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Old 04-07-2017, 03:02 AM   #19
ProactiveMan
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Join Date: Aug 2013
Location: Western Australia
Posts: 2,266
Quick time events. They're mostly a lame way to turn a cut-scene into a mini-game, but I hate them even more when they include them in actual game play. For example, when you are fighting a boss and they perform some kind of charge attack, then you're given a split second to remember if the triangle button is at the top or on the left, fail, and lose most of your health.
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