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#21 |
Big, Bad & Bold
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Location: Inside the Technodrome; Shredderville; Saskatchewan
Posts: 18,938
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I'm going to try this
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#22 |
So Long, Stinktown!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2003
Location: Canada
Posts: 3,464
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Whoa, this is super cool! Love seeing April kick a little ass. And the grayscale colour option is a nice touch. Really looking forward to how this develops. Thanks for sharing, Nelson!
And nice job on the theme, Powder! I love it when folks around here get creative.
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#23 | ||
Stone Warrior
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Posts: 671
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Quote:
I'm listening to the TiT tracks right now and they're a lot of fun! I'm not reading their titles but it's obvious which one is based on which. I think they're cool as they are though, but if you really need them to sound like the arcade, maybe coatlesscarl from youtube could lend a hand. Quote:
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#24 |
無問題
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Moesko Island, WA
Posts: 14,061
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Well it's been "in production" since like 08 or 09, and I haven't touched it in 3 years... plus I was going to get a remake of oldmanwinters' game out first. Life and original content games have taken precedence.
Maybe someday.
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LOOKING FOR Japanese TMNT video game manuals (specifically TMNT2/3 NES, all on Game Boy, TMNT4/RoS), or just scans Admin of Turtlepedia. If you have any questions or problems, let me know! ![]() |
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#25 | |
Overlord
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2004
Location: Between yesterday and tomorrow!
Posts: 12,514
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Quote:
http://turtlepedia.wikia.com/wiki/Te...s:_Deliverance I like to think that my little project from ten years ago might have at least helped to put the idea for this masterful game into Nelson's head! ![]()
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#26 |
Big, Bad & Bold
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2009
Location: Inside the Technodrome; Shredderville; Saskatchewan
Posts: 18,938
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i just downloaded the demo. can't wait to try it out
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#27 |
Salami Origami
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Location: Shell Ri La
Posts: 26,234
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Played the demo last night, this thing is super duper awesome. & the voice clips really enhance the experience! My only problem with it was using keyboard controls, as I am absolutely terrible with them. Is it possible you could make this compatible with USB controlled like say a USB SNES or Xbox 360 controller? I tried to figure it out on my own but was unsuccessful.
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#28 | |
Rat-faced Dude-guy
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Location: Arkansas
Posts: 25,718
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Quote:
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#29 |
Overlord
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Location: Between yesterday and tomorrow!
Posts: 12,514
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I only used the keyboard, but, yeah, I think that option is pretty standard with OpenBOR games.
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#30 |
Salami Origami
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Location: Shell Ri La
Posts: 26,234
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I tried, but it didn't work for some reason. Guess I'll have to give it another go later.
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#31 | |
Stone Warrior
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Posts: 671
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#32 |
Second City Shinobi
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Location: Chi-town
Posts: 4,181
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Game looks fun. Love how April uses Microphone as a weapon.
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#33 | |
Random Punk
![]() ![]() Join Date: Feb 2010
Posts: 42
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Quote:
Now, for some things I've noticed: Battleship: The cannons are supposed to burn characters, not knock them away. Hopefully this will be resolved, if it isn't too much of a hassle to create burnt sprites for each character. Also, falling into the water should only take away some energy, not cost a whole life. April: I really like the microphone attack, but feel she should also have some ninja moves, such as a flying kick. "Hey, if you're in enough of these episodes, some of it's bound to rub off!" ![]() |
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#34 | ||
Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2004
Location: Rhode Island
Posts: 758
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Anal retentative note:
You should note Stan Sakai alongside Mirage and such in the opening disclaimer, if you're going to include Usagi.
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#35 | |||
Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2003
Posts: 671
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Thank you!
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Good catch! Thanks. |
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#36 | |||
Overlord
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Location: Between yesterday and tomorrow!
Posts: 12,514
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Quote:
I wouldn't mind Usagi having a bit more range with his regular weapon, even though he does have a projectile special. Seems like I have to be right up on an enemy to him them. But I understand balancing is tedious task! Quote:
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Personally, I think April is powered up enough as it is, but if you're gonna throw in some added twist, I think it'd be wild to reference one of her occasional mutation forms (Cat Woman from Channel Six, Rebel without a Fin, or Revenge of the Fly) since you've already got "Super Irma" in there. ![]()
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#37 | |
Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2003
Posts: 671
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Quote:
I have been working a little on the Dojo stage and on a map like the one from TMNT1, but I feel they're still a bit ugly to be shown. So instead I bring you this Antrax sprite I made in December: ![]() |
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#38 | |
Overlord
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Location: Between yesterday and tomorrow!
Posts: 12,514
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Quote:
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![]() Experience the TMNT Fan Commentaries! Check out my TMNT fan comic, "Nothing to Fear"! View my sketch work! I'm selling some of my hard-to-find TMNT items! |
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#39 |
Mad Scientist
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2012
Posts: 2,315
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It's great to see a thread about the progress of this project, because I remembering seeing the video a few months ago on YouTube, but was unsure if it was going anywhere. Thankfully, it seems to be progressing well!
![]() As others have said before, the attention to detail brings a lot to the game!
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Society consistently complains about the absence of love in society, but in a self-absorbed narcissism driven society, love will not germinate. It's because the purest expression of love is self-sacrificial behavior for the benefit of others, and who would want to make those sacrifices to their own detriment? |
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#40 | |
Stone Warrior
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2003
Posts: 671
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Quote:
---- Here's the map of the game: ![]() |
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Tags |
fan game, remix |
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