PDA

View Full Version : Does TMNT for PS2 remind you of Batman: Rise of Sin Tzu?


Doppleganger
08-15-2004, 08:03 PM
The reason I ask is because the cartoonish look and sound affects kind of look like it. The animation looks a bit the same if maybe in a comic book kind of way.

Mobius One
08-17-2004, 10:11 AM
I don't really think that they are that similar besides being a beat em up game. Batman's controls are a little bit more sluggish than in TMNT's and in Batman, the environment is a little bit more interactive (You can throw people off of the docks and into the water, or you can hit people into dumpsters and papers fly everywhere.)

jasonorme666
08-22-2004, 09:47 AM
Its similer, but again just your average beat em up.

Plus the last boss on TMNT wasnt pratically impossible.

Serp
08-24-2004, 02:45 PM
Hey your topic rhymes!!!

Doppleganger
08-24-2004, 05:18 PM
:lol: I hadn't noticed.

ThirdMarioBro
08-24-2004, 06:16 PM
Does TMNT for PS2 remind you of Batman: Rise of Sin Tzu?

No. They don't seem related in any way to me. Loads of games are cel shaded since Jet Grind Radio and Wind Waker. It's nothing really special anymore.

Pointblank
08-24-2004, 06:26 PM
They look very simular to me. Maybe they use the same engine, or they based it off the same engine.
I really enjoyed that Batman game, but I could never defeat the Final Boss.

jasonorme666
08-25-2004, 07:01 AM
They look very simular to me. Maybe they use the same engine, or they based it off the same engine.
I really enjoyed that Batman game, but I could never defeat the Final Boss.

Heh, same here.

And NO cheats worked, they made cheats but they just dont work.

Serp
08-25-2004, 09:59 AM
In order to beat Sin Tzu you must use power attacks!!! Dodge from his repeated kicking attacks and he will flip kick in the air, when he lands wack him!!!

jasonorme666
08-25-2004, 10:06 AM
Yup, tried that for a few hours.