05-16-2014, 04:19 PM | #1 | |
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Join Date: Jan 2004
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Unannounced TMNT game written by Tom Waltz
Quote:
http://www.comicvine.com/articles/in...y/1100-148776/ Interesting. Is this an IDW Turtles game (doubtful)? 30th anniversary celebratory game, a 2012 game sequel, the movie game, or what, I wonder?
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05-16-2014, 06:00 PM | #2 |
Merchandise Maniac
Join Date: Jun 2012
Location: New York
Posts: 5,919
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Ooh, a 30th anniversary game would be great!
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05-16-2014, 06:04 PM | #3 |
Overlord
Join Date: Dec 2004
Posts: 41,057
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Since Activision still has the license and their track record so far has been two terrible games, (the Nick game on Wii/3DS and the horrid "Out of the Shadows" with dinosaur nostrils), I'm not expecting much.
Besides I figured the third game would be based on the movie, but maybe it isn't? |
05-16-2014, 08:48 PM | #4 | ||
Stone Warrior
Join Date: Jul 2013
Location: Texas
Posts: 580
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Quote:
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05-16-2014, 10:21 PM | #5 |
So tired of this place
Join Date: Mar 2009
Location: Shell Ri La
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Good concepts mean jack when the execution sucks.
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05-17-2014, 01:30 PM | #6 |
Hench Mutant
Join Date: Mar 2014
Location: America
Posts: 425
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Tom Waltz behind the whole thing must be some sort of clue ...
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05-17-2014, 02:51 PM | #7 |
Stone Warrior
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Location: Texas
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05-18-2014, 06:56 PM | #8 |
Foot Soldier
Join Date: Jan 2007
Location: Raleigh, NC
Posts: 205
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i agree. red fly had some really great ideas and did a great job for the price and for a smaller scale game. in fact i'm still playing through trying to completely level up my turtles as well as collect all the trophies. so i've really enjoyed it but i can only imagine if they would've polished things up a bit longer it would've been perfect.
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05-19-2014, 07:11 AM | #9 |
Mad Scientist
Join Date: Jul 2009
Location: Budapest, Hungary
Posts: 1,088
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The possible main reason why OotS is unpolished/unfinished, because their publisher (Activision) forced them to finish it for a ridicolous deadline.
Besides it's still better then most of the trash Ubisoft made for TMNT games. |
05-19-2014, 09:34 AM | #10 |
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Join Date: Jan 2004
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And then they sat on a PSN release for almost a year and released it unpolished and unoptimized
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05-19-2014, 09:56 AM | #11 |
Stone Warrior
Join Date: Apr 2013
Location: South Croydon
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Couldn't have said it any better, I loved and still love oots.
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05-19-2014, 03:52 PM | #12 |
Y'all need Jesus
Join Date: Nov 2005
Location: New Jersey
Posts: 8,938
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Don't even try to blame Activision. It's exactly like Ninjinister said.
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05-19-2014, 05:05 PM | #13 |
Stone Warrior
Join Date: Feb 2014
Location: Portugal
Posts: 868
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Yeah, lets not blame Activision, one of the most hated software houses on the industry, know for releasing hundreds of games every year with no concern for quality at all, the ones that are known for strict deadlines and for only been concern about how much money they can make with the least efford put into it.
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05-19-2014, 06:07 PM | #14 |
Mouser
Join Date: May 2014
Posts: 13
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Activision shoulders at least some of the blame, as does Microsoft for making it a Summer of Arcade release, they pushed it out way before it was ready. However, that polished PSN port...it's not polished. So the developer isn't blame free, even if they had some good ideas, which i'll admit they did, and I had some snippets of genuine fun when I played it with two other friends, but the game is still a mess and none of the parties involved with it are blame free.
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05-19-2014, 08:02 PM | #16 |
Stone Warrior
Join Date: Jul 2013
Location: Texas
Posts: 580
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The more I think about it I wonder if oots was a test to see if there was high public interest for an older skewing turtle game. It doesn't excuse its problems by any means but it would explain the decision to make it an arcade title and the rushed development time. I just really hope they treat this new game right. Its way past time the turtles get a triple a title.
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05-20-2014, 01:11 PM | #17 | |
Y'all need Jesus
Join Date: Nov 2005
Location: New Jersey
Posts: 8,938
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05-20-2014, 02:06 PM | #18 | |
Stone Warrior
Join Date: Feb 2014
Location: Portugal
Posts: 868
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Quote:
Activision are known for making stupid deadlines, most of their games have less then a year of development time, especially those games based on movies and tv shows. Even the developers of COD have to cut corners by cutting and pasting stuff from older games to meet their deadlines. No matter how good you are, if you don't have time and money to do it right the final product will always fall short. Activion are as much to blame as Red Fly, if not more, and if you can't see it, then I'm sorry to say but you know nothing about anything.
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05-20-2014, 02:10 PM | #19 |
Hench Mutant
Join Date: Nov 2012
Posts: 448
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What is Konami, chopped-liver?
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05-23-2014, 05:35 AM | #20 |
Foot Soldier
Join Date: Mar 2014
Location: Saint Louis,M.O.
Posts: 221
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Yeah. I really love OOTS as well. Game had so much potential but I understand that they had a budget and a deadline. Got it on 360 been thinking bout buying it on PSN. Really wish they had a Wii U version. Would've been so cool to have co op using the gamepad. One person on the t.v. and one person using they gamepad.
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Tags |
2014 movie, idw, tmnt, tom waltz, video games |
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