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Old 07-26-2012, 04:09 PM   #41
pescidavid
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Never mind I got it to work. I just had to save target. Thanks!!!
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Old 10-26-2012, 10:27 AM   #42
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how i play in this game?
i try to play but the attkeck controls not work
i try to change the controlls but it's no let me do it
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Old 01-07-2013, 08:35 AM   #43
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Hello tmnt fans! I'm back! Next update is coming out 01.13.2013!
This is a small representation of what will be in the new version of the project:
Attached Images
File Type: jpg red sky 2075.jpg (21.0 KB, 46 views)
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Old 01-07-2013, 09:44 AM   #44
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Quote:
Originally Posted by Pro Igrok View Post
Hello tmnt fans! I'm back! Next update is coming out 01.13.2013!
This is a small representation of what will be in the new version of the project:
Sweet! I love that old subway level in The Manhattan Project.
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Old 01-08-2013, 10:22 PM   #45
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Quote:
Originally Posted by Pro Igrok View Post
Hello tmnt fans! I'm back! Next update is coming out 01.13.2013!
This is a small representation of what will be in the new version of the project:
It's great to see this project having new life in it!
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Old 01-13-2013, 04:19 PM   #46
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In my country people celebrating old-new year, so I will give you a present
You can get your present here. Happy new year turtle-fans!
Spoiler:
P.S. List of changes will be later. Try to know by yourself until
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Old 01-14-2013, 04:37 PM   #47
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Originally Posted by Pro Igrok View Post
In my country people celebrating old-new year, so I will give you a present
You can get your present here. Happy new year turtle-fans!
Spoiler:
P.S. List of changes will be later. Try to know by yourself until
Sorry to pester you, Pro Igrok, but I can't identify the file I'm looking for. There are a lot of buttons on that page that take me to some advertisements and other .exe programs.

What is the name of the file I need to download?
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Old 01-14-2013, 11:35 PM   #48
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@oldmanwinters: you should click the button that says Direct Download, like this one

is in front of the link, it opens a pop-up window with some captcha, and you download the file, is named: TMNT V 1.9.rar

Hi Pro Igrok, you forget to post the password, but I found it on a russian site
If anyone wonders, the password is:
alexmegabolt

the game seems great, I'll test it in my PSP.
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Old 01-15-2013, 02:10 AM   #49
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I'm sorry guys. I worked in a hurry and forgot to tell you the password to the archive.
The game is not packable now.
If you want to play it on your console you must rename all files with 0 in name.
The list of changes will be coming soon. Thanks for the posting!
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Old 03-14-2013, 11:00 AM   #50
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Hello guys! Are you ok? I see that the people frozen to my project, and does not watch the news, but in vain. This video will show you something new, in particular the improved combat system and a new playable character. Enjoy!
Red Sky Project Update!
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File Type: png leonardo rsp.png (8.3 KB, 9 views)

Last edited by Pro Igrok; 03-14-2013 at 11:11 AM.
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Old 03-27-2013, 03:37 AM   #51
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Well I gues there is no one interested in my project left now.
Its sad.
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Old 03-27-2013, 10:06 PM   #52
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Originally Posted by Pro Igrok View Post
Well I gues there is no one interested in my project left now.
Its sad.
I was curiously interested!
I mean I don't know if I would necessarily have the time to play it considering how my schedule is, but I was interested to see how you were developing things.
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Old 03-28-2013, 02:42 AM   #53
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Can someone help me with OpenBOR? I managed to get it installed on my Homebrew channel for Wii but whenever I start it with your .pak in the paks folder the screen goes black and it goes back to the Hombrew menu... Why is this happening? When I take the pak out, it loads just fine but says there are no paks. Which is the best .pak to use? Am I supposed to put the data folders in there somewhere too? HELP!
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Old 03-28-2013, 04:06 AM   #54
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Hey I'm totally still interested. But my schedule has been pretty crazy lately, and I'll be out of my home country for a few weeks. you can bet ill try the new update as soon as i get back
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Old 03-28-2013, 11:02 PM   #55
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Hey Pro Igrok,

I think what your gem of a game needs is some good old promotion to interest people. Luckily I found a YouTube user named AmitDabydeen that recorded playthroughs of your game. Here's a couple to interest some in the Technodrome forums:

Stage 1:


Stage 2:


If any of you want to see all 7 Stages, you can see videos in a playlist here:
http://www.youtube.com/watch?v=FllzE...aDJT8VuJ7xvPMZ
I didn't want to post all of the stages in case in spoils it for gamers.

Your hard work and creativity is really remarkable Pro Igrok! That you were able to combine all the enemies from previous NES and SNES TMNT games into one, while creating your own stages, AND being able to choose which stages to go to. (For example, either the sewer or the subway!) It's nice twist because it gives the player a bit of a choice on what to do and a variety of enemies to fight with, which already makes this a step above the traditional fight 'em scrolling games.

I hope this post can give your game some well-needed publicity because your game definitely deserves a LOT more attention and praise!

Last edited by Refractive Reflections; 03-28-2013 at 11:09 PM.
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Old 03-30-2013, 07:05 AM   #56
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For weeks this game and I are inseparable. I can say with absolute certainty that is Top 10 best edge. I've completed about twenty times, with all the characters, even without using any continues, also the survival ... then I have a question:

When completed survival, a screen saying "congratulations ... Where is a binky?
I have no idea what it means.

This site describes, this edge contains three secrets players and 22 levels. When I finished the game, even as I get secret screens: a screen on the train or another screen in which you battle with Shredder. It also shows that there is a special hyper move (red wave surrounding the turtle).

Pro Igrok, I've searched the web to solve these doubts cronocrash, but now at last I find in this forum. Hopefully I can resolve these doubts. Thanks, thanks very much and sorry for my bad english
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Old 04-04-2013, 08:51 AM   #57
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Quote:
I was curiously interested!
I mean I don't know if I would necessarily have the time to play it considering how my schedule is, but I was interested to see how you were developing things.
And I thought about my project here forgotten. However.

Quote:
Can someone help me with OpenBOR? I managed to get it installed on my Homebrew channel for Wii but whenever I start it with your .pak in the paks folder the screen goes black and it goes back to the Hombrew menu... Why is this happening? When I take the pak out, it loads just fine but says there are no paks. Which is the best .pak to use? Am I supposed to put the data folders in there somewhere too? HELP!
Which version of the project you're playing that you have such a problem arises?

Quote:
Hey I'm totally still interested. But my schedule has been pretty crazy lately, and I'll be out of my home country for a few weeks. you can bet ill try the new update as soon as i get back
I advise you to read the latest version as soon as possible

Quote:
Hey Pro Igrok,
I think what your gem of a game needs is some good old promotion to interest people. Luckily I found a YouTube user named AmitDabydeen that recorded playthroughs of your game. Here's a couple to interest some in the Technodrome forums:
Maybe you're right. I unsubscribed it under one video where I left him a link to a video that shows what I reached in my project on last moth.

Quote:
If any of you want to see all 7 Stages, you can see videos in a playlist here:
http://www.youtube.com/watch?v=FllzE...aDJT8VuJ7xvPMZ
I didn't want to post all of the stages in case in spoils it for gamers.
Yes, I'm familiar with his passing my game. Honestly would see a massive 4x multiplayer, but it looks like is already on me

Quote:
Your hard work and creativity is really remarkable Pro Igrok! That you were able to combine all the enemies from previous NES and SNES TMNT games into one, while creating your own stages, AND being able to choose which stages to go to. (For example, either the sewer or the subway!) It's nice twist because it gives the player a bit of a choice on what to do and a variety of enemies to fight with, which already makes this a step above the traditional fight 'em scrolling games.
I'll release next version (2.0) with some routes with some feachuries

Quote:
I hope this post can give your game some well-needed publicity because your game definitely deserves a LOT more attention and praise!
Thanks man! You raised me up!
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Old 04-04-2013, 01:14 PM   #58
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The most recent one that you posted.
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Old 04-04-2013, 02:30 PM   #59
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this is freakin awesome, and should deff be posted on ps3 or something I would deff buy.
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Old 04-04-2013, 04:14 PM   #60
Pro Igrok
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Powder:

Can you make a pack from my data folder?
(My pack-file is empty. Thats why "TMNT RSB" working like old pc game)

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this is freakin awesome, and should deff be posted on ps3 or something I would deff buy
Oh men I did not think that my game will cause such a stormy interest But the game is still in development and for now it is free.
But if my project will be acquire marketable, I will have to get a wm account.
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