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Old 04-18-2017, 09:05 PM   #58
MikeandRaph87
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Join Date: Dec 2011
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By bringing in new mutant henchmen it made six instead of two. Trying to balance screen-time is near impossible especially with extensive arcs where they are not even in play such as the Northamtpon retreat or space arcs. It also takes away the threat level of the original two. Look at Chris Bradford. The number two ranked Foot Clan member was mutated and then double mutated then pushed aside to be third in command and then is the one henchman who dies. He had so much of a threat level being a celebrity with a double life and a big time well-rounded martial artist. Yet look at what happened. Its almost like Dogpound failed so they tried again. Then he still was not good enough so they revamped him and gave him another character's name and then he failed with creative as he got less and less to do then is killed off? He had crazy potential yet look at how less and less significant he became to the point of actually dying without an easy out of him shaking it off and swimming ashore. There were two many henchmen and Nick's lack of creativity and confidence in the original duo caused it.
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