View Full Version : LoZ: Twilight Princess *Spoilers*
Peanut
11-19-2006, 07:46 PM
So I've got just about 4 hours put into TP today. One thing to be said for the game, it's going to be loooong. I've only just passed the first dungeon and there's supposed to be 10 full-sized dungeons, with some huge ass gaps in between.
Anyways, first impressions, obviously very positive. It's Zelda. Plain and simple. If you like Zelda games, you'll like TP. That being said, I don't think this is the "be-all end-all" that it was touted to be. Better than Majora's Mask? Of course. Better than OoT or tWW? Ehhhh...it's all about preference really. There's no one thing that's made me sit up and go "Wow! TP is so much better than the rest!". Granted, I've only been playing for 4 hours, but this just seems like Zelda again.
I'm still a bit iffy on the wolf stuff and really the whole Twilight thing all together. Not that it's bad or anything, but I just prefer playing as normal Link.
The game controls well, a lot more intuitive than I was led to believe. I was very worried after watching Alex Navarro struggle with the game on Gamespots Wii's marathon, but now I realize it was just because he sucks at games. Pointing with the Wiimote for stuff still feels a bit awkward, but I'm slowly getting better at it. Everything else is pretty fluid though. It feels good overall. Better than normal controls? Another iffy one, but it's definately not worse.
One problem I have personally is with the Wiimote speaker. That thing is awful. The sound is super tiny, and sometimes it gives off weird static noises. I really don't like that they took out all the effects for Link's weapons and made them come out of the Wiimote. It doesn't make sense, and the thing just feels kinda cheap.
So, anyone got questions about TP on Wii, or even the Wii in general? I'll try and answer whatever I can. As for the people that own it, thoughts thus far?
ThirdMarioBro
11-20-2006, 02:35 AM
Well, I know that I'm easier to sway than you by a long shot, but I find it to be the best in the series, though I'm barely even to the first dungeon. I'm slow at this stuff, and was never good with complex puzzle solving. Don't even ask how long it took me to beat OoT. Let's just say you guys will be done with it way before I am. :lol:
Anyway, the cinemas are top-notch. I adore the music, and I mean adore it. Haven't had a soundtrack this nice in forever from Nintendo, and that's just pathetic. The controls are weird to adjust to, but no more so than trying to move Mario with an analog stick a decade ago. It gets easier and easier until you reach the point that it becomes natural, and then you're good to go, and the game is built with that in mind. It picks up as your skill and confidence build up. That's just good game design right there.
The field is a tad bland from what I've seen, but who cares. It's just there to have fun with, and to give scope. I had a blast in Ocarina just riding around jumping over fences on horseback, so I'm sure I'll be happy here as the game rolls on.
I'm fully satisfied so far. Better than OoT and WW which puts it at the top of my list. It's one of those games where you can kick back, check out, and go to another world. That's what I wanted, and that's what I got.
PanMan
11-20-2006, 08:52 AM
Haven't played it too much, but the fishing really PO'ed me. I bet i was fishing for a solid hour (between playing zelda and watching football on and off). I caught one fish, but it didn't do the job (trying to avoid spoilers). Then after a bunch longer i caught another one and it worked. After that though it really picked up for me. Getting some of the weapons and learning the moves. the the slingshot feels really good aiming and firing. i wonder what a great FPS will feel like (looks like red steel is getting bad reviews). All in all it's looking great. I've only ever played OOT just recently (almost done it, just a couple more dungeons), but zelda games are pretty good.
Peanut
11-20-2006, 01:33 PM
The music is good at points, but the music and sound effects in the Twilight are mind-numbingly bad.
Dr. Doom
11-20-2006, 02:49 PM
Bad technically or artistically?
Peanut
11-20-2006, 03:11 PM
Both ways. It really isn't even music. It's just a jumble of awful synth noises.
PanMan
11-20-2006, 08:21 PM
Just got around to playing as link wolf, and i must say that i don't like it very much. i'd rather just play as ordinary link. Otherwise everything is good. had a bit of trouble figuring out somewhat simple puzzles too. The story is good though :)
Peanut
11-20-2006, 09:18 PM
It's actually surprising how robust the story seems to be in this Zelda. There's a cutscene after most events, unlike the other games.
Anyways, as more and more time goes into this game, I see more things I love and more I wish was better. I'm really not too hot on the sword swinging. It's not the most responsive thing in the world. I actually felt more into the game pressing a button than swinging the wiimote. In one particular part it actually caused a good deal of annoyance...
When you have to save Colin from that nasty orcish guy, and you "duel" him on the bridge.
You need pretty precise timing at that part, and the controls just don't offer the precision you need to excute what you want to do easily. It's a good thing most of the time you just wave your wiimote around randomly to hit something.
LogicDonny
11-21-2006, 02:37 AM
I love zelda and I can't wait to get my hands on the new one. I don't have a wii but will be getting 1 next year but I plan to get the gamecube version.
BTW, did u guys hear what gamespot gave zelda tp? a 8.8. Since then all the zelda fans on other forums were like mad about it but it's a game. All good gaems have at least 1 or 2 scores with bad scores. No game is perfect.
I don't have the game but it seems that most reviewers (here and elsewhere) seem to agree that the game overall is pretty fantastic but most don't seem to be too keen on the wolf parts....you would think that would add a very interesting dynamic but I guess not...which sux, cuz I was kinda looking forward to that...
PanMan
11-21-2006, 10:04 AM
the reason i don't like the wolf aspect is because maybe i haven't gotten enough time using just link in the previous games. i've only played OOT and am not even done that yet.
it's not terrible, but i'd rather just be link.
Draconic
11-21-2006, 10:39 AM
Majoras Mask was annoying to me for similar reasons -- I wanted to play as Adult Link and kick butt. However, you start as a Deku POS character, and never become the real link we all grew to know and love.
At least we have adult Link. It's been too long playing as that toddler... :ohwell:
Mr._Mutant_Man
11-21-2006, 02:19 PM
I've had the Gamecube version pre-ordered for like a year and a half now. Is that still supposed to come out (it was also supposed to be a special edition version)?
Dr. Doom
11-21-2006, 04:51 PM
Yeah, starting out as Deku link was kinda dumb, but my the time you got the Zora Mask it was all worth it.
LogicDonny
11-21-2006, 05:00 PM
I've had the Gamecube version pre-ordered for like a year and a half now. Is that still supposed to come out (it was also supposed to be a special edition version)?
Yes zelda twilight princess is still coming out for the gamecube.. It comes out december 13 for us North Americans.
I been playing zelda since the very beginning and I can't wait to use wolf link.
Also, Majora's mask is sweet and fun. Collecting all masks is tough but you get a new big reward for the mask collecting and you will get the complete ending.
Why I say complete well if u dont collect all masks, teh ending will show but there will be black scenes with a mask on it meaning you havent gotten that mask and if u want to see the whole ending, you will need all masks.
Dr. Doom
11-21-2006, 05:05 PM
It's a great game, unfortuantely do to how complicated it becomes at time, I've played a good 3/5 of it 3 seperate times and never gotten around to finishing it.
Peanut
11-21-2006, 06:05 PM
I just beat the second dungeon in TP. The dungeon itself wasn't as interesting as the first to me, but the boss was amazing! Really enjoying some of the more advanced puzzles in this one.
LogicDonny
11-22-2006, 12:19 AM
It's a great game, unfortuantely do to how complicated it becomes at time, I've played a good 3/5 of it 3 seperate times and never gotten around to finishing it.
Oh, u should at least try to finish it. I guess from my view it's a good game and the final battle is pretty good. Majora's mask is such a dark game and depressing with that moon hanging over u.
Also, it's only 1 dugeon, let's hope the 3rd one is better for u :)
Dr. Doom
11-22-2006, 12:20 AM
I HAVE tried, on three separate occasions. No dice. Great game tho.
LogicDonny
11-22-2006, 12:27 AM
I HAVE tried, on three separate occasions. No dice. Great game tho.
Ok well at least you enjoyed it. Well if it's hard for you, you can always use a guide. Just my opinion.
Dr. Doom
11-22-2006, 12:30 AM
Yes, great, now I'm being condescended to. :|
It's not that it's hard. I mean it's not always a walk in the park, but it's not that it's too hard. I just tend to lose interest by the time I get to Ikana Canyon.
LogicDonny
11-22-2006, 12:33 AM
Yes, great, now I'm being condescended to. :|
It's not that it's hard. I mean it's not always a walk in the park, but it's not that it's too hard. I just tend to lose interest by the time I get to Ikana canyon.
uhh you don't need to use a guide but it is there for a last resort, my friend. Zelda majora's mask isn't hard, yes but I can understadn how you lost interest.. as new games come out, it really is difficult to go back and finish it unless it is a really good game like of course, zelda twilight princess.
Dr. Doom
11-22-2006, 12:36 AM
Yes, it's sort of a bad habit of mine. I've started and never finished some wonderful games. Took me about 2 years each before I finished Metroid Prime and Wind Waker. And I think both of those were at 3 tries each, too. So I'm behind on that one. Never finished FFVI either, and I loved that one, obviously. I'm getting a little better, I've played both FFVII and FFIX over the past few months and gotten to points where I thought I wouldn't be able to continue, but I ended up finishing them both after pacing myself over a period of about 5 weeks each time. FFVII, that's another one I picked up a buncha times and never finished for...about 9 years, actually. FFIX is my second favorite game of all time, and I left taht hanging the first time. So yeah, it's an issue I have, but I'm improving.
And by the way, I did use a strategy guide for Majora's Mask, lol.
LogicDonny
11-22-2006, 12:54 AM
Yes, it's sort of a bad habit of mine. I've started and never finished some wonderful games. Took me about 2 years each before I finished Metroid Prime and Wind Waker. And I think both of those were at 3 tries each, too. So I'm behind on that one. Never finished FFVI either, and I loved that one, obviously. I'm getting a little better, I've played both FFVII and FFIX over the past few months and gotten to points where I thought I wouldn't be able to continue, but I ended up finishing them both after pacing myself over a period of about 5 weeks each time. FFVII, that's another one I picked up a buncha times and never finished for...about 9 years, actually. FFIX is my second favorite game of all time, and I left taht hanging the first time. So yeah, it's an issue I have, but I'm improving.
And by the way, I did use a strategy guide for Majora's Mask, lol.
Wow to the games you mention that u never finished. I still have a backlog of ps1 and xbox games I yet to finish. I did finish metal gear solid 2: Substance on xbox a couple days ago. I plan to work more on dynasty warriors 5.
I finish the ones that are awesome and the ones that are good I usually play and stop.
Peanut
11-22-2006, 06:41 PM
I've got 11 hours into the game now and have beaten 3 dungeons. The introductry three that happen before the story even picks up. 11 hours and the game is apparently just beginning.
I'll say this, the opening 3 dungeons are like later dungeons from OoT. There's no Deku Tree or Death Mountain in this one. It starts tough and it stays that way. And the water temple sure as hell lives up to it's name-sake.
My favourite parts thus far have been the boss fights, though. Truly epic battles. There are also a lot of new things that have never been seen in a Zelda game before. It's more than just the running from dungeon to dungeon thing now, there are events and things of the sort that take place all the time. It's great. I'm really tiring on the wolf though. Everytime I change into him I want to stop playing for awhile.
Brodie
11-22-2006, 11:04 PM
The first boss in a dungeon was cake. but that could be the Cap'n Morgan talking.
Peanut
11-22-2006, 11:08 PM
The first boss in a dungeon was cake. but that could be the Cap'n Morgan talking.
Do you mean the first mini-boss or the first real boss? Either of them is to be considered easy. None of the bosses have really been all that difficult, if difficult at all. One boss, I guess it could be considered a boss, gave me two game overs though. I guess that means something.
Dr. Doom
11-22-2006, 11:34 PM
One of the only 3D Zelda bosses I've ever really had difficulty with was that goddamn Fish in the Great Bay Temple from Majora's Mask. I don't think I ever ended up getting the hang of that one. I haven't fought it in years at this point and I don't even really remember how the fight went, I just recall it pissed me off.
PanMan
11-23-2006, 07:26 PM
I agree that the first boss was really easy. Oh well, it's been fun so far. I've been playing for almost 10 hours now and just finished the first boss. I might not be the best at these types of games, but I bet this will push the 100 hour mark for me :)
ThirdMarioBro
11-23-2006, 07:33 PM
I am soooo bad at Dungeons. Majora gave me so much hell, it drove me to GameFAQs. I swore off getting any help for Twilight, so I'll probably be playing this into Spring. :lol:
Bah, time to take a break and go run off my Cyndi Lauper & 80's music awards beta max tapes.
Seriously, this is the greatest game I've played. Personal opinion, but I'm sticking to it.
Peanut
11-23-2006, 08:52 PM
Just wondering, have you played through that first part as the wolf? The part where you....
Very minor spoiler
have to collect the tears of light to fill the vessel of light?
Cause if you played that and enjoyed it, you're either lying or have problems. Seriously, horrible horrible stuff. Especially considering you don't just do it once. :ohwell:
This is a great game, but I'm going to be honest, I've had more fun with Viva Pinata. There's just a ton of stuff that bogs this Zelda down a bit, the sword swinging is one of them. It feels no better than pressing a button, except that when you press a button there's no lag, so you can time those sword slashes perfectly instead of having to swing early or just wildly.
Demented Utrom
11-23-2006, 10:25 PM
I thought the first 2 Dungeons, were easy.I had more, trouble with Bokoblin Boar riders then the first 2 Dungeons.Some guy, at Gamefaqs claimed he beat the game in 31 hours.I ordered the guide, from Nintendo.
I think the boss fights, were harder in Zelda OOT then this game.
Peanut
11-23-2006, 10:33 PM
I would have to disagree. There wasn't a single difficult boss fight in OoT. Twinrova could get difficult if you were unlucky, and Ganon could be a pain in the ass in his final form, but they weren't difficult. Besides, you've only faced two bosses so far. The equivilent of the Deku Tree and Death Mountain bosses from OoT. If anything the TP bosses are tougher from the get go. The first boss in OoT was insanely simple, and while the first boss in TP isn't much harder, the method in which you defeat it is much more complex.
BTW, you don't need commas in the middle of your sentence for no reason.
Peanut
11-26-2006, 09:54 PM
Am I the only one who got this game or what? Where the hell is everyone? I just beat the 5th dungeon, and as the game goes along, I keep getting more and more impressed. This really is a very different Zelda game, even in terms of the way some of the game plays. I don't really know how to put it, but after the first 3 dungeons TP really starts to stand out on it's own, and in a very very good way.
It still hasn't surpassed TWW for me, but it's damn good.
Brodie
11-26-2006, 10:16 PM
Mr. "**** the Wii, I cancelled my preorder."
I love this game. I only dislike how the puzzles are, at times, harder than the bosses. It's sickening sometimes.
Dr. Doom
11-26-2006, 10:27 PM
I should have it later this week.
Peanut
11-26-2006, 10:27 PM
I love this game. I only dislike how the puzzles are, at times, harder than the bosses. It's sickening sometimes.
There were hard puzzles?
ThirdMarioBro
11-27-2006, 12:15 AM
Well, Nintendo's apparently gotten off of their "make games easy for everyone" stance. This game is a bitch in terms of difficulty. I guess I'm just a bit of a pussy, but I have a hard-ass time with Zelda dungeons, and this one is like the Water Temple from MM over and over for me. It has no effect on my enjoyment of the game, but damn if it isn't hard. Like Yoshi's Island 2. Meeeean game, but then again, WW was easy as hell, so maybe I'm just spoiled. Either way, I'm horrible at puzzle solving. Horrible.
Bah, the Wolf parts aren't bothering me, but I admit they aren't the most fun part of the experience. Doesn't affect my stance that this game is already surpassing OoT for me, and I've held that as my favorite game ever, even in the face of Metroid Prime. I still can't get over the cinemas and how cool they are. This really is a different breed of Zelda.
Peanut
11-27-2006, 12:27 AM
I will give it to you that this game does have some pretty fiendishly head scratching puzzles, but I don't find it that much harder. It's funner though. I will say that. The puzzles in this game are a lot more fun than in OoT. Probably on par with Wind Waker, but with a dash of difficulty and complexity thrown in for good measure.
And yeah, this is a different game. Where are you though? If you haven't hit the 4th dungeon yet, you don't even understand how different it really is.
LogicDonny
11-27-2006, 05:07 AM
The water temple in OOT was a pain.. I can't wait for this new game!
ThirdMarioBro
11-27-2006, 02:52 PM
No, not even near the 4th dungeon. I'm slow, I know.
Dr. Doom
11-27-2006, 04:28 PM
So I was supposed to have a Wii on friday. Long story short, it didn't work out. So now it's gonna be a couple days until I get it. I've been bored off my ass since friday now, cause I just don't know what to play or how else to keep myself busy. Everything I try to get into ends up just getting set aside as well. One thing I really DO want to play right now tho, is Ocarina of Time. However, I'm actually sort of worried that playing it now will burn me out on Zelda for when I do get my Wii and start playing Twilihgt Princess (I'm pretty anal about my gaming that way). I guess I'm looking for some confirmation that such could happen for a neurotic gamer such as myself or some dismissal of my concerns from our TP players here.
Just a little comment about the battle system.
I LOVE how the implemented the counter attacks from Wind Waker. They're there, but they're not a one button press anymore.
Peanut
11-28-2006, 11:33 AM
Yeah! That's totally awesome. I also love...
all the other "hidden" moves are pretty awesome too. My favourite thus far is the Death Draw, where you just sit there all cool and calm while an enemy walks towards you, then Link quickly rips out his sword and goes straight for the throat. Instant kill on lesser enemies. Amazing.
Demented Utrom
11-29-2006, 03:03 AM
I'm still on the Water Temple, but I have 9 heart containers and 3 bottles.Since I have the guide, I usually collect heart pieces during dungeons.I already have all 3 bomb upgrades.
Peanut
11-29-2006, 09:12 AM
What the hell are you using a guide for in a Zelda game? That's completely lame.
Yeah the whole point is to try to figure everything out yourself.
Did anyone have as much fun as me with the 4th dungeon boss using the spinner? At first I thought that item would be stupid, but the boss fight sure was hella fun.
Barkworm
11-29-2006, 12:38 PM
What the hell are you using a guide for in a Zelda game? That's completely lame.
Seriously. Way to spoil the game.
Dr. Doom
11-29-2006, 12:46 PM
Actually, I had a couple plot points spoiled for me by the guide I have for Wind Waker (one of several reasons I wish I hadn't bought it. But I've used guides a lot in the past. I've mentioned the guide I originally got with OoT and how it's sorta become part fo the experiance for me because it was so well written and endearing. Nowadays I tend to really only use FAQs when I'm stuck or when I wanna make sure I don't miss a specific item or something, so I've sort of developed from where I was reliant onstrategy guides and such. As long as somebody enjoys themselves while playing a game, I don't think it matters if they use FAQs or Guides or Cheats or whatever. It's all about having fun, and people acheive that in different ways.
As long as somebody enjoys themselves while playing a game, I don't think it matters if they use FAQs or Guides or Cheats or whatever. It's all about having fun, and people acheive that in different ways.I totally disagree but how is it fun to cheat and use a guide to tell you exactly what to do. That's just a waste of time. How can anyone find it fun?
Peanut
11-29-2006, 02:23 PM
I guess because they don't have the intelligence to figure stuff out on their own. To be honest, I would use a guide if I was stupid. Who wants to sit around and struggle with puzzles? Thankfully I'm pretty good at solving puzzles.
Dr. Doom
11-29-2006, 02:48 PM
That's TOTALLY not what I meant. I know it SEEMS impossible from your perspective, I totally understand why it would, I really do. But it isn't. You ask how they could enjoy it that way, they just do. I know, I've played some wonderful games in the past with the use of guides. It's really hard to get into the logistics of gaming and how/why we do it, believe me, I've thought about it myself. But in the end, the fact that it brings you enjoyment is all that matters. It's no skin off your ass.
Yeah, I guess if can enjoy a game that way, the more power to you. It's just not something I can comprehend. The only game I've ever used a guide for was Donkey Kong Country 2, and it was after I beat the game 3 times over. I just couldn't find 3 of the coins (not the DK coins but the other ones) to unlock the final secret stage. The individual stages noted whether or not you got the DK coin but to my knowledge there was no way of knowing if you got all the barrel coins (i really can't remember what they're called) in a level. So, I used the guide to find the remaining coins. That is one of the things I loved about DKC3. The flag blew in the breeze when you got all the coins in the stage, so you knew exactly what stages to repay and explore further.
Peanut
11-30-2006, 09:28 PM
I'm in the 7th dungeon. I feel confused and utterly defeated. Water Temple...what? This thing is kicking my ass all over the place.
Peanut
12-01-2006, 05:37 PM
Nevermind. It isn't all that hard. I found out what to do pretty quick, and I got stuck on nothing after that. Another great boss fight in the 7th and the 8th was a blur. Just over 27 hours in and I'm on the last dungeon. What happened to the 70 hours of gameplay?
ThirdMarioBro
12-01-2006, 05:40 PM
I guess you're just a hardcore machine. It took two friends of mine from AMN 60+ hours to cruise through it.
As for me, I'm done until those damn component cables come in. I've got a whole drought to beat the game in, and that drought is apparently going to last a while.
PanMan
12-01-2006, 06:55 PM
That's crazy! I spent 29:39 so far and just finished the third dungeon. I'm taking my time of course, and sometimes it takes me a while to get through a pickle. Still, I'm enjoying it a lot!
Peanut
12-01-2006, 07:51 PM
I just beat it. Under 29 hours of play. It was a great game though.
Dr. Doom
12-02-2006, 05:33 PM
I finally got my Wii yesterday, and I purchased TP and an extra remote back on launch day. First thing I'm gonna throw out there: I LOVE playing as a Wolf. I dunno if I'll be so enthusiastic once I get more gear and it really begins to feel like a Zelda game, but I've having a blast in Wolf form. This may just be because I love wolves, they're my favorite animal, and it may just be contrast to the fact that I didn't exactly adore the setting the game started out in... I guess it always goes back to OoT for me... even when you started that, there was a bit of magic and fantasy about the Kokiri and their forest... TP has started out very sort of... domestic.
Kid Icarus
12-03-2006, 01:06 AM
I'm in the 7th dungeon. I feel confused and utterly defeated. Water Temple...what? This thing is kicking my ass all over the place.
That's where I'm at right now... And it's handing my ass to me in ways I never thought it could be handed.
Dr. Doom
12-03-2006, 01:22 AM
That first dungeon's boss fight really amused me, if only for the concept behind it.
Peanut
12-03-2006, 04:48 PM
I actually think the first dungeon boss is the least cool of the bunch, but that's still saying a lot, cause the bosses in this game are amazing.
Dr. Doom
12-03-2006, 07:10 PM
The concept was a good idea, I think, and I laughed when the monkey came back and held up the bomb with the music queue, like "TO THE RESCUE!"
LogicDonny
12-03-2006, 11:01 PM
Can you tell me of that spider boss in one of the temples? What does he look like? does he chase u through some dark tunnel?
[Barkworm: Dude, use the spoiler tags!!!]
Peanut
12-03-2006, 11:16 PM
Can you tell me of that spider boss in one of the temples? What does he look like? does he chase u through some dark tunnel?
Uhhhh...what?
There is a spider boss, it looks like Gohma from OoT, except with the eye in it's back instead of the front of it's head. And no, no dark tunnel chasing. This isn't Lord of the Rings.
LogicDonny
12-03-2006, 11:25 PM
Uhhhh...what?
There is a spider boss, it looks like Gohma from OoT, except with the eye in it's back instead of the front of it's head. And no, no dark tunnel chasing. This isn't Lord of the Rings.
this is all I heard from the gamefaqs board.
ThirdMarioBro
12-04-2006, 03:23 AM
*whistles and patiently waits on component cables*
Major Spoilers.
You wanna talk about hard? Try the cave of ordeals. I went in there with 4 fairies, full wallet, and magic armor. By the time I finished I used up all the fairies and the magic armor wasted all my rupees. I felt raped.
Peanut
12-04-2006, 12:04 PM
Major Spoilers.
You wanna talk about hard? Try the cave of ordeals. I went in there with 4 fairies, full wallet, and magic armor. By the time I finished I used up all the fairies and the magic armor wasted all my rupees. I felt raped.
Yep. It is brutal it. It's even more angering when
you get to the end and find out what all the trouble was for. I was headed for a breakdown after that.
Peanut
12-05-2006, 11:50 AM
I've come to the conclusion that TP suffers from the "San Andreas Syndrome". This means that the game world is big for no damn good reason. In GTA:SA they made the game world huge, just for the hell of it. What does this mean? Less intimacy and less detail in the world as a whole.
Hyrule in TP feels exactly this way to me. There's just so much wide-open nothing in it. Hyrule Field may have been small in OoT, but when you compare the amount of game play opportunities, OoT wins out.
I just wasn't sucked into the world of Twilight Princess like I was in OoT, or especially tWW. Throughout TP, you never really get to know the lay of the land, you never really feel like any of it matters.
Just an observation I made during some play last night, where I ran around looking for things left to do at 30:24 total time played.
ThirdMarioBro
12-05-2006, 01:57 PM
Matter of opinion I guess. I love riding around with absolutely nowhere to go. It gives scope.
Kid Icarus
12-05-2006, 02:01 PM
I thought Hyrule field in OoT was TOO big, or at least undefined. Big, wide field with a ranch in the middle... it was painful to cross until I got Epona. I'm not even going to start with how boring sailing got in WW.
In TP though... I dunno. It's just fun for me to travel places.
Brodie
12-05-2006, 02:05 PM
I just don't like the not knowing where everything is yet. Like in OOT, you knew which way the castle was, and where the other villages were. Not so easy in TP.
I'm not even gonna lie, I loved sailing in Wind Waker. It was adventurous, and there were obstacles as you were traveling. It wasn't just some empty sea.
Peanut
12-05-2006, 03:54 PM
Matter of opinion I guess. I love riding around with absolutely nowhere to go. It gives scope.
Wait until you've actually played the game. You're not even passed the 3rd dungeon yet, are you?
All I did was use the warps all over the place, because riding was putting me to sleep. At least the Wind Waker a was beautiful game, TP has no nice scenery. I thank god that they give you warps in the game, because some of that later "Go here, do this. Now go all the way back. Go all over the map and then back again!" stuff really would have killed the game.
Dr. Doom
12-05-2006, 04:27 PM
I think Majora's Mask was probably the polar opposite of what you're describing with TP. Tiny, circular overworld, 4 clearly defined areas....You could easily attribute that to the fact that the time traveling and events and such were so complicated, I suppose. As far as TP goes, I'm only just in the second dungeon, so my exposure to the feild is somewhat limited. Riding Epona around is fun, as is sailing in Wind Waker and even speeding around as Goron Link in Majora's Mask (I love that boss fight with the Snowhead Temple) or riding lil Epona. But I dion't really feel like any of them are so much fun that I'd turn the game on after beating it and just wheel around with no particular goal in mind.
Wait until you've actually played the game. You're not even passed the 3rd dungeon yet, are you?
All I did was use the warps all over the place, because riding was putting me to sleep. At least the Wind Waker a was beautiful game, TP has no nice scenery. I thank god that they give you warps in the game, because some of that later "Go here, do this. Now go all the way back. Go all over the map and then back again!" stuff really would have killed the game.
I agree. At one point, I was askin' myself "why even name my horse? I don't use her at all unless I have to."
Peanut
12-05-2006, 04:36 PM
I think Majora's Mask was probably the polar opposite of what you're describing with TP. Tiny, circular overworld, 4 clearly defined areas....You could easily attribute that to the fact that the time traveling and events and such were so complicated, I suppose.
Bingo. Smaller, but much more detailed and therefore much more intimate. That's why character played such a big part in MM. You got to know Termina really well thanks to the size.
I agree. At one point, I was askin' myself "why even name my horse? I don't use her at all unless I have to."
Exactly. There were points when I straight up forgot I even had Epona, or just wasn't anywhere near some of that weird horseshoe looking grass, which is solved later on by the horse whistle, too late might I add so I would just transform into the wolf and beat feet for the short distance I needed to go.
Kid Icarus
12-05-2006, 06:29 PM
You know, really... if they'd have just made wolf Link a little faster, they could have just about removed Epona from the game.
Of course, then we'd have had people bitching that she wasn't in there.
Peanut
12-05-2006, 11:38 PM
I've come to realize why I don't really enjoy the wolf aspect all that much. It's because it was done before, and better, by Okami. I never really thought of it until today. You're a wolf the entire time in Okami and it's so well constructed, because the entire game is based on it. I think that's why I'm so cold on Link in wolf form.
Dr. Doom
12-06-2006, 12:38 AM
Luckily for me, I intend on playing on Okami afterwards, and since I love the Wolf stuff so much, I should really enjoy it.
Dr. Doom
12-07-2006, 01:06 AM
-=Marks out for OoT=-
I pretty much jizzed all over myself when that Zora spirit showed up and the Serenade of Water started playing. That was always my favorite Ocarina song, and I immediately busted out my Ocarina and started playing along. XD!
Kid Icarus
12-07-2006, 01:18 AM
Yeah, I'm really digging those moments in the game. The one I really liked so far is the Nocturne of Shadow music in the graveyard.
Dr. Doom
12-07-2006, 02:07 AM
Now Reqiuem of Spirit, Wolfy style!
Kid Icarus
12-07-2006, 09:37 AM
Yeah, I noticed that too! I'm going to have to replay this game just so I can pay attention to all of the little OoT refs.
ThirdMarioBro
12-07-2006, 02:14 PM
The fact that the game is worshiping Ocarina so much makes me put it on a higher toadstool. Seriously, my favorite game ever made.
Kid Icarus
12-07-2006, 04:00 PM
Is it just me, or does it feel like Aonuma's really trying to bring some kind of progressing storyline to the Zelda universe? I think he's going to end up using Ocarina as his starting point... even Wind Waker felt based off of OoT.
I think the next game we get's going to focus on expanding the story of Hyrule, not just restarting the Zelda/Link stuff.
(big spoiler ahead...) I mean, come on. Zelda died in the first few hours of Twilight Princess.
Peanut
12-07-2006, 05:47 PM
(big spoiler ahead...) I mean, come on. Zelda died in the first few hours of Twilight Princess.
Uhhh...no she didn't?
Edit: I put up a review in the 'Rate The Game' thread.
PanMan
12-08-2006, 11:13 AM
I ran into a glitch in the fourth temple. I have a better explanation in the Nintendo thread, but essentially Link randomly starts walking very slow (as if he was in quick sand) when he is walking on solid ground. The only way to stop this is to leave the room or die. But it happens again the next time you enter the room. Has anybody else enocountered this?
Peanut
12-08-2006, 11:38 AM
......*sigh*
I ran into a glitch in the fourth temple. I have a better explanation in the Nintendo thread, but essentially Link randomly starts walking very slow (as if he was in quick sand) when he is walking on solid ground. The only way to stop this is to leave the room or die. But it happens again the next time you enter the room. Has anybody else enocountered this?
HAHAHAHAHA!
Try turning into a wolf and using your senses!
Dr. Doom
12-19-2006, 04:57 PM
I don't like spiders. At all. You could call me slightly arachnophobic. So I was a little freaked out by the reappearance of Gohma, in super realistic form. The whole time I was sitting on the edge of my seat, and there was a certain unpleasantness about that boss fight to me because it was a giant spider, but that being said, I thought the way the fight played out was interesting, if a little short. As with the Ice Temple's boss, I found myself a little suprised at how quickly the fight went.
LogicDonny
12-19-2006, 05:09 PM
Zelda twilight princess contuines to be good. After going throught he 4th dugeon and I was impressed with it. It makes up for the confusing 3rd dugeon which was fun. So far I can say all the dugeons were excellent and each boss was fun to play.. I also liked the mid-bosses as well.
Also it seems that travelling to the 4th dugeon didn't seem as long to get to as the first 3. Will this happen for the 5th-9th dugeon?
Also I am about 26 hours in now and just got the magic armor.. so I need to go to the snow peak mountain
Dr. Doom
12-19-2006, 05:26 PM
Yes....I recall seeing the exact same post in the GC thread. :|
Peanut
12-19-2006, 05:57 PM
Zelda twilight princess contuines to be good. After going throught he 4th dugeon and I was impressed with it. It makes up for the confusing 3rd dugeon which was fun. So far I can say all the dugeons were excellent and each boss was fun to play.. I also liked the mid-bosses as well.
Also it seems that travelling to the 4th dugeon didn't seem as long to get to as the first 3. Will this happen for the 5th-9th dugeon?
Also I am about 26 hours in now and just got the magic armor.. so I need to go to the snow peak mountain
You don't need to post the same thing in two different threads.
And 26 hours in and only passed the 4th dungeon? What the hell have you been doing!?:-?
Dr. Doom
12-19-2006, 06:06 PM
I've taken my time with it so far. I'm at like 41 hours, I want to say, and I've just finished the 6th dungeon.
Peanut
12-19-2006, 06:07 PM
But what could you possibly be doing? What is there to do that's keeping everyone so occupied? I did everything I possible could and still only have 31 hours in it. I'm so confused. There has to be something I'm missing, or maybe I just need to learn how to run around in wide-open, boring environments.
Dr. Doom
12-19-2006, 06:20 PM
ADD? -=Shrugs=- It's also worth noting again that this is my first Zelda game without the assistance of a strategy guide, so it's been a bit of a learning experiance for me as well. Though frankly, I'm not quite sure how I got up to all that time either, it's not as though I've been running around and going extremely outta my way to get heart peices or whatever. I'll go explore some previously inaccessable areas when I get new items and such, but other than that I've been going from one area to the next mostly.
LogicDonny
12-19-2006, 06:32 PM
Well if you must know, my good friends,
I have been taking my time.. I have 10 hearts now.
I collected 17 poes, 11 bugs, I have a big quiver set thanks to teh star game, the magic armor, and 4 hidden skills. I only need 1 more piece of heart to have 11.
I have been taking my time finding anything I can find. I been exploring the world of hyrule. Isn't that what zelda is all about? I am not even using a guide btw.
So there is what I have been doing. 26:41
Also I posted this in the gamecube zelda board but no one was answering and the other one was being replied many times so I posted it here.
Mecha Cow
12-19-2006, 06:48 PM
I'm at 22 hours, and I'm in the 4th dungeon. In my defense, I wasted a lot of time trying to catch the cat, and I know I'm not the only one.
I have to say though, my enjoyment of this game is going down, fast. Maybe I'm a bitch, but this doesn't really feel like a Zelda game anymore (The Master Sword is a complete throwaway item now? Give me a break). I'm still hoping it'll get better when Ganon shows up, but I shouldn't have to. When you're 20 hours in the game and still waiting for it to get good, something is wrong. What a dissappointment, and my expectations weren't even that high.
LogicDonny
12-19-2006, 07:00 PM
I'm at 22 hours, and I'm in the 4th dungeon. In my defense, I wasted a lot of time trying to catch the cat, and I know I'm not the only one.
I have to say though, my enjoyment of this game is going down, fast. Maybe I'm a bitch, but this doesn't really feel like a Zelda game anymore (The Master Sword is a complete throwaway item now? Give me a break). I'm still hoping it'll get better when Ganon shows up, but I shouldn't have to. When you're 20 hours in the game and still waiting for it to get good, something is wrong. What a dissappointment, and my expectations weren't even that high.
The master sword is a great weapon. u want to use the ordon sword instaed?
It's more powerful.
Dr. Doom
12-19-2006, 07:03 PM
I at first thought he was saying the Ordon Sword was more powerful, but then I realized he probably means the Master Sword. So I thought I'd clarify for everyone.
Peanut
12-19-2006, 07:10 PM
I'm at 22 hours, and I'm in the 4th dungeon. In my defense, I wasted a lot of time trying to catch the cat, and I know I'm not the only one.
I have to say though, my enjoyment of this game is going down, fast. Maybe I'm a bitch, but this doesn't really feel like a Zelda game anymore (The Master Sword is a complete throwaway item now? Give me a break). I'm still hoping it'll get better when Ganon shows up, but I shouldn't have to. When you're 20 hours in the game and still waiting for it to get good, something is wrong. What a dissappointment, and my expectations weren't even that high.
Wait...what? Why is it a throw away item? I don't get that part.
And don't expect
Ganon anytime soon. He's not in the game until the very end.
LogicDonny
12-19-2006, 08:31 PM
Lol yea thanks for correcting. After looking at my post I made a little mistkae. I did mean the master sword.
And hey thanks for spoling when ganon will be fought dude. I don't think he wanted to hear. I alreayd knew though.
Dr. Doom
12-19-2006, 08:38 PM
If anyone spoiled anything, it was you. He used spoiler tags.
Peanut
12-19-2006, 09:18 PM
Lol yea thanks for correcting. After looking at my post I made a little mistkae. I did mean the master sword.
And hey thanks for spoling when ganon will be fought dude. I don't think he wanted to hear. I alreayd knew though.
Right. I used a spoiler tag. You're the one going around ruining it for people. Get your head out of your ass.
LogicDonny
12-19-2006, 10:39 PM
whoops. once again i screwed up again.. how did u do that spolier blocker thing?
Dr. Doom
12-19-2006, 10:50 PM
It's right there in the advanced menu, the white S in the black box, or you can just do ["spoiler"]["/spoiler"] without the quotes.
LogicDonny
12-19-2006, 11:21 PM
like this?
ok i see it.. thanks.
Mecha Cow
12-20-2006, 10:17 AM
I meant throwaway item as in it has zero point or impact, they just threw it in there for the sake of having it in the game.
Peanut
12-20-2006, 11:11 AM
I meant throwaway item as in it has zero point or impact, they just threw it in there for the sake of having it in the game.
It's basically the blade of evils bane. Just like in every other Zelda game where it's featured.
LogicDonny
12-20-2006, 06:34 PM
I meant throwaway item as in it has zero point or impact, they just threw it in there for the sake of having it in the game.
the master sword is not a item like it. It's an important item. The master sword is a tradioinal like the bow and arrows and the bombs..
If you have paid attention then you would know the master sword does something and that is ..
Destroys teh curse on you making u become human link for good again
Peanut
12-20-2006, 06:37 PM
Actually, the Master Sword was only ever in OoT, tWW, TP and LttP, if I recall correctly. At the end of LttP it even says, "The Master Sword was returned to it's pedestal, where it would rest forever" or something along those lines. So it's not a necessary item to Zelda games. You're right though, it does serve a purpose in TP. If anything, it has less meaning in tWW, where it's basically only used to slay Gannondorf, compared to OoT where it's purpose is that of a key to the sacred realm.
Mecha Cow
12-20-2006, 07:23 PM
the master sword is not a item like it. It's an important item. The master sword is a tradioinal like the bow and arrows and the bombs..
This is not my first Zelda, dude. :lol: I know what the Master Sword (Are we no longer using spoiler tags?) is and how it is explained in the story, I just thought it was kind of lame how such an important item was introduced with barely any fanfare, that's all.
LogicDonny
12-23-2006, 12:03 AM
This is not my first Zelda, dude. :lol: I know what the Master Sword (Are we no longer using spoiler tags?) is and how it is explained in the story, I just thought it was kind of lame how such an important item was introduced with barely any fanfare, that's all.
well what can I say about that? It's nintendo who did the game not us.. Let them deal with it.. We can cry about it and they probably won't change a thing.. Still seeing the master sword in TP in it's glory was nice..
I miss the old days of the sword beams.. Remember the sword beams that shoot from link sword?
Peanut
12-23-2006, 12:15 AM
It works in the 2d games, but it would be lame as hell in the 3d ones.
LogicDonny
12-24-2006, 09:01 PM
I picked this awesome weapon in the 5th dugeon
ball and chain
Now I can finally get through that cave near zora river
I am enjoying this game but it feels getting to the 4th and 5th felt less long than the first 3 did.
Barkworm
12-25-2006, 10:05 AM
But what could you possibly be doing? What is there to do that's keeping everyone so occupied? I did everything I possible could and still only have 31 hours in it. I'm so confused.
The reason is that you're a freaking MACHINE. Seriously, I'm in the fourth dungeon right now and there's no way in hell I'll beat this under 70 hours. And no, I don't really suck at puzzles (I love running around in circles though :lol: ).
Mecha Cow
12-25-2006, 01:52 PM
70 hours?! How much are you on now? I'm going really slow as well, but I just finished the 6th dungeon at 30 or so hours.
ThirdMarioBro
12-25-2006, 02:29 PM
I'm not even saying where I'm at. Too ashamed. I'll finish when I finish. I suck at Zelda games, but I keep going until I finish it.
How can you suck at Zelda? The games are so easy. Some puzzles can kill you, but overall the games aren't meant to be difficult. I just think you deviate your attention too much to other games. Bad games, too. :ohwell:
Barkworm
12-26-2006, 03:22 AM
70 hours?! How much are you on now? I'm going really slow as well, but I just finished the 6th dungeon at 30 or so hours.
Just passed the fourth dungeon (which had another copletely amazing boss) at 40 hours. I have this habit that when I get a new item I run around the world map for HOURS, just to look what I could do with it.
Oh, and I'm totally in love with this game. There are a lot of flaws obviously but I don't even care. I never really expected this to be the best Zelda ever so maybe that helps. It's an awesome game for what it is.
Mecha Cow
12-26-2006, 09:53 AM
Yeah, I'm starting to warm up to it a bit more myself, now that I've come to terms with everything the game isn't. It's definitely the weakest of the four 3D Zeldas (IMO), but still a great game. Really has its ups and downs though.
36 hours and heading for dungeon 7.
Demented Utrom
12-27-2006, 07:48 PM
I finished the game, twice already Once on Wii.Second time on the Gamecube.I'm on my third play through already.The First time, took me 2 weeks.The second time only a week. IMO.I found the game too short.
LogicDonny
12-28-2006, 06:19 PM
I finished the game, twice already Once on Wii.Second time on the Gamecube.I'm on my third play through already.The First time, took me 2 weeks.The second time only a week. IMO.I found the game too short.
So now that you have beaten the game on both platforms which version did you find better? The cube or the wii? Did you feel weird when you play 2 different views of zelda.. They look the same but are mirroed on the wii.
ThirdMarioBro
12-29-2006, 02:49 PM
Okay, at 18 or so hours I've fully decided this is my personal favorite Zelda. Are there flaws? Yeah, but I really don't care that much. There were flaws in Ocarina as well, but nobody wants to pay attention to them because they put the game on such an unreachable platform (myself included). I've decided I actually enjoy the wolf sections. They are slow in nature, but I enjoy the ambient moody atmosphere of the Twilight Realm. It shares it's style in many ways with Metroid Prime 2, but in a Zelda sense. I've also decided that Madina is my favorite sidekick in just about any game period. She's such a little b*tch. :lol:
Musically, people need to drop it. Yes, the soundtrack isn't fully orchestrated, and quite frankly, I'm glad. There are many elements in the game that, were they orchestrated, would suck. First of all, Hyrule Field. Ever since Ocarina, the music has changed on the fly while you explorer the Overworld. Not only does this give you an extra second to wonder which direction the enemy is coming from, but it's also just musically interesting. How about when the music would become softer and more elegant as you approached Lake Hilya, or more melancholy when you came near Death Mountain? With a live orchestrated track streaming, you don't get that kind of versatility. Its prerecorded, and static in nature. Think of Oblivion. The same four or five tracks just play successively, no matter where you are, then when an enemy approaches, the music abruptly switches to something more sinister, then you kill the enemy, and it restarts another random track. That's not how Zelda works. There are a few Orchestrated tracks here and there where they can be appreciated, but for in-game scenarios that needed "interactive" music, there are none, and quite frankly, I hope they don't force it in the future, because Zelda's style has become more attached to interactive sound than most realize. To loose that would yank something unique from the game. I don't want that. And why are people so radically against sampled music? With an orchestra, you have a set amount of sounds that can be used for any given situation. With samples, you can have any sound in the world, or otherwise.
Now don't get me wrong. I'm a huge fan of orchestrated and classical music in nature. Hell, I study it. Still, some things just don't need it, and I feel Zelda qualifies as not.
Wind Waker had something no other Zelda (or game) has. It was the most impressionistic game I have ever seen. You literally saw the world through the eyes of a child who became an adult. Nothing has done that as well, and the game should be heralded for it's artistic vision, but I still love Twilight's more. I love the interaction between the characters, and how they've worked harder to add a more cinematic feel to the cinemas. Like the sequence where Zelda surrenders in the Castle flashback. That leads to the voice acting. I don't want any. They were going to add acting into this one, but they yanked it out. Zelda games have since Ocarina relied on pantomime to express character emotion, and relied on written narrative to express story. That has always given the series the feel of a living book in motion. Games use voice acting as a crutch to express the emotion, while leaving other minute details unattended. I love the feel of reading the text, the looking at the character's expression to see how they feel. All the elements have to be in place for it to work, but when it does, it's a beautiful thing. Voice acting would take that away.
Case and point, I have decided this is my favorite Zelda. I'll probably take some flack for it, but the opinion stands. The things that bug a lot of people about the game aren't issues for me, and all the things that I care about are in full swing. It's like Twilight Princess and Gears of War. I get something different from each game that I love differently. I don't necessarily think that the two should borrow elements from each other to be better. That's my opinion.
Yeah, you're dumb. No, no real explanation why. But I did get to the second dungeon in 4 hours, while you're sitting on almost 5 times that on what, the third dungeon? Start playing!
Peanut
12-29-2006, 07:19 PM
And I'll say I disagree with almost every point you made.
The music through out TP is generally bad. And really, you listen to all that terrible 80's synth pop, so you looooove that archaic sh*t. Orchestrated music can work in exactly the same way as sampled can. And where is all this dynamic stuff you're talking about? Last time I played any Zelda, the music would cut in and out between enemy encounters and regular dungeon exploration, just like in Oblivion.
This game feels old. Yeah, it gets away with having a decent art style and some good expression work, especially on Midna's character model, but that doesn't stop it from feeling like a game made in 1999.
The. Wolf. Is. Terrible. Hands down. It feels like the worst kind of filler bullsh*t when you play as the wolf. Are you telling me you had fun collecting those f*cking Tears of Light three times in a row? That's a joke. You want to see how the lame wolf aspects should have worked in this game? Go play Okami.
Honestly, I'm completely over TP. Every other Zelda game I played made me hop right back into a new game straight after I beat it the first time. I haven't touched TP since the day I beat it weeks ago.
Dr. Doom
12-29-2006, 07:37 PM
And here I am clocking in with a final time of 50:10. If you wanna ask me why I took as long as I did (this is about the same amount of time I'd spend on an RPG), I really coudln't tell you. I must have just either done far more exploring than I remembered or the dungeons without a strategy guide took me longer than it would for folks who are used to that kinda thing. Anyways, I've stated before that several points I've had to actually consider if this would replace OoT as not only my favorite Zelda game but as the #1 game on my list. I haven't quite decided yet, but the fact alone that I had to consider it I think is pretty huge. Needless to say I was incredibly happy with the game, I can't really think of any major complaints. They created a world once again that you could get lost in (in the good way) along with a top-notch soundtrack, regardless of the medium in which it was recorded. Every last boss fight and even the mini boss fights were all unique and innovative, all the way down to the last few. You never really knew what to expect. It's defiantely going to end up at a very high spot on my list, I can guarantee that. As for whether or not it will take the top spot, I'll have to think on that more a bit more. Anyways, cheers to Twilight Princess.
ThirdMarioBro
12-29-2006, 07:38 PM
Well, yeah. I figured I would be considered dumb for that opinion, and so be it.
PanMan
12-29-2006, 09:02 PM
I agree about the text as opposed to voice acting. Text is better.
Dr. Doom
12-29-2006, 09:31 PM
End of Game spoiler
Oh yeah, Midna is HOT!
Barkworm
12-30-2006, 02:36 AM
Orchestrated music can work in exactly the same way as sampled can.
A prime example for this is Sony's "Shadow of the Colossus". Go, play this game and tell me that sampled music has ANY advantage in comparison to orchestrated music. Seriously, orchestrated music is always, ALWAYS better than midi.
ThirdMarioBro
12-30-2006, 04:35 AM
Well, we'll all never agree on that point, but you at least cannot deny the strength of the actual compositions themselves. Anyone?
Barkworm
12-30-2006, 06:21 AM
Eeeh... I don't know. Most of the time the music in TP is just... there. Nothing really awe-inspiring. I like the new world map theme a lot but apart from that there weren't many tunes that really got stuck in my head. Not on the level of LttP.
Mecha Cow
12-30-2006, 10:12 AM
Actually, I don't have any problems with the fact that it's MIDI, I just think the compositions are really weak. It's just background music. Sorry, bud.:ohwell:
I'm on my way to the last dungeon (Three dungeons in a row? What the hell, Nintendo?), so I'm a few hours away from finishing the game. I'll try to get a review up in a couple of days.
Peanut
12-30-2006, 11:16 AM
I'm looking forward to it, Mecha. I hope I'm not the only one who can see through all the bullsh*t Nintendo spouted about this "instant classic".
Barkworm
12-30-2006, 11:20 AM
I'm in the last dungeon right now and this thing is AWFUL. Seriously horrible. I hope the final boss fight will make up for this embodiment of boredom. :dead:
EDIT: Yep, it did. :D
Mecha Cow
12-30-2006, 01:21 PM
What?! What happened to 70 hours? You can't finish the game before me, cheater!
And don't worry Peanut, going by your impressions and review we seem to have pretty much the same opinion about the game.
LogicDonny
12-30-2006, 01:43 PM
Nintendo has shot themselves in the foot because they overhyped it for saying that this will eb the best and looks like u all don't think so. i will put my agreement on this.. When I played oot and wind waker I played right to the end but when I play this game, I haven'ttouched the game for a week since I beaten the 6th dugeon. I don't even feel like playing it. it feels so-so. It was exciting at first but got boring..
Barkworm
12-30-2006, 01:46 PM
What?! What happened to 70 hours? You can't finish the game before me, cheater!
HAHA! Another German victory against the Netherlands!!!:lol:
Dr. Doom
12-30-2006, 02:02 PM
I seriously don't know where all the hatred is coming from. It's just strange to me after how impressed with everything I was that so many people are reacting in the opposite way. I loved the soundtrack. There was tons of memorable music and the game was anything but boring, especially because of the new items and unique boss fights. I did take exception with the fact that those last three dungeons were like one right after the other, but as long as I took a break inbetween I was fine.
ThirdMarioBro
12-30-2006, 02:22 PM
Well, I think you all expect too much from the game, and are a bit jaded, but that's just me. I mean, common. Comparing the game to AlttP? They're completely different and separated by fourteen years. If anything, compare it to Ocarina for a fair judgment. My opinion stands.
Nintendo has shot themselves in the foot because they overhyped it for saying that this will eb the best and looks like u all don't think so.
Speak for yourself bud. ;)
Barkworm
12-30-2006, 02:26 PM
Comparing the game to AlttP? They're completely different and separated by fourteen years.
I'm comparing the music, my friend. That is not different at all.
Peanut
12-30-2006, 02:33 PM
How can you expect too much from a Zelda game? It's Zelda! We've played this same game 3 times now. We know what to expect. For me it's just the fact that it's been the same thing for nearly 10 years now, and besides some graphical upgrades the franchise hasn't evolved in the slightest in almost a decade!
It also has to do with our ages, I think. LoZ on NES? Something completely different when I was young. LttP? once again, dramatic changes, a game that would just make a kids imagination run wild. I was 13 or 14 when OoT was released. Seeing Zelda in full 3D, all that wide-open space. That sh*t was awe-inspiring, because there was just nothing like it. Majora's Mask was still a Zelda game, but it was quirky and different, then The Wind Waker comes along and flips the entire franchise over. Yet again, completely new experience. Now here comes TP and...oh...it's a prettier OoT...with half-assed wolf elements...that's...cool. I guess?
Twilight Princess was hyped too much and had way too much of a history to live up to. Especially for us gamers who grew up playing Zelda games. It promised too much and delivered too little. Plain and simple.
ThirdMarioBro
12-30-2006, 03:12 PM
Well, I disagree, but whatever. Personally, I view this as the last game of it's breed before Nintendo goes off to smoke the peace pipe again. Where that will lead us is yet to be known, but one thing will be certain. It will be different from this. Different is wonderful, but so is the familiar, so I love this game. I don't really see how anyone could get tired of this. Anyways....
On to more important issues. When are you buggernuts going to add me to your friend lists? I've only had two people add me since I got my new router. I WANT SOME MII'S DAMMIT. :D
kthxbye :D
ThirdMarioBro
12-31-2006, 03:33 PM
Round Two: ...FIGHT!
One thing I don't want though in Zelda games is speech....of any kind, whatsoever. I love the fact that character's mouths move, but the dialect is written in text form. Spoken language would ruin the illusion that all the characters speak a foreign/ancient dialect (Hyrulian), it would possibly bring in horribly annoying actors that could tarnish people's opinions of characters they might have otherwise liked, and last but not least, the text gives the game the feeling of reading/viewing an epic interactive novel. Besides, you've got to leave something to the imagination.
Since nobody here was all that impressed with Twilight, what do you want in a Zelda game? Personally I'm completely happy, and don't know how they will top this, but I'm sure they will some day.
Dr. Doom
12-31-2006, 03:36 PM
It would just be weird, hearing people talk in there. It's weird enough with Midna.
I didn't say I didn't like the game. I simply feel that it plays too much like Ocarina of Time, with a lot of shortcomings. Personally, I'm enjoying the game, but not like I should be.
I'm at the fourth dungeon now at 10 hours gametime. I'm rocking this game's face off. I'm missing a lot of stuff, though. Heart pieces, poes, a piece of armor, the bigger wallet/bomb bag/quiver, etc. I'm just trying to finish the game, then go back and get everything.
I loved every bit of this game, even the ones others are complaining about. So I guess I'm on the same boat as TMB.
Mecha Cow
12-31-2006, 07:58 PM
I just finished it.
...Wow. Four years of development for...this? I don't understand what happened here, I really don't. This game should have been the best Zelda yet, and it just...isn't, nor does it make any effort to be.
The final battle was cool I guess (Except for the buttonmashing contest - Really now), except I didn't really care since I had no clue what Ganon and Zelda were even doing in this game to begin with. It's supposed to bring a smile to your face when the credits roll in a Zelda game, but I just sat there with a blank stare, waiting for an ending (To be fair, this happened during and after the credits) ...Or maybe I was still waiting for the game to begin.
I've had a sh*tty night, so forgive me if I sound too negative, but this game has just been a complete dissappointment in every way. Not bad, dissappointing.
Review soon. Happy New Year's everyone.
Brodie
12-31-2006, 11:06 PM
I have to say I enjoy TP. Its just fun. Its supposed to be since its a game. And compaired to Majora, that wasnt fun. Wind Waker, though I thought I disliked it initially, but loved the design, I did enjoy the game, cause it played like a cartoon, in a sense. But TP is a different beast (pardon the term). The design is amazing. Was it catering to OoT lovers? Yeah. Did it make it better? Absolutely.
Maybe it would help to think of it as a remake.
For a terrible term, think Micheal Bay's Zelda.
LogicDonny
01-01-2007, 12:27 AM
Well the problem with the ending is that they were expecting an endign that was connected to wind waker.. You know the flooding of hyrule but it was totally different..
ThirdMarioBro
01-01-2007, 03:21 AM
I'm barely half way through, partly because I'm slow at Zelda games, partly because I would rather take it slowly and live the experience rather than speedrun through and get another game going, and also because I'm sharing it with my sister since she isn't good enough to go it alone, yet loves Zelda as much as me. So I let her get to experience it too.
See, this may just be Ocarina 2.0 from a gameplay perspective (or 3.0 if you count Wind Waker). I'm not seeing that. I look at the greater picture. I'm not here to judge the graphics. I'm not here to analyze the 44Khz sample rate of the music. I don't worry myself with analyzing if this is the same engine as the last game, or how much innovation has been pumped into the gameplay (I mean, you guys complain about the game feeling old, yet you put Ocarina on a pillar of perfection.....wtf?), or how some challenges drag on (and quit complaining. The wolf stuff was eeeasy). I'm here for the story, character interaction, and to get lost in another world. Zelda stories are simple, but they way they immerse you into it is unmatched. All the other stuff falls into place for me. I'm also not going to post my final completion time. Call me embarrassed for being so slow at it, or whatever. Simply put, I don't care how I rank to everyone else, because that's not why I'm playing it, and I don't care how I measure up in result. I don't play games to rank myself against everyone else. When did that become the qualifying stigma for a gamer? No thanks. I'm here to immerse myself, not "play the game, then jump into another one". I waited three and a half years for this experience to take one more trip into that mystical land the N64 tried to show me through it's blurry cataract ridden eyesight, and I'll be damned if I'm not going to take my time and soak it all up, because this is probably, if not definitely, the last time I'll ever see it before we move on to something totally new.
Another little thing about the music. I think this is Koji Kondo's masterpiece. I met him at E3 during a simi-interview, and he said that this has been the toughest challenge of his career...then he signed my Ocarina of Time Master Quest case, right next to Miyamoto's, Iwata's, and Charles Martinet's signiture. FTW. I can see how it must have been difficult, but the results astound me. I love VGM of all kinds, but TP is now at the top of my list. When the Serenade of Water played during the appearance of the Zora Queen's spirit, I almost broke down. I always adored that beautiful song (and the rest of the Ocarina melodies), but the fact that it/they was limited to 20 seconds was frustrating. I always tried to play with the song on the piano and make it longer. Now it's a full song, and a damned beautiful one at that. Uniquely enough, it almost sounds exactly how I arranged a full version in my mind all those years ago. I got the same feeling when the Sun Song gently played as the sun rose. Chills went down my spine. The field music is better than Ocarina, and makes me feel like I'm doing something important. I actually went to sleep last night with the Lake Hilya theme playing in Winamp last night. You get the point. And the way they used the classic Zelda lead in as the title theme? Fu*king priceless.
Also, I don't see how it can be considered a "remake" in any way. It's a direct continuation of Ocarina, in a different time (200 years or so forward), but in the same general place. You can see the remains of places that once were, and things you once knew. Things move, the world changes, but it is obviously a continuation, while not lying on historical reference to tell the story. It's darned subtle, and you wouldn't catch the references unless you played Ocarina, through it's certainly not a requirement in any way. All Zelda games (except Majora and Link's Awakening) stand alone in the timeline, but this one definitely has some optional roots to explorer. Continuation? Yes. Sequel? Maaaaybe, depending on how you look at it, though it can still stand along, again, depending on how you want to view it. Remake? No way.
Obviously the game is a love letter to Zelda fans who love Ocarina and wanted to experience a completely new adventure, yet also quietly see their personal favorite Zelda be honored, while getting it's ass kicked in every department. It has more personality and feeling than any game I've played, and it also is the most immersive, and cinematic Zelda in the series as far as I'm concerned (though Wind Waker is a damned high second). Being the insane Zelda fan I am, I love to see it honor the past in so many subtle ways, but it does not use them as a crutch and stands as it's own game. You can perfectly enjoy the game just fine without any knowledge of the past whatsoever.
To sum it up, I think you're all become too jaded and judgmental.
Don't worry. I still love all of you jaded bastards. :D
That's okay, because I still think you're a Nintendo fanboy who refuses change. :)
And I wouldn't say that I'm judgmental. I would say that I don't like to waste my money on bad games. You seem to do that, though. From what I gather, you like Twilight Princess simply because it's a Zelda game, and no other reason. You overlook the shortcomings just because it's a franchise from your childhood. If that's how you roll, hey, whatever. I judge my games based on gameplay, music, and replay value. Just because it's from a franchise that delivers 99% of the time, doesn't mean I'm going to like it. This game has its problems, yet you refuse to address them. It's okay to not like something from Nintendo, you know. Your company isn't going to send out a legion of assassins to take your life away.
Just a thought.
Barkworm
01-01-2007, 09:17 AM
Round Two: ...FIGHT!
One thing I don't want though in Zelda games is speech....of any kind, whatsoever. I love the fact that character's mouths move, but the dialect is written in text form. Spoken language would ruin the illusion that all the characters speak a foreign/ancient dialect (Hyrulian),[...].
Again, go play "Shadow of the Colossus" or "Ico". Both games have voice acting but the characters speak in a fictional language and it works PERFECTLY. Something like that would definitely add to the experience.
Peanut
01-01-2007, 10:06 AM
To sum it up, I think you're all become too jaded and judgmental.
I'm not jaded, but I sure as hell am judgmental. I'm just not the kind of person who's going to sit back and eat everything Nintendo throws at me. I'm not going to let them tell me what the best game ever is, then blindly fall in line with the rest of the zealots.
Twilight Princess simply has too many short-comings to be called the greatest game (be that Zelda or any other) of all time. And you're acting like none of us were impressed with the game. I loved the game, it was great. One of the best ones I played this year, but I don't even think it slightly deserves to be put up on a pedestal like some people are doing.
There's a difference between being disappointed in something and not liking it.
Again, go play "Shadow of the Colossus" or "Ico". Both games have voice acting but the characters speak in a fictional language and it works PERFECTLY. Something like that would definitely add to the experience.
I never even thought of that, but yes. That's the type of thing Zelda could benefit from.
Brodie
01-01-2007, 12:38 PM
Actually, that's how Midna talks in TP. Much like the spirits in Shadow of the Colossus. Except its just very short bits of speech.
Dr. Doom
01-01-2007, 12:46 PM
I loved the game because it was a good game. And since TMB and I are pretty much on the same page about everything else regarding it, I'm assuming he feels the same way. Though I suppose I can only speak for myself.
Kid Icarus
01-01-2007, 08:07 PM
Without digging through all of the argument crap that's going on, here's my take.
You all expect too damn much. You KNEW it was going to be Ocarina of Time 2 going into it, so what's with all the damn bitching about that? And, really, is that a bad thing?
What else can they really do with the 3D Zelda design? They tried making a change in Wind Waker with sailing, and that flopped.
And Peanut... it's funny that you think LttP is such a big step over LoZ. Someone needs to revisit these games. They're the SAME design, but LttP is more linear, and has more hand holding.
As far as I'm concerned, Wiimote wagging or not, this is the best 3D Zelda made. The controls are solid (Really, I've never had problems them. I don't get where the hell you find timing issues.. I move my wrist, the sword goes. If you think it's going to trigger a split second later, start the damn action sooner. Just takes a little brain power.)
I use Final Fantasy, Dragon Quest 8, Resident Evil, and Eternal Darkness as examples of why voice acting should NOT be done in games. Is it that hard for you guys to read a few lines of text? ****. And what happens if they DO do it, and you decide you don't like one of the voices? You'll knock the game for that too, I bet.
It also seems to that Peanut just likes to complain to complain. "ZOMG they didn't do something I want, so it's not worthy!" Please. Go find something better to do, really, because it's old.
Peanut
01-01-2007, 08:37 PM
You're telling me there wasn't a big leap in design between LoZ and LttP? No, of course not. You know, besides the fact the the dungeons and puzzles therein had so much more depth and difficulty to them. The simple introduction of a multi-leveled dungeon can be called a big leap on it's own. How about the introduction of an actual story? Bosses that required real tactics to defeat?
And you know, I guess you didn't read the part where I said I liked the game? Probably not, you Nintendo fan boys only ever read what you want to read, see what you want see etc. etc.
And are you going to sit there and tell me there's not a slight hint of lag in the wii-mote controls? That's bullsh*t. Complete and utter bullsh*t. You're saying you knocked that troll dude off the bridge first shot? Deflected Zelda's energy bolts as easy as you did Phantom Ganon's on the N64? Stabbed Ganondorf properly while riding on epona in the final battle? Probably not, because there is lag there. Don't question my intelligence because you think something is perfect. "Well if the action is going to take longer, then do it before you have to!" Yeah, I did, but I shouldn't have had to. That's poor control design.
And wasn't the whole point of this thread for discussion about the game? I think some areas of it are lacking. Is that a problem? Does it bruise your poor fan boy ego? You act like I directly insulted you and your entire family.
F*cking fan boys.
ThirdMarioBro
01-01-2007, 10:16 PM
Jesus Christ, stop fighting or I lock this thread. We're all never going to agree on this, so let's drop it altogether.
Peanut
01-01-2007, 10:21 PM
But no one was fighting until this guy comes in and starts throwing insults. We were all just conversing. I didn't see any insults or arguments, just differing of opinions. Why is it that every difference on these boards as seen as an argument?
I'll say my piece, you'll say yours, Ai will say something stupid, Mecha will weight in, Doom will say something, Barky will say something, then we move on to the next topic. I don't see where the problem comes from.
Brodie
01-01-2007, 10:28 PM
And apparently Brodie never says anything.
Wow...thanks for thinking my opinion is stupid.
Dr. Doom
01-02-2007, 01:44 AM
u dumb, rmbr?
Barkworm
01-02-2007, 03:32 AM
You're saying you knocked that troll dude off the bridge first shot? Deflected Zelda's energy bolts as easy as you did Phantom Ganon's on the N64? Stabbed Ganondorf properly while riding on epona in the final battle?
I'll say the first thing you mentioned could get a little frustrating. Apart from that everything worked completely fine for me.
And I think we've have a good discussion so far minus the hardcore fanboy comment which was totally unnecessary. As Peanut has asked before, how the hell can you expect TOO MUCH from a Zelda game?
ThirdMarioBro
01-02-2007, 04:54 AM
This game almost took Ocarina's title for one thing though....longest wait. With people completing it left and right, it is seriously the close of an era. Think back to 2004 when we all sat in front of our PC's during E3 (RIP) 2004, watching this video (http://www.youtube.com/watch?v=KolOI_U2mc4), creaming our pants with looks of dumbfounded satisfaction. That has passed, and the game has entered into the hall of classics. We waited for this game since before anyone knew, or outright gave a damn what a DS was.
Think of how much has changed in all the time it took to release. I'll say one thing. Personally, it was worth it. Greatest game I've ever played.
Peanut
01-02-2007, 11:13 AM
You're right about the wait. And I think that's something that kind of knocked it down for me. If Zelda had hit when it was supposed to, I think I may have liked it more than I do now. If that has to do with the other experiences I've gotten from my 360 in that time, or just because the hype inside me died down, I can't really tell.
Wow...thanks for thinking my opinion is stupid.
Friendly jab, buddy. You know we tight. *mad props*
ThirdMarioBro
01-02-2007, 01:12 PM
The wait pissed me off like all hell, but it didn't ruin it for me. I don't see how it could. I mean, I've had a 360 that whole time too, but it doesn't lessen Zelda's impact.
Peanut
01-02-2007, 01:19 PM
But you also don't play anything besides XBLA games. That's probably why. Not to mention the stuff I went back to play on the PS2, specifically the one that ruined the TP wolf parts for me, Okami.
Dr. Doom
01-02-2007, 02:23 PM
Yeah, I'm glad I haven't played it yet.
ThirdMarioBro
01-02-2007, 11:03 PM
But you also don't play anything besides XBLA games. That's probably why. Not to mention the stuff I went back to play on the PS2, specifically the one that ruined the TP wolf parts for me, Okami.
Well, I'll play what I want, when I want. I don't give a sh*t about games like COD3. And like I said, the experience means as much to me as the actual gameplay; a rare trait nowadays I suppose, but mine nonetheless.
Peanut
01-02-2007, 11:08 PM
I didn't say anything about your playing habits, or about what kind of games you should like. That's entirely up to you. I'm just saying that you can't just say you've had the 360 the entire time, yet those experiences never made an impact on you, because you haven't actually had those experiences before. That's all I'm saying. See what I'm getting at?
ThirdMarioBro
01-03-2007, 02:33 PM
Well, I'm a bit snappy because my life just went down the crapper yesterday. I'll explain later if I can get out of this bad mood, but pardon my snappiness dude. :)
I just have much less free time than most of you due to many contributing factors, and I have to carefully pick and choose what epics I spend my time on very carefully, and arrange my schedule accordingly. That's why I spend all of New Years day on Zelda. It was a great time to make a dent in it, since I actually had time to do it that day. I can't just jump out on every major release like that, otherwise I'll never finish a one of them, and like I said, I'm in it for the experience mostly, so I have to finish my games. Hell, I finally went back and finised off Kameo while I waited for my component cables. Some DS games distracted me last year, and I got pulled away. I came back to it eventually and finished the job, but you get the point. I have a tight schedule, and if my schedule forces me to choose between Okami and Zelda, I take Zelda.
That's why I play a lot of arcade games, and get into a lot of online shooter matches. They're quick, they're fun, I enjoy them, and sometimes it's all I have time for. I've only got room for so many big games in my daily life. I'm rather amazed I get in as many as I do.
Peanut
01-03-2007, 04:38 PM
Makes sense.
So I decided to go back and restart TP last night. I've got about 2:30+ in and I'm at the second twilight. I've started and quit soooo many times. Every time the wolf pops up I turn the game off. I really cannot stand it. I played through the entire Forest Temple in one sitting though, so that speaks volumes for the parts of the game where you play as Link.
Anyways, enough about the bad stuff. Let's talk about some of the stuff we liked. I really like the fact that you learn new moves now as the game progresses. Not only because it's something a Zelda game has never really had, but because it actually adds some really sweet moves to the combat. The downward stab finisher is a much needed addition to Link's move set.
Mecha Cow
01-03-2007, 06:46 PM
The battle system is the biggest improvement for sure, being able to swing your sword while running is a Godsend. It's not that useful, but it feels so much more natural. The hidden moves are also really cool, it's just a shame they are optional and the game doesn't expect you to use them, making some fights less challenging than they could have been.
The dungeon design was really good as well (For the most part); I actually enjoyed most of the dungeons, while I usually saw them as a chore in previous game.
Oh yeah, I like that they at least attempted to add some new items. Too bad most of them weren't really successful attempts.
ThirdMarioBro
01-03-2007, 10:31 PM
I speak of only that which I've completed thus far.
First of all, the ability to slash and run is wonderful in all respects. It's useless, but still fun, and ranks up hearts and rupees faster. It should have always been there, but is one of those frivolous details that make the game more fun in the end. The battles are more fun than previous games, and I notice that more attention has been taken to carefully place hints in dungeons so that you move along, but are less likely to get stuck while not having the answers be obvious like Wind Waker.
And as for the downward finisher, I love it. It just makes me laugh because when I see the on-screen notice to hit A, all I can think is the words in my head "FINISH HIM!", I do as such, and time the button press so Link does his fancy holstering of the blade at which time I'm thinking "Link Wins...*poof* Fatality". :lol: Leaves me laughing each time.
The music leaves me breathless. Pure and simple. It's stunning.
Also, I absolutely adore the cinematic animation and presentation. They drive me to push along so I can see the next one. It's nice to see Link have a personality for once, and it's nice to see his relationships with characters grow and expand. It makes him seem more important to you rather than just some "avatar". The story is remarkably deep, and more enthralling than any I've seen to date. Also, Medina has shot to the top of my list as far as sidekicks go. She's just such a compelling and confusing character in all ways.
Peanut
01-03-2007, 11:10 PM
I will agree that they really fleshed out this Link. He has a lot more personality and back story than any previous one. And yeah, his relationships are terrific. They actually evolve and grow over the course of the game. I do seriously wish he threw that little pansy, Colin, off a bridge, though.
I'm going to try and pick up the Gamecube version sometime this week. Now that I'm playing through a second time, and the excitement of it being a new Zelda has worn off, I keep noticing more and more things about the Wii controls that I don't enjoy.
ThirdMarioBro
01-04-2007, 02:30 AM
I know the controls are tacked on, but I personally enjoy them highly. I guess it's a matter of opinion. That's why there is the GameCube version I suppose. :) I've played the other one, and it plays just like you would expect. I just can't stand to look at that game without it's widescreen display. Standing on top of the Gerudo Desert looking at Lake Hilya through the haze it awe-inspiring to me.
Barkworm
01-04-2007, 04:26 AM
I know the controls are tacked on, but I personally enjoy them highly.
I can't imagine doing a traditional spin attack anymore, waggling the nunchuck was so much more comfortable. Also the Water temple and Air temple bosses were super fun with the Wiimote. I really got into all the stabbing. :lol:
To add a little bitching, I don't think Link's character was all that fleshed out in TP, there were many times where I wished we'd get more of a reaction out of him. Remember that time in Wind Waker when Tetra apologizes for all the trouble and Link does this adorable "Aw, don't sweat it!" gesture? TP lacked these moments.
Peanut
01-04-2007, 11:25 AM
In terms of actual emotions conveyed through body language, I really don't think there's a single video game character in history that does it better than tWW Link. However, I do still believe the TP Link is much more fleshed out in all aspects.
This isn't to say that TP Link doesn't have his great emotional moments. How about that scene where he rides like the wind into Kakariko Village on Epona, bearing down on the troll rider with that pissed off look on his face? Not only was it a great scene, but he seriously looked like he was so pissed he could have ripped someone's head off. That was terrific.
I agree that Link has become much more fleshed out recently. For the past two games, he has had a real personal reason for going out on his journey. In The Wind Waker, it was Aryll being kidnapped, and in Twilight Princess, it's someone else being kidnapped. He has a drive for saving what he holds dear, while more or less saving Hyrule. That's kind of a given, though. Link is always the only one who can save Hyrule.
ThirdMarioBro
01-04-2007, 01:32 PM
This isn't to say that TP Link doesn't have his great emotional moments. How about that scene where he rides like the wind into Kakariko Village on Epona, bearing down on the troll rider with that pissed off look on his face? Not only was it a great scene, but he seriously looked like he was so pissed he could have ripped someone's head off. That was terrific.
Yeah, I love that scene, but there are countless others. So far my favorite is that flashback where Zant storms the castle, rips everyone to pieces and forces Zelda to surrender by threatening her people. That was beyond awesome.
It's true that in recent games, they've made sure Link has a personal drive for beginning his quest, then becomes entangled in the traditional Hyrulian mixup as time moves on. I also feel the ties to the people in his village are deeper this time around. I'm also glad Zelda herself is presented as a strong, wise leader.
I still get a giggle out of that "...."fu*k" look he gets when a fish gets away. :lol:
Peanut
01-04-2007, 02:47 PM
I don't know. I didn't think that scene was all that powerful. Zant just looks like too much of a complete idiot to be taken seriously.
Mecha Cow
01-04-2007, 03:34 PM
Was I the only one bothered by Zant's sudden change in personality at the end of the game? I mean, I don't mind him being insane, but it was pretty stupid how throughout the game he was shown as some kind of badass yet later he's a clown. If you're gonna make him a lunatic, be consistant about it, or at least add some story event prompting the change. I couldn't really take the battle seriously because of it. :ohwell:
Btw, do we still need spoiler tags or has everyone finished the game by now?
I'm at the very last dungeon at 22 hours. I'll have it done by tonight. I just get too Zelda'd out after doing a dungeon or two, and have to take a break.
EDIT: Screw this, I'm changing the topic title to include spoilers. Talk all you want about the game. I don't mind spoilers as much as many. The game's been out over a month. It's time to discuss it without being careful.
ThirdMarioBro
01-04-2007, 04:58 PM
22 Hours? How the hell do you guys do it? :o
I speed run this game, man. I'm so far behind, I wanted to get caught up. I'll be playing it another time through, and get everything in the game.
ThirdMarioBro
01-04-2007, 05:52 PM
Well, I'm the polar opposite really. I'm slow, I plod along, but I don't do it twice to preserve the epic feel of having lived the game, and I guess I enjoy it more that way. It took me like 60+ hours to kill Ocarina 100% back in the day, or something. I can't remember exactly. The battery died.
Peanut
01-04-2007, 05:57 PM
22 Hours? How the hell do you guys do it? :o
He has literally stopped for nothing. No upgrades, no heart pieces, no exploration. Nothing.
I just finished the game with 22:42 as my save right before the final battle. I'm too lazy to write up a full review, and Peanut has already done so. I'll just say that I overall enjoyed the game very much.
After I finish Okami, I'll be running through this again. Upgrades and heart pieces, extra collection and all.
ThirdMarioBro
01-04-2007, 08:08 PM
Some complain about the fact that the soundtrack uses MIDI and samples...well, imagine if it had would up using this sh*tty music from the 2005 build.
http://www.zelda-fans.com/archives/2006/06/the-legend-of-zelda-twilight-princess-soundtrack-demo/
Several of those were the same songs in the final game, but all of this sh*t was done by the composer from Majora's Mask, which is in my opinion, the most forgettable soundtrack of the bunch. Right after E3 2006, Koji was displeased with the overall quality, and recomposed the whole thing himself, including re-arranging the good/salvageable themes. These were the final results.
http://www.gamingforce.com/forums/redirect-to/?redirect=http%3A%2F%2Fbluekirby2.crankeye.org%2FM usic%2520Projects%2F3%2520-%2520CD%2520Rips%2F55.zip
Peanut
01-05-2007, 10:43 AM
I still think the music and sound effects are the worst part of the game. And I don't mean the cut-scene music or anything. That stuff works great because it's perfectly queued to the action. I'm talking just normal game play music. Some of it sounds good, but it's not great. I specifically hate that the great Hyrule Field music cuts out as soon as an enemy is within sight, and switches over to the sh*tty generic battle music, which is pretty much every step you take in that wasteland. And as I've said before, Twilight = Awful. In all aspects.
The Wiimote speaker being the only source of a lot of the sound effects is totally lame too. That thing is awful. No one can argue that. It's a fact.
Mecha Cow
01-05-2007, 12:09 PM
Whoa, I just played the Wii version at a friend's and it's pretty much unplayable for me. Innovation is nice and all, but I definitely prefer the 'Cube controls for this game.
ThirdMarioBro
01-05-2007, 02:32 PM
Strange how I enjoy the crap out of them. It does take a couple of hours to get settled in with them though, because it is extremely different.
Mecha Cow
01-05-2007, 02:50 PM
It's most likely because I am used to the GC controls. I have to say though, I think fighting with the GC setup is much deeper and more accurate.
Peanut
01-05-2007, 03:58 PM
Because it is. FACT.
As far as I'm concerned, the only thing the Wii control does well is the aiming. That's the only thing that has even a slight improvement over normal controls. I really don't know how people could prefer the Wii controls over the standard type.
It does take a couple of hours to get settled in with them though, because it is extremely different.
I'll have to disagree. I picked up the controls in roughly 10 minutes, long before the boring tutorial had run it's course. The only real difference is that you have to waggle the controller around to swing instead of pushing a button, that and pointing for aiming. Other than that I don't see much of a difference.
You also have to factor in the small amount of lag after swinging the Wiimote to get Link to slash. I don't really find that acceptable. That's poor control design, as Peanut said in a previous post.
I've played both versions, and I have to say the GameCube controls are so much better. Wii's controls may be more fun to an extent, but if you're intent on playing the game and getting the job done, the GameCube controls are the way to go.
ThirdMarioBro
01-12-2007, 01:31 PM
Anybody who complains that these songs are just background noise is probably deaf.
A Shadow in their World (Midana Piano Music) (http://host.kg13.com/music/Legend%20of%20Zelda%20Twilight%20Princess%20(Wii)% 20Game%20Rip/A%20Shadow%20in%20Their%20World.mp3)
Theme of the Zora Queen (Serenade of Water) (http://host.kg13.com/music/Legend%20of%20Zelda%20Twilight%20Princess%20(Wii)% 20Game%20Rip/Zora%20Queen's%20Theme%20(Water%20Ambiance%20Versi on).mp3)
Hyrule Castle Town (http://www.thehylia.com/media/albums/mp3/tp/tp/Hyrule_Castle_Town.mp3)
I really loved the Midna piano song. Piano is just a great sound to hear in anything.
Dr. Doom
01-13-2007, 12:06 AM
Oh my god, thank you for finding an MP3 of the SoW.
ThirdMarioBro
01-13-2007, 02:42 AM
You're welcome. I knew where the rest of the stuff was ripped as well, but they took it down to save bandwidth. :(
Kid Icarus
01-13-2007, 04:22 PM
Serenade of Water is still my favorite track from TP.
I'm tempted to track down that TP CD now...
ThirdMarioBro
01-13-2007, 04:57 PM
Don't bother. It only has seven tracks since its a sampler disc. I can send you those if you catch me on MSN. The real soundtrack should come in a few months.
Kid Icarus
01-13-2007, 05:01 PM
Already found them. We'll pry have to import the full soundtrack from Japan though...
ThirdMarioBro
01-13-2007, 11:34 PM
Yeah, like always. Meh, I did it for the others, so I'll do it for this one.
Kid Icarus
01-14-2007, 11:22 AM
I'll be finishing TP sometime before the day's over... I haven't picked that game up for a while. WoW hooked me (lvl 22 Undead Rouge, wh00t... ;_; ), then I got Elebits...
LogicDonny
01-14-2007, 03:49 PM
I also need to finish the game as well.
I um think heard rumors going around that Nintendo has cut shipments on the cube version of zelda TP?
Kid Icarus
01-14-2007, 04:22 PM
More then likely. Gamecube died after RE4 came out, and when every game we saw announced for it at E32006 were moved over to Wii.
RIP Lunchbox.
ThirdMarioBro
01-14-2007, 05:04 PM
Uh, no. Twilight Princess was the number 3 highest selling Holiday title, but it was the GameCube copy that outsold the Wii version, even though that is most likely due to availability of the machine. Other than that, yeah.
R.I.P. lunchbox.
LogicDonny
01-14-2007, 10:45 PM
Lol lunchbox. Nice name considering it was a cube with a handle lol.
So I guess the cube version will go high on ebay fetching a high price compare to teh wii version.
Good thing my parents preorder it for my bday :)
Kid Icarus
01-15-2007, 09:51 AM
So, I'm at the last boss... Damn impressive battle so far, but the second part of the Beast form kicked the **** outta me.
Dr. Doom
01-15-2007, 11:28 AM
That gave me some trouble too. You have to stand like right in front of him when he pops out otherwise he'll just bowl you over. Took me a while to figure it out.
I already knew right away what the beast form was going to do. I mean, I had to wait for the first time he did it, but after that, you fight Ganon/Ganondorf the same way every time. He teleports, you shoot with an arrow. I did, however, not know what to do once the arrows stopped working. It took me a bit to figure out what to do.
Peanut
01-15-2007, 02:11 PM
So I guess the cube version will go high on ebay fetching a high price compare to teh wii version.
Why? There are tons of copies of the GCN version everywhere. It outsold the Wii version, so that means there's a sh*t ton of it out there.
And how about the insane attach rate for Zelda to the Wii? 90%? That's unheard of, but also makes sense, considering it's the only thing worth playing on the Wii.
LogicDonny
01-15-2007, 05:39 PM
Why? There are tons of copies of the GCN version everywhere. It outsold the Wii version, so that means there's a sh*t ton of it out there.
And how about the insane attach rate for Zelda to the Wii? 90%? That's unheard of, but also makes sense, considering it's the only thing worth playing on the Wii.
true that why I am gettign a wii when metroid prime 3, smash bros brawl and mario galaxy comes out. With smash bros online I will finally own u all!
Mr. Snackpants
01-15-2007, 05:46 PM
The only Zelda games besides Tp for the Wii, were a couple on GBA. I liked those. But TP was the first 3d Zelda I played. I got through 15 hours by december 6th. I haven't played it since then. I liked it at first, but the more I played it, the more I disliked it. It doesn't use the Wii-mote very well. Sword fighting wasn't responsive. I hated being Wolf Link. In fact I was at the beginning of another "wolf stage" when I hung it up for good. I couldn't get into the story. I sold it on eBay for $43 yesterday. Who knows, I'll probably want to play it again and pick it up again this summer and finish it.
Peanut
01-15-2007, 05:50 PM
15 hours? I call bullsh*t. No one is beating that game in 15 hours first time through.
Mr. Snackpants
01-15-2007, 05:57 PM
I didn't beat it. I lost major interest and sold it after playing through 15 hours.
Yeah, 15 hours would be BS :D
Mecha Cow
01-15-2007, 05:57 PM
He didn't finish the game, he says he played for 15 hours and then quit. I think.
*E* Oops, beaten to it.
Peanut
01-15-2007, 06:02 PM
I didn't beat it. I lost major interest and sold it after playing through 15 hours.
Yeah, 15 hours would be BS :D
Sh*t. Sorry, man. I thought you said "Got through it in 15 hours". Sorry about that.
LogicDonny
01-16-2007, 01:50 AM
i been playing for 40 hours al thogter and stopped at the sky temple.. lol the game just got boring.
Barkworm
01-16-2007, 02:33 AM
I thought the sky temple was really cool. Everything after that was indeed boring, especially Hyrule castle. :dead:
ThirdMarioBro
01-16-2007, 03:34 AM
i been playing for 40 hours al thogter and stopped at the sky temple.. lol the game just got boring.
Booo, get off your ass and finish the game already. You're on to the last dungeon, and anybody who skimps on getting the ending when they are that close is pathetic.
I just walked in on Gannon. Let's see if that mother****er likes a taste of the Legendary Armor....tomorrow. I need sleep now.
Peanut
01-16-2007, 12:35 PM
Booo, get off your ass and finish the game already. You're on to the last dungeon, and anybody who skimps on getting the ending when they are that close is pathetic.
I just walked in on Gannon. Let's see if that mother****er likes a taste of the Legendary Armor....tomorrow. I need sleep now.
Dude...you quit playing it for like two weeks. You've got no right to rag on him at all. The game gets boring.
ThirdMarioBro
01-16-2007, 04:00 PM
I quit so I could see the beautiful art direction in Pro-Scan, not because I ever got bored. I got really pissed off at a couple of dungeons, but I've done that with every Zelda I ever played.
The graphics weren't even all that fantastic in Twilight Princess. Even the Gamecube could've done better. And didn't you get stuck in the water temple? You stopped there for a good while.
Peanut
01-16-2007, 05:20 PM
The graphics weren't terrific at all. The textures were awful and the jaggies were unbearable. If it weren't for great design, the game would look horrific on all accounts.
And I played through TP in a blurry mess on my old HDTV, but I still did it!
LogicDonny
01-16-2007, 07:47 PM
Booo, get off your ass and finish the game already. You're on to the last dungeon, and anybody who skimps on getting the ending when they are that close is pathetic.
I just walked in on Gannon. Let's see if that mother****er likes a taste of the Legendary Armor....tomorrow. I need sleep now.
Didn't u even read me.. I said I stopped at the sky temple. that's like the 7th dugoen. Lol! I probably have like 10 hours of gameplay left and besides I just got bored because it's a long game.
ThirdMarioBro
01-17-2007, 04:05 AM
Okay, the job is done. I finished it at 55 hours, with 16 heart containers, four bottles, all the fun sh*t, and put a lot of time into fishing just for the hell of it. In retrospect, Midina was really the star of the game, and as far as that is concerned, I don't think I've ever seen a character so endearing, bitchy, mysterious, kickass and lovable all wrapped up in the same package. I can throughly say Twilight Princess is the greatest game I've ever played, though I am admittedly a Zelda fanboy since age five and until death, so don't take anything I say objectively. Yes, the graphics underperformed, but the thing is, if you can breathe enough life into a game to make it feel like its alive to the player, the experience will be ageless, regardless of technology. The final battle sent chills down my spine.
Seriously, when Gannon possessed Zelda and that tragic version of her theme kicked in, I was pissed as all hell, when he turned into a beast I nodded at the timeless reference accordingly, when I thought Gannon had killed Midina after the castle exploded and I saw him crushing her hat, I just about screamed, when I went riding across Hyrule field with Zelda at my back firing the Light Arrows, I was giddy as a schoolgirl, and that final one-on-one battle in the sunset was the greatest thing I've ever done in a video game, bar none.
Honestly, I never want voice acting, ever, and if they do sell out, I want the option to turn it off entirely.
The Zelda series combines the longevity and dedication required of a great novel, with the immersion, flare and emotional pull of a classic film, all wrapped in the shell of a perfect interactive gameplay experience. In effect, the series is timeless.
Now, for the last turn on the long trip down this epic road awaits....to the Cave of Ordeals.
Greatest. Game. Ever.
Mecha Cow
01-17-2007, 09:27 AM
I'm glad someone agrees with me about the voice acting, though I wouldn't mind if the characters spoke gibberish.
I disagree about the rest of the game, but it's good at least someone was impressed with it.
Peanut
01-17-2007, 10:19 AM
You liked the fact that the only real way to hit Gannon was to wait for him to run at you, then mash A continuously? I thought that was extremely lame. It's sad that's the best thing you've ever done in a game.
You liked the fact that the only real way to hit Gannon was to wait for him to run at you, then mash A continuously? I thought that was extremely lame. It's sad that's the best thing you've ever done in a game.
You could do the back slice. Or time it after he does that jumping attack thing.
Barkworm
01-17-2007, 11:20 AM
What pissed me off about the whole final battle was that Ganon's role in the game was laughable. Why was he even there?
Mecha Cow
01-17-2007, 11:26 AM
Yeah, that really sucked. It was supposed to be all epic and stuff, but I seriously didn't care because it was so damn forced. Worst part of the game and caused an already underwhelming game to end on an especially poor note IMO.
Peanut
01-17-2007, 11:36 AM
You could do the back slice. Or time it after he does that jumping attack thing.
Yeah, but the back slice did little damage and the jump attack was never a sure thing, as he'd often block any attacks following it. The only surefire way to get in a good amount of damaging hits was to wait for the sword lock and then go to town.
What pissed me off about the whole final battle was that Ganon's role in the game was laughable. Why was he even there?
It was. I agree. They just threw him in there to satisfy the fanboys.
Dr. Doom
01-17-2007, 01:05 PM
That scene where you first see him and he like kills one of those ghost dudes was bad ass, I loved it.
As much as I loved this game to death, I'm left wondering how this game is more of an homage to Ocarina of Time than Wind Waker was. Sure, this game has some of the music tracks and same graphic style and whatnot, but Wind Waker's plot revolved a lot around what happened in OOT. They mention the Hero of Time a lot and you can even see the Sages in stained-glass windows in the hall of the Master Sword. While on the other hand, TP completely rewrites the ending of OOT, if I'm not mistaken. In my eyes, WW was more of an homage to OOT than TP.
Dr. Doom
01-17-2007, 02:26 PM
Well obviously it was more of an outright and blatant thing in Wind Waker. I think here it was meant to be more subtle cues. What do you mean about it rewriting the ending, though? According to the split timeline theory (which is admittedly the only theory I've ever heard), Wind Waker takes place in the Hyrule that Adult Link left behind when he was sent back to being a kid, which would essentially make that a rewritten ending as well. And they also said that Twilight Princess would easily fit in between the events of OoT and Wind Waker in the period of time before the world was flooded. Obviously that's just one way to look at it, but I'm sorta confused as to what you meant about the ending being rewritten.
Peanut
01-17-2007, 02:29 PM
I think here it was meant to be more subtle cues.
You're joking, right? I think it was pretty clear from the start that TP would be an homage and a return to the OoT style of game. There's little to nothing subtle about it at all.
Well obviously it was more of an outright and blatant thing in Wind Waker. I think here it was meant to be more subtle cues. What do you mean about it rewriting the ending, though? According to the split timeline theory (which is admittedly the only theory I've ever heard), Wind Waker takes place in the Hyrule that Adult Link left behind when he was sent back to being a kid, which would essentially make that a rewritten ending as well. And they also said that Twilight Princess would easily fit in between the events of OoT and Wind Waker in the period of time before the world was flooded. Obviously that's just one way to look at it, but I'm sorta confused as to what you meant about the ending being rewritten.
In OOT, Ganon was locked away in some dimension by the Sages you had to find. In TP, they said he was thrown into the twilight world through that mirror by those "ghost dudes", as you would put it.
Dr. Doom
01-17-2007, 02:46 PM
Yeah, yeah, I couldn't remember what they were called. But I see your point. That does bring some questions to mind.
ThirdMarioBro
01-17-2007, 02:54 PM
You liked the fact that the only real way to hit Gannon was to wait for him to run at you, then mash A continuously? I thought that was extremely lame. It's sad that's the best thing you've ever done in a game.
Double Roll + backslash. Guess you didn't bother to learn all the moves then huh.
I'm glad someone agrees with me about the voice acting, though I wouldn't mind if the characters spoke gibberish.
I disagree about the rest of the game, but it's good at least someone was impressed with it.
That could be possible. I never thought Gibberish worked well until Midina did it. It was always the right tone for her emotions, never felt out of place, and suited her character, and preserved the illusion of foreign dialect. I don't know how it would work on a mass scale, but it is certainly possible.
It was. I agree. They just threw him in there to satisfy the fanboys.
Mission Accomplished. I agree it was a bit forced, but his place in the story was more of as the "flase god" of power that Zant devoted himself to. I rather like that in a way, because it draws some religious elements into the story. I'm also glad the main focus of the story stayed on Midina rather than Link or Zelda or anyone. She was the star.
Peanut
01-17-2007, 03:21 PM
Double Roll + backslash. Guess you didn't bother to learn all the moves then huh.
Actually, yeah I did. Don't try and push it off as I don't know what I'm talking about, or didn't finish all of the game or some kind of bullsh*t. The fight was sh*t. The one in Wind Waker was much better.
Barkworm
01-17-2007, 10:20 PM
I thougt the last battle was cool (Ganon's move repertoire was badass), nevertheless it felt cheap because we did the same thing in WW before and there Ganon was a much cooler character.
LogicDonny
01-18-2007, 02:17 AM
Well guys, more progress in Zelda. I finally contuined my game in Zelda and I beaten the sky temple and now at the Palace of Twilight. I now have 16 hearts and only need 1 more piece for 17 and if I finish the 8th dugeon i will have 17 hearts or 18 if I find 1 more heart piece.
I been playing this for 43:11 now and it seems like getting to the 8th dugeon wasn't too long at all. Weird but oh well, I'm almost done the game..
I can't eblieve I took this long to finish.. hehe got bored but going to get it done..
ThirdMarioBro
01-18-2007, 03:19 AM
I thougt the last battle was cool (Ganon's move repertoire was badass), nevertheless it felt cheap because we did the same thing in WW before and there Ganon was a much cooler character.
I guess that's a matter of perspective.
Barkworm
01-18-2007, 08:35 AM
No, it's not! WW Ganon had TWO swords so he's 100% more badass than TP Ganon. ;)
LogicDonny
01-18-2007, 11:16 AM
No, it's not! WW Ganon had TWO swords so he's 100% more badass than TP Ganon. ;)
come on did you think the final blow on Ganon was better in Wind Waker than Twilight Princess?
Link stabs the master sword into Ganon head causing him to um stone and stuff.
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