The Technodrome Forums

Go Back   The Technodrome Forums > General Forums > General Discussion > Video Games

Notices

Reply
 
Thread Tools Display Modes
Old 05-25-2019, 03:25 AM   #721
Leo656
The Franchise
 
Leo656's Avatar
 
Join Date: Mar 2003
Location: nWo Country
Posts: 17,749
So when I started playing Sonic Adventure 2 on Gamecube a few days ago, I was wondering why I hadn't played it since I beat it around 15 years ago. After all, I've played through SA1 multiple times and I always have fun with it, so why hadn't I played the sequel more than once?

I'm almost done with it (Completed "Hero" Story and almost done with "Dark" Story), and now I know with 100% certainty: This game is NOT very good at all.

Don't get me wrong, there's good THINGS about it. The graphics are much-improved, the levels are colorful and much more intricate than the first game's, with lots of branching paths that can (sometimes) reward exploration. Some of the Sonic and Shadow levels are actually fun, but there's not enough of them and some of the later ones are f*cking ASS. Great to look at, mind you, but far more frustrating than fun to play. And almost every second you're playing as Knuckles or Rouge is f*cking TORTURE. That outer space level with Rouge can go f*ck itself forever, bubba. I am never, EVER playing that sh*t again. The Robotnik/Tails levels aren't TOO bad, but they're clunky as hell, and having Tails and Robotnik share the same gameplay style shows how badly rushed this game was. The shooting is inaccurate, the mech barely jumps a foot off the goddamn ground, and for some reason Tails controls way sloppier and clunkier than Robotnik. The style makes sense for Robotnik, but it doesn't fit Tails at all, and the way the levels are laid out makes them a goddamn chore.

One complaint about the first SA was that the levels were too short; they seriously over-compensated for this one, making most of the levels way too large - especially those god-awful treasure hunting missions. They weren't too bad in the first game because they generally only took 5 minutes, max, and the radar and hint system worked much better. These levels are 100 times larger and the radar only kicks in when you're practically right on top of whatever it is you're looking for... when it bothers to work at all! Which reminds me, Did You Know that the game contains a bug where the Treasure Radar will sometimes randomly NOT work at all no matter what, and you have to either die repeatedly or restart the level to get it to work again? I sure didn't, until I just now read about it, but it sure does explain a lot! Those levels are creatively designed but they're a chore to actually play, and they stop the game dead, every time. Every single time this game tossed a Knuckles or Rouge stage at me, I've felt nothing but irritation, with a smidge of hope that maybe this level won't be TOO annoying. But they always are. I impatiently want the next stage to be Sonic/Shadow, but I'd even settle for one of the Mech stages, clunky as they are, but first I have to suffer through the same "needle in a haystack" bullsh*t.

As for the "basic" levels, there's admittedly a lot to like, but they fall into some of the same problems the 2D Sonic games had (and apparently "perfected" some of the flaws the 3D series has since become infamous for). When playing SA1, I commented several times how there was NO "Trick you into going top speed and then randomly steer you right into an enemy or spike trap" shenanigans at work; well, I guess they thought the first game was missing some of that classic "joy", so those bits are back in spades (They usually toss you right into an enemy when you've conveniently got about 98 Rings, just to really rub it in ). And I hit maybe three spots in SA1 where I'd get tossed completely off the track and instantly die, but it happens ALL THE TIME in this one, especially the later, rail-grinding levels. Later games got much better about "magnetizing" Sonic to whatever surface he was running or grinding on, but this one demands tons of precision at high-speed which really isn't possible with how sh*tty the camera is. Once again, it wasn't perfect in SA1 but it's much worse in the sequel. In SA1, I had a blast zipping through the levels at speed, maneuvering through enemies, finding shortcuts, etc. I rarely died. In this game, everything kills you, always. Miss landing on a rail by a pubic hair's width? Dead. Get a little too close to the side edge of a tunnel while going too fast? Dead. It's one thing to die by enemies, but that doesn't happen much; the level design, crappy camera, and clumsy controls are what steals most of your lives. The game outright punishes you for trying to do what it says you should do: Go Fast. Because nearly every time you do, You're Dead. I've died missing rails, "falling" off of a track I was nearly dead-center on until I hit a curve, even glitching through the walls/floors. It's a mess. NOT Sonic 2006 levels of bullsh*t, but it's annoying.

Another thing that burns my ass is the controls. SA introduced the Homing Attack and the Light Speed Dash, and those are great things. This game f*cking ruins them by making them almost never work as intended. I can't count how many times I've been standing RIGHT next to an enemy, looking directly at it, only to do a Homing Attack and go flying right past him - or THROUGH him - into the abyss, and losing another life. That NEVER happened in SA1. Same with the Light Speed Dash; they simplified its use in this game, and that's nice... when it works. But again, I find that you need to be pretty much right on top of the first ring for it to work, otherwise you just go flying off the track and die. Even if you're facing straight, the game will just decide to send you flying right or left if you're not perfectly aligned - even if the button prompt for the Dash is visible, it doesn't matter, the game kills you whenever it feels like. The levels demand precision, and the controls simply are too spotty and inconsistent to make the game fun.

All in all, there's fun to be had in small doses but I do NOT like this game. It was rushed out one year after the first as a last-ditch effort to "save" the Dreamcast, and it shows. There are a LOT of good ideas, but they just don't come together to make the game fun, or at least more fun than annoying. Everything about it screams "rush job"; especially the goddamn cutscenes where the music is twice as loud as the voices, with two characters talking at the same time occasionally, to boot! What a mess. The music is also crummy and cheesy, and the Boss fights are lousy. The Knuckles vs. Rouge fight in particular is a sh*t-show from either side. Rule of thumb for SA2: Anything having to do with Knuckles or Rouge is f*cking terrible; everything else is at least playable even if some bits are annoying.

Compared to the first Sonic Adventure, SA2 is completely one step forward and two steps back. What's worse is, I'm playing the Gamecube port, which came out a couple years later, so if they had any inclination, they could have fixed some of these issues rather easily. Nope; instead they put all their energy and resources into a tacked-on two-player mode that I don't think anyone asked for or cared about.

It's very pretty to look at (by 2001-ish standards at least), but I can't in good conscience recommend anyone play it. SA1 holds up much, MUCH better than this one.

So at least the "mystery" is solved of "When did people start saying 3D Sonic games sucked?" Definitely right here. I'll finish it, but I already have no desire to ever touch it again. By far one of the worst Sonic games ever.

Shame. There's potential to it, but later games did everything much better, so there's absolutely no reason to even bother with this.
__________________

"I left some words quite far from here to be a short reminder...
I laid them out in stone, in case they need to last forever..."

"But hey... I'm not telling you anything that you don't already know."
nWo Tech: The Official Thread Poison of the Technodrome Forums
https://www.youtube.com/channel/UCxr...awnHgDz1ceDcfA
Leo656 is offline   Reply With Quote
Old 05-25-2019, 04:13 AM   #722
Wildcat
Foot Elite
 
Wildcat's Avatar
 
Join Date: Aug 2006
Location: AZ
Posts: 2,553
So does that mean you’re not going for the 3D Green Hill stage?

I have both versions. I only got the GameCube one because I wanted to play Green Hill. I have the Action Replay for it so I used the code that unlocks 180 emblems. It was only $20 new because it was a Players Choice copy.

Now there’s Generations but back then a 3D Green Hill was a big deal because I knew I could never complete the game.

I agree the light speed dash is more picky. I was always careful to make sure the indicator was showing.

Also about the rails. I used to hate the last stage Final Rush but I actually got a decent hang of it. I think got an A rank on it later on.
__________________
Nothing can survive the will to stay alive, cause if you try, you can do anything.
Wildcat is offline   Reply With Quote
Old 05-25-2019, 04:59 AM   #723
Leo656
The Franchise
 
Leo656's Avatar
 
Join Date: Mar 2003
Location: nWo Country
Posts: 17,749
I can't imagine that one stage being worth trying to A-Rank those godawful Treasure Hunt stages. Once each was enough for me. I don't mind replaying the Sonic/Shadow or even Tails/Robotnik stages for emblems but those Knuckles/Rouge stages aren't worth the hassle of playing more than once. Anti-Bueno.

With Colors, Generations and even the first SA all existing, I don't see any reason to mess with this one. All it has going for it are some interesting ideas that later games pulled off with much greater success.

Ah well.
__________________

"I left some words quite far from here to be a short reminder...
I laid them out in stone, in case they need to last forever..."

"But hey... I'm not telling you anything that you don't already know."
nWo Tech: The Official Thread Poison of the Technodrome Forums
https://www.youtube.com/channel/UCxr...awnHgDz1ceDcfA
Leo656 is offline   Reply With Quote
Old 05-25-2019, 06:21 AM   #724
LeotheLateBloomer
Mad Scientist
 
LeotheLateBloomer's Avatar
 
Join Date: Aug 2013
Posts: 1,904
Green Hill really isn't worth it. Trust me. I got all 180 emblems on the PS3 version and it felt nice to finally beat the game after all the years but it was a waste of energy.
LeotheLateBloomer is offline   Reply With Quote
Old 06-20-2019, 06:41 PM   #725
The Deadman
Foot Elite
 
The Deadman's Avatar
 
Join Date: Aug 2009
Location: Maryland
Posts: 2,922
Sonic Team Says 2021 Is The "Next Big Year" For Sonic
https://www.gameinformer.com/2019/06...year-for-sonic

I'm sure there'd be people here ******** on it though without even playing it.
__________________

Last Movie Watched: The Mummy: Tomb of the Dragon Emperor (2008.
Last TV Show Watched: The Exorcist (S1:E8.
Last Video Game Played: Knack (PS4).​
The Deadman is offline   Reply With Quote
Old 06-20-2019, 10:14 PM   #726
Turo602
The King of Kings
 
Turo602's Avatar
 
Join Date: Jul 2009
Location: Chicago Illinois
Posts: 2,405
Quote:
Originally Posted by The Deadman View Post
Sonic Team Says 2021 Is The "Next Big Year" For Sonic
https://www.gameinformer.com/2019/06...year-for-sonic

I'm sure there'd be people here ******** on it though without even playing it.
And blindly defending it too without playing it.
__________________
Turo602 is offline   Reply With Quote
Old 06-21-2019, 07:40 AM   #727
The Deadman
Foot Elite
 
The Deadman's Avatar
 
Join Date: Aug 2009
Location: Maryland
Posts: 2,922
Whatever it is, I hope it's a Sonic Boom sequel so it'll piss everybody off. I played the first and would play the 2nd if it ever came out.
__________________

Last Movie Watched: The Mummy: Tomb of the Dragon Emperor (2008.
Last TV Show Watched: The Exorcist (S1:E8.
Last Video Game Played: Knack (PS4).​
The Deadman is offline   Reply With Quote
Old 06-21-2019, 10:21 AM   #728
Andrew NDB
Weed Whacker
 
Andrew NDB's Avatar
 
Join Date: Apr 2007
Location: Auburn, WA
Posts: 18,669
I feel like there hasn't been a "real" Sonic game in years. Sega really crapped the bed with things... they had a surefire franchise.
Andrew NDB is online now   Reply With Quote
Old 06-21-2019, 12:39 PM   #729
Turo602
The King of Kings
 
Turo602's Avatar
 
Join Date: Jul 2009
Location: Chicago Illinois
Posts: 2,405
Quote:
Originally Posted by The Deadman View Post
Whatever it is, I hope it's a Sonic Boom sequel so it'll piss everybody off. I played the first and would play the 2nd if it ever came out.
You don't sound like a Sonic fan if you're okay with mediocrity and garbage.
__________________
Turo602 is offline   Reply With Quote
Old 06-22-2019, 11:17 AM   #730
The Deadman
Foot Elite
 
The Deadman's Avatar
 
Join Date: Aug 2009
Location: Maryland
Posts: 2,922
Quote:
Originally Posted by Turo602 View Post
You don't sound like a Sonic fan if you're okay with mediocrity and garbage.
I just like seeing people whine and complain about everything even if they aren't going to play it. I've made it well known that the 3 worst Sonic games to me are '06, Secret Rings and Black Knight. Nothing compares to those.
__________________

Last Movie Watched: The Mummy: Tomb of the Dragon Emperor (2008.
Last TV Show Watched: The Exorcist (S1:E8.
Last Video Game Played: Knack (PS4).​
The Deadman is offline   Reply With Quote
Old 06-22-2019, 02:12 PM   #731
Turo602
The King of Kings
 
Turo602's Avatar
 
Join Date: Jul 2009
Location: Chicago Illinois
Posts: 2,405
Quote:
Originally Posted by The Deadman View Post
I just like seeing people whine and complain about everything even if they aren't going to play it. I've made it well known that the 3 worst Sonic games to me are '06, Secret Rings and Black Knight. Nothing compares to those.
I just don't understand your logic. It's okay for people to hype up and be excited about a game they haven't played but people can't be upset and vote with their wallet too if they're not happy about the state of the franchise? Personally, I get sick of fanboys who can't recognize the faults in the things they enjoy and aren't open to criticism.
__________________
Turo602 is offline   Reply With Quote
Old 06-22-2019, 02:41 PM   #732
The Deadman
Foot Elite
 
The Deadman's Avatar
 
Join Date: Aug 2009
Location: Maryland
Posts: 2,922
Quote:
Originally Posted by Turo602 View Post
I just don't understand your logic. It's okay for people to hype up and be excited about a game they haven't played but people can't be upset and vote with their wallet too if they're not happy about the state of the franchise? Personally, I get sick of fanboys who can't recognize the faults in the things they enjoy and aren't open to criticism.
The same can be said for people who never intended to play it at all regardless of what the game looked like and are just crapping on it just to do so, case in point the troll who kept constantly whining in the Sonic movie thread. You say fanboys aren't open to criticsm, then how come people can't be open to the fact that there's been good Sonic games that arent named Sonic Adventure 2?
__________________

Last Movie Watched: The Mummy: Tomb of the Dragon Emperor (2008.
Last TV Show Watched: The Exorcist (S1:E8.
Last Video Game Played: Knack (PS4).​
The Deadman is offline   Reply With Quote
Old 06-23-2019, 06:20 PM   #733
Papenbrook
"Zero-Dollar" Sonic
 
Papenbrook's Avatar
 
Join Date: Oct 2013
Location: No comment -_- ...
Posts: 2,217
Happy Birthday, Sonic!

( Hopefully, you will live/survive after your movie inevitably bombs! )
__________________
Quote:
Originally Posted by Bry View Post
That was awful. Just... badly-written, badly-conceived, bad all around.

Ugh, this is so disappointing.
Quote:
Originally Posted by Powder View Post
Yooooooooooooooooooooooooo that was way too sick. Mad good. Maaaaad good.
Quote:
Originally Posted by Peanut View Post
You can't even contribute anything worth a damn to threads you create.


Last edited by Papenbrook; 06-23-2019 at 06:27 PM.
Papenbrook is offline   Reply With Quote
Old 09-14-2019, 07:19 AM   #734
The Deadman
Foot Elite
 
The Deadman's Avatar
 
Join Date: Aug 2009
Location: Maryland
Posts: 2,922
__________________

Last Movie Watched: The Mummy: Tomb of the Dragon Emperor (2008.
Last TV Show Watched: The Exorcist (S1:E8.
Last Video Game Played: Knack (PS4).​
The Deadman is offline   Reply With Quote
Old 09-18-2019, 05:53 AM   #735
Papenbrook
"Zero-Dollar" Sonic
 
Papenbrook's Avatar
 
Join Date: Oct 2013
Location: No comment -_- ...
Posts: 2,217
Yesterday, Yuji Naka celebrated his fifty-fourth birthday.

Happy birthday, Yuji Naka! I hope you've enjoyed it!
__________________
Quote:
Originally Posted by Bry View Post
That was awful. Just... badly-written, badly-conceived, bad all around.

Ugh, this is so disappointing.
Quote:
Originally Posted by Powder View Post
Yooooooooooooooooooooooooo that was way too sick. Mad good. Maaaaad good.
Quote:
Originally Posted by Peanut View Post
You can't even contribute anything worth a damn to threads you create.

Papenbrook is offline   Reply With Quote
Reply

Tags
papenbrooksonicfetish, papenbrooktriggered, paperbrookneedsfreshair, sega, sonic

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:47 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2020, vBulletin Solutions, Inc.