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Old Yesterday, 01:36 PM   #561
inaheap
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Originally Posted by Spidergreg View Post
I was just wondering about this the other day, what android krang would look like.
Do u think it's possible to fit krang from wave 1 into the body or would that be out of scale? Kinda weird if krang becomes smaller in android body.
I imagine it will fit as that is one less item to sculpt new.
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Old Yesterday, 02:50 PM   #562
spookycookies
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Krang wouldnít be a build a figure right? Has NECA ever done those?
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Old Yesterday, 03:15 PM   #563
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Originally Posted by mikey0 View Post
The Krangís Android Body in the original cartoon could never turn, tilt, swivel, or etc.. It stayed still all throughout the series.

Iím not proposing they do anything to it, but something propelled me into pointing out the inaccuracy of the sculpt. I guess I thought I was helping, but this 2-pack collection set will turn out the way it does.
Donít listen to them Mikey0. Thatís s valid point.
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Old Yesterday, 03:57 PM   #564
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Donít listen to them Mikey0. Thatís s valid point.
There could always be a Krangís Android Body statue coming from PCS Collectibles. Anything is possible.
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Old Yesterday, 06:08 PM   #565
italianice388
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Originally Posted by mikey0 View Post
The Krang’s Android Body [head] in the original cartoon could never turn, tilt, swivel, or etc.. It stayed still all throughout the series.

Um.
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Old Yesterday, 06:33 PM   #566
mikey0
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Originally Posted by italianice388 View Post
Um.
Right. A face turn. His neck stays in place all of the time.

These animation blips are what everyone back then should have expected from a weekday and weekend cartoon.

Last edited by mikey0; Yesterday at 07:00 PM.
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Old Yesterday, 06:58 PM   #567
IMJ
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Originally Posted by mikey0 View Post
Right. A face turn. His neck stays in place all of the time.
How does a face turn without a neck turning? Isn't it more likely that because the android face was full of fat, and in conjunction with - you know - the nature of animation, that most rational people would assume that when the head of Krang's android body changed orientation, that it was his neck creating the articulating action for the head?

EVIDENCE OF KRANG'S ANDROID NECK TURNING
On The Floor, looking up and to the right


Standing up, head articulated to the left


Unarguably, in this image, Krang's neck is turning his head to the left to look at Shredder while his body remains straight ahead


In this image the animation was well done enough that you can tell the neck turns to move the head by virtue of the linework done on the figure in the animation....

Last edited by IMJ; Yesterday at 07:05 PM.
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Old Yesterday, 07:26 PM   #568
EddieNES
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Originally Posted by mikey0 View Post
The rules were bent a lot in those days because there was more competition.
Yeah Gizmo Duck turned his entire head around and the TMNT animators were all like, fuuuuuuuuck that, watch this.
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Old Yesterday, 07:32 PM   #569
mikey0
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Originally Posted by IMJ View Post
How does a face turn without a neck turning? Isn't it more likely that because the android face was full of fat, and in conjunction with - you know - the nature of animation, that most rational people would assume that when the head of Krang's android body changed orientation, that it was his neck creating the articulating action for the head?

EVIDENCE OF KRANG'S ANDROID NECK TURNING
On The Floor, looking up and to the right
https://i.imgur.com/vPtvA0z.jpg

Standing up, head articulated to the left
https://i.imgur.com/ccLJ0sQ.jpg

Unarguably, in this image, Krang's neck is turning his head to the left to look at Shredder while his body remains straight ahead
https://i.imgur.com/NKoNaw0.jpg
You should ask the animators of the FW cartoon that question. I wouldnít know. The area conjoining the head to the body of Krangís Android Body should look like its arms if it had a head that could turn. There should be some clear indication like with the original late 1991 Krangís Android Body that the head turns when there isnít any in either version of the FW cartoon.

Face articulated to the left in the second photo. The other pictures were great examples of the fat in the face making it look as if his head could turn, but rare occurrences in both the syndicated and Saturday morning versions of the cartoon. The rules were bent a lot in those days because there were deadlines and computers were much different then than they are today. Iím not even going to ask how Krang could pull the Android Body from off of the floor of the Technodrome. This is a cartoon we are talking about. Like I said earlier, rules are bent sometimes.
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Old Yesterday, 07:33 PM   #570
mikey0
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Originally Posted by EddieNES View Post
Yeah Gizmo Duck turned his entire head around and the TMNT animators were all like, fuuuuuuuuck that, watch this.
Didnít Gizmo Duck come after the TMNT miniseries?
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Old Yesterday, 08:02 PM   #571
IMJ
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Originally Posted by mikey0 View Post
You should ask the animators of the FW cartoon that question. I wouldn’t know. The area conjoining the head to the body of Krang’s Android Body should look like its arms if it had a head that could turn. There should be some clear indication like with the original late 1991 Krang’s Android Body that the head turns when there isn’t any in either version of the FW cartoon.

Face articulated to the left in the second photo. The other pictures were great examples of the fat in the face making it look as if his head could turn, but rare occurrences in both the syndicated and Saturday morning versions of the cartoon. The rules were bent a lot in those days because there were deadlines and computers were much different then than they are today. I’m not even going to ask how Krang could pull the Android Body from off of the floor of the Technodrome. This is a cartoon we are talking about. Like I said earlier, rules are bent sometimes.
Mikey0, Krang's head turns via neck articulation without visibly articulated joints the same way that a modern, phicen-bodied doll has articulation with real "skin" over joints. Like a human body, you can't see the joints because of some kind of skin or skin like substance over the joint frames.

It's like how the Terminator looks like Arnold and moves around with skin, but once the skin is gone you can see the endoskeleton underneath.

I mean... hahhaha jesus Mikey0, I think I even sort of immediately understood that when I was 9 and first saw the show, buddy!

Quote:
Originally Posted by EddieNES View Post
Yeah Gizmo Duck turned his entire head around and the TMNT animators were all like, fuuuuuuuuck that, watch this.
HAHAHAHA! Fred Wolf animator: "What? Gizmo Duck can do what?!? Hold my beer....."

Last edited by IMJ; Yesterday at 08:59 PM.
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Old Yesterday, 08:55 PM   #572
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-double post of content immediately above-
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Old Yesterday, 09:31 PM   #573
mikey0
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Originally Posted by IMJ View Post
Mikey0, Krang's head turns via neck articulation without visibly articulated joints the same way that a modern, phicen-bodied doll has articulation with real "skin" over joints. Like a human body, you can't see the joints because of some kind of skin or skin like substance over the joint frames.

It's like how the Terminator looks like Arnold and moves around with skin, but once the skin is gone you can see the endoskeleton underneath.

I mean... hahhaha jesus Mikey0, I think I even sort of immediately understood that when I was 9 and first saw the show, buddy!


What? Why arenít the arms to Krangís Android Body like that of a human body? You can see the lines.
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Old Yesterday, 09:37 PM   #574
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Originally Posted by mikey0 View Post
What? Why aren’t the arms to Krang’s Android Body like that of a human body? You can see the lines.
Well buddy, maybe Krang designed the arms to be modular in that they can be more easily removed and replaced with other parts, or maybe that is a function of the fact that the arms can perform both mass shifting and shape shifting.

You will also recall that Leo and Don had to crawl in between a seam in Krang's "skin' to get into his mechanized body while he was mass shifting. And so, again it makes sense to most reasonable people that there is "skin" covering his neck and that his neck does indeed turn as opposed to a "face turn" (which, I can't believe I even said those words - "face turn").

But there you have it. I hope I've rocked your childhood to the core with this revealing insight into the operation of a Krang body, my man.
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Old Yesterday, 11:10 PM   #575
italianice388
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Right. A face turn. His neck stays in place all of the time.


Do me a favor and try to turn your face without turning your neck. There is no "face turn". Your face/head does not move. Your neck does.
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Old Yesterday, 11:24 PM   #576
Spidergreg
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I don't understand how u guys think android krang's neck will articulate....
u mean like Dogpound's face?
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