|
04-22-2017, 08:08 PM | #1 |
Hench Mutant
Join Date: Aug 2010
Posts: 435
|
TMNT: Mutants in Manhattan
I'm not sure if anyone cares, but I picked up TMNT: Mutants in Manhattan for Xbox 360 today from Target. It was on clearance for $11.98. If you're still rocking a last-gen console like me and you're interested in the game, it may be worth a trip to Target.
|
04-23-2017, 12:33 AM | #2 |
Foot Elite
Join Date: Sep 2009
Posts: 4,085
|
I was really disappointed in this, I really wanted my idw videogame. it was only idw in asthetic only.
__________________
|
04-23-2017, 04:37 AM | #3 |
The King of Kings
Join Date: Jul 2009
Location: Chicago Illinois
Posts: 2,931
|
I was really disappointed too, but only because my expectations were set too high and that's probably got to do with the way the trailers presented the game. I was hoping for something in the vein of Batman: Arkham City, with an open-world design and awesome linear story, but unfortunately, it was just another turtles beat 'em up.
However, what's there isn't really bad either. As far as TMNT games go, this one is pretty good. Combat is good even if not too deep, the more open-levels are a lot of fun to traverse, and the bosses are extremely fun. They got the charm of the franchise down and the Turtles' personalities are on point. The randomized objectives also give the game a lot of replay value as you'll constantly be doing different things in each stage during different playthroughs. Though, had it not been rushed, I think it could have been really amazing. It would have definitely benefited from more levels, more level and enemy variety (purple dragons and triceratons come to mind), vehicular combat stages, and cool extras like a Mirage comics filter, unlockable playable characters, and alternate skins from different eras. Only then would it have been worthy of full retail price. It just sucks that we'll never see anything special done with this franchise as a video game. It's always gotta be tied to something else and ends up falling short because of it. Platinum is a great developer and given what they did with the little they had to work with, I think they could make a great TMNT game. If we're not gonna get something like the Batman games, at least make the beat 'em up formula work to its fullest potential.
__________________
|
08-03-2017, 09:34 AM | #4 | |
Foot Soldier
Join Date: Jan 2014
Location: Houston, TX
Posts: 178
|
Quote:
FYI I bought this when it came out, no ragrats.
__________________
Fortuna Favet Fortibus |
|
08-18-2017, 01:57 PM | #5 |
Mad Scientist
Join Date: Jul 2014
Location: St. Louis
Posts: 1,715
|
Same ... I mean, I liked it ... but it had SO MUCH MORE potential to be better than it actually was.
I know some people might bawk at this idea ... but I really wish that the TMNT games would return to a traditional 2D, beat-em-up style of game play. Falling in love with Sonic Mania this week made me really yearn for classic TMNT style of video games. The FW series does get a lot of attention (some would say too much) but I would love for a new TMNT game to be such a nostalgia trip within that world. I think it would make more sense to do FW in a retro style since it would capture more attention possibly ... but give us different downloadable skins (1990 film, 2003 series, Mirage, 2012) and possibly different levels to play in that represent those eras. Hopefully Activision doesn't renew the license (if they already dropped it by now) and TMNT falls in the hands of people who actually want to make something just a little bit more substantial.
__________________
|
08-18-2017, 01:59 PM | #6 |
Weed Whacker
Join Date: Apr 2007
Location: Auburn, WA
Posts: 29,267
|
Terrible idea. We can balk at it or not, but no one is going to buy such a thing in 2017. Super tiny business model consisting of maybe 1,000 nostalgiacs and hipsters.
__________________
|
08-24-2017, 10:16 AM | #7 | ||||
Foot Elite
Join Date: Feb 2010
Posts: 2,514
|
Quote:
Quote:
Quote:
Quote:
Assassin's Creed was at the height of it's popularity when MM 10 came out and from what I understand it wasn't that great a game. You've unintentionally raised a really good point which is that games like AC and COD are slowly doing poorly due to saturation. No one really wants more of those games either judging by sales and reviews. |
||||
05-11-2017, 07:41 PM | #8 |
Foot Elite
Join Date: Jan 2014
Posts: 3,098
|
how?!
|
05-12-2017, 05:06 PM | #9 |
Overlord
Join Date: Dec 2004
Posts: 41,042
|
Well it wasn't actually part of IDW continuity, just loosely based on it. Same reason Armaggon and Wingnut were bosses in this game whereas they have no real appearances in IDW, Wingnut only a small cameo in the comic.
|
05-12-2017, 05:29 PM | #10 |
Dub Professor
Join Date: May 2013
Location: Dub Side of the Moon
Posts: 3,442
|
Yeah, I would have bought it if it was presented as at least like an alternate universe IDW TMNT, where instead of the events of the comics the events of the games happened. Maybe Shredder and Krang actually teaming up, something. I don't know why they would use the IDW art style but then include Armaggon and Wingnut
__________________
|
Tags |
cferreira_is_loose_again, powder_the_cuck |
|
|