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View Full Version : TMNT on XBOX Live Arcade.


Sanjuro
02-24-2007, 11:15 PM
Link - http://xboxfirst.com/?p=97

http://www.xboxfirst.com/images/360/tmntarcadexbla.jpg
http://www.xboxfirst.com/images/360/tmntarcadexbla2.jpg

I wouldn't call it a 100% confirmal. But the site doesn't look like a bs site and having both the Konami/Ubisoft logo may make sense in regards to obtaining the original music and sound effects. Either way 4 player co-op online is a beautiful thing.

JohnnyFoxDarko
02-24-2007, 11:22 PM
Link - http://xboxfirst.com/?p=97

http://www.xboxfirst.com/images/360/tmntarcadexbla.jpg
http://www.xboxfirst.com/images/360/tmntarcadexbla2.jpg

I wouldn't call it a 100% confirmal. But the site doesn't look like a bs site and having both the Konami/Ubisoft logo may make sense in regards to obtaining the original music and sound effects. Either way 4 player co-op online is a beautiful thing.

OH
MY
GOD. PLEASE! I would LOVE this! :D
I hope it's real.

Roseangelo
02-25-2007, 12:01 AM
Is it sad that this alone makes me want an X-box?

bmxbandit
02-25-2007, 12:32 AM
i wonder if this will make its way to the PS3?

raphdude
02-25-2007, 01:05 AM
If they added Turtles in Time to this as well, I'd be mighty tempted to upgrade to a 360. I've been waiting to see if Microsoft makes the other Konami TMNT titles (Battle Nexus, Mutant Nightmare, Mutant Melee) backwards compatible before I splurge.

Ecto Jedi
02-25-2007, 02:27 AM
Link - http://xboxfirst.com/?p=97

http://www.xboxfirst.com/images/360/tmntarcadexbla.jpg
http://www.xboxfirst.com/images/360/tmntarcadexbla2.jpg

I wouldn't call it a 100% confirmal. But the site doesn't look like a bs site and having both the Konami/Ubisoft logo may make sense in regards to obtaining the original music and sound effects. Either way 4 player co-op online is a beautiful thing.

If these are fully-realized ports complete with the original sound effects and music, I'll be royally pissed. Seriously, porting them to X-Box Live intact but butchering them for the console releases? Blasphemy.

That being said, if they're real crappy ports I won't mind at all.

raphaelprime
02-25-2007, 02:57 AM
this will prolly be the first XboxLiveArcade game i get. I think the reason Ubisoft appears there on the screen is cause of the background. Plus, my question is, what exactly is the option called 'Unlock Full Game'?

gobo
02-25-2007, 07:14 AM
Is it sad that this alone makes me want an X-box?
The same thought came through my head when I read it.
Plus, my question is, what exactly is the option called 'Unlock Full Game'?
Perhaps they give you a small demo so you can make an educated decision of whether or not you want to buy it.

Sanjuro
02-25-2007, 07:21 AM
If these are fully-realized ports complete with the original sound effects and music, I'll be royally pissed. Seriously, porting them to X-Box Live intact but butchering them for the console releases? Blasphemy.

That being said, if they're real crappy ports I won't mind at all.

Whaaaaaat?

Konami making the original games as a BONUS unlockable feature.
- Konami obtains previous lisence = Waste money for somthing they can't use otherwise and also meaning less profit money.

Konami making the original games for a complete download that the money spent goes directly to the game.
- Konami and Ubisoft reach a deal. Both make profit and create awareness for the new film.

TheRedOne
02-25-2007, 09:11 AM
OMG I wish I would have got a 360 sooner but now I have to wait a little longer :x

JohnnyFoxDarko
02-25-2007, 09:22 AM
Even if this is true, we probably won't see it for a LONG LONG time.
Most likely a couple months or close to a year.

jasonorme666
02-25-2007, 09:54 AM
I have always thought it would be a great idea to have 4 player co-op online with xbox live, even with my 4 player cabinet I struggle to get people to play with me (apart from my wife occasionally).

All I can say is i'm definatly getting 200/200 achievements for this, I just hope they are really really hard.

Plus, my question is, what exactly is the option called 'Unlock Full Game'?

Unlock full game means that the screen seen is of a DEMO/Trial release, unlock full game means you have to pay using microsoft points which then unlocks the full game.

Peanut
02-25-2007, 11:38 AM
All I can say is i'm definatly getting 200/200 achievements for this, I just hope they are really really hard.

Xbox Live Arcade games always have to have one or two ridiculous achievements. I can see it now, "beat the game without dying" 25 points.

TheRedOne
02-25-2007, 01:28 PM
Even if this is true, we probably won't see it for a LONG LONG time.
Most likely a couple months or close to a year.why is that? i think it should be released next month for the tmnt release

Kendamu
02-25-2007, 02:47 PM
I wonder if, like on the ROM, you can mess with the difficulty level of that download. I'd hate for the game to constantly be stuck on one difficulty level.

jasonorme666
02-25-2007, 05:37 PM
I wonder if, like on the ROM, you can mess with the difficulty level of that download. I'd hate for the game to constantly be stuck on one difficulty level.

Thats not just like the rom, thats like the PCB itself, i'd imagine there would be difficulty settings though, I'd like a really really really hard difficulty level, having completed the game more than 1000 times (no really) I'm always looking for more of a challenge.

Xbox Live Arcade games always have to have one or two ridiculous achievements. I can see it now, "beat the game without dying" 25 points.

I've done it before on 1 credit, i'm sure I can do it again. (aslong as they don't mess with enemy patterns).

There is actually a 1 credit run through of the game on youtube, although i've spotted that its a fake due to the increased difficulty settings, level 1 stays on normal and by level 2 you can see the settings have changed and so on.

ThirdMarioBro
02-25-2007, 10:06 PM
I was going to post this. Beat me to it. Here's hoping they listened to our petition and the hell raising of TMNT fans who want the original soundtrack and do it this last time. I can understand the licensing on the last one. It was just a throwaway unlockable in a retail product, but this is a standalone release. There will be no excuse, and BELIEVE ME, I want to play this online with all of you.



...then again, it is the Xbox 360. If they replace the soundtrack, we can just "put it back" ourselves. ;)


Here's hoping they get it right. Looking good so far.

Sanjuro
02-26-2007, 04:54 PM
Ladies and gentlemen....I bring you teh sex.

http://www.insidegamer.nl/xboxlivearcade/teenagemutantninjaturtles1989/videos/1868

TheRedOne
02-26-2007, 06:05 PM
thats awesome

ThirdMarioBro
02-26-2007, 07:12 PM
FU*K YES!

Haha, beat me to it again. Anyway, it's good to know they heard our cries and restored the soundtrack for it's online release, along with those horribly compressed but oh-so endearing voice samples. I'm feeling DAMN good today! Now I'm dying to download this sucker.

Sonic777
02-26-2007, 08:17 PM
Sometimes,I wish I had an xbox 360 instead of a wii.

sdp
02-26-2007, 08:32 PM
not to say the 360 is a bad system, its proven that it is solid, but you know you are a big turtle fan when you want a console based on this...

I am not liking the new movie stuff when selecting the characters....oh well, its good that it has the original music. Online play is not that important to me since the fun part is having people at your house on beat em ups.

However this further proves that TMNT II and IV will be available on the VC with their original music! to me those are the nostalgic versions not the arcade, not to mention the home versions had extra levels.

I already have the arcade versions on the new toon TMNT games, i'm ok with them having different music if i can have the original music on the home versions on the Virtual Console.

jasonorme666
02-26-2007, 08:43 PM
Nice, its how it should be, they even kept the white footsoldiers blue tint to their black outfit (unlike the other release).

Will definatly be getting this, can't wait to hear what the achievments are.

ThirdMarioBro
02-26-2007, 09:02 PM
Meh, I can deal with the crappy new movie backdrops if the game and soundtrack is intact.

Kendamu
02-27-2007, 09:39 AM
Yeah. Looks like it's set to Normal difficulty.

I saw "Unlock Full Game" on the menu screen. Is that just a demo?

I hope there's an option to change the difficulty. It's really awesome seeing a flood of Foots when four people are playing.

ThirdMarioBro
02-27-2007, 03:11 PM
Don't worry. The Difficulty options are available on every arcade title released thus far, though you only get the certified online rankings though if you set them back to the default settings as dictated by the game designers.

OA
02-27-2007, 03:31 PM
Wow...this is such great news...I can't wait to dl this bad boy...you would think it would be released around the time of the movie to maximize exposure...

Kendamu
02-27-2007, 03:54 PM
Don't worry. The Difficulty options are available on every arcade title released thus far, though you only get the certified online rankings though if you set them back to the default settings as dictated by the game designers.
That's cool, then. THe game's still chalenging even on Normal when it's one player but when you get all four Turtles out there you need more bad guys.

jasonorme666
02-27-2007, 05:13 PM
Enemies on the arcade version automatically adjust to how many players there are anyway, no matter what the difficulty is.

Expect to see jasonorme666 on the top of the leaderboard for this game ;)

Kendamu
02-27-2007, 06:01 PM
I know... and it's still not enough for me.

jasonorme666
02-27-2007, 06:33 PM
I know how you feel, my cab is set to the highest difficulty, one of the main reason I wanted to do my turtles engine was so I could edit the game and add way more enemies (could even add bosses as normal enemies) :D

Kendamu
02-27-2007, 08:16 PM
That sounds really cool. I could see "mini-bosses" coming out of that.

LogicDonny
03-03-2007, 06:50 PM
I have only played the tmnt arcade game once and it was in my childhood. I was chucky e cheese and I saw tmnt and played it then died a bit later lol.

WHen I get a 360, this will be one of the first live aracade games I am downloading.

Hope to play with you guys on live!

Spitfire
03-03-2007, 06:54 PM
Good luck finding players. I mean other then us it will be hard. I can't imagine many adults having this game and playing it with 5 year olds would suck.

LogicDonny
03-03-2007, 09:45 PM
that's what I mean, we technodrome members could play together and beat the game.. Wanna do it?

JohnnyFoxDarko
03-04-2007, 12:45 AM
I'm up for it. :D

mbaker
03-04-2007, 10:24 AM
I hope this isn't limted to just the 360, and will also end up on the PS3's online store. This would definately make up for the altered ports on 'Battle Nexus', and 'Mutant Nightmare'.

audman
03-04-2007, 02:04 PM
Actually alot of gamers would get this. On all of the boards and blogs I visit it appears most are going to get this even if it is nostalgia. It will do well. Probably be one of the top downloaded for a little while. Can't say with worms coming out soon that it will be the biggest this year. There is alot on tap for the system. I want this and Double Dragon for sure when they release. Just think if they can get TMNT out for the movie. Maybe they can get the rights to bring out simpsons arcade in time for the simpsons movie... Dare to dream.

poobone
03-04-2007, 02:33 PM
To add a little info since I have a 360 and multiple Xbox Live Arcade games. This game will more than likely be $5.00. There's a slight possibility it will be $10.00. The "Unlock Whole Game" is because when you download a game, they give you the first level, and then you can keep that level forever, or pay the fee to unlock the whole thing and get the online multiplayer and achievements at your disposal. Also, the background is just there because the old arcade cabinets have them. You can stretch the screen however you like or just expand it over the entire border if you want. Also, if this does well I'm sure we'll see the Turtles In Time Arcade game as well.

poobone
03-04-2007, 02:35 PM
I hope this isn't limted to just the 360, and will also end up on the PS3's online store. This would definately make up for the altered ports on 'Battle Nexus', and 'Mutant Nightmare'.

i have yet to see anything on the XBLA even announced for the PSN. Sony has this wierd rule with wanting to differentiate themselves. Notice that Sony doesn't have any retro games on the PSN either. Plus the entire online code portion of the game would have to be reworked.

poobone
03-04-2007, 02:36 PM
that's what I mean, we technodrome members could play together and beat the game.. Wanna do it?

There's an idea! I call LEO!

Peanut
03-04-2007, 02:46 PM
Let's just hope it makes it through the XBLA verification process quickly. You never know how far back this could get pushed.

Another exciting thing about this, they'll probably have custom dashboard themes and gamer pictures of the TMNT when this is released! ROCK!

raphaelprime
03-04-2007, 02:56 PM
To add a little info since I have a 360 and multiple Xbox Live Arcade games. This game will more than likely be $5.00. There's a slight possibility it will be $10.00. The "Unlock Whole Game" is because when you download a game, they give you the first level, and then you can keep that level forever, or pay the fee to unlock the whole thing and get the online multiplayer and achievements at your disposal. Also, the background is just there because the old arcade cabinets have them. You can stretch the screen however you like or just expand it over the entire border if you want. Also, if this does well I'm sure we'll see the Turtles In Time Arcade game as well.

I thought you used MicrosoftPoints to get the XBLA games?

JohnnyFoxDarko
03-04-2007, 03:25 PM
I thought you used MicrosoftPoints to get the XBLA games?

You do, but those points cost money.

poobone
03-04-2007, 03:48 PM
Let's just hope it makes it through the XBLA verification process quickly. You never know how far back this could get pushed.

Another exciting thing about this, they'll probably have custom dashboard themes and gamer pictures of the TMNT when this is released! ROCK!

Dude I didn't think about that. Right now my custom pic is the terminator, but how cool would it be to have my public pic be LEO from the movie!?!?!? Actually now that I think about it, those pics will go alongside the TMNT Movie: The Game, not the XBLA. At least not unless we're really lucky.

raphaelprime
03-04-2007, 03:56 PM
You do, but those points cost money.


I know, but ive never refered to em in dollars, ive always gone by point amounts as apposed to dollars, so i was a little thrown off for a moment.

poobone
03-04-2007, 04:11 PM
I know, but ive never refered to em in dollars, ive always gone by point amounts as apposed to dollars, so i was a little thrown off for a moment.

just know that 80 pts = a dollar. So $5 is 400 points, and $10 is 800 points.

Also guys, this might be coming out in March. They said they had a lot of surprises in March and might even release multiple titles per week to make up for the awful February month they had. Remember Doom? That came out at E3 and no one had any idea it was even in the works. This game wasn't announced and was found on partnernet, apparently in 100% complete form, so maybe it's coming sooner than we think.

raphaelprime
03-04-2007, 04:26 PM
just know that 80 pts = a dollar. So $5 is 400 points, and $10 is 800 points.


ah, ok, thanks :) . Never really knew the exchange rate(so to speak).

mbaker
03-05-2007, 06:27 AM
i have yet to see anything on the XBLA even announced for the PSN. Sony has this wierd rule with wanting to differentiate themselves. Notice that Sony doesn't have any retro games on the PSN either. Plus the entire online code portion of the game would have to be reworked.

The Playstation Store has 'Q-Bert', and Midway plans to release some of their arcade games as well. So maybe there's hope.

poobone
03-05-2007, 02:21 PM
The Playstation Store has 'Q-Bert', and Midway plans to release some of their arcade games as well. So maybe there's hope.

well if you see konami going to the PSN, you'll more than likely see games like Frogger and Time Pilot first. :sleep:

JohnnyFoxDarko
03-05-2007, 06:55 PM
WOW, I hope this is true:http://en.wikipedia.org/wiki/Xbox_Live_Arcade#Upcoming_games
Supposedly it'll be out on March something before the movie comes out.
I'LL BE GETTING THIS FOR SURE! :D

poobone
03-05-2007, 07:24 PM
unfortunately, there's no proof of this. I still say it's more than possible, but nothing on that site suggests it. The link goes to a site that confirmed it would be on the XBLA, but that site also says no price or release date has been confirmed. I have a hunch it will be available on 3/21 though. I'm just trying to say: don't get your hopes up.

poobone
03-05-2007, 08:13 PM
actually johnny, i've been doing some thinking (and some research) and I now have no doubt the game will hit XBLA on 3/21. It's two days before the movie of course, but also the game has some art from the TMNT movie incorporated, like the border around the game and the character selection screen! This is most likely involved with WB's promotion of the movie.

JohnnyFoxDarko
03-05-2007, 09:49 PM
actually johnny, i've been doing some thinking (and some research) and I now have no doubt the game will hit XBLA on 3/21. It's two days before the movie of course, but also the game has some art from the TMNT movie incorporated, like the border around the game and the character selection screen! This is most likely involved with WB's promotion of the movie.

Yeah, hopefully it does hit on the 21st, because that would be freakin' sweet. :D
Still, like you said before, I shouldn't get my hopes high.
But still...
SWEET. :D

poobone
03-05-2007, 10:41 PM
hey if you have xbox live add me, GT: PooBone We'll play some online co op.

JohnnyFoxDarko
03-06-2007, 07:01 AM
Mine's: TMNJohnny

:D

LogicDonny
03-06-2007, 04:12 PM
once I get a 360 and the arcade game, we shall play together and co-op beat the game.. i never ever played the arcade fully so I'm nervous. what was the difference between the arcade version and the nes version?

i know the voices are the thing in the arcade version.

so um I call dibs on Donny when I play.

Toad64
03-06-2007, 04:22 PM
Even though most people assumed it would happen, IGN got a straight answer from Ubisoft at the GDC, and the Arcade game *will* be coming out this month.

http://xbox360.ign.com/articles/770/770555p1.html

I apologize if this has already been posted.

LogicDonny
03-06-2007, 04:35 PM
Even though most people assumed it would happen, IGN got a straight answer from Ubisoft at the GDC, and the Arcade game *will* be coming out this month.

http://xbox360.ign.com/articles/770/770555p1.html

I apologize if this has already been posted.

no worries, seeing the confrimed sign makes the kid inside go happy but the kid in me knows what kind of fat b@$!ard i will become (that whole part was a joke)

poobone
03-06-2007, 07:03 PM
once I get a 360 and the arcade game, we shall play together and co-op beat the game.. i never ever played the arcade fully so I'm nervous. what was the difference between the arcade version and the nes version?

i know the voices are the thing in the arcade version.

so um I call dibs on Donny when I play.

the arcade version didn't have that level where it's snowy in central park, nor did it have the level where you're in the dojo thing and there's magic tigers coming out of the walls lol.

But the graphics were a heck of a lot sweeter.

dripgutz24
03-13-2007, 07:27 PM
Well guys I just went to xbox.com and I guess the arcade game is actually going to be out tommorrow which is great news, so check it out!:D

Toonami Tom
03-13-2007, 07:35 PM
Awesome! Awesome! This is great! Thanks for letting us know!:D :D :D :) :)

dripgutz24
03-13-2007, 07:37 PM
Hey guys check this forum out and the crap they have to say. http://forums.xbox.com/10473654/ShowPost.aspx

Mr. Snackpants
03-13-2007, 08:08 PM
Hey guys check this forum out and the crap they have to say. http://forums.xbox.com/10473654/ShowPost.aspx

wow...just, wow.

LogicDonny
03-13-2007, 11:23 PM
Hey guys check this forum out and the crap they have to say. http://forums.xbox.com/10473654/ShowPost.aspx


:lol: arguing over the cartoon adn why it's isn't cool to watch. Good to see peopl tlaking about.. See ya online soon.

Those who have a 360 been waiting for this for quite some time, Peanut and the gang, when I get my 360, I will hope to play you guys online together as friends and not enemies and let's have a blast, shall we :)

Now although I won't be on xbox live till maybe May or so I expect to know exactly if ppl will still be playing this in May :lol:

So how do I tell who is on the 360 or not..

so those are the 2 levels only available in the nes version.
The snow level was cool so was level 6. i remember when I was a kid, I could never beat this level.

poobone
03-14-2007, 02:06 AM
Those who have a 360 been waiting for this for quite some time, Peanut and the gang, when I get my 360, I will hope to play you guys online together as friends and not enemies and let's have a blast, shall we :)

Now although I won't be on xbox live till maybe May or so I expect to know exactly if ppl will still be playing this in May :lol:

So how do I tell who is on the 360 or not..

well, i have a 360. also when you get yours and set up your live account, just add people to your friends list, then you can check to see who's on when, what they're playing, you can voice chat with us, send us game invites, etc.... even when we're watching movies.

so those are the 2 levels only available in the nes version.
The snow level was cool so was level 6. i remember when I was a kid, I could never beat this level.

was it level 6? I thought it was level 8. Anyway, yeah, those two levels were exclusively made for the NES version, but gameplay-wise the arcade version whipped it. Also, like I said, the graphics on the arcade were sooooooo much better.

Ninja Tiptup
03-14-2007, 02:20 AM
The video I saw on YouTube (sorry I don't have a link) had some gameplay footage showing off the menus, the character select (which uses pictures of the turtles from the new movie) and the first level. Get this... the sound effects and original music were there from what I can tell. Making this the port Turtle's fans have been dying for. No more "replaced music" BS. Shoot man, this makes me interested in buying Xbox.

ThirdMarioBro
03-14-2007, 02:24 AM
Indeed. The original music in intact, otherwise I wouldn't be touching it with a 6 foot pole. I am worried that the original character select screen has been gimped, but it wouldn't be the end of the world. I wonder about the character bios? Eh, we'll find out in about 30 minutes or so. There's enough of the game there for me to keep from breaking the nostalgic feel. I just hope they didn't have to take out those portraits for licensing or some sh*t, because I know it cost them a bundle just to get back the damned theme song (but totally worth the cash).

Hooray for non-gimped arcade classics :D

Sanjuro
03-14-2007, 05:23 AM
God its fantastic. Hard though, 20 lives on XBOX Live. No more. Got up to Shredder and was last one left and died.

OA
03-14-2007, 11:23 AM
Multiplayers been fun...we gotta play...

TheRedOne
03-14-2007, 12:09 PM
i beat shredder after everyone died against krang. shredder wasnt that bad because i only had to play against two at a time. i didnt get turned into a regualr turtle but they didnt give me the achievement :x

ThirdMarioBro
03-14-2007, 01:07 PM
Okay, I downloaded it quick this morning. Haven't put any hard time into it yet, but here's my take:

You can't access the Turtle select screen. That's not a glitch, because to my knowledge that screen was never shown (like the Simpsons) when you insert a quarter in the four player version of the game (which is what this is). There were four slots, so you basically selected your turtle by inserting a coin. It caught me off guard because I was used to the two-player version from my Pizza Hut as a kid. The four player was at Chuck E. Cheese. Cool. Moving on...

That constant overlay on the screen bugs me. I'd like to watch the whole attract demo without being told which turtle/coin slot is assigned to which button. It's not the end of the world, but it does bug me.

The only real thing that pisses me off is after you press start. It cuts to the rooftop, Splinter says "Hand On April!", the music kicks in, then the game automatically cuts off the rest of the scene and goes straight to Stage 01. Why does it do that? I want my intro dammit! Patch time.



Other than that, the game is all there, fully intact, top quality emulation, and everything I wanted. Sound emulation is also quite nice. SFII used recordings instead of actually emulating the old Yamaha chip sound because of the natural difficulties that come with emulating anything to do with FM synth. I suppose it wouldn't matter much either way, but Digital Eclipse seems to have got it down without using prerecorded tracks. Great job.

Thanks Konami & Ubisoft.

LogicDonny
03-14-2007, 02:25 PM
Okay, I downloaded it quick this morning. Haven't put any hard time into it yet, but here's my take:

You can't access the Turtle select screen. That's not a glitch, because to my knowledge that screen was never shown (like the Simpsons) when you insert a quarter in the four player version of the game (which is what this is). There were four slots, so you basically selected your turtle by inserting a coin. It caught me off guard because I was used to the two-player version from my Pizza Hut as a kid. The four player was at Chuck E. Cheese. Cool. Moving on...

That constant overlay on the screen bugs me. I'd like to watch the whole attract demo without being told which turtle/coin slot is assigned to which button. It's not the end of the world, but it does bug me.

The only real thing that pisses me off is after you press start. It cuts to the rooftop, Splinter says "Hand On April!", the music kicks in, then the game automatically cuts off the rest of the scene and goes straight to Stage 01. Why does it do that? I want my intro dammit! Patch time.



Other than that, the game is all there, fully intact, top quality emulation, and everything I wanted. Sound emulation is also quite nice. SFII used recordings instead of actually emulating the old Yamaha chip sound because of the natural difficulties that come with emulating anything to do with FM synth. I suppose it wouldn't matter much either way, but Digital Eclipse seems to have got it down without using prerecorded tracks. Great job.

Thanks Konami & Ubisoft.

thank you for your impression. impressed are you and you can't always expect a 100% perfect arcade of a game like this.

ThirdMarioBro
03-14-2007, 02:41 PM
It's just a couple of bugs really. There should be no reason why the intro cuts off before the Turtles land on the building. They need to patch that asap. Otherwise, I'm happy.

I'm still amazed this game was actually released. Licensed games like this are usually buried for all eternity, no matter how many people want them back. It's quite the amazing feat.

jasonorme666
03-14-2007, 07:09 PM
Gamspot make me sick...

Rating it a 7.1 and stating:

Two-button gameplay that feels a bit tired; graphics could have used an update.

Whats up with that? you DO NOT mess with a classic!

OA
03-14-2007, 08:01 PM
Yea, I don't know about that...i happen to think its fantastic...and you're right: you don't mess with a classic like this....

poobone
03-14-2007, 09:19 PM
Indeed. The original music in intact, otherwise I wouldn't be touching it with a 6 foot pole. I am worried that the original character select screen has been gimped, but it wouldn't be the end of the world. I wonder about the character bios? Eh, we'll find out in about 30 minutes or so. There's enough of the game there for me to keep from breaking the nostalgic feel. I just hope they didn't have to take out those portraits for licensing or some sh*t, because I know it cost them a bundle just to get back the damned theme song (but totally worth the cash).

Hooray for non-gimped arcade classics :D

there never was a character select screen, you just dropped your quarters into a slot, and that slot determined which turtle you are. the only alternative to what they're doing would be "plug in as player 3 to be mikey" which would blow.

poobone
03-14-2007, 09:28 PM
Okay, I downloaded it quick this morning. Haven't put any hard time into it yet, but here's my take:

You can't access the Turtle select screen. That's not a glitch, because to my knowledge that screen was never shown (like the Simpsons) when you insert a quarter in the four player version of the game (which is what this is). There were four slots, so you basically selected your turtle by inserting a coin. It caught me off guard because I was used to the two-player version from my Pizza Hut as a kid. The four player was at Chuck E. Cheese. Cool. Moving on...

That constant overlay on the screen bugs me. I'd like to watch the whole attract demo without being told which turtle/coin slot is assigned to which button. It's not the end of the world, but it does bug me.

The only real thing that pisses me off is after you press start. It cuts to the rooftop, Splinter says "Hand On April!", the music kicks in, then the game automatically cuts off the rest of the scene and goes straight to Stage 01. Why does it do that? I want my intro dammit! Patch time.



Other than that, the game is all there, fully intact, top quality emulation, and everything I wanted. Sound emulation is also quite nice. SFII used recordings instead of actually emulating the old Yamaha chip sound because of the natural difficulties that come with emulating anything to do with FM synth. I suppose it wouldn't matter much either way, but Digital Eclipse seems to have got it down without using prerecorded tracks. Great job.

Thanks Konami & Ubisoft.

you do see the entire intro when you play online.

jasonorme666
03-14-2007, 09:35 PM
there never was a character select screen, you just dropped your quarters into a slot, and that slot determined which turtle you are. the only alternative to what they're doing would be "plug in as player 3 to be mikey" which would blow.

Wrong, there is a player select screen.

On the 2 player version of the game, you select which turtle you want via the player select screen.

The 4 player version you indeed, put the coin in the correct slot (atleast thats the case for the US cab, as my UK cabinet, has 1 coin slot, and then 4 buttons, each one credits the character you want). Once you have done that, a sceen appears with the character you have pressed, then you must either press a button or wait 7 seconds or so for the "Fire, Hang on April" to kick in.

Toonami Tom
03-14-2007, 09:49 PM
I am very pleased with the XBox Arcade version of this game. It's great and brings back good memories. I played online today it was very fun. My favorite turtle to play as is Donatello. I got all the way to Krang while playing with 3 others. I hope I can defeat Krang next time.

Peanut
03-14-2007, 09:55 PM
Gamspot make me sick...

Rating it a 7.1 and stating:

Two-button gameplay that feels a bit tired; graphics could have used an update.

Whats up with that? you DO NOT mess with a classic!

Oh, boo hoo. That's all the game deserves. It really has no depth, and yeah, the graphics are dated. Most XBLA games get re-made graphics to go along with a couple new features, but still allow for the classic look for people like you who just end up bitching. Either way, it's not like they said it's awful or anything, they gave it a 7. Do you honestly expect an 18-year-old game to score higher than that? Give me a break. Whiners.

Toonami Tom
03-14-2007, 10:22 PM
If the game was updated it would defeat the purpose, at least it would for me. I like the game because it is in it's original, classic form.

I understand what you are saying Peanut. Based on today's standards of gaming, it couldn't recieve anyhting higher than about a 7.

I love this game.:D

poobone
03-14-2007, 11:22 PM
i just completely owned General Traag AND Krang, got both those achievements. I died twice against shredder, but not with the baby turtle ray, and it didn't give me that achievement. I guess it's glitched. Oh well. All I need now are the two co-op achievements.

jasonorme666
03-15-2007, 02:04 AM
Rank 9 on the Arcade Leaderboard, check it out :D

poobone
03-15-2007, 02:21 AM
Rank 9 on the Arcade Leaderboard, check it out :D

good job dude, but i have to ask, is there some sort of glitch to do that, because I killed everything in the damn game, and i KNOW there's not that many enemies. So fess up, what's your secret?

jasonorme666
03-15-2007, 02:22 AM
All i'm gonna say is "Projectiles" and having no life. :P

It can be done on the arcade machine itself and using emulators, its no glitch or bug, just somthing people don't think of, or waste their time doing.

I could of been 1st on the ranking, but I couldnt be bothered, too time consuming.
Unfortuantly it doesnt go well on the leaderboard as your points stop at 9999, so eventually even if you have the same score of 9999, you will never be rank 1.

ThirdMarioBro
03-15-2007, 04:01 AM
I kicked it's ass three times today; once by myself, once with my sis, and again with my friends online. It didn't feel right the first time alone, because I always had someone to play with when I was a kid. Once I got my sister playing with me, things felt more at home. I realized what was missing. I got on the home, ordered some Pizza Hut deep pan Pizza, then plopped that thing down in front of my fan to smell the whole room up, then closed my eyes, fired the game up, and got my friends in. Then everything was just right.

I look back at it now and see just how brainless the game is. It's totally a money sucking bastard, but I'll always love it to death. It introduced me to the Turtles, and frankly, I wouldn't know you guys without this game. It's nice to finally have a permanent home copy that lives up to what I remember.

Oh, boo hoo. That's all the game deserves. It really has no depth, and yeah, the graphics are dated. Most XBLA games get re-made graphics to go along with a couple new features, but still allow for the classic look for people like you who just end up bitching. Either way, it's not like they said it's awful or anything, they gave it a 7. Do you honestly expect an 18-year-old game to score higher than that? Give me a break. Whiners.

I actually think it scored pretty well, and you know what? The ratings are irrelevant. We're all buying this to relive our childhoods. We don't give a damn what it is rated, and neither does anybody else who is buying it. We all know it's shallow and cheap, but we love it anyway because it reminds us of a happier time. So the rating is irrelevant, but on that scale...it did pretty good.

And the last thing I want to see is updated graphics. I don't need to see a 1989 classic TMNT style-based arcade game with the "modern" look. They've got their brawlers, and the old series has it's brawlers. You can't mimmick that style with new artwork. It's like a time capsule. And btw, the last Konami game that got a face lift was Contra, and that one was raped beyond redemption. The music was MIDI, the artwork was sub-flash quality, and there were no options to go back to the original stuff. I'm fully against giving face lifts to old games. You want a new game? Buy the new one coming to GBA. You want the old one? Here it is. They shouldn't pretend to offer more than what you'll be getting.

Toad64
03-15-2007, 08:48 AM
Poobone, I also beat Shredder without turning into a normal turtle and didn't get the achievement! Grrr!

jasonorme666
03-15-2007, 11:21 AM
Apparently, it doesnt state it in the write up, but things like the destroy all barrels/parking meteres etc and indeed that shredder one, all have to be done playing co-op.

Peanut
03-15-2007, 11:32 AM
Poobone, I also beat Shredder without turning into a normal turtle and didn't get the achievement! Grrr!

Toad64! You're ALIVE!

愛
03-15-2007, 11:42 AM
Where the hell have you been, Toad64?! You missed the E3's for the past two years! We missed you!

ThirdMarioBro
03-15-2007, 12:34 PM
It took me a double take to remember who you were Toad64! Where the hell have you been? :)

OA
03-15-2007, 03:59 PM
Apparently, it doesnt state it in the write up, but things like the destroy all barrels/parking meteres etc and indeed that shredder one, all have to be done playing co-op.

I got the destroy all barrels,etc. in solo mode...you just have to make sure to beat the game to get the points...

jasonorme666
03-15-2007, 07:59 PM
I got the destroy all barrels,etc. in solo mode...you just have to make sure to beat the game to get the points...

I have done, many times.

Apparently its only possible to do in co-op.
Other people claim its a glitch. These 2 in particular seem to be giving people the most trouble, as they do it to the terms needed, but don't get the achievment.

Mr. Snackpants
03-15-2007, 09:41 PM
It's just a couple of bugs really. There should be no reason why the intro cuts off before the Turtles land on the building. They need to patch that asap. Otherwise, I'm happy.

I'm still amazed this game was actually released. Licensed games like this are usually buried for all eternity, no matter how many people want them back. It's quite the amazing feat.

Were you online when the intro cut off?

The intro was cut off the first time I played, but the second time it was all there. You must be able to skip it if you want.

jasonorme666
03-15-2007, 10:17 PM
the "Fire! Hang On April" cut off for me too.

It does somwhat spoil things abit.

Toad64
03-16-2007, 08:25 AM
heh, sorry for the disappearing act, though I never really left. I was probably just lurking about! Though with all the new TMNT happenings (Fast Forward being the exception) my turtlemania's really kicked back into high gear!

As far as the achievement points go, it's weird that we're getting different results. Like I've stated, I didn't get the Turtle Soup one in single player, but i *have* gotten the points for destroying all the barrels, signs, etc in single player.

edit: Oh, my gamertag is Toad128 if anyone wants to add me. I don't have Live Gold right now, but with the TMNT arcade game out, I'm going to buy at least a month to play around on it.

OA
03-16-2007, 11:19 AM
I have done, many times.

Apparently its only possible to do in co-op.

Dude, Im telling you, I got it in solo mode, not in co-op so it is possible on solo...so it must work for some people and not for others which is weird...

Like today, I should have all 200. But I cant unlock the achievement where you have to defeat shredder without being rayed. I've defeated twice without being rayed, once on Live the other solo, and nada...so it must be glitched...or Im just missing something...so now im stuck @ 11 acheivements...

ThirdMarioBro
03-16-2007, 01:00 PM
the "Fire! Hang On April" cut off for me too.

It does somwhat spoil things abit.

Yeah, that's pissing me off. Patch time.

LogicDonny
03-16-2007, 02:28 PM
Well even though I don't have a 360 yet i have been reading impressions from people on here and a couple other sites.

I don't give a damn what gaming critic reviews the ganme.. This game is for teh fans of the TMNT only. We don't need to rate this becuase this is in it's original form which pleases me.

ThirdMarioBro
03-16-2007, 02:43 PM
Yeah, like I said. This game is a nostalgia bus for children of the 80's. That's not a knock against it. That's just what it is, and we love it for what it is. Others would hate it for what it is. I'm writing the review for the game on AMN right now. It is still a boatload of fun with 4-players though.

Vegita-San
03-16-2007, 03:46 PM
When these games go online from Microsoft, will non XBox owners be able to play the virtual games like TMNT Arcade?

Mr. Snackpants
03-16-2007, 04:19 PM
Yeah, that's pissing me off. Patch time.

No, that's in the game too. Your intro must be getting cut off.

ThirdMarioBro
03-16-2007, 05:10 PM
I know its there, but I'm tired of it getting cut off. Sometimes it will play, but on random occasion.

LogicDonny
03-16-2007, 08:40 PM
why is it a big deal about the intro. it's just the turtles saying fire.. help april adn then jumping into the apartment or am i missing something?

ThirdMarioBro
03-16-2007, 10:22 PM
I call it being a hard-assed prickly prick about arcade games being ported perfectly. It's just me.

On a side note, did everyone know the soundtrack for the arcade classic was composed by Mutsuhiko Izumi? You might know him for his extensive work on the Guitar Hero series.

poobone
03-16-2007, 11:54 PM
When these games go online from Microsoft, will non XBox owners be able to play the virtual games like TMNT Arcade?

huh? if you don't have a 360, you can't play this.

soccerstud652
03-17-2007, 01:30 AM
I call it being a hard-assed prickly prick about arcade games being ported perfectly. It's just me.

On a side note, did everyone know the soundtrack for the arcade classic was composed by Mutsuhiko Izumi? You might know him for his extensive work on the Guitar Hero series.

Here is the intro deal:

In one player mode it skips it.

In CO-OP, it will play until any of the 4 players hits any button.

Same for the end sequence / credits.

Mr. Snackpants
03-17-2007, 11:40 AM
Here is the intro deal:

In one player mode it skips it.

In CO-OP, it will play until any of the 4 players hits any button.

Same for the end sequence / credits.

Exactly....

LogicDonny
03-17-2007, 01:19 PM
I call it being a hard-assed prickly prick about arcade games being ported perfectly. It's just me.

On a side note, did everyone know the soundtrack for the arcade classic was composed by Mutsuhiko Izumi? You might know him for his extensive work on the Guitar Hero series.

Ok I understand. Well at least SoccerStud clarify it up for us. Thank you.

JohnnyFoxDarko
03-17-2007, 02:10 PM
So when are we at the Technodrome gunna team up to play co-op?
We should set a time and date.

Toonami Tom
03-17-2007, 03:32 PM
I finally made it to Shredder on XBox Live multiplayer mode. I only lasted a few seconds fighting him though.

At the moment, I have been moving my Xbox 360 to another room in the house when ever I want to play, and I have a trial of Xbox Live Gold.

Next week I will be on XBox Live when ever I want (I won't have to keep moving my console to a different room) and I will have my XBox Live Gold membership.:)

blueoakleyz
03-17-2007, 06:23 PM
The reason the intro cuts off is because someone is pressing a button, like in the arcade, to skip it

JohnnyFoxDarko
03-17-2007, 06:58 PM
But it does it when I play single player...
Anyways, this game is pretty hard. :/

soccerstud652
03-18-2007, 12:55 AM
Has anyone found any information on the Turtle Soup glitch yet?

ThirdMarioBro
03-18-2007, 04:02 AM
What glitch is that?

The game isn't so hard if you roll attack every ninja possible. I killed Rocksteady on one life today, something I haven't done since 1991.

blueoakleyz
03-18-2007, 05:39 AM
what's roll attack?

JohnnyFoxDarko
03-18-2007, 08:55 AM
When you push both the attack and jump button at the same time.
It does their special attack and dishes out more damage.
I guess you call it roll attack because Raph rolls when he does his.

OA
03-18-2007, 12:31 PM
What glitch is that?

The game isn't so hard if you roll attack every ninja possible. I killed Rocksteady on one life today, something I haven't done since 1991.

The glitch is that when you kill Shredder without being mutated (being blasted by his rays) you should unlock the Tourtle Soup achievement. Well, as it turns out, they doesn't semm to always work. Some people who do it get the achievement, while others (like myself) can't unlock the achievement...i've killed this way on solo mode and on Live and cant unlock it, which sux...so now im stuck at 175 points, like a number of other people...

Toonami Tom
03-18-2007, 01:10 PM
Something strange happened in level 5. While playing on Xbox Live, the person playing Leonardo found a way to walk on top of the level. He avoided all of the enemies.

TheRedOne
03-18-2007, 02:00 PM
master chief, whats ur gametag? i have some feeling that we played together earlier today.

JohnnyFoxDarko
03-18-2007, 04:22 PM
Something strange happened in level 5. While playing on Xbox Live, the person playing Leonardo found a way to walk on top of the level. He avoided all of the enemies.

Wow, wierd...

Toad64
03-18-2007, 09:21 PM
I put up a little review on my blog on the Arcade game and the first NES game, which seems to be going up this week on the Wii's virtual console I believe. The link to my blog's in my signature if anyone would care to take a look.

Now to start adding people's gamertags and hopefully get those two online achievement points.

Jed
03-19-2007, 12:10 PM
Everytime I get to the freeze trap in the Technodrome I always manage to walk into the very first freeze thing and then I breeze past the rest. It's so annoying I feel like throwing my controller across the room. I can beat Tragg and Krang for their achievements no problem and I can't get past the damn freeze rays:x

soccerstud652
03-21-2007, 04:32 PM
For anyone having troubles getting the Turtle Soup achievement:

Step by Step guide on how to get Turtle Soup:

1) This method only works offline and you must have 4 players start the game. In the first level have three of them die, including the account that you want to get the achievement with. DO NOT KILL ANYONE with the account(s) you want to get the achievement.
2) Progress through the game until you get to Krang with one player. When Krang is near death bring back all 4 turtles and kill krang. Try to get the turtle/account(s) that is/are getting the achievement close to death before you kill krang.
3) Upon killing krang make sure that all 4 turtles are alive when shredder comes through the portal
4) He will split into 6 clones of himself. Immediately allow the turtle/account(s) that is/are getting the achievement to be killed without being shrunk
5) Proceed to kill all of the clones with the other turtles that are not getting the achievement, this is done easiest with only one turtle alive playing as leonardo or donatello
6) When it is just you and the real shredder keep attacking him until his helmet comes off
7) Once his helmet is off bring back all 4 turtles, his helmet must be off because when it is he will not use the shrink ray
8) Once you bring back all 4 turtles he will again split into 6 duplicates of himself
9) you may now kill the real shredder, but not with the account(s) who are getting the achievement
10) Enjoy your new achievement

Note: DO NOT KILL ANYONE throughout the game with the account(s) you want to get the achievement. In fact, I didn't even move the turtles who were getting it. Just make sure to bring them back right away when they die before killing shredder and krang. Also, this method works both while connected to xbox live and while offline but not while in a multiplater co-cop game - it also works with 2 controllers instead of 4.

As I said, I verified that this works on 4 different accounts. Twice I got it with raphael, once with Leonardo and once with donatello. Twice I did it with only one account (neither of which were on xbox live) and this last time I did it with the two remaining accounts, including the one you see below.

Good luck to all and YOU ARE VERY WELCOME'

CREDIT GOES TO morning_red from another msg board and this can also be done with two controllers. If you don't have two controllers or more Again this can be done with two controllers. While this might seem to be a pain in the ass, it really isn't. Just get to Krang and load the guy who you want to get the achivement as soon as Krang is down to very low health, kill em, then get killed by shredder...not too hard to do at all.

soccerstud652
04-18-2007, 11:24 PM
Anyone still play this? I would like to play this weekend.

Rockzero
04-19-2007, 09:35 AM
I need the Turtle Soup and 250 point achievements, so I'll play a couple rounds if you want.