09-20-2009, 10:48 AM | #21 | |
The Long Con
Join Date: Jul 2002
Location: G'ville, FL (Gator Country), USA
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Quote:
I agree with oldmanwinters in that the intro between Leo and Raph might be a little too long, well at least for the casual MUGEN fan. I doubt they'd appreciate the interaction between Leo and Raph like us diehard TMNT fans. Personally, I think it's bad-ass.
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09-23-2009, 01:23 AM | #22 |
Foot Soldier
Join Date: Sep 2008
Posts: 194
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Thanks R-iZZy, glad you're likin' what you see. Tells me I'm doing something right with these guys... Next up is Donatello, here's his moves thus far
I'm looking for some appropriate voice clips yo use for Donatello If anyone knows of any episodes from the classic or 2003 cartoon series in which he had a lot of lines or has some audio rips they're willing to offer it'd be a great help. Last edited by dcat; 09-23-2009 at 02:27 AM. |
09-25-2009, 03:08 AM | #23 |
The Long Con
Join Date: Jul 2002
Location: G'ville, FL (Gator Country), USA
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I know for a fact that from the 2003 series, the episodes "The King" (S01E16) and "Same As It Never Was" (S03E21) were very much Donatello-centric. What generally are you looking for as voice clips for Don? I can surely help out for this one.
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09-25-2009, 08:51 AM | #24 |
Foot Soldier
Join Date: Sep 2008
Posts: 194
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standard fighting game fare like some zippy one liners or battle related taunts & grunts and growls while he's swingin' his bo. Techno speak & some interactions with his brothers would be good too.
Thanks for the referrals, I appreciate it. I'm ripping audio this very moment. |
11-01-2009, 11:23 PM | #25 |
Overlord
Join Date: Feb 2004
Location: Between yesterday and tomorrow!
Posts: 14,929
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Hey, dcat, I take it these sprites are your handiwork! Any idea on who made the Mouser boss? It looks amazing!
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11-14-2009, 10:59 AM | #26 |
Foot Soldier
Join Date: Sep 2008
Posts: 194
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actually I had no part in the creation of that amazing boss character.
Credit goes to a creator named N64mario He's moved on from MUGEN coding for the most part & is currently experimenting with the Mega Man engine to make a full-game using that. you can get the Boss Mouser and many other creations at his mugen site: http://gcnmario.free.fr/mugen.html I'm still working on Donatello guys. If you wanna contribute any resources that can further his progress don't hesitate to send me a pm |
11-16-2009, 02:14 AM | #27 |
Mad Scientist
Join Date: Sep 2002
Location: Washington
Posts: 1,448
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These are awesome dcat! You have single handeledly got me interested in M.U.G.E.N. gaming again.
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11-21-2009, 02:58 PM | #28 |
So Long, Stinktown!
Join Date: Jan 2003
Location: Canada
Posts: 3,463
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I downloaded MUGEN for the first time because of your characters. Really nice job, I've had a lot of fun with them so far.
(I had a bit of trouble finding a good program for use in XP, though... I've got the most recent Elecbyte version now, which seems to be working alright. I figured someone might know if this is the best version, though?) |
11-22-2009, 02:33 PM | #29 |
The Long Con
Join Date: Jul 2002
Location: G'ville, FL (Gator Country), USA
Posts: 3,007
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^ Get WinMUGEN. The original MUGEN is still nifty, but it's pretty archaic.
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12-18-2009, 07:50 AM | #30 |
Foot Soldier
Join Date: Sep 2008
Posts: 194
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Thanks to all those who donated sound rips and the links to resources for Donatello. I really appreciate the help & each one of you gets a special credit in the readme file.
Also thanks for all of the first impressions guys, I've been working pretty much nonstop lately on finishing up Donatello in the hopes of a Christmas release (no guarantees, but I'll aim for before the end of the year if I can't make the December 25th deadline). I got a little restless and decided to record another preview/combo video of what I've done so far, have a look: |
12-18-2009, 08:59 AM | #31 |
無問題
Join Date: Jan 2004
Location: Moesko Island, WA
Posts: 14,313
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You.
Are. Freaking. Awesome.
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12-18-2009, 09:04 AM | #32 |