10-18-2005, 10:33 PM | #2061 |
Foot Elite
Join Date: Jan 2003
Location: Angel Land
Posts: 4,150
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Man... I wonder what kutaragi (spelling? that crazy sony president that makes old man yamauchi look sane) thinking right now? He's never delt with a Juggular-ripping Nintendo before... He pry can't comprehend that they're losing with all the advertising they're doing.
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10-18-2005, 10:58 PM | #2062 |
Tea Time!
Join Date: Feb 2003
Posts: 8,905
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I laugh my ass off at the whole scenerio. It's funny. Really. The DS is the best machine on the market right now. I've bought 13 games for it and it's not even a year old. I mean, damn. No machine has ever made me do that. It's fu*king extrodinary.
*goes back to Castlevania*
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10-18-2005, 11:48 PM | #2063 |
Foot Elite
Join Date: Jan 2003
Location: Angel Land
Posts: 4,150
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TMB, where's Polarium in your icon? o.O
And yeah, my DS Library's growing massive... and there arn't any games I own that i regret buying. And four of my ten games are 3rd party, with 2 more to join that soon. Maybe 3rd parties will get the hint, that if they give Nintendo fanboys something good, unique, and worth playing, we'll buy it, instead of trying to shove the same old crap at us time and again. |
10-19-2005, 12:03 AM | #2064 |
Tea Time!
Join Date: Feb 2003
Posts: 8,905
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Polarium not there only because I suck ass at it. Seriously, I'm pathetic. I gotta practice more. When I feel I can take people at it, I'll add it to the sig.
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10-19-2005, 12:08 AM | #2065 |
Foot Elite
Join Date: Jan 2003
Location: Angel Land
Posts: 4,150
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LOL.
Oh, and Happy 20th US birthday, NES. Next year, the both of us can drink... just no jeger... it's bad for your chipset. Edit: first off... this is cool. Editing the post IN the actual message. No for the reason for the edit. So, those of us who have Polarium, who's all made their own puzzles? Anyone care to swap some? I think i've made 2 or three... Here's the code for one of them: 9216738604 4914332624 6344119401 Number 2: 9091477582 7378747582 4325438562 Last edited by Kid Icarus; 10-19-2005 at 12:20 AM. |
10-19-2005, 12:32 AM | #2066 |
Tea Time!
Join Date: Feb 2003
Posts: 8,905
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Just a heads up guys, at AMN we're having a Mario Kart DS tournament. We haven't ironed out the details yet, but Nintendo is donating some prize packages and goodies, and I'm trying to help get some kind of ladder going. I probobly won't run it though because I'll be out of town when the game releases which means I'll get fu*king pwned when the tournament takes place.
As of now, it's going to be somewhere around or after Thanksgiving weekend to give people time with the game and get used to the controls and get their groove back (controls are somewhere between SMK & MK64 which is excellent. Feels like the original powerslide, but with the MK64 boost technique and steering is customizable and smooth). The date may change, but I just wanted to give everyone a heads up so they can prepare early
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10-19-2005, 01:30 AM | #2067 |
Second Gear
Join Date: Nov 2001
Location: The New World
Posts: 15,422
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Someone win and give me stuff. I'm no good at racing games. It's like I'm handicaped, wouldn't you give free stuff to a handicaped kid?
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10-19-2005, 03:05 AM | #2068 |
Tea Time!
Join Date: Feb 2003
Posts: 8,905
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That smily is so awesome
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10-19-2005, 11:00 AM | #2069 |
Tea Time!
Join Date: Feb 2003
Posts: 8,905
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Latest breaking news...Nintendo fu*ks up again.
No online battle Mode for MKDS. That kills a lot of fun for me as there is no one to play with around here and I was really looking forward to that. I don't really look forward to future installments having it because all of their new battle maps have thus far sucked ass and this one had Block Fort. Still, it's a worthless addition to me now. Can't use it with no one to play against. And CPU players suck ass That, and future gams that do have the option will undoubtable have sh*tty Double Dash style battle maps that are made easier to make the game more "accessable". So much for my dream of online Block Fort Guess that'll never happen now. btw, there's a video of the menu system floating around and it's smooth as silk. But why don't the videos have sound. It's not to hide the game's quality, as that kicks ass. Heard it in person. Meh, whatever. Oh, there will also be an online score ladder so keeping track of world records just got a ton easier and more competitive I hope one of the old SMK Ghost House tracks makes it's way in here.
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10-20-2005, 12:17 AM | #2070 |
Foot Elite
Join Date: Jan 2003
Location: Angel Land
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Meh, we'll still be kicking ass and taking names though, Reggie style.
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10-20-2005, 05:11 AM | #2071 |
Super Moderator
Join Date: Mar 2003
Posts: 5,797
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Kojima working on Revolution!!!
SWEET!!! |
10-20-2005, 07:15 AM | #2072 | |
Gorgeous and modest too
Join Date: Oct 2003
Location: The Netherlands
Posts: 3,699
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Quote:
As for Kojima developing for Revolution; it doesn't really come as a surprise to me, as he was very enthousiastic about the controller when it was revealed. Still, it's nice to have some confirmation.
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10-20-2005, 09:24 AM | #2073 |
Foot Elite
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knowing kojimas previous stance on Nintendo, with his graphic and sound hungry game designs, I'd say this is pry the best news on Rev development so far.
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10-20-2005, 11:01 AM | #2074 |
Second Gear
Join Date: Nov 2001
Location: The New World
Posts: 15,422
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Kojima has never made anything I really enjoy, so I don't really care if he supports it or not. I am happy he's doing something for Rev, though. It should bring in some more people.
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10-20-2005, 11:19 AM | #2075 |
Foot Elite
Join Date: Jan 2003
Location: Angel Land
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Well, what it shows us is that the rev is going to at least be on par with X360 in terms of hardware. That's why I'm excited. MGSTTS was only purchased because Silicon Knights developed it. I couldn't really care less about a Kojima game, they're pretty much the same mechanics for 10-15 hours.
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10-20-2005, 01:25 PM | #2076 |
Tea Time!
Join Date: Feb 2003
Posts: 8,905
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I hope Kojima brings us something good. We've certinally waited long enough. Now.......it's time to reveal what Mario Kart DS tracks we will be racing on at long last. This is the complete master list of everything that is on the card, BUT there are rumors floating around that sometime next year Nintendo could release an expansion track set for the game on a GBA cart much like they have with new Songs for Band Brothers in Japan. Anyways, here is the master list.
Retro Mode Shell Cup Mario Circuit 1 - Super Nintendo version Moo Moo Farm - N64 version Peach Circuit - Game Boy Advance version Luigi Circuit - GameCube version Banana Cup Donut Plains 1 - SNES Frappe Snowland - N64 Bowser Castle 2 - Game Boy Advance Baby Park - Nintendo GameCube Leaf Cup Koopa Beach 2 -Super NES Choco Mountain - Nintendo 64 Luigi Circuit - Game Boy Advance Mushroom Bridge - GameCube Lightning Cup Choco Island 2 - SNES Banshee Boardwalk -N64 Sky Garden -GBA Yoshi Circuit -GCN Nitro Mode Mushroom Cup Figure-8 Circuit Yoshi Falls Cheep Cheep Beach Luigi's Mansion Flower Cup Desert Hills Delfino Square Waluigi Pinball Shroom Ridge Star Cup DK Pass Tick-Tock Clock Mario Circuit Airship Fortress Special Cup Wario Stadium Peach Gardens Bowser Castle Rainbow Road Tick Tock Clock sounds like the clock from Mario 64. That would be fu*king crazy, and do my eyes decieve me or are we going to be racing on the deck of the Doom Ship?!?!?!?!?!? HOT DAMN! That new Rainbow Road looked drunk (good), and the Retro track selection looks to be evenly balanced between the games and has an excellent selection except for Baby Park which was the biggest waste of time in the series in my opinion. Meh, one bad apple dosen't ruin the lot here. Horray for the return of Banshee Boardwalk, Koopa Beach 2, Yoshi's Circut from DD, the rainy Luigi Circuit from GBA (which should look beautiful in 3D), Frappe Snowland (which had music I'll never forget), Moo Moo farm, and good old Mario Circut 1, the place where it all began 13 years ago. I'm happy as could be with this selection. They really did a good job balancing it out and picking the best stuff for competitive racing. It's going to be one hell of a Mario Kart in just over a month.
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10-20-2005, 01:43 PM | #2077 |
Hench Mutant
Join Date: Dec 2004
Posts: 278
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So, let me get this straight...
The "new" Mario Kart is just a collection of Mario Karts of the past, that we've all already beaten? Weak. EDIT: OOOPS! I didn't see "Retro Mode" in front of that. A thousand apologies. Last edited by Cerpin Taxt; 10-20-2005 at 02:08 PM. |
10-20-2005, 01:53 PM | #2078 |
Gorgeous and modest too
Join Date: Oct 2003
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Err, judging by the names and description, half of those tracks are brand new.
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10-20-2005, 04:55 PM | #2079 |
Tea Time!
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Yeah, the game has just as many new tracks as MK64 or Double Dash had, but we also get 16 classic tracks to go with it. An excellent decision on their part
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10-20-2005, 07:12 PM | #2080 |
Second Gear
Join Date: Nov 2001
Location: The New World
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That track listing is impressive. I think I may just buy it now.
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