View Full Version : TMNT: The Video Game "Demo" - Now Available
Sanjuro
02-21-2007, 10:39 PM
Demo was released today. Here is a link with multiple download sites. The UBI site was the fastest for me.
http://www.ubi.com/UK/Downloads/Info.aspx?dlId=2129
Technically this is video game, but during the installation menu could possibly be the theme or music from the actual film. I'm on a Mac so my fingers are crossed this installation completes. Have fun guys.
Ecto Jedi
02-21-2007, 10:47 PM
Oh, snap!! :o
I can't wait to test out this sucker. (Damn 25-minute download time!)
Sanjuro
02-21-2007, 10:50 PM
Oh, snap!! :o
I can't wait to test out this sucker. (Damn 25-minute download time!)
WOW. You on dialup? Try the last link on that page from UBI. I got 300+kbs. I'm on a Mac like I said and don't have Windows installed. Looks like all I'm going to get for now is the pretty music. :(
bmxbandit
02-21-2007, 11:03 PM
holy mother of all slow downloads. i might get to try the demo by the time the real game is released. thanks for the link though.
Sanjuro
02-21-2007, 11:07 PM
http://www.ubi.com/UK/Downloads/DownloadFile.aspx?dfId=4246
Click that one. I just downloaded it again. It was 700kbs+! I want to hear impressions! This is the only time since the switch I want a PC...for a demo.
Ecto Jedi
02-21-2007, 11:09 PM
WOW. You on dialup? Try the last link on that page from UBI. I got 300+kbs. I'm on a Mac like I said and don't have Windows installed. Looks like all I'm going to get for now is the pretty music. :(
No, but I'm on a shared college network. Dial-up would've taken a couple of hours, easy.
Sanjuro
02-21-2007, 11:15 PM
No, but I'm on a shared college network. Dial-up would've taken a couple of hours, easy.
Gotcha. Have a friend like that in school. I play the part of "ignorant all American guy type" while I click the refresh button 102343 times on her computer yelling whats wrong with your internet.
Ecto Jedi
02-21-2007, 11:17 PM
Gotcha. Have a friend like that in school. I play the part of "ignorant all American guy type" while I click the refresh button 102343 times on her computer yelling whats wrong with your internet.
Installing as we speak...Wow, that music really is catchy, ain't it? Like TMNT plus Metal Gear Solid. Me likey. :lol:
im on broadband and it took me more than 30 minutes to download it.
the music from the game is not the same from the movie, I read that on a interview, they didn't have time until the movie music was finished so they made their own to fit the TMNT game.
Sanjuro
02-21-2007, 11:30 PM
im on broadband and it took me more than 30 minutes to download it.
the music from the game is not the same from the movie, I read that on a interview, they didn't have time until the movie music was finished so they made their own to fit the TMNT game.
I didn't think so either, but sounds impressive none the less.
Ecto Jedi
02-21-2007, 11:43 PM
http://www.ubi.com/UK/Downloads/DownloadFile.aspx?dfId=4246
Click that one. I just downloaded it again. It was 700kbs+! I want to hear impressions! This is the only time since the switch I want a PC...for a demo.
I'd be happy to post some screenshots for you, if you'd like. It looks and plays like a charm!
Roseangelo
02-21-2007, 11:52 PM
I dunno if my system can handle it, but I'm gonna give it a try - downloading!!
Masked Ninja
02-21-2007, 11:53 PM
??!
*downloads*
Yikes, my transfer rate is sucking. It's gonna be a while...can't wait, though... :thyper:
Quiet_Guy
02-21-2007, 11:53 PM
How do I open this download once I have it downloaded and what do I need to play it? This is the first time I've done anything like this.
Ecto Jedi
02-22-2007, 12:03 AM
For Mac users like Sanjuro or for those using dial-up, here are some screencaps:
http://i60.photobucket.com/albums/h22/ecto_jedi/Screenshot-22Feb2007-004450.jpg
http://i60.photobucket.com/albums/h22/ecto_jedi/Screenshot-22Feb2007-004522.jpg
http://i60.photobucket.com/albums/h22/ecto_jedi/Screenshot-22Feb2007-004526.jpg
http://i60.photobucket.com/albums/h22/ecto_jedi/Screenshot-22Feb2007-004549.jpg
http://i60.photobucket.com/albums/h22/ecto_jedi/Screenshot-22Feb2007-004558.jpg
...And here are some more, this time of the Turtles in action:
http://i60.photobucket.com/albums/h22/ecto_jedi/Screenshot-22Feb2007-005102.jpg
http://i60.photobucket.com/albums/h22/ecto_jedi/Screenshot-22Feb2007-005113.jpg
http://i60.photobucket.com/albums/h22/ecto_jedi/Screenshot-22Feb2007-005226.jpg
...Including a few high-flying co-op attacks!
http://i60.photobucket.com/albums/h22/ecto_jedi/Screenshot-22Feb2007-005155.jpg
http://i60.photobucket.com/albums/h22/ecto_jedi/Screenshot-22Feb2007-005247.jpg
The graphics are appropriately dark and shadowy, the animations are crisp and fluid, and the fighting is pretty damn intuitive considering there's only one attack button. Unfortunately, there's a time limit on the demo, which kinda sucks, but gimme a couple more run-throughs and I'll have this sucker beaten.
How can I get the music from the demo?
which file contains the music?
LeoNerdo
02-22-2007, 12:40 AM
for those of you that can run this, a demo of the new game has been released. i haven't tried it yet but im in the process of donwloading it!!
http://www.3dgamers.com/games/tmninjaturtles/downloads/
Spitfire
02-22-2007, 01:05 AM
Thank you,downloading now.
Roseangelo
02-22-2007, 01:16 AM
Yay, it works!
And this is why I don't play PC games... keyboard controls just don't work for me. :P
But I really like it! I especially like that it gives us a better idea of the voices.
Can't wait to play it properly on GameCube!!
Kendamu
02-22-2007, 01:21 AM
Yay, it works!
And this is why I don't play PC games... keyboard controls just don't work for me. :P
But I really like it! I especially like that it gives us a better idea of the voices.
Can't wait to play it properly on GameCube!!
I agree. Playing this on the keyboard sucks hard. I'd have gotten to play as Raph if the keyboard controls were easier to use and I could get further.
I still had a fun experience despite the keyboard, though. It just makes me want it on the Wii even more!
Ecto Jedi
02-22-2007, 01:24 AM
I agree. Playing this on the keyboard sucks hard. I'd have gotten to play as Raph if the keyboard controls were easier to use and I could get further.
I still had a fun experience despite the keyboard, though. It just makes me want it on the Wii even more!
Yeah, the keyboard definitely blows chunks. Hopping from ledge to ledge using the spacebar and arrow keys is nowhere near as enjoyable as it should be. Still, it gives us a pretty good idea of what to expect...
On a sidenote, does anyone know if that's Mako voicing Splinter? He passed away shortly after completing his dialogue for the film -- I wonder if he had time to record stuff for the game? Probably not, eh?
Ecto Jedi
02-22-2007, 01:34 AM
Uh oh, looks like we've got two threads dealing with the very same demo, one here and one in the New Movie section. (Though the other thread is way cooler -- we've got commentary and screenshots. Suckas.)
Spitfire
02-22-2007, 01:37 AM
Game rocks, end of story. Awesome soundtrack may I add. And the fighting isn't as deep as I like but at the same time when I don't have to use awkward crap keyboard controls it will be better. Also I like the voice acting, they all fit well.
The graphics are fine, though I'm sure the full version will look better.
DL it, check it out. It's damn fun. The acrobatic stuff is great.
LogicDonny
02-22-2007, 01:47 AM
darn it.. I had a 1.3 ghz pc before the agp slot got fried so I am using a 800 mhz pc.
arrgh. oh well, there should be a demoa vailable via console online.
Roseangelo
02-22-2007, 01:49 AM
It's on the download page.
My computer didn't pass the graphics card test and it still worked.
Kendamu
02-22-2007, 01:55 AM
If you kick down the resolution to 640x480 it should play better while still filling your screen.
Masked Ninja
02-22-2007, 01:59 AM
Gah!
It says it doesn't support my graphics card. I only got this computer summer before last (it's a laptop). Surely it wouldn't be TOO far behind on its graphics card?
Half of my screen is really blurry, and the other half only seems to show effects like steam (though those are really clear). The clock and brother icons all come up OK, and the image goes to what it should be when I die or something (looks really nice, great texture)
And the intro plays fine, too. It's just when it gets to the realtime rendering, I suppose.
Hrm. I wonder how easy this would be to fix. I really wanna see this. *facedesk* I've attempted some playing and it's really cool... 'course I keep walking off edges because I can't see them.
Roseangelo
02-22-2007, 02:17 AM
That's weird. My machine is over two years old and has whatever crap graphics card Dell put in it (since I don't play PC games, it's not something I have reason to worry about) and it seemed to work fine for me.
Here's my compatibility results:
http://img.photobucket.com/albums/v36/roseangelo/tmnt-config.jpg
And here (http://img.photobucket.com/albums/v36/roseangelo/tmnt-screen1.jpg) is how it renders for me.
Kendamu
02-22-2007, 02:22 AM
I got a lot further this time despite using the keyboard to control the game.
I'm not ure if I got further faster or if I ran out of time and the people who made the demo were just nice enough to let me keep playing until I died. I got past the first big set of traps and then I couldn't tell where I should go next. I experimented a little and died as a result.
I don't see a specific number of lives. I wonder if there's a lifecount in the actual game or if it's like the new Sonic game on the Wii where you just keep playing until frustration gets the better of you if you can't get past an obstacle.
Masked Ninja
02-22-2007, 02:42 AM
I also fall a little short on system memory - 480 instead of 512 MB. Perhaps that in combination with the graphics card is what's making everything go nuts.
Just for kicks I tried it on higher screen resolution - it was the same, but played a lot slower. No surprise there, I guess. Maybe I'll have to screenshot this... I'm not a big PC gamer and maybe there's someone who knows more about this type of thing than me.
Roseangelo
02-22-2007, 03:02 AM
I played again and got a lot farther, too.
I don't think there's a limited number of lives. I just threw Donatello off a building half a dozen times and just kept going.
Ecto Jedi
02-22-2007, 03:17 AM
I also fall a little short on system memory - 480 instead of 512 MB. Perhaps that in combination with the graphics card is what's making everything go nuts.
Apparently I've got insufficient system memory, too -- with 448 -- and it runs beautifully on my laptop.
Kendamu
02-22-2007, 03:51 AM
If the damn game would register more than two keys at a time maybe I could direct my Turtle while jumping a bit more accurately and not die so damn much!
Ecto Jedi
02-22-2007, 04:12 AM
If the damn game would register more than two keys at a time maybe I could direct my Turtle while jumping a bit more accurately and not die so damn much!
Yeah, the whole sequence after the fight with the Foot soldiers is a real b*tch. So many meaningless deaths...
Masked Ninja
02-22-2007, 04:25 AM
Tried reinstalling... same thing.
Here's the configuration thingy:
http://i15.photobucket.com/albums/a388/ninja_otter/gah2.jpg
And here's what it looks like when I try to play.
http://i15.photobucket.com/albums/a388/ninja_otter/gah.jpg
Leo's just a little blob near the middle. Notice how the steam and icon stuff comes up clear as day. Hrmph. This is frustrating.
Quiet_Guy
02-22-2007, 08:31 AM
How do I get this running?
Buslady
02-22-2007, 08:44 AM
I have a Dell Inspiron 6000...i hope the video card works! It's their 128 meg card. Everything else should check out fine. I'll know after work..it's downloading.
Mecha Cow
02-22-2007, 12:08 PM
Cool, downloading now.
By the way, are you the same Sanjuro that posts on NeoGAF?
*E* Wow, this is pretty awful, mostly because of the akward keyboard controls. I also hope these aren't the actual movie voices, they're pretty bad. I like the freerunning aspect though, I'll check out the console version once it's cheap.
Masked Ninja
02-22-2007, 01:08 PM
I updated the driver for my graphics card and it's a lot better. The title screen is still a little messed up, but I can see gameplay now. I might play around with some things to see if I can improve it even more.
This thing is so much fun. :D And while there's some chatter, it doesn't happen too often or get too annoying. Don has the most annoying chatter, but it isn't bad.
Mr. Snackpants
02-22-2007, 01:36 PM
I think it has potential to be a good game, I can't really tell by using my keyboard as opposed to a controller. Is this a timed demo? Because I got kicked out while in the middle of fighting foot soldiers. I like the voices of the turtles. Splinter, not so much. I'm just really anxious to see what the controls will be like forthe Wii.
Masked Ninja
02-22-2007, 01:47 PM
About Splinter: I'm about 99% sure that's not Mako. It actually sounds a lot like the 2k3 Splinter, especially the way he says some words. It just sounds a little deeper, while the 'toon Splinter voice was a little bit breathier. At least, that's what my ears tell me. :P
I've been meaning to get myself a PC controller or two anyway... would sure like to try it that way.
dripgutz24
02-22-2007, 05:31 PM
I suppose i'm not able to put it on my psp huh.
JohnnyFoxDarko
02-22-2007, 07:19 PM
I played the demo and all I have to say is...
it's good. Not awful, and not awesome.
At the most, it's great. But, that's just from what I played.
I'm sure once I get more into it on my 360 I'll be totally into it.
The one thing I'm REALLY disappointed in are the camera controls. They suck...Also, the graphics still somewhat disappoint me. Especially when you compare them to other 360 games.
Also, I hope there are video's in the finished product. Which from what I've heard, there are.
Quiet_Guy
02-22-2007, 08:19 PM
I can't get it to play:( Everytime I click on the demo icon to play it won't play it says it's compatiable.
Masked Ninja
02-22-2007, 08:42 PM
I'm sold. 8)
May not be the best game ever made, but it's pretty dang good and lots of fun. I hate the way moving cameras mess with the direction you run in, but it's easy enough to get used to. I'll definitely be looking to get the whole game - could be the way it's set up, but I'm way more interested in playing the full version of this than the first 2k3 Konami game, based on their demos alone.
Quiet_Guy
02-22-2007, 08:47 PM
Can anyone help me to get it playing?
Buslady
02-22-2007, 10:10 PM
this already looks craploads better than the crap we had from the other game company...whatever their name was...
oh why does raph hafta be last to earn...*goes back to play more and get red boy to play....* stupid timed game thingys....
Quiet_Guy
02-22-2007, 10:12 PM
What can I do to update my grahpics card etc.. to make this work? I really wanna play and need help.
Quiet_Guy
02-22-2007, 11:34 PM
For those who've played the game, how big are the levels? Is it free-roaming?
bmxbandit
02-22-2007, 11:36 PM
that is my only complaint is the camera. it is a little awkward when trying to go backwards in a level. it is fine when progressing like you should but if you turn around and try to work backwards you have to move much slower so the camera can catch up. though the camera isn't a hinderance so that is good as that is what ruins most games.
Roseangelo
02-23-2007, 12:03 AM
About Splinter: I'm about 99% sure that's not Mako. It actually sounds a lot like the 2k3 Splinter, especially the way he says some words. It just sounds a little deeper, while the 'toon Splinter voice was a little bit breathier. At least, that's what my ears tell me. :P
Actually, I'm pretty sure it is Mako.
raphaelprime
02-23-2007, 04:09 AM
and the fighting is pretty damn intuitive considering there's only one attack button.
Sure theres only one attack button? cause i was using Shift and Ctrl for attacks. Shift was my main weapons attack and Ctrl was doing a "Hurricane" like attack. Also, remember it is a demo, so we may not have all the button-usage in it. Cause otherwise, im only seeing the directional buttons, jump, attack, switch/double team attack, "Hurricane" kick. So then what about the shoulder buttons? So im willing to bet as you progress in "ninja tag" you pick up the 2nd attack button or something. Cause like in PoP you had to wait a lil while before being able to pick up the 2nd weapon for double attacks(if i remember correctly).
I think its a good game. And i agree aswell, it'll be better to get it onto consoles. And while i like this way above all the Konami games, Mutant Nightmare is still one of my favorites cause to me it plays like X-men Legends. But i can tell this will easily become my favorite as im a fan on Ubi's PoP series.
Quiet_Guy
02-23-2007, 08:08 AM
How big are the levels and is it free-roaming?
raphaelprime
02-23-2007, 12:58 PM
How big are the levels and is it free-roaming?
Levels resemble those in Prince of Persia.
Ecto Jedi
02-23-2007, 12:58 PM
How big are the levels and is it free-roaming?
Uhh, well at this point we only have one level, a sort of training exercise designed to teach you the basics of gameplay one step at a time. And no, it isn't free-roaming like Grand Theft Auto, if that's what you mean. The level in the demo is quite structured: you follow a determined path across the rooftops, jump from building to building, and then fight some Foot soldiers.
I think its a good game. And i agree aswell, it'll be better to get it onto consoles. And while i like this way above all the Konami games, Mutant Nightmare is still one of my favorites cause to me it plays like X-men Legends. But i can tell this will easily become my favorite as im a fan on Ubi's PoP series.
I really enjoyed Mutant Nightmare, too! Even though it was seemingly universally maligned, I thought it was just as good as any other 3D brawler out there. The graphics were great, the combo system was pretty neat, the "scroll" upgrade system was quite effective, and teaming up with friends was a real hoot.
I kinda hate this demo, guys! It looks good, but aside from the graphics and the added dimension, it's pretty much that Flash game they're packaging with the new movie toys -- except I actually like playing the Flash game better because it controls much better even from the keyboard. These platforming sequences are seriously pissing me off, I can't reliably get the characters to run on walls (they just kind of do it whenever they feel like it), and the stupid time limit and fact that the game automatically exits prevents one from taking the time to figure out anything in the game and really get a chance to love it. Plus there's some weird bug with it on my system where it automatically starts up Media Center when it exits. I don't like that.
You can play with a joystick though (which in my case actually made the platforming parts harder, to the point where I had to switch off the analog controls to not fall off roofs a bajillion times). In the Start Menu, go to the game's folder at select Device Mapper, pick a profile (it didn't have my joypad -- I use a PS2 controller hooked up via a Radio Shack dealie :) -- so I picked one of the Logitech rumblepads), and calibrate your joystick. Then you should be able to use it in the game. Good luck!
Maybe if someone releases a patch/crack to remove the time limit (and/or get rid of this stupid bug with Media Center) I will warm to the game a bit more. But until then, I'll be playing freaking TMNT Ninja Adventures and even the old TMNT 2k3 PC demo (which apparently I never uninstalled!) more than this. :(
Sanjuro
02-23-2007, 01:40 PM
I kinda hate this demo, guys! It looks good, but aside from the graphics and the added dimension, it's pretty much that Flash game they're packaging with the new movie toys -- except I actually like playing the Flash game better because it controls much better even from the keyboard. These platforming sequences are seriously pissing me off, I can't reliably get the characters to run on walls (they just kind of do it whenever they feel like it), and the stupid time limit and fact that the game automatically exits prevents one from taking the time to figure out anything in the game and really get a chance to love it. Plus there's some weird bug with it on my system where it automatically starts up Media Center when it exits. I don't like that.
You can play with a joystick though (which in my case actually made the platforming parts harder, to the point where I had to switch off the analog controls to not fall off roofs a bajillion times). In the Start Menu, go to the game's folder at select Device Mapper, pick a profile (it didn't have my joypad -- I use a PS2 controller hooked up via a Radio Shack dealie :) -- so I picked one of the Logitech rumblepads), and calibrate your joystick. Then you should be able to use it in the game. Good luck!
Maybe if someone releases a patch/crack to remove the time limit (and/or get rid of this stupid bug with Media Center) I will warm to the game a bit more. But until then, I'll be playing freaking TMNT Ninja Adventures and even the old TMNT 2k3 PC demo (which apparently I never uninstalled!) more than this. :(
I finally was able to play it the other day. Running in the lowest resolution possible. I thought for a licensed / budget title the game plays fantastic. Even with the keyboard at no point did I feel like "they just kind of do it whenever they feel like it". Do you seriously believe the effort put into this game is less than "Eat Feet! Let's play stickball, I'll be the stick you'll be the ball! Slice'n Dice!" game. Also I won't be looking to find a crack for a demo, I would gladly put down the money to purchase the game.
Good fan. ^_^ Extra turtle flakes for you tonight.
raphaelprime
02-23-2007, 02:57 PM
I really enjoyed Mutant Nightmare, too! Even though it was seemingly universally maligned, I thought it was just as good as any other 3D brawler out there. The graphics were great, the combo system was pretty neat, the "scroll" upgrade system was quite effective, and teaming up with friends was a real hoot.
I agree, I think its also cause im partial to RPG's and Mutant Nightmare has that added RPG feel to it.
BTW, i found and easier way than the keyboard, you can use your mouse to. I found it much easier to jump that way(left click jump, right click attack with weapons) still have to hit Ctrl for the "Hurricane" kick.
jezza
02-23-2007, 05:00 PM
This game is so good it killed my video card lol. I'm now having to use my old computer.
Ecto Jedi
02-23-2007, 07:30 PM
How big are the levels and is it free-roaming?
I wrote up a tiny review (http://www.xanga.com/Retro_Playback/571828037/ninja-turtles--ubisoft--.html) of the demo, complete with screenshots, if you're interested. It's also got a link to IGN's hands-on preview of the game, which can be seen here (http://ps2.ign.com/articles/766/766659p1.html).
I was interested, Ecto_Jedi, and thank you for sharing. I largely disagree with your optimism -- I was playing with a PS2 Dualshock controller (again, try the Device Mapper thing in the Start Menu folder for the demo) and it still didn't control very well for me -- but I definitely enjoyed reading your expanded comments concerning the game.
P.S. If the Device Mapper thing doesn't work for you, you might try downloading JoyToKey from this page (http://www.mehdiplugins.com/english/links.htm). I just snagged it from there for use with TMNT - Ninja Adventures -- and I've gotta say it puts its playability over the actual game demo even more.
And Sanjuro, I'm certainly not saying that they didn't put a lot of effort into the game! I'm just saying that for all of their effort, I don't think that the game is all that enjoyable! And that making a demo filled with semi-frustrating platform jumping and an 8-minute time limit kinda fills me with contempt for the product. :)
Ecto Jedi
02-23-2007, 08:54 PM
I was interested, Ecto_Jedi, and thank you for sharing. I largely disagree with your optimism -- I was playing with a PS2 Dualshock controller (again, try the Device Mapper thing in the Start Menu folder for the demo) and it still didn't control very well for me -- but I definitely enjoyed reading your expanded comments concerning the game.
Why thank you, Wes. I'm glad you enjoyed my small review -- I had a lot of fun taking screencaps and exploring the demo to its fullest. Anything Turtles always kicks my nostalgia drive into high gear.
And Sanjuro, I'm certainly not saying that they didn't put a lot of effort into the game! I'm just saying that for all of their effort, I don't think that the game is all that enjoyable! And that making a demo filled with semi-frustrating platform jumping and an 8-minute time limit kinda fills me with contempt for the product. :)
That's just about the most misplaced smiley I've ever seen.
StealthNinjaScyther
02-24-2007, 01:52 AM
I didn't have any problems with the control using a dualshock. Well, there was one part that I found it a bit difficult to do the wall run properly, but otherwise all was good.
How far did everyone else get? I managed to get past the third foot encounter and up to a place where a fan made it difficult to progress.
Leonardo·D·V
02-24-2007, 02:31 AM
From mine~
http://my.freep.cn/R.asp?U=img11/Dmy/070224/15/0702241546339682.jpg
http://my.freep.cn/R.asp?U=img11/Dmy/070224/15/0702241546332881.jpg
http://my.freep.cn/R.asp?U=img11/Dmy/070224/15/0702241546341782.jpg
http://my.freep.cn/R.asp?U=img11/Dmy/070224/15/0702241546342695.jpg
http://my.freep.cn/R.asp?U=img11/Dmy/070224/15/0702241546354295.jpg
http://my.freep.cn/R.asp?U=img11/Dmy/070224/15/0702241546355266.jpg
http://my.freep.cn/R.asp?U=img11/Dmy/070224/15/0702241547469613.jpg
http://my.freep.cn/R.asp?U=img11/Dmy/070224/15/0702241547472999.jpg
http://my.freep.cn/R.asp?U=img11/Dmy/070224/15/0702241547479427.jpg
http://my.freep.cn/R.asp?U=img11/Dmy/070224/15/0702241547498524.jpg
http://my.freep.cn/R.asp?U=img11/Dmy/070224/15/0702241547556120.jpg
http://my.freep.cn/R.asp?U=img11/Dmy/070224/15/0702241547568662.jpg
http://my.freep.cn/R.asp?U=img11/Dmy/070224/15/0702241550259908.jpg
http://my.freep.cn/R.asp?U=img11/Dmy/070224/15/0702241550266994.jpg
http://my.freep.cn/R.asp?U=img11/Dmy/070224/15/0702241550271194.jpg
http://my.freep.cn/R.asp?U=img11/Dmy/070224/15/0702241550278907.jpg
http://my.freep.cn/R.asp?U=img11/Dmy/070224/15/0702241550275865.jpg
http://my.freep.cn/R.asp?U=img11/Dmy/070224/15/0702241550272136.jpg
Demo down~:http://games.internode.on.net/filelist.php?filedetails=5835
tOkKa
02-24-2007, 03:42 AM
I wrote up a tiny review (http://www.xanga.com/Retro_Playback/571828037/ninja-turtles--ubisoft--.html) of the demo, complete with screenshots, if you're interested. It's also got a link to IGN's hands-on preview of the game, which can be seen here (http://ps2.ign.com/articles/766/766659p1.html).
-->> gonna post this on Mikey's// give you Cred- ..
>v<
Why thank you, Wes. I'm glad you enjoyed my small review -- I had a lot of fun taking screencaps and exploring the demo to its fullest. Anything Turtles always kicks my nostalgia drive into high gear. ... That's just about the most misplaced smiley I've ever seen.
Doing reviews is fun, innit? :D I plan to do a mini-review of the Ninja Adventures game in an upcoming Scary-Crayon feature about the bonuses that have been included with some of the action figures I've picked up recently. And the smiley was for you guys (particularly Sanjuro, since I wasn't sure how to read his comment) -- I wanted to convey that while I think this demo is pretty rotten, that sentiment does not (necessarily ;)) extend to the folks praising it.
I didn't have any problems with the control using a dualshock. Well, there was one part that I found it a bit difficult to do the wall run properly, but otherwise all was good.
How far did everyone else get? I managed to get past the third foot encounter and up to a place where a fan made it difficult to progress.
I got past the third Foot encounter -- I think I might've heard that fan thrumming nearby, but I never actually saw it. And it's crap like that wall running part that I'm talking about... and I think it's super awesome that they would put it right after a pointless and lengthy run up a fire escape -- with the checkpoint at the bottom -- in a timed demo. Meh.
Raph'N'Roll
02-24-2007, 09:27 AM
I'm a little unsure of Leo and Splinters voices, the other guy's sound good but Leo sounds dare I say it, like a bit of an arrogant snob with a rich father.
I picked up the spoiled rich kid vibe too.
syk_skillz
02-24-2007, 01:48 PM
:(
My computer sucks so much it can't support the demo.
Kendamu
02-24-2007, 01:49 PM
I didn't have any problems with the control using a dualshock. Well, there was one part that I found it a bit difficult to do the wall run properly, but otherwise all was good.
How far did everyone else get? I managed to get past the third foot encounter and up to a place where a fan made it difficult to progress.
Third Foot encounter?! Wow. I must've not gotten very far at all!
Masked Ninja
02-24-2007, 02:20 PM
I've gotten to the third Foot fight, but not past it... yet. :trazz:
Ecto Jedi
02-24-2007, 04:35 PM
-->> gonna post this on Mikey's// give you Cred- ..
>v<
Thanks for linking to my review, tokka! I really appreciate it.
raphdude
02-24-2007, 04:45 PM
Has anyone found a FAQ walkthrough for this demo level yet? I'm kind of stuck. After I jump over the metal grill with the steam coming out from the sides, I walk through a rip in a metal fence then jump over to the right where there are 3-5 vents with steam. I jump over those and run to the left corner where I find a coin but I can't find anywhere to go from there.:-?
Please help!!
Thanks,
raphdude
JohnnyFoxDarko
02-24-2007, 05:04 PM
Has anyone found a FAQ walkthrough for this demo level yet? I'm kind of stuck. After I jump over the metal grill with the steam coming out from the sides, I walk through a rip in a metal fence then jump over to the right where there are 3-5 vents with steam. I jump over those and run to the left corner where I find a coin but I can't find anywhere to go from there.:-?
Please help!!
Thanks,
raphdude
You have to go to where you found that coin, jump towards the left side of the wall, then the right, then the left and the right once more, ultimately ending up on the top of the left side of the building.
raphdude
02-24-2007, 05:12 PM
You have to go to where you found that coin, jump towards the left side of the wall, then the right, then the left and the right once more, ultimately ending up on the top of the left side of the building.
Thanks so much!! :) I'm not used to playing games on a keyboard very well.
My XBOX and PSP spoil me!:tsmile:
Raphdude
P.S. Off the subject, but I just started a poll about Mutant Nightmare for the PSP, if anyone's interested!8)
http://forums.thetechnodrome.com/showthread.php?t=18512
Okay, I got to a point past the fan -- which, again, is a ridiculous thing to put in a timed demo -- where there is more shimmying on walls and blasts of steam that make you fall to your death. Woo.
Spawn Guy
02-24-2007, 06:40 PM
I cracked and played it. Pretty cool. Although I think I'll like it better on PS2 the controls.
raphaelprime
02-24-2007, 10:09 PM
Third Foot encounter?! Wow. I must've not gotten very far at all!
i havent either. Farthest i've gotten is the 'trap' area. Where theres all the red boxes that throw stuff at you. Also, can anyone tell me where to go after those traps? i try jumping across to the next building, but right when i call in someone to help 'slingshot' me across we both fall.
i havent either. Farthest i've gotten is the 'trap' area. Where theres all the red boxes that throw stuff at you. Also, can anyone tell me where to go after those traps? i try jumping across to the next building, but right when i call in someone to help 'slingshot' me across we both fall.
After the traps, you have to jump onto the wall and shimmy around while avoiding the blasts of steam... or do you mean before the checkpoint? Try double-jumping and calling in a bro during the second jump.
Quiet_Guy
02-24-2007, 10:31 PM
At least you guys are able to play it, I still can't get it to work.
JohnnyFoxDarko
02-24-2007, 10:35 PM
I can't get past the second part where you do that thing with the poles...
You know what I mean, right?
Man...I can't wait to have unlimited time to play this. :D
raphaelprime
02-25-2007, 03:00 AM
After the traps, you have to jump onto the wall and shimmy around while avoiding the blasts of steam... or do you mean before the checkpoint? Try double-jumping and calling in a bro during the second jump.
Im talking about after those traps, i couldnt get across to the other building. But i got there on my last run.
Masked Ninja
02-25-2007, 08:12 PM
I finally finished the third Foot fight, and got in sight of the place with the steam before it timed out. So I decided to play around with doing as suckily as possible... to see what the Turtles all say when they skip out on you and such. I also played with getting my butt whooped by the Foot by just standing there, again, to see what would happen. I found the "death" sequence to be kinda cute:
http://i15.photobucket.com/albums/a388/ninja_otter/TMNT%202007/game-LeoSaveRaph.jpg
I was playing as Raph, and let him get killed by the Foot. The Turtle that's supposed to assist with jumps and attacks (in his case, Leo) comes and you push spacebar so Leo helps Raph up. Then Raph went off to rest while Leo took his place.
I dunno, I just liked the way that was handled. :trazz:
I was playing as Raph, and let him get killed by the Foot. The Turtle that's supposed to assist with jumps and attacks (in his case, Leo) comes and you push spacebar so Leo helps Raph up. Then Raph went off to rest while Leo took his place.
Okay, that's kind of cool -- reminds me of Casey Jones coming to rescue his injured buddies in Manhattan Missions.
Ecto Jedi
02-25-2007, 10:32 PM
I was playing as Raph, and let him get killed by the Foot. The Turtle that's supposed to assist with jumps and attacks (in his case, Leo) comes and you push spacebar so Leo helps Raph up. Then Raph went off to rest while Leo took his place.
I dunno, I just liked the way that was handled. :trazz:
I agree, that is pretty neat. It's all in the details...
StealthNinjaScyther
02-26-2007, 01:58 AM
Try using Mikey's hover move over a pit. (Hold the dodge button while jumping). Kinda funny. Speaking of which, did anyone figure out a way to do Raph's wall climb or Leo's phase move? I'm not sure they're in there, but they might since Don and Mikey's are. Don's special is accomplished simply by holding the dodge button, though it seemed kind of useless in the demo.
I got to a part with wooden planks -- it's after the third fight and following travels through a construction site and a whole lot of wall shimmying and steam blasts. Keeps timing out on me just after I step on one, but it seems like either they move closer to each other to allow you to cross a chasm or you have to double jump and swing with a bro (or maybe use Mike's helicopter move?) to cross the gap. Good luck!
By the way, I've found that I make much better time when I don't use any of the team-up moves. Donatello's best for combat, since he can kill the sword-wielding Foot Soldiers with a single staff swing after the charging 'hit everyone' attack -- and his range pretty makes it easy for him to take out multiple foes at once.
This wall running crap is still pretty annoying -- it seems like the Turtles run on walls whenever I jump in their vicinity (which generally results in them running off an edge and falling to their deaths) -- but since running on walls was apparently controlled by a button in the more recent Prince of Persia games, perhaps this will be less problematic in the full version.
Finally: Does anyone have a theory as to where the Turtles are coming from when they pop down to assist with jumps? It's almost like they've got the Turtle blimp up there or something. :lol:
Hey guys. I've started a walk-through for the demo here.
http://boards.gamefaqs.com/gfaqs/genmessage.php?board=934474&topic=33845413
It includes some youtube videos as well (not mine).
Hey guys. I've started a walk-through for the demo here.
http://boards.gamefaqs.com/gfaqs/genmessage.php?board=934474&topic=33845413
It includes some youtube videos as well (not mine).
Damn, I was really impressed with that second youtube video until he kept dying at the end -- it's timed out for me while I was standing on the first platform waiting for it to move into position. I was impressed with the wall runs too -- seeing as how I can't seem to be able to get them to do it reliably, I tend to keep as far away from walls as I can. :)
EDIT: Okay, I got farther than I've ever gotten before -- even died once (right after Checkpoint 5; tried to be hasty and beat the steam ;)). After Checkpoint 15, there are more roof jumps (woo), and then you eventually get to an area where there are more traps. (This might be after Checkpoint 16; I was concentrating on the game and not really paying attention. I ran out of time just as I ran up to them.) But here's how it happened -- I got hit somewhere towards the beginning of the first fight. It didn't set me back too much in terms of time at first, but it did make my star count such that, during the second fight, I went into bullet time after killing only two of the guys with Don (rather quickly, since it only took an additional hit after the initial charge attack) -- which made that fight exceedingly short. I similarly went into bullet time after killing just one guy in the third battle, which also allowed me to make short work of the Foot there. So maybe we should be counting stars to see how to duplicate this effect?
Three more points: At Checkpoint 8, there's no need to drop down or wall run onto the pole -- you can simply jump off of the ledge and grab it. Same thing with Checkpoint 13. Also, the controls for the pole you use to cross the steam in Checkpoint 13 seem to work slightly differently -- whereas before I would just tap the button once as I began the swing in the appropriate direction, here I had to tap it multiple times to get my Turtle to move. Every time I've arrived at this point the steam has just ended, so tapping jump to get onto the pole and continuing to tap it to cross the gap has allowed me to clear that part with minimal difficulty. Finally, regarding the fan part at Checkpoint 13, I'm not sure whether it's faster to simply run through while switching, but you can jump and have a brother throw you through the wind to clear this area fairly quickly. Generally you can clear it in one toss, but two will definitely cover it.
Has anyone heard any reports of anyone actually completing the game?
Stone Ill
03-02-2007, 09:57 PM
Hey guys, just downloaded the demo yesterday and it worked great. I really loved the limited amount of time I got to play and I'm definitely picking this up for the 360. One thing I'm puzzled about is that I tried playing the demo again today but it ended up looking like this:
http://img262.imageshack.us/img262/9615/tmntgamegs8.jpg
I tried uninstalling and reinstalling but it's still the same. No real biggie as I don't ever play games on PC. I was wondering what the dillio was.
Masked Ninja
03-02-2007, 11:56 PM
Whoa, that's weird. Most of your textures are missing... but not all of them! I have no idea how that would happen. It looks kinda cool in its own way, though it certainly would be annoying if this were a paid-for version.
raphaelprime
03-03-2007, 05:27 AM
Ok, i've figured out how to do Mikey and Don's special moves, but does anyone know how to do Leo and Raph's? I did them just as the guide(readme) said, but cant seem to do em.
Sanjuro
03-03-2007, 07:34 AM
Hey guys, just downloaded the demo yesterday and it worked great. I really loved the limited amount of time I got to play and I'm definitely picking this up for the 360. One thing I'm puzzled about is that I tried playing the demo again today but it ended up looking like this:
http://img262.imageshack.us/img262/9615/tmntgamegs8.jpg
I tried uninstalling and reinstalling but it's still the same. No real biggie as I don't ever play games on PC. I was wondering what the dillio was.
Thats due to your drivers for your graphics card. If its a lower end card try googling "Omega Drivers". They support Radeons and work fantastic. Even if your card is halfway decent they are good drivers to have and don't put as much crap on your computer as the official ATI (or AMD now) drivers.
Here is a link http://www.omegadrivers.net/ati.php
As I expected the Nvidia drivers are more or less abandoned. But the ATI are up to date or enough to get your game working. Even if you don't game alot yoru video drivers are used to do many other things on your PC such as Video acceleration when you play movies and just loading images such as your desktop. It will improve those items for you as well.
This calls for a haiku:
I like those graphics
better than the correct ones
Turtle Saint colors
:D
Toonami Tom
03-03-2007, 01:24 PM
Thanks for the link. Downloading now.:)
LogicDonny
03-03-2007, 09:41 PM
I downloaded the demo, got pretty far, up to to those swirling 2 lights and that white phatom thingy can't pick it up so I guess it might be some sort of unlockable or something. The coins, anyone know what they are for?
Anyways, I took some screenshots of the game in action on my pc.
http://i142.photobucket.com/albums/r108/shadoweva01/turtle%20demo/displayscreen.jpg
http://i142.photobucket.com/albums/r108/shadoweva01/turtle%20demo/titlescreen.jpg
http://i142.photobucket.com/albums/r108/shadoweva01/turtle%20demo/battle.jpg
http://i142.photobucket.com/albums/r108/shadoweva01/turtle%20demo/mikey.jpg
http://i142.photobucket.com/albums/r108/shadoweva01/turtle%20demo/LeoUhhh.jpg
http://i142.photobucket.com/albums/r108/shadoweva01/turtle%20demo/perfect.jpg
look at the display picture which is teh first link. It's the window that show you what requires before loading game. I have a P3 800mhz. I played the game at 1024x768.
Game ran fine except for some hiccups and a bit of studdering but otherwise game ran fine.
LogicDonny
03-06-2007, 04:08 PM
Bump. I know I am double posting but to those that have played the demo multiple times, is there a ending to this demo or something?
Also, look at my display specs and laugh at the mhz speed. I can run this fine. lol.
AquaParade
03-06-2007, 07:05 PM
Theres a video on youtube of someone going pretty speedy through the level up the the 7:50 time limit and it showed how far he had gotten around the city. The demo was ok, it lagged a little on my computer and wasnt very smooth so its possible that it could have affected the fun facter a little. The acrobatics are kinda fun so far but the combat will get pretttty boring after a couple hours, and I hope I'm wrong but it seemed like the demo kinda showcased most of what the game has to offer:ohwell:
LogicDonny
03-07-2007, 03:43 PM
well what are your pc specs? what kind of video card you got.. Mine did you check my display picutre.. laugh yet it's fun to play
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