03-29-2015, 12:12 AM | #21 |
Big, Bad & Bold
Join Date: Apr 2009
Location: Inside the Technodrome; Shredderville; Saskatchewan
Posts: 19,618
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Maybe it is if they're not that easy to get rid of. But good to know its normal
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04-01-2015, 04:57 AM | #22 |
tactical blackquill
Join Date: May 2014
Location: Texas, but not for much longer
Posts: 3,645
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Does anybody know if my ps2 would display better on my TV if I bought component cables for it
Because right now it looks like **** and I'm using composite Dreamcast, which also uses composite, looks just fine
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04-01-2015, 09:52 AM | #23 |
Foot Elite
Join Date: Jan 2012
Location: London, England
Posts: 2,992
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It'll improve matters a bit, but given the PS2 is limited to 480 anyhow, then you don't get the "boost" that you would with modern consoles that proper support HD.
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07-23-2015, 06:13 AM | #24 |
The Weed of Crime
Join Date: May 2013
Location: The Shadow's Sanctum
Posts: 3,006
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Anyone know how to connect an Atari 2600 Jr to a Modern TV?
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07-23-2015, 02:51 PM | #25 |
Foot Elite
Join Date: Jan 2012
Location: London, England
Posts: 2,992
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Doesn't your TV have an RF input then?
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07-23-2015, 02:56 PM | #26 |
Banned
Join Date: Dec 2014
Location: In an apartment
Posts: 3,159
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Anyone know what the red flashing light on the Wii U is? I dusted it off (hallelujah for canned air) and it worked fine, but what is it?
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07-24-2015, 07:54 AM | #27 |
The Weed of Crime
Join Date: May 2013
Location: The Shadow's Sanctum
Posts: 3,006
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It does, but when I plug it in, and no matter what channel i tune to, nothing comes up.
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07-24-2015, 08:59 AM | #28 | |
Foot Elite
Join Date: Jan 2012
Location: London, England
Posts: 2,992
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Quote:
After that point, pick any physical TV channel because it don't matter (there's no analogue TV signals any more!), and try tuning that bugger to around UHF channel 36 or thereabouts.
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07-24-2015, 04:50 PM | #29 | |
The Weed of Crime
Join Date: May 2013
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Quote:
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11-14-2015, 08:40 PM | #30 |
Foot Elite
Join Date: Feb 2011
Location: Central Virginia (Back in the US)
Posts: 4,697
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Hey all. I don't know why I never thought of asking this here. I was just discussing the issue I'm about to mention with someone here a few minutes ago. Anyway, it's a television issue.
So, one of the things I own here is a Super Famicom. I notice that when using it with a later model television, the screen's resolution constantly changes during gameplay, causing most of the stuff there to be out of frame. Imagine playing a platformer, and the screen just changing while you're making a jump. It goes between full screen and then it may get smaller (allowing you to see everything). I also noticed this when playing on my friend's Wii a few years ago. When playing newer games on their flatscreen, HDTV, the games played fine. When choosing to play an older game through the Virtual Wii (Donkey Kong Country, for example), it did the same thing as the Super Famicom does on my television. The Wii also did the same with other older games you could get through the Virtual Wii, but when playing a game made specifically for that system, the screen was fine. It's like the game is trying to readjust itself to the modern television's screen, stretching it out so much that you can't see everything and then after a while, gives up and goes back to a normal sized screen, but then tries again and again to fit the screen of the modern television. Any idea why it's doing this and what can be done to fix it? Back home, I have an older television, so it probably wouldn't be a problem, but here, the television I have is an HD flatscreen type. Last edited by ssjup81; 11-14-2015 at 08:46 PM. |
11-15-2015, 04:39 AM | #31 |
Foot Elite
Join Date: Jan 2012
Location: London, England
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It sounds like the TV is having a problem dealing with the "lower than 480" scanlines that older videogame systems want to output. It's an issue with some modern TVs, they don't have the capability. I have a 40" Sony Bravia, and it plays my NES, SNES, N64 etc fine.
Have you got any other older systems (such as Genesis or NES) to try with the TV? If the same thing happens, then really the only two options are modding the console, or using an upscaler so that the output to the TV is 480 or better; OR getting a new TV that can handle the low scanline counts.
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