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View Poll Results: Best way to write it out? | |||
Cure the Mutants | 6 | 40.00% | |
Disperse the Mutants into Dimension X | 2 | 13.33% | |
Kill the Mutants off | 4 | 26.67% | |
Retcon the arc (Technically still part of the story, just not relevant) | 4 | 26.67% | |
Ignore the arc (Treated as if it doesn't exist, totally non-canon) | 2 | 13.33% | |
Multiple Choice Poll. Voters: 15. You may not vote on this poll |
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10-20-2021, 04:05 AM | #1 |
Emperor
Join Date: Jul 2014
Location: Stockholm
Posts: 9,461
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What would the best way of writing Mutant Town out of the series be?
So judging from the discourse, most of us are pretty sick of Mutant Town as a setting. They have spent the last two years of issues in this one setting and it got tedious pretty early on, it's just boring to keep reading about this low stakes place every month.
So the following are a couple of ideas of how to write Mutant Town out of the series:
And I don't want to see a certain someone claim Mutant Town has to remain because we saw a future scenario where it did. We have been over this, the future is not set in stone here and we have seen multiple contradictory timelines already, even that particular story depicted two alternate versions of the future. The idea that Mutant Town can't be dissolved somehow is absurd based on what we already know. Even if you don't accept that we already know it doesn't have to stay, we're still talking about fiction here, for better or worse writers can change direction, they do it all the time. And if you still don't accept that is the case, allow me to present one more alternative:
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10-20-2021, 04:21 AM | #2 |
The Franchise
Join Date: Mar 2003
Location: nWo Country
Posts: 27,696
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When the Superman books essentially did this same type of story - swap "mutants" for "Kryptonians" and "ghetto" for "sister planetoid" and it's not very dissimilar, conceptually - they finished it off with a mixture of "Genocide" and "Kick whoever's not dead back to the Phantom Zone".
It wasn't a very satisfying ending to what hadn't been an altogether great story - like this one, it took forever to get around to making any kind of substantial point, doing anything incredibly interesting, or bothering to explore its premise very deeply for most of it - but that was pretty much the only way it could've ended. Other than just killing ALL the Kryptonians off, anyways. Stuff like this, inevitably "Status Quo" has to be restored to some degree. I'd say the most likely ending for this one would be, "Some Dead, Some Cured." I doubt they'd ever have the stones to go so far as to say, "The whole thing never happened", or "It was an alternate timeline." Not only would those be, arguably, the laziest storytelling choices - if you're going to make a mess of a story, at least try to write a way out of it, y'know? - but it would also be an admission of defeat. And if there's one thing we've seen from this creative team, they do not like to admit they might've misfired. So nah, they'd never just handwave it away. They'll kill a few and cure a few/most. OR, they could get REALLY soft and cure everyone, with none of them getting killed off whatsoever. But that'd be pretty toothless.
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10-20-2021, 06:15 AM | #3 |
Mad Scientist
Join Date: Jun 2014
Location: pekin,IL
Posts: 1,691
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Actually I thing mutant towns getting ready for an expansion.
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10-20-2021, 07:20 AM | #4 |
Mutant Tiger
Join Date: Sep 2002
Location: Hialeah, Florida, USA
Posts: 13,820
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Yeah, it'll become Mutant City.
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10-20-2021, 10:08 AM | #5 |
Banned
Join Date: Mar 2014
Posts: 3,951
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I went with Retcon because it's the closest to how I think it should be handled at this point: keep it as part of the story, have the occasional arc set in it, but for the love of all the gods, just move the focus away from it already and back to the main plot of the comic!
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10-20-2021, 10:33 AM | #6 |
Stone Warrior
Join Date: May 2021
Location: USA
Posts: 556
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I agree. Its part of the setting and just writing out 2 years of plot is BS writing. Just move on after making it 'stable' I guess. Background to work on that future through the portal.
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10-20-2021, 11:36 AM | #7 | |
Emperor
Join Date: Jul 2014
Location: Stockholm
Posts: 9,461
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Quote:
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10-20-2021, 11:59 AM | #8 | |
Banned
Join Date: Mar 2014
Posts: 3,951
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Quote:
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10-20-2021, 12:39 PM | #9 |
Dub Professor
Join Date: May 2013
Location: Dub Side of the Moon
Posts: 3,442
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I had the same thought, maybe even kill some off before others are cured, others who decide to live their lives out as mutants go off to Dimension X or Burnow Island or wherever the hell IDW puts them
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10-20-2021, 08:54 PM | #10 |
Banned
Join Date: Oct 2012
Location: Maine
Posts: 2,619
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Retcon but as a dream. One of the guys or even Jennika "wakes up" and she has been stabbed pre-mutation, healing from those wounds, wanting to be more like the guys and this nightmare of two years plus of stories becomes a near death hallucination/fever dream. Then take the few good points of the series & reintroduce them.... which isn't much. Or don't reintroduce anything & move on... Jenni heals up, human & everything is peachy. Splinter survived. Saki isn't dead either. The guys still won the battle... And we never talk furries softcore again. Everyone wins.
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10-20-2021, 10:32 PM | #11 |
Stone Warrior
Join Date: Nov 2015
Posts: 570
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I think the problem is that there's no way to retcon it without it feeling cheap. As much as this story has sucked, it's still been the story for the last two years, and jettisoning it would be awkward. My ideal situation would be a sort of soft-retcon; Do whatever needs to be done to "stabilize" it, and then leave the setting behind and never look back. It still exists, but it would no longer be relevent and no longer impact the story, and we wouldn't have to think about it any more.
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10-20-2021, 10:50 PM | #12 |
The Franchise
Join Date: Mar 2003
Location: nWo Country
Posts: 27,696
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I'm personally of the opinion that almost ANY retcon feels "cheap" and un-earned. That approach should ALWAYS be a last resort.
I mean, if someone took the time to write a story, and people took the time to read it, it's never NOT a little bit insulting and a huge letdown to get to a point where it's like "Yeah, none of that ever happened now." Even if it's a story I don't like, I'd always MUCH rather see someone make a sincere effort to write their way out of the hole that was dug instead of saying "A Wizard Did It, Now It Doesn't Count", or whatever. One method takes effort and creativity, the other is essentially just giving up altogether because it's just too difficult. Like once upon a time, my buddies and I were playing a role-playing game called "Toon", where basically the whole point is it's a cartoon universe so everything's wacky and off the wall, instead of a "dungeon master" it's an "animator", and so on. So we played for a few hours, and my buddies and I are really taking the whole "be as goofy and insane as possible" thing to heart, really pushing the limits of the scenario, and the story keeps going more and more off the rails, until finally, the "animator" flips ahead in his little book thing and was like, "The filmstrip catches fire and falls off the reel and the animator gives up and quits. Game Over!", or some sh*t like that. And we're all like "DUDE, what the hell?" And he's like "You idiots literally broke the damn game. This entire game is stupid on purpose and you guys are TOO stupid even for this. You broke it, and I don't even know how you managed that. But you suck." And we're all sitting there like... "So we played this game for four f*cking hours, and in the end it's just 'screw it'? That sucks!" And we all went home in a rather sour mood. Could've been the guy was just super tired... it was getting rather late, and we admittedly WERE being really stupid on purpose. But we were told that was the point, so I'unno. My point is, we went on a journey together, we invested time and energy and emotion into it... and in the end, the ending was just "Forget it." And that was just the LEAST satisfying possible way that whole thing could've ended. Literally any other scenario the guy came up with to end the game, anything at all, would've been better than just "Screw it, I don't wanna do this anymore." And that's how I feel when I read a story, just about any story, and in the end it just gets wished away into the ether. Like c'mon, write SOME thing. Demonstrate at least the absolute bare minimum of effort, y'know? Don't just be like, "It's over, and furthermore, It Was All A Dream." I'unno. I do confess that sometimes, rarely, retcons are a necessary evil. But personally, I'd rather see just about ANY other option be attempted, first. But that's me. Even a mediocre "solution", generally, will be enough to salvage at least some of the entire exercise. Whereas "none of it happened, none of it matters" just makes it all a REAL waste of time.
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10-21-2021, 06:15 AM | #13 |
Banned
Join Date: Aug 2005
Posts: 8,450
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I'd have them just leave the area for a while. Cut the losses, but without forcing it into a dream sequence or some other cop out.
I'd use the opportunity to give the turtles a new enviornment. New York will always be home but we've been there and done that, especially with this series. My first thought is time-travel. As outsiders to society, it's easy for me to accept the circumstances that would surround the tmnt traveling to the past or future. It's not like they'd have a ton of family and friends to miss. They've always relied on scavenging for food, etc. This way you could put them back in their element as outsiders, whether that's in feudal Japan, Late 1800's England, or 1995 in San Francisco. I actually find the idea pretty enticing. You'd have a whole new world to play in, but without flipping the franchise on it's head and losing sight of the core elements. For IDW in particular, it may be interesting to go back to the time in which they were resurrected from. Then you have room to play with the faith/science elements surrounding the resurrection. You can question and play with it a bit which may be fruitful. You could also set up an overarching conflict with Saki, pre resurrection, which also gives you a lot to play with - what happens if the turtles kill Saki? Does it end their current lives? Save their former lives? Does Saki recognize their spirits in turtle form? How does Splinter see all of this? Or maybe Splinter didn't come with them, and his past/former self is an ally in this time. Hell, have the turtles meet their "mother". Could be emotionally resonant. Darn, I think I'd like to write this book. Business wise, you could leave Jennika in modern day Mutant Town and let her grow as a character without the TMNT around. I likely wouldn't read it, but that's okay. Last edited by AquaParade; 10-21-2021 at 06:28 AM. |
10-21-2021, 08:56 AM | #14 |
Jedi Master
Join Date: Dec 2011
Location: JLA Satellite Headquarters
Posts: 11,134
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I voted for a cure, however I will take anything that ends this direction however violently or quietly. Just end this direction! I don't understand why Donatello is not working on a cure and the number one thing on everyone's mind is getting a retro-mutagen. That in itself blows my mind.
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10-23-2021, 10:48 PM | #15 |
Mad Scientist
Join Date: Sep 2012
Posts: 1,874
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Some epic similar to the plot of Megaman X4; Old Hob starts an uprising to try and get Mutant Town separated from NYC, and builds an army. Due to Bishop’s actions, Hob goes into overdrive and declares war for independence. The Turtles are forced to fight because Hob ended up getting framed, and their fights with the Mutanimals cause Hob to escalate. Also, maybe expose a flaw in the mutagen Bomb… the mutagen wears off over time, and Hob has a breakdown when he discovers this, due to the fact that many of his soldiers are now worthless to him.
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