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Old 06-22-2017, 09:51 PM   #41
Vegita-San
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i sometimes wonder if the zim guy is one guy doing it all on his own (in which case i find it a bit more impressive)...or one guy with a team doing it all on their own (much less so, cause it should be easier to get models more on spot).

as for myself, i couldn't have done this level of stuff 5 years ago, let alone 2 years ago, so i hope there is some improvement. even if minimal.

we are our own worst critic....
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Old 06-22-2017, 10:02 PM   #42
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three days of mind numbing multi layered work coming to a close.

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Old 06-23-2017, 02:02 PM   #43
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four days later, the money shot is just about done. still needs some finishing up but all the major work is done. i think i can still see straight but barely






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Old 06-24-2017, 06:33 PM   #44
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toying around with trying to do this as a grand finale
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Old 06-26-2017, 02:22 PM   #45
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not really feeling the first monster yet



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Old 06-26-2017, 03:49 PM   #46
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a little better



the monsters might be tough to look right



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Old 06-27-2017, 07:32 AM   #47
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two monsters down



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Old 06-27-2017, 11:37 AM   #48
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4 more to go

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Old 06-28-2017, 09:55 AM   #49
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mostly happy with how these turned out.

now if only i can get egon and janine looking good, i can start to put the finishing touches on this.


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Old 06-28-2017, 04:31 PM   #50
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next update will be final

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Old 06-30-2017, 05:32 PM   #51
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alot of these shots are pretty close to finished. I have to redo the animation on some. I still have to get egon and janine looking a little nicer.

but for the most part , the intro is done.
considering i can't load any new turtle content without fear of copyright flag, maybe i should focus on ghostbusters. sigh

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Old 07-01-2017, 06:16 PM   #52
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retreating back into my own safe area, so I don't upset any delicate flowers of emotion by saying the 'wrong' thing around here..... god....this place sometimes..

The intro is about 90% done. Finally have a working egon that I like. all that remains is to fix Janine. once that is settled, I just have to get some shots re-animated with all the new model fixes and final upload.

I might as well try and do the extended intro. I can't upload turtles anymore. sigh.








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Old 07-02-2017, 03:58 PM   #53
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just because a sucker for torture, here is another comparison...

all his really is is more realistic looking textures imho. some of the models are really off just like mine are



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Old 07-03-2017, 10:12 AM   #54
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why are women so much harder to get right?

a little better.. i think.

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Old 07-03-2017, 04:35 PM   #55
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not working out. sigh

almost ready to give up for the day
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Old 07-03-2017, 06:13 PM   #56
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try four sigh

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Old 07-03-2017, 09:18 PM   #57
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it's getting there i guess.. but still needs work.
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Old 07-03-2017, 11:07 PM   #58
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Your Real Ghostbusters animation & still frames are pretty cool.

Since I enjoyed the Flimation's Ghostbusters, I am rather curious to know if you would ever create a CG version episode (or at least some still frames) of the original cartoon.
Spoiler:

If not, then all is well. It is just simple curiosity, that is all.
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Old 07-04-2017, 12:54 PM   #59
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nope . never was much of a fan of that .

The EXTENDED Real Ghostbusters promo intro. ALOT harder than the intro.
but If I can refine the intro enough to look good, I t hink it'd be a fun challenge to try and improve since I can't really upload new turtle stuff anymore.

It's ALOT harder, alot more elements. Longer Shots. More cars and people.and would be the most ambitious thing i've done so far. but I think it could look really good if I can force myself to improve even further.

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Old 07-04-2017, 01:29 PM   #60
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the final rough shot. time for a break. going back to turtles for a bit.


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