04-22-2017, 08:08 PM | #1 |
Hench Mutant
Join Date: Aug 2010
Posts: 435
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TMNT: Mutants in Manhattan
I'm not sure if anyone cares, but I picked up TMNT: Mutants in Manhattan for Xbox 360 today from Target. It was on clearance for $11.98. If you're still rocking a last-gen console like me and you're interested in the game, it may be worth a trip to Target.
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04-23-2017, 12:33 AM | #2 |
Foot Elite
Join Date: Sep 2009
Posts: 4,092
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I was really disappointed in this, I really wanted my idw videogame. it was only idw in asthetic only.
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04-23-2017, 04:37 AM | #3 |
The King of Kings
Join Date: Jul 2009
Location: Chicago Illinois
Posts: 2,931
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I was really disappointed too, but only because my expectations were set too high and that's probably got to do with the way the trailers presented the game. I was hoping for something in the vein of Batman: Arkham City, with an open-world design and awesome linear story, but unfortunately, it was just another turtles beat 'em up.
However, what's there isn't really bad either. As far as TMNT games go, this one is pretty good. Combat is good even if not too deep, the more open-levels are a lot of fun to traverse, and the bosses are extremely fun. They got the charm of the franchise down and the Turtles' personalities are on point. The randomized objectives also give the game a lot of replay value as you'll constantly be doing different things in each stage during different playthroughs. Though, had it not been rushed, I think it could have been really amazing. It would have definitely benefited from more levels, more level and enemy variety (purple dragons and triceratons come to mind), vehicular combat stages, and cool extras like a Mirage comics filter, unlockable playable characters, and alternate skins from different eras. Only then would it have been worthy of full retail price. It just sucks that we'll never see anything special done with this franchise as a video game. It's always gotta be tied to something else and ends up falling short because of it. Platinum is a great developer and given what they did with the little they had to work with, I think they could make a great TMNT game. If we're not gonna get something like the Batman games, at least make the beat 'em up formula work to its fullest potential.
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05-11-2017, 07:41 PM | #4 |
Foot Elite
Join Date: Jan 2014
Posts: 3,098
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how?!
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05-12-2017, 05:06 PM | #5 |
Overlord
Join Date: Dec 2004
Posts: 41,112
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Well it wasn't actually part of IDW continuity, just loosely based on it. Same reason Armaggon and Wingnut were bosses in this game whereas they have no real appearances in IDW, Wingnut only a small cameo in the comic.
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05-12-2017, 05:29 PM | #6 |
Dub Professor
Join Date: May 2013
Location: Dub Side of the Moon
Posts: 3,442
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Yeah, I would have bought it if it was presented as at least like an alternate universe IDW TMNT, where instead of the events of the comics the events of the games happened. Maybe Shredder and Krang actually teaming up, something. I don't know why they would use the IDW art style but then include Armaggon and Wingnut
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08-03-2017, 09:34 AM | #7 | |
Foot Soldier
Join Date: Jan 2014
Location: Houston, TX
Posts: 178
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Quote:
FYI I bought this when it came out, no ragrats.
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08-18-2017, 01:57 PM | #8 |
Mad Scientist
Join Date: Jul 2014
Location: St. Louis
Posts: 1,721
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Same ... I mean, I liked it ... but it had SO MUCH MORE potential to be better than it actually was.
I know some people might bawk at this idea ... but I really wish that the TMNT games would return to a traditional 2D, beat-em-up style of game play. Falling in love with Sonic Mania this week made me really yearn for classic TMNT style of video games. The FW series does get a lot of attention (some would say too much) but I would love for a new TMNT game to be such a nostalgia trip within that world. I think it would make more sense to do FW in a retro style since it would capture more attention possibly ... but give us different downloadable skins (1990 film, 2003 series, Mirage, 2012) and possibly different levels to play in that represent those eras. Hopefully Activision doesn't renew the license (if they already dropped it by now) and TMNT falls in the hands of people who actually want to make something just a little bit more substantial.
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08-18-2017, 01:59 PM | #9 |
Weed Whacker
Join Date: Apr 2007
Location: Auburn, WA
Posts: 29,345
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Terrible idea. We can balk at it or not, but no one is going to buy such a thing in 2017. Super tiny business model consisting of maybe 1,000 nostalgiacs and hipsters.
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08-18-2017, 02:11 PM | #10 | |
Mad Scientist
Join Date: Jul 2014
Location: St. Louis
Posts: 1,721
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Quote:
Count me in that number then of the nostalgic hipsters. I just think most attempts to transfer TMNT over into new styles of gaming haven't really payed off in their favor, is it a matter of the wrong teams behind them ... or rushing development? Probably a combination of both, but returning to a winning formula isn't as horrible of an idea as some might suggest. Guess the important thing is to look towards the future ... since MIM bombed as much as it did, I don't see another TMNT game hitting consoles for awhile.
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08-18-2017, 02:32 PM | #11 | |||
Weed Whacker
Join Date: Apr 2007
Location: Auburn, WA
Posts: 29,345
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Quote:
Not that any TMNT game really, well, ever has been a passion project for anyone involved. At least MIM bothered to hire Tom Waltz, for whatever he was allowed to inject. Quote:
Quote:
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08-18-2017, 02:44 PM | #12 | |
Mad Scientist
Join Date: Jul 2014
Location: St. Louis
Posts: 1,721
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Quote:
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08-18-2017, 05:07 PM | #13 |
So tired of this place
Join Date: Mar 2009
Location: Shell Ri La
Posts: 26,815
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A retro-styled beat 'em up with 2D sprites a'la Turtles In Time WOULD be a hit, as an indie download title. Fact.
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08-19-2017, 10:28 AM | #14 |
Stone Warrior
Join Date: Feb 2014
Location: Portugal
Posts: 868
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This just proves how out of the loop you really are, you just live in your own little world and have no clue of what's going on in the video game scene, retro is the all the rage in the industry right now, even more so now that Sonic Mania managed to break the Sonic curse and the Crash trilogy being the best selling game for weeks in a row.
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08-19-2017, 10:45 AM | #15 | |
Mutant Tiger
Join Date: Sep 2002
Location: Hialeah, Florida, USA
Posts: 13,828
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Quote:
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08-19-2017, 01:06 PM | #16 |
無問題
Join Date: Jan 2004
Location: Moesko Island, WA
Posts: 14,314
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Y'know, as long as it wasn't a borefest like that recent Power Rangers title. I had such high hopes for that....
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08-19-2017, 06:36 PM | #17 |
Overlord
Join Date: Feb 2004
Location: Between yesterday and tomorrow!
Posts: 14,959
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What was this? Was it branded with the ol' Mighty Morphin' designation?
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Experience the TMNT Fan Commentaries! Check out my TMNT fan comic, "Nothing to Fear"! View my sketch work! I'm selling some of my hard-to-find TMNT items! |
08-20-2017, 05:12 PM | #18 |
Stone Warrior
Join Date: Feb 2014
Location: Portugal
Posts: 868
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08-20-2017, 05:16 PM | #19 |
無問題
Join Date: Jan 2004
Location: Moesko Island, WA
Posts: 14,314
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Yeah, that's the one. I couldn't remember the name.
It has some cool ideas, but it is like the developers had never played a brawler before and didn't know what made them appealing.
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08-20-2017, 07:41 PM | #20 |
Overlord
Join Date: Feb 2004
Location: Between yesterday and tomorrow!
Posts: 14,959
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Well, to be fair, the original MMPR games back in the 90s weren't great brawlers either!
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Experience the TMNT Fan Commentaries! Check out my TMNT fan comic, "Nothing to Fear"! View my sketch work! I'm selling some of my hard-to-find TMNT items! |
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cferreira_is_loose_again, powder_the_cuck |
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