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Old 06-06-2019, 03:03 PM   #64
dcat
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Join Date: Sep 2008
Posts: 194
Its good to be back, oldmanwinters. I've missed this place!

Heres a more in depth breakdown of Michelangelo's additional moves:

https://www.youtube.com/watch?v=3XQef1MuPD0
Quote:
-now has a Close Light Punch for quicker combos
-RISING THUNDER (Back then Forward + Any Punch button) has 3 variants for light medium and heavy
-BREAKDANCE special and DYNA BOMBER added and include EX versions too.
-Custom grabs can be done OTG or in the air now.
-Press Down after a BUCK BUCK Special (HP + HK, -500 power cost) and you may dive into the sewer retreat.
- You can hold down after a Sewer Dive to stay down longer or press a button to do a pop-up attack out of it.
-While airborn, Back then Forward + LP or MP yields Mikey's warmup nunchuck hit (I need a better name for this...), chain into or out of it for custom aerial raves
Stage: TMNT-Sewer by Reginukem BGM: Cowabunga! from TMNT Tournament Fighters-SNES


Also a breakdown for Donatello's updates:

https://www.youtube.com/watch?v=e9IF_W_G808
Quote:
-Added more chain-abliity overall for killer combos
-Included BO THRUST: mash Light or Medium punches for this classic move from SNES Tournament Fighters.
-He has a new Air Down + Medium Punch inspired by his move from the original NES platformer game
-While standing, You can now Mash Down + LP for a longer range hard-hitting launcher that dodges enemy Air Attacks
-Don's new BIG BO SLAM air special gets the party started, has 2 EX variants, and it can OTG afterwards
-Also included his Desperation attack from SEGA Tournament Fighters.
More posts coming soon...

Last edited by dcat; 06-06-2019 at 03:33 PM.
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