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Old 05-06-2015, 04:49 AM   #1
neatoman
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Why no good TMNT fighting game?

So TMNT would be a prime target to make fighting games out of, right? Martial arts themes, lot's visually memorable characters and plenty of et pieces for stages... So how come there has only been three TMNT fighting games and how come they all kind of suck?

The Snes version of Tournament Fighters comes the closest to being good but still has some problems with the gameplay, the other two are certainly weaker. Smash-Up is a slow Smash Bros clone that lacks much of what makes Smash Bros so fun, and a rather small roster for a game in 2009.

And then there's Mutant Melee, I'll let it speak for itself.


So yeah, why no good TMNT fighting games?
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Old 05-06-2015, 12:30 PM   #2
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The SNES version of Tournament Fighters was pretty decent. It was a mere Street Fighter clone like many of the time, but one of the best ones by far. Wasn't great by any means, but it's definitely playable.

The NES version isn't as good, but does alright considering it's on an older console and one of the few fighters for it. It was kinda ambitious to make a fighting game for the NES. Although it did come out for it as late as 1993.

The Genesis/Mega Drive version however, was poor.

Why no good TMNT fighting games? Well TMNT games are just games meant to cash out on a popular franchise. Developers don't make much of an effort and don't make use of very high budgets for those games since there isn't much of a demand for them in comparison to many other series. And nowadays, it seems pretty much impossible to make a good TMNT fighting game that could rival with the likes of Tekken, Street Fighter, Virtua Fighter, Soul Calibur, etc. in terms of gameplay.

Also, first time I've ever seen recorded footage of Mutant Melee. Looks awful.
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Old 05-06-2015, 12:32 PM   #3
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I would like to see a new TMNT Tournament Fighter done with today's graphics.

Or maybe they can be guest characters in Super Smash Bros for Wii U and 3DS?
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Old 05-06-2015, 01:22 PM   #4
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Or maybe they can be guest characters in Super Smash Bros for Wii U and 3DS?
Do you really honestly think that there's even a .1% chance of that?
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Old 05-06-2015, 01:36 PM   #5
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Do you really honestly think that there's even a .1% chance of that?
He could always play Mugen(is that still around, even?)
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Old 05-06-2015, 02:18 PM   #6
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Mugen is still around. Also I highly doubt smash would put them in. They usually have 3rd party companies contact them way in advance to have them in. Snake missed the roster in Melee for that reason and they tossed him in Brawl. Also I loved the snes fighting game lol
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Old 05-06-2015, 02:25 PM   #7
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Do you really honestly think that there's even a .1% chance of that?
Well, Nintendo has a page where you can submit characters you wanna see in Super Smash Bros, You can enter the Submissions here.
https://cp.nintendo.co.jp/us/

The Turtles are video game characters too, So you can submit one of them.

The submissions ask. The Gender, The name of the Character, Why this character become a fighter, And what game he is from.

And there been a lot of 3rd party TMNT games that were on the Nintendo consoles.
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Old 05-06-2015, 03:56 PM   #8
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Yeah, I'm sure Nintendo is just dying to put non-Nintendo non-video game franchise characters into their game.
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Old 05-06-2015, 08:53 PM   #9
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Quote:
Originally Posted by TigerClaw View Post
I would like to see a new TMNT Tournament Fighter done with today's graphics.
I'm thinking maybe Street Fighter 4 or 5 graphics. That would be sweet but we'll never get anything that good.
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Old 05-09-2015, 03:00 PM   #10
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The Snes version of Tournament Fighters comes the closest to being good but still has some problems with the gameplay
Like?

Nothing that I'd say would make me describe it as 'not good'. It might be shameless clone (which added some pretty significant innovations still used today btw) but I'd put it over the original SNES release of Street Fighter II.
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Old 05-10-2015, 01:57 PM   #11
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In my opinion, the animation on the SNES Tournament Fighters is somewhat too choppy for my taste. And when playing against that AI, the opponent tends to block attacks more than anything else. So annoying!
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Old 05-10-2015, 03:12 PM   #12
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They do, they do, and it's super frustrating, but every one of them has a very precise and repetitive pattern that's easy enough to exploit once you figure it out. Just takes a lot of trial and error. If you attack at the wrong time, though, then yeah, they hand you your ass. It's been a while since I played it, I'd probably get my ass handed to me now until I figured it all out again.
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Old 05-10-2015, 10:02 PM   #13
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SNES Tournament Fighters was an awesome game and very well done. I give it a huge amount of credit since at the time, fighting games were big and everyone and their mother made a fighting game for the home consoles.... and they all sucked unless they were ports of already existing successful arcade games. So games like MK and SF, already based on arcades were good.... but originals lie Shaq Fu and Ballz were horrible. I give the SNES TF credit for NOT being based on an arcade game and still rockin the house.

It's just too bad that the TMNT fame was all but dead when it came out, it easily could have had a sequel. It's too bad that whenever they decided to make a new fighting game it had to be Smash Brothers-y.
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Old 05-10-2015, 10:26 PM   #14
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I actually, occasionally, have vivid dreams about playing 16-bit era games that never actually existed, like a second Tournament Fighters. I've woken up more than once pissed off that it wasn't real.
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