12-03-2018, 03:23 PM | #21 | ||
The Franchise
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I know for a fact I never played MK3 long enough to get that far, though. I mostly skipped 3 and 4. I played 'em, but only for a few minutes apiece. I'm most familiar with I, II, Deadly Alliance and everything after. My wife's played the most recent two far more than I have. Because I'm not "allowed" to play them until she's done with it.
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12-03-2018, 03:54 PM | #22 |
Emperor
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II could be hard af as well. The cheap AI. Also, why is Baraka ALWAYS the first opponent I face in that game?
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12-03-2018, 08:47 PM | #23 | |
Stone Warrior
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12-05-2018, 02:01 AM | #24 |
Spooky ghost
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D'you know where they make a lot of 'superhero movie tentpole franchises with an Asian protagonists'?
Spoiler:
Come to think of it, Mortal Kombat was/is a 'superhero movie tentpole franchise with an Asian protagonist.' Huh!? Wasn't that over 20 years ago? Disney wouldn't overstate the significance of a project just to sell it to a demographic that wouldn't otherwise give a poop about kung fu movies would they?
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12-05-2018, 02:53 AM | #25 |
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This is probably some kind of vague apology letter for the mentor in Doctor Strange and all the nonsense flak they got for having the evil Japanese ninja clan in Daredevil season 1 and 2 all being Japanese. SJWs are the worst.
So they don't have to hear anything about this ever again. Whether it loses money or breaks sub-Ant-Man numbers, it's probably worth it to them for the insulation for when the next "why are these Asians being evil?" in the next Hand or whatever thing. They can point to this.
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12-05-2018, 10:15 AM | #26 | |||
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Just don't tell anyone. Quote:
Of course, it depends on the game you are talking about.In console version Motaro doesn't block much. In arcade version and Trilogy - he is a block whore. Quote:
Since than it was mostly relevant only as a video game and due to the story, since Deadly Alliance, Liu Kang was no longer main character and has ended up being sidelined by other heroes. So, since 2002 MK was no longer a franchise with Asian character as a lead / main protagonist. Last edited by Sumac; 12-05-2018 at 10:23 AM. |
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12-05-2018, 11:02 AM | #27 | |
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And the MK movies were never good. Movies about games that revolve around gruesome ways to murder your opponent -- Fatalities -- and they're all rated PG-13? How ridiculous. Why even make the movies, then?
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12-05-2018, 01:22 PM | #28 | ||
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The only 3D elements of the gameplay were sidesteps, which could be largely ignored and special throws, where cameras was flying around. The core of the MK4 gameplay was 2D and basically the same as in UMK3, just worse, because, developers had removed individual combos. They had attempted to create system where people could create their own combos, but it only made apparent one BIG problem with MK original gameplay - all characters in the game (sans bosses) had the same gameplay. Unlike other fighting games, in MK characters hadn't major differences in height, speed and play styles (old MKs didn't had grapplers for example). Individual combos, introduced in MK3 made this problem a little less glaring, but when they have been removed in MK4, it made apparent that the core gameplay of MK is VERY shallow, compared to pretty much every other fighting game on the market and that it was not evolving much. As such, MK4 (deservedly) went down as one of the worst games in the series (bar Mythologies, Special Forces and MK Advance) and it was outclassed by pretty much every other fighting game at the market, in terms of variety, replayability and fun. 2) MK Armageddon was ****. In the bad way. Fighting styles system introduced in Deadly Alliance was not perfect, but was step into the right direction to add individuality to the characters. Deception started stripping those individual elements by shortening movesets and given characters universal moves like in old MKs. MKA had completely **** all over styles by even more shortening movesets, randomly assigning styles to random characters and making styles generally look and feel the same, ironically making MKA as close to the 2D games as possible. Which was not good. 3) Returning MK games back to 2D was a right decision. MKDA-MKA gameplay were interesting experiments, but they had never worked properly and degraded with each subsequent game. In case of MK - 3D was not an evolution, but more a detour, to jump on the bandwagon of the likes of Tekken. It had failed for many reasons. MK9 and MKX finally gave MK what it had deserved - each character had their own unique fighting style, with their own quirks and gameplay overall was properly balanced, fun and didn't had things, which existed for purely existing, like weapons in MK4 or Areal Kombat in MKA. 2D or 3D it doesn't really matter, what matters is individuality of the characters and quality of the gameplay and both latest games had delivered these in spades. Quote:
And lack of gore was not really that noticeable. And it was compensated by having fun characters and cool fights. |
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12-05-2018, 02:22 PM | #29 | |
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You can sidestep in MK4. Which is huge. If the only way to avoid a punch in a fighting game is to go backwards or crouch or jump, you're playing a game that's still living in 1992.
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Where do you come down on MK vs. DC Universe? Obviously it's tame with gore and all that, but I found the MK side of that really fluid. And it still retained 3D gameplay (I believe it's the last MK game to have it).
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Last edited by Andrew NDB; 12-05-2018 at 02:30 PM. |
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12-05-2018, 02:27 PM | #30 |
Space Cowboy
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You leave a thread alone for two days, and when you come back you find its become a Mortal Kombat discussion.
A surprise to be sure, but a welcome one.
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12-05-2018, 06:15 PM | #31 |
Spooky ghost
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I really liked Morktal Kombat 4. It looks pretty ugly, but I find it less cheep than MK2, and more playable than MK3 which was frenetic to the point of absurdity. More importantly, they tried to make the fatalities cool again. MK3, UMK3, and MK Trilogy were very, very silly.
In fact, I remember after you did a torso rip Fatality in MKT, the lower portion of the other character's arms were still floating awkwardly beside their legs. Almost 70% of the Fatalities were body explosions, which gets pretty repetitive, especially since the CPU would do Brutalities at every opportunity. When you finally exploded after listening to 'ahh oo ahh ee ahh ooo' for way-too-long, there would be three pelvises and multiple rib cages lying on the ground. Silly!
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12-09-2018, 10:39 AM | #32 | ||||
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So ability to just sidestep in MK4 in 1997, when you had complete 3D movement in Soul Blade, Tekken, Virtua Fighter and Dead or Alive was absolutely non-event. Besides, those sidesteps were badly realized and like weapons in this game were just additional gimmick, added to the outdated gameplay formula. And as I said time and time again, 2D fighting games is no worse than 3D ones. They are different and it doesn't make them worse or outdated. By this logic any 2D platformer is outdated which is ********. Quote:
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Fatalities, atmosphere and music were the only highlights of the game. |
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12-10-2018, 10:00 PM | #33 |
Spooky ghost
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I also liked MK4 because there was no Kabal and his bull***t-ass spin attacks. Screw that guy.
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12-10-2018, 10:17 PM | #34 | |
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12-11-2018, 11:07 AM | #35 |
Overlord
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Going back on topic, I wouldn't mind a modern day martial arts film. As long as the character is likeable and the movie has sweet kung fu action, I'd be happy. After GotG and Ant Man, Marvel can even make this guy look good.
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12-11-2018, 11:09 AM | #36 |
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Didn't we get to meet him in the Mortal Kombat comic from like 25 years ago?
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12-11-2018, 01:21 PM | #37 | ||
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Scorp and Sub are like Ryu and Ken - they usually have very little to do with main story, but they are faces of their series. Quote:
In MK comic he was already ninja specter and didn't play important role. |
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12-11-2018, 05:48 PM | #38 |
The Franchise
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I don't think any of the comics are canon, anyway. Same with Street Fighter. There's been too many and they all contradict each other, and the games, to a serious degree.
The best was the original Street Fighter II comic, which was so bad Capcom pulled the plug after like three issues, and issued a statement within the pages of the book itself, essentially saying "Sorry this was crappy." I wanna say it was by Malibu, but I could be wrong.
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12-11-2018, 06:10 PM | #39 | |
Overlord
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https://markepicblogofrandomness.blo...n-started.html https://markepicblogofrandomness.blo...r-issue-2.html https://markepicblogofrandomness.blo...r-issue-3.html Aside from the apology, the third wasted time having Honda fight one of their original characters, that looked like a more feral Aquaman. And they gave a brief summary of what some of the character storylines would have been had the story continued. As a kid I thought they were awesome because OMG the violence, OMG the blood, and their promised 'ultraviolence so intense one of the characters might not survive!!!!'. I bought the first 2 issues day of release, but didn't find issue 3 til years later at a con.
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"I was down with TMNT once, but then they changed what TMNT was. Now what I was down with is no longer TMNT and what TMNT now is seems weird and scary. And it'll happen to YOU." Check out my blog for Comic Reviews and other things. https://markepicblogofrandomness.blogspot.com/ I also started The AEW Crew, the All Elite Wrestling Fan Club! https://www.facebook.com/groups/637508120044168/ |
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12-11-2018, 09:33 PM | #40 | |
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Malibu series is non-canon, of course. |
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cuck-chi, marvels shang-sjw |
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