Saint's Row 2 blew GTA 4 out of the water so I'll be interested in what they learned. Probably nothing because everyone still bought 4 despite them removing everything from the previous games that made them fun. SR seems like the spiritual successor to that. Why you'd take out all the customization options, weapons, gang recruiting, and stat building is beyond me. When a PS2 game has a bigger map and more content to offer then a next gen game there's something of a problem there.
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