To be fair I adore that game. As you said, it was among the very first of its kind, and that said, the fact the camera works as well as it does is pretty astonishing in hindsight. I just felt like using it as a reference point since one of the biggest gripes people had with SA was the camera, which wasn't perfect by any means, BUT SM64's wasn't perfect, either. In both cases I'd consider it a very minor "flaw".
I don't think many people really appreciate how difficult it must be to implement a decent camera system in a 3D action game.
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