heretic888
02-12-2003, 12:37 AM
Just for the hell of it, I'd thought I'd write up a full profile to Michelangelo in my rpgs. This is based on the old Palladium profile, but has been 'updated'...
Real Name: Michelangelo
Alignment: Scrupulous
Attributes:
-Intelligence Quotient: 11 (average to above average)
-Mental Endurance: 14 (above average to exceptional)
-Mental Affinity: 19 (beyond exceptional)
-Physical Strength: 16 (exceptional)
-Physical Prowess: 24 (almost superhuman)
-Physical Endurance: 17 (exceptional)
-Physical Beauty: 16 (exceptional)
-Speed: 14 (above average to exceptional)
Age: 20 years
Sex: Male
Height: 5'4"
Weight: 200 lbs.
Hit Points: 32 (slightly higher than a normal human)
Armor Rating: 12 (same rating as studded leather armor, slightly lower than chain mail)
Structural Damage Capacity: 142 (slightly lower than full-plated armor)
Disposition: Fun-loving, carefree, and friendly.
Human Features:
-Hands: Fully humanoid
-Biped: Fully humanoid
-Speech: Fully humanoid
-Looks: Non-humanoid
Powers:
-Natural Body Armor (Armor Rating: 12, Structural Damage Capacity: 60[same as a modern riot jacket])
-Hold Breath 10 minutes (note: this is how long he can NATURALLY hold his breath, ninjutsu training can lengthen this period)
Psionics: None (note: this means no NATURAL psionic powers as a result of mutation, he has developed some psionics from ninjutsu training)
Level of Experience: 5th Level (out of 15)
Level of Educaton: Lifelong Martial Arts Training
Scholastic Bonus: None
Occupation: Crime Fighter
Weapon Proficiencies:
-Weapon Proficiency: Nunchaku
-Weapon Proficiency: Paired Weapons
-Weapon Proficiency: Bladed Weapons
-Weapon Proficiency: Chain Weapons
-Weapon Proficiency: Blunt Weapons
-Weapon Proficiency: Staff Weapons
-Weapon Proficiency: Shuriken
Physical Skills/Training:
-Hand to Hand: Ninjutsu
-General Athletics
-Body Building
-Boxing
-Climbing: 98%
-Rappeling: 53%
-Gymnastics
-Prowl: 98%
-Basic Swimming: 90% (?)
Espionage Skills/Special Training:
-Pick Locks: 82%
-Pick Pockets: 68%
Secondary Skills:
-Cook: 95%
-Disguise: 60%
-Escape Artist: 75%
-Basic Explosives: 50%
-Disarm Explosives: 40%
-Medical: First Aid: 65%
-Pilot Automobile - Automatic Transmission: 98%
-Sleight of Hand (involving Conceal Object and Misdirection): 73%
-Detect Concealment: (?)
-Creative Writing: 58%
-Study, Movies: 80%
-Study, Science Fiction Novels: 80%
-Study, Comic Books: 80%
Combat Skills (do not include Weapon Proficiency bonuses):
-Attacks per Melee: 5
-Strike Bonus: +7
-Parry/Dodge Bonus: +9
-Damage Bonus: +3
-Bonus to Roll with Punch/Fall: +5
-Bonus to Pull Punch: +3
-Bonus to Strike on Body Block/Tackle: +1 (does 1-4 damage)
-Knock Out/Stun: on roll of 18-20 (including strike bonuses)
-Critical Strike: on 17-20 (including strike bonuses)
-Kick Attack: does 1-6 damage
-Body Throw/Flip: does 1-6 damage
Other Abilities:
-Excellent Balance
-Sense of Direction
-Walk Tightrope: 98%
-Leap 14 feet (from standing position)
-Back Flip: 98%
Personal Profile: Michelangelo is the fun-loving turtle. He lives to enjoy life. He tends to hang out with Raphael rather than Leonardo or Donatello because they're too serious for him. He has a gentle, though mischievous nature and is not above playing practical jokes. He reads comic books and science fiction and likes to sneak into movie theaters when they are playing double bills of "E.T." and "Robin Hood." Michelangelo would also be the Ninja Turtle most likely to play in a role-playing game. In short, he enjoys practicing his ninja skills, but also enjoys just fooling around.
Michelangelo also likes to cook and it is he who prepares most of the turtles' meals. In many ways he is a hedonist and a sensualist, appreciative of pleasures of the flesh.
Michelangelo also likes rough and tumble stuff and gets into a good fight almost as much as Raphael. He enjoys sparring, and he and Raphael do a lot of this. He doesn't work as hard at the art of Ninjutsu as any of the others (except perhaps Donatello), but his naturally high Physical Prowess more than makes up for his lack of discipline.
Michelangelo is adept at all Ninjutsu skills, but favors a pair of nunchaku.
Special Weapons: Paired Nunchaku
Criminal Record: None
Real Name: Michelangelo
Alignment: Scrupulous
Attributes:
-Intelligence Quotient: 11 (average to above average)
-Mental Endurance: 14 (above average to exceptional)
-Mental Affinity: 19 (beyond exceptional)
-Physical Strength: 16 (exceptional)
-Physical Prowess: 24 (almost superhuman)
-Physical Endurance: 17 (exceptional)
-Physical Beauty: 16 (exceptional)
-Speed: 14 (above average to exceptional)
Age: 20 years
Sex: Male
Height: 5'4"
Weight: 200 lbs.
Hit Points: 32 (slightly higher than a normal human)
Armor Rating: 12 (same rating as studded leather armor, slightly lower than chain mail)
Structural Damage Capacity: 142 (slightly lower than full-plated armor)
Disposition: Fun-loving, carefree, and friendly.
Human Features:
-Hands: Fully humanoid
-Biped: Fully humanoid
-Speech: Fully humanoid
-Looks: Non-humanoid
Powers:
-Natural Body Armor (Armor Rating: 12, Structural Damage Capacity: 60[same as a modern riot jacket])
-Hold Breath 10 minutes (note: this is how long he can NATURALLY hold his breath, ninjutsu training can lengthen this period)
Psionics: None (note: this means no NATURAL psionic powers as a result of mutation, he has developed some psionics from ninjutsu training)
Level of Experience: 5th Level (out of 15)
Level of Educaton: Lifelong Martial Arts Training
Scholastic Bonus: None
Occupation: Crime Fighter
Weapon Proficiencies:
-Weapon Proficiency: Nunchaku
-Weapon Proficiency: Paired Weapons
-Weapon Proficiency: Bladed Weapons
-Weapon Proficiency: Chain Weapons
-Weapon Proficiency: Blunt Weapons
-Weapon Proficiency: Staff Weapons
-Weapon Proficiency: Shuriken
Physical Skills/Training:
-Hand to Hand: Ninjutsu
-General Athletics
-Body Building
-Boxing
-Climbing: 98%
-Rappeling: 53%
-Gymnastics
-Prowl: 98%
-Basic Swimming: 90% (?)
Espionage Skills/Special Training:
-Pick Locks: 82%
-Pick Pockets: 68%
Secondary Skills:
-Cook: 95%
-Disguise: 60%
-Escape Artist: 75%
-Basic Explosives: 50%
-Disarm Explosives: 40%
-Medical: First Aid: 65%
-Pilot Automobile - Automatic Transmission: 98%
-Sleight of Hand (involving Conceal Object and Misdirection): 73%
-Detect Concealment: (?)
-Creative Writing: 58%
-Study, Movies: 80%
-Study, Science Fiction Novels: 80%
-Study, Comic Books: 80%
Combat Skills (do not include Weapon Proficiency bonuses):
-Attacks per Melee: 5
-Strike Bonus: +7
-Parry/Dodge Bonus: +9
-Damage Bonus: +3
-Bonus to Roll with Punch/Fall: +5
-Bonus to Pull Punch: +3
-Bonus to Strike on Body Block/Tackle: +1 (does 1-4 damage)
-Knock Out/Stun: on roll of 18-20 (including strike bonuses)
-Critical Strike: on 17-20 (including strike bonuses)
-Kick Attack: does 1-6 damage
-Body Throw/Flip: does 1-6 damage
Other Abilities:
-Excellent Balance
-Sense of Direction
-Walk Tightrope: 98%
-Leap 14 feet (from standing position)
-Back Flip: 98%
Personal Profile: Michelangelo is the fun-loving turtle. He lives to enjoy life. He tends to hang out with Raphael rather than Leonardo or Donatello because they're too serious for him. He has a gentle, though mischievous nature and is not above playing practical jokes. He reads comic books and science fiction and likes to sneak into movie theaters when they are playing double bills of "E.T." and "Robin Hood." Michelangelo would also be the Ninja Turtle most likely to play in a role-playing game. In short, he enjoys practicing his ninja skills, but also enjoys just fooling around.
Michelangelo also likes to cook and it is he who prepares most of the turtles' meals. In many ways he is a hedonist and a sensualist, appreciative of pleasures of the flesh.
Michelangelo also likes rough and tumble stuff and gets into a good fight almost as much as Raphael. He enjoys sparring, and he and Raphael do a lot of this. He doesn't work as hard at the art of Ninjutsu as any of the others (except perhaps Donatello), but his naturally high Physical Prowess more than makes up for his lack of discipline.
Michelangelo is adept at all Ninjutsu skills, but favors a pair of nunchaku.
Special Weapons: Paired Nunchaku
Criminal Record: None