05-26-2011, 04:13 PM | #1 |
Foot Soldier
Join Date: Sep 2008
Posts: 194
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Krang + Shredder new Mugen Projects
I'm making a Krang character for the MUGEN PC fighting game engine. Unfortunately he's severely lacking in the necessary sprites, so I've begun to sprite my own custom moves for him based off of Karnov from Data East's Fighter's History Arcade game.
Take a look: Hyperstone Heist Intro New idle stance New attacks Krang Fang/ Dimension Bite I'm looking for some nice official Krang art to include in my MUGEN conversion, if anyone can provide me with some or if you have any suggestions please post in this thread or send me a PM. Something from a printed comic page that has Ben-Day dots (like what I used for my TMNT's large portraits) is preferable but I'll take whatever I can get. I'm also asking for Krang audio for his voice pack. I already have the audio from the arcade game and tournament fighters, & what was available in the media section of the Technodrome website. So I'm looking for quotes from the cartoon series (The youtube clips are blocked here in the U.S.). If anyone can give me more Krang audio samples I'd greatly appreciate it. I'll post more progress in this thread as I come to it. Last edited by dcat; 02-18-2012 at 11:59 AM. |
05-26-2011, 04:17 PM | #2 |
Overlord
Join Date: Feb 2004
Location: Between yesterday and tomorrow!
Posts: 14,925
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Great googly-moogly, dcat, I knew you had talent with sprites....
But this??? This is uncanny. This is fantastic. This is amazing. This is incredible. This is ... your best work yet! EDIT: I've got some decent Krang voice clips from the TV show. Check you PM soon for a download link.
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05-26-2011, 07:25 PM | #3 |
Aussie and Proud
Join Date: Mar 2008
Location: Foot HQ Australia
Posts: 1,816
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Wow that is really cool well done mate you have talant.
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05-27-2011, 02:04 AM | #4 |
Foot Soldier
Join Date: Sep 2008
Posts: 194
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Thanks to this image by Andie Tong from Ceral Geek magazine and a lot of editing in Paint, I've arrived at Krang's large portrait:
Last edited by dcat; 05-27-2011 at 02:22 PM. |
05-27-2011, 09:48 AM | #5 | |
Overlord
Join Date: Feb 2004
Location: Between yesterday and tomorrow!
Posts: 14,925
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Quote:
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Experience the TMNT Fan Commentaries! Check out my TMNT fan comic, "Nothing to Fear"! View my sketch work! I'm selling some of my hard-to-find TMNT items! |
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05-31-2011, 03:27 PM | #6 |
Foot Soldier
Join Date: Sep 2008
Posts: 194
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-I've sprited all basics except for Standing Medium Punch, Air Light Kick, & Air Medium Kick. Used T.Hawk, Zangief, M.Bison(Vega) as bases.
-Launcher is Krang's eyebeam lasers from the original 1989 Arcade -Added vulcan engine booster explods to his forward and backwards run. -Added an Explod overlay of Krang's random belching face to his idle stance New video: |
05-31-2011, 03:45 PM | #7 |
So tired of this place
Join Date: Mar 2009
Location: Shell Ri La
Posts: 26,803
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Too cool for words, dude.
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05-31-2011, 04:28 PM | #8 |
Technodrome Technician
Join Date: Sep 2009
Location: third earth
Posts: 4,737
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Looks pretty awesome, I remember when I was younger I wanted to become a video game designer and remake all the Nes TMNT games with modern graphics mayber even 3d, but alas I dont have the match skills or the patience to be a video game designer
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05-31-2011, 06:12 PM | #9 |
Foot Soldier
Join Date: Apr 2011
Location: Queensland Australia
Posts: 220
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MAN! Always amazed by your work Dcat! really REALLY awesome stuff.
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"They'll need their rest....because tomorrow we will find the Shredder, and finish him" "I'm serious.....Beardly serious!!" |
05-31-2011, 11:56 PM | #10 |
無問題
Join Date: Jan 2004
Location: Moesko Island, WA
Posts: 14,313
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Perfection, man.
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06-01-2011, 05:27 AM | #11 |
A Magic Light Dudette!
Join Date: Sep 2009
Location: Spain.
Posts: 3,875
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AWESOME!!! So very nice cool work!!!!!! Keep doing!!!
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06-01-2011, 11:35 AM | #12 |
That whack job behind you
Join Date: Oct 2002
Location: Carlisle, Pennsylvania
Posts: 8,088
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Awesome job, dude!
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06-01-2011, 04:54 PM | #13 |
Mad Scientist
Join Date: Dec 2009
Location: France - BZH
Posts: 1,132
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this is insane. major props here.
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06-01-2011, 05:11 PM | #14 |
Stone Warrior
Join Date: Feb 2010
Location: NYC
Posts: 813
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Wow hes turning out great !
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06-02-2011, 06:08 PM | #15 | |
Foot Soldier
Join Date: Sep 2008
Posts: 194
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Quote:
Dizzy stance inspired by SEGA Tournament Fighters AIR Light Punch, Medium Punch, Light Kick, Medium Kick More custom edits Today's progress: -Coded Guardpush -Been messing around with basic jump acceleration & gravity -Tweaking animation & hit timings on AIR attacks -Experimenting with making the LP Chest Rocket run cancellable What's next: -I've got to finish the remaining basic sprites and make some of the support art: small portrait & hyper portrait -I plan on coding a semi-source game accurate death animation, with Krang retreating in his escape pod -flesh out basic combo chaining & begin spritework & code for specials -Tentative plan for the Dimension Portal Super is to model it after Tron Bonne's "Chuushoku Rush" from Marvel vs Capcom 2 with General Tragg and Granitor Rock Soldiers as stand-ins for Servbots. EDIT: New video Last edited by dcat; 06-07-2011 at 02:56 AM. |
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06-13-2011, 07:08 PM | #16 | |
Foot Soldier
Join Date: Sep 2008
Posts: 194
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Quote:
Spirited and coded Ninja Sword of Nowhere. As of now its a 2 hit move that bounces the opponent back to Krang during the Portal Helper HitDef so that you can continue the combo. There's a variation that launches P2 into the air for a bit of air comboing as well. I used Sigma's portal sprites from MMX6. I'm still debating what I can add to this move's aesthetics & functionality-wise. Feedback's appreciated I just finished spriting Granitor & Traag for the Dimension Soldier Stampede super. Thanks to Enscripture & Tonberry2k for the original sprite rips! |
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06-13-2011, 08:40 PM | #17 |
Foot Elite
Join Date: Apr 2003
Location: Pizza Parlor
Posts: 3,184
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oh man oh man i would love a decent consol tmnt fighting game.
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06-14-2011, 04:07 PM | #18 |
Overlord
Join Date: Feb 2004
Location: Between yesterday and tomorrow!
Posts: 14,925
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Man, the Ninja Sword of Nowhere AND Rock Soldiers?!?! I never would have seen that coming!
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Experience the TMNT Fan Commentaries! Check out my TMNT fan comic, "Nothing to Fear"! View my sketch work! I'm selling some of my hard-to-find TMNT items! |
06-20-2011, 08:44 PM | #19 |
That whack job behind you
Join Date: Oct 2002
Location: Carlisle, Pennsylvania
Posts: 8,088
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Hey check out this picture I made with one of your sprites.
This is for a scene in a story I wrote. The background is a screenshot of Shellrelah from the episode "Planet of the Turtleoids"!
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"I like it. Simple, but effective!" Raphael; The Mean Machines - 1988 www.jephael.com Last edited by Jephael; 01-09-2021 at 11:29 PM. |
06-23-2011, 03:11 PM | #20 |
Foot Soldier
Join Date: Sep 2008
Posts: 194
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^cool.
Here's that new preview video: https://www.youtube.com/watch?v=rhWhDK_-tLY features: -new intro -new buzzsaw properties -tmnt tf throw -ninja sword of nowhere portal capabilities -rock soldiers -early version of the hyper Last edited by dcat; 07-14-2017 at 01:06 PM. |
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