 buttons over and over again. Absolutely riveting... in 1990. |
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Forget Konami, they dig their hole and are lying there waiting for the rest to cover them up, they're dead and out of the game. And forget about more TMNT games for the next couple of years, AAA or otherwise, with "luck" we might get a couple of P2W Smartphone Rise tie-in and that's it... :tgrumble: |
I think what is important to realize is that outside of the troubles of getting a team that isn't garbage, the main problem is that TMNT isn't a guaranteed moneymaker anymore. Especially with the current show on its last episodes (and being treated like poo in its airing schedule), we'd have to see how Rise fares to know if a game will have the opportunity to be commercially successful.
I mean even if you did a 2D brawler that was well-received without a successful show on the air, you'd only be selling to nostalgia boner-strokers. And even then probably only if it was Fred Wolf only styled. |
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Ehhhh, you need to remember, the TMNT games did as well as they did because they were the new f**king Mickey Mouse. Pokemon's just about the only other thing that took the world by storm to a similar extent. There's no way a new installment would touch Sonic or Crash sale levels, you're delusional.
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Weebo? Do you mean weeaboo? I don't see how people obsessed with Japanese culture factor into this. :tlol:
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I do now, but I didn't before. :trazz: A weeaboo/weebo is someone who goes over to top with their interest in anime, j-pop, sushi, etc. I didn't understand. It's not an attack against you, man...
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I can't speak for Crash, though, since I have no insight on his fanbase or reception of the trilogy remake. I don't think anybody is saying that Sonic and Crash are "competition" to TMNT though. What I and others have been saying, is that the path to a critically and financially successful TMNT game is a bigger struggle, whether it's like the old games or not, and is unlikely to happen without several important factors falling into place just right. Of course I want that to happen. TMNT means more to me than any other fictional property. It's just that through following how that franchise and how video games have resonated with the public for pretty much my entire life, I can be realistic at the chances. |
So does anyone still play this on xbox one??? wanting to beat it.
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My brother and I are playing through this on PS4, but man, it's hard to take. Bebop was incredibly difficult for a first boss, and the Karai level is straight broken. Confusing objectives, cheaply difficult enemies and tasks--a real mess.
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