08-20-2012, 11:34 PM | #81 | |||
Random Punk
Join Date: Aug 2012
Posts: 44
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Having said that, the most work is in making the background music and/or sound effects. If someone were to provide me with cool fitting sounds, it'd be quite easy to add them to the game |
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08-21-2012, 05:52 AM | #82 | |
Mouser
Join Date: Aug 2012
Location: Spain
Posts: 7
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08-21-2012, 03:27 PM | #83 | |
Random Punk
Join Date: Aug 2012
Posts: 44
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UPDATES: I've added a first version of 'items' and 'requirements'. If you load the demo level you can: - Search the couch by pressing and holding the UP arrow key - A blue key will be added to your inventory - You can access your inventory by pressing B or clicking on the turtle's portrait - You also see a door with a blue lock. Obviously you can open it when you have the blue key in your inventory Basically the introduced system allows me to add all kinds of objects which can interact with or contain items. |
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08-21-2012, 07:39 PM | #84 | |
Foot Elite
Join Date: Mar 2010
Posts: 2,977
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Last edited by Xav; 08-23-2012 at 02:19 PM. |
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08-24-2012, 05:17 PM | #85 | |
Random Punk
Join Date: Aug 2012
Posts: 44
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Also i noticed the different colours used for the wraps on hands and feet...They'll be included when i do an animation overhaul soon as i get to it. |
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08-24-2012, 05:19 PM | #86 |
Random Punk
Join Date: Aug 2012
Posts: 44
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[UPDATE] [UPDATE] [UPDATE]
I added dialogues to the game, so it's now possible for me to add dialogues based either on location or on (friendly) character interaction |
08-24-2012, 06:11 PM | #87 |
Foot Elite
Join Date: Mar 2010
Posts: 2,977
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I don't want to come off as annoying, but if you want to know what I think, what's with the line on the right side of his mouth and what's with the blank spot on the bottom left? I'm just wondering if you are trying to make them look like their action figures? Another thing, is it possible to make it load faster when you enter a door? I also found a bug sometimes when I load it up my turtle is invisible.
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08-25-2012, 02:47 AM | #88 | |
Random Punk
Join Date: Aug 2012
Posts: 44
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You don't come off as annoying, but do realize that i'm not an artist . Personally, i'm pretty content with how they turned out so far keeping in mind the limits of my skills. I'll see what i can do about the load times when you move through doors |
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08-25-2012, 05:22 AM | #89 |
Random Punk
Join Date: Aug 2012
Posts: 44
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Added the ingame ability to choose between turtles.
This will allow me to expand on their individual abilities, so that depending on the situation you can pick the most appropriate turtle if you want to. Also updated this threads first post |
08-25-2012, 10:06 AM | #90 |
Foot Elite
Join Date: Mar 2010
Posts: 2,977
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What I mean by the blank spot is that in the lower left side of his mouth it is black between his white teeth and green skin.
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08-25-2012, 11:16 AM | #91 |
Mouser
Join Date: Aug 2012
Location: Spain
Posts: 7
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Cool sutff youre workin on m8
Ive done a kindof skectch design for the sewer level with the acces to other levels. If you want to check it just tell me and ill post it as soon as i can (bit busy with work nowadays ) Btw, as the turtles are kinda the ones from Nick´s series, why dont you change the foot ninjas to be that same way and not as in the original cartoons? just have to change the purple with black and maybe changin heads |
08-25-2012, 11:25 AM | #92 | |
Random Punk
Join Date: Aug 2012
Posts: 44
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As for the foot soldiers, the idea was formed to blend eras/shows some. From this point of view it felt proper to start with the oldschool foot soldiers (maybe some different colour costumes based on abilities / difficulty) and later on add the new foot soldiers as the upgraded versions. |
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08-25-2012, 11:48 AM | #93 |
Foot Elite
Join Date: Mar 2010
Posts: 2,977
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What about the Mirage Comics Foot Soldiers?
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08-25-2012, 12:10 PM | #94 |
Random Punk
Join Date: Aug 2012
Posts: 44
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I don't know too much about the comics really. I would have no idea what they'd look like ...link?
[EDIT] Added attack while ducking... [/EDIT] Last edited by Donnie.Shelldon; 08-25-2012 at 12:15 PM. |
08-25-2012, 12:40 PM | #95 |
Foot Elite
Join Date: Mar 2010
Posts: 2,977
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Hows this? It's a figure based off the first comic appearance of the Foot.
http://www.actionfigureinsider.com/g...4746106-15.php |
09-24-2012, 01:49 PM | #96 |
Ninjutsu Master
Join Date: Jul 2012
Location: NorCal
Posts: 6,008
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progress update? i really hope you are still working on this
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09-24-2012, 03:31 PM | #97 |
Random Punk
Join Date: Aug 2012
Posts: 44
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Hi there! Ye sadly i've been a bit busy with tons of other stuff that needed taking care of, so I had to put the TMNT project on hold.
Having said that, I do plan to pick up the TMNT project again in about 2 weeks tops as i myself can't wait to continue working on it |
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fan game, video games |
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