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Old 09-07-2020, 04:21 PM   #62
Galactus
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Join Date: Feb 2005
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Quote:
Originally Posted by Turo602 View Post
I can't imagine how anyone can complain about 4 big Mario games coming to Switch, a new live Mario Kart game, a bunch of crossover event celebrations, new Mario products including a massive Lego set, and other goodies like the Game and Watch and Mario Bros. 35 not being enough for Mario's Anniversary, yet being okay with Sonic Forces of all games for what was supposed to be an anniversary game.
Because Sonic hasn't been a big deal since the 90s. No one really expects much for his anniversary.

Yes, in terms of quantity Nintendo are giving us a lot. In terms of quality...well it's still pretty darn good however you can't fault people for wanting to get the treatment that lesser franchises have gotten with their collections or what Mario himself got with the original All Stars.

Quote:
Originally Posted by CyberCubed View Post
The games are remastered with new textures and better graphics, this video compares the N64/gamecube/wii versions with this one:

https://www.youtube.com/watch?time_c...ature=emb_logo

So it's not just simple ports, Nintendo generally fails to communicate these things for some reason. Fans hype their products better than the company itself.
It's a minimal effort. They've still kept the blocky polygon look and that's not a deliberate aesthetic choice

Quote:
Originally Posted by Leo656 View Post
They wouldn't be "event" games if they came out constantly. Same with Zelda.

Look at Assassin's Creed. One (or two) games every single year for the longest time, and they all sell in big numbers, but that doesn't mean people actually care. Most people buy them out of habit, play them for a weekend or a few days and never finish or go back to them. Sure, they're successful, but they all bleed together in most peoples' minds and individually they make no real impact.

Meanwhile, every single Mario or Zelda game that comes out is Big News. They know what they're doin'.
I dunno for a while Nintendo really did over saturate the market with those New Super Mario Bros game. We got like four of them in the space of six years in among the Galaxy games.

I tend to think that why the 3D Land and World were slept on (the latter being on the Wii U didn't help) even though they were different they still seemed too much like the New games that it took a complete break with Odyssey to get people hooked on Mario again.
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