View Full Version : Turtles in Time Re-Shelled
Vegita-San
04-25-2009, 09:30 PM
I wish I had more followers on the website, otherwise I'd post this there.
Seems as if there is a BRAND NEW GAME that no one has heard about touring with the Turtle Bus. It was not on display at the TMNT 25 event Thursday and is NOT the Smashup Game we all know.
Apparently, it's more like Turtles in Time with actual levels, AND based on the old school moves at least. The Foot Soldiers are Robots, and Tokka and Rhazar are in it.
And apparently Toys R Us NY put out the Season 7 DVD's on sale by mistake. I'm trying to get a review on the uncut status of the European eps as well as the two missing episodes. But they where only able to grab two of the 'slices' they where put out by mistake and two where marked as not for sale...
Was anyone else lucky enough to grab em?
I honestly don't expect any news at all on the two missing eps, but that's really exciting about the 'other' videogame... :thyper:
Deathknight
04-26-2009, 06:28 PM
Checked ebay, nobody is shipping them early. They'd better be uncut or I'm going to be really pissed
LeoNerdo
04-30-2009, 01:59 AM
This interests me! Does anybody know anything else about this NEW game like if it's being published on any game platforms or if it's just something that's touring with the bus? I've seen 2 photos that someone added to an album on the TMNT25 facebook page (that i assume is not Smash-Up) and from what I can gather it does indeed look similar to Turtles in Time or the Arcade Game but with 3d sprites and backgrounds and such.
Ninjinister
04-30-2009, 08:32 AM
If this fabled game did exist, and I didn't already own the console it's coming to, I'd totally buy it just for this game.
LeoNerdo: Would you mind posting those photos here for those of us who don't use FaceBook?
Spitfire
04-30-2009, 09:00 AM
And your sure this new game just isn't "Turtles In Time" for the Wii virtual console or the arcade version for XBL?
Ninjinister
04-30-2009, 09:16 AM
Vegeta-san's site says:
I've been told the images on the screen are Leonardo fighting some Rock Soldiers. The Images and backgrounds are completely wide screen and rendered in 3D....No word on the sound track, as the user was concentrated on talking to staff about the game.....
Somebody needs to post this shiz. I'm not getting a FaceBook account just to look at a couple o' pictures.
EDIT: Then again, this is in the post below it:
I've been told by Dan Burger and Gary Richardson, official dudes in charge at Mirage, that the game spotted on the Turtle bus IS Turtles in time. Apparently from what I've been hearing from folks who've actually played the game.....
'The designs have been changed'.
I REALLY hope this is coming to wii virtual console, or at least xbox live. An upgraded set of visuals would absolutely make this perfect. Ill be keeping my fingers crossed. Thank you for the news!
Roseangelo
04-30-2009, 10:17 AM
I pics I saw on Facebook look to be Turtles in Time updated to modern graphics.
Ninjinister
04-30-2009, 10:20 AM
I pics I saw on Facebook look to be Turtles in Time updated to modern graphics.
Any chance you can share these with the rest of us?
Blade Raider
04-30-2009, 10:59 AM
Any chance you can share these with the rest of us?
Please Roseangelo? Pretty please?
I'm with Ninjinister and don't want a FaceBook account and I'm sure at least half of this board feels the same way.
I was going to do it but the pictures are a blurry mess, its not worth the trouble of saving and uploading them.
It does seem like an enhanced remake graphically but only slightly and I think I did see an XBL icon. I don't think it could come to Wii but who knows with the new Wii Arcade added to the Virtual ocnsole it could.
Blade Raider
04-30-2009, 11:26 AM
I was going to do it but the pictures are a blurry mess, its not worth the trouble of saving and uploading them.
I don't care if their blurry, I'm just looking for proof other than word of mouth that it exists.
EDIT: Btw, if it's a 3D upgrade of the original, it'd be released on the Wii as Wiiware. Megaman 9 was released that way and it's on all 3 consoles.
I tried to sharpen the picture and upped the brightness/contrast.
here (http://www.flickr.com/photos/21178978@N05/3489230526/)
Blade Raider
04-30-2009, 11:46 AM
I tried to sharpen the picture and upped the brightness/contrast.
here (http://www.flickr.com/photos/21178978@N05/3489230526/)
You just made day! Thank you so very much :D
This confirms it's 3D (ooo...shadows), that it's TiT (The pirate ship), and that everyone in this thread are right (not that I doubted you guys, I just wanted some pudding :P)
On a side note, shouldn't this thread be in the Video Game section? Well, I guess it works here too.
Ninjinister
04-30-2009, 11:52 AM
Looks like I'm gettin' a 360.
Vegita-San
04-30-2009, 12:46 PM
If this fabled game did exist, and I didn't already own the console it's coming to, I'd totally buy it just for this game.
LeoNerdo: Would you mind posting those photos here for those of us who don't use FaceBook?
Already up on www.heroesinashalfshell.org
I bought it just for the Ghostbusters Game. But the original arcade, and now this is a good incentive. Not to mention the fact that I can FINALLY play all those Star Wars games that never came to the Nintendo like Knights of the Old Republic...
Ninjinister
04-30-2009, 12:49 PM
Your site's not resolving, O Prince of Saiyajin.
Vegita-San
04-30-2009, 12:51 PM
I pics I saw on Facebook look to be Turtles in Time updated to modern graphics.
Just in case no one visits the website, I'll re-iterate it here. All graphics are 100% 3D, wide screen, and probably HD. We didn't get a report on music or voice track, though as they where too busy talking to the bus crew while playing...
Vegita-San
04-30-2009, 12:53 PM
http://www.heroesinahalfshell.org/
Sigh...Crummy keyboard. In this new location, the USB Receiver is too close to the keyboard and at the wrong angle....Sometimes keys just don't 'register'...will have to fixthat...
Ninjinister
04-30-2009, 12:56 PM
Nah, I found out what it was. I used your sig link. There was an extra "s" in the first URL.
Spitfire
04-30-2009, 08:38 PM
Not to mention the fact that I can FINALLY play all those Star Wars games that never came to the Nintendo like Knights of the Old Republic...
Whatever you do don't get those games for 360. Buy them for PC trust me. I bought KOTOR 2 to play on 360 and it lagged so much during fights it was impossible to play. The BC for 360 barely works. Also you can't watch cut scenes because they skip like hell. Don't bother with Xbox games the BC just doesn't work. I've tried other games and they all have this problem. The PC versions work on even really old computers and they're cheap now so I'd recommend them, they are amazing games. Also even though I prefer controllers the keyboard works way better for those games.
Blade Raider
04-30-2009, 09:11 PM
Whatever you do don't get those games for 360. Buy them for PC trust me. I bought KOTOR 2 to play on 360 and it lagged so much during fights it was impossible to play. The BC for 360 barely works. Also you can't watch cut scenes because they skip like hell. Don't bother with Xbox games the BC just doesn't work. I've tried other games and they all have this problem. The PC versions work on even really old computers and they're cheap now so I'd recommend them, they are amazing games. Also even though I prefer controllers the keyboard works way better for those games.
You wanna put your money where my computer is? My computer can not run KOTOR 2. It can run KOTOR though. However, I stopped playing for years, then I decided to play it again when Hasbro confirmed they were making HK-47. Now, for a reason I can't figure out, the graphic are completely screwed up to the point that it's unplayable.
Anyways, my point is not everyone has a even half decent "gaming" computer.
Btw, the Wii is the only one of the current gen consoles that hasn't completely ruined backwards compatibility. Just one of the many reasons why I haven't bothered with the PS3 or Xbox (oh who am I kidding, I'll never bother with the Xbox :P).
Spitfire
04-30-2009, 09:27 PM
I managed to run Oblivion when it first came out on a computer without the proper specs or even the minimal requirements. There are options out there to get any game to work. The games pretty old now so you must have a really old computer if it can't run KOTOR 2. Any system at least running XP should be able to handle it. Either way trying to get it to work on PC will prove more fruitful then 360 like I said.
Krang
04-30-2009, 11:34 PM
Since the discussion in this thread is mostly about the updated Turtles in Time game and since we don't already have a thread about it there, I went ahead and moved this to the Video Game section. If you would like to discuss the early releases of the OT DVDs, please use this thread.
Archon_Turtle
05-01-2009, 01:40 AM
Nobody caught that the fan playing the game in that picture is Michelle Ivey? Just ask her about it.
Ninjinister
05-01-2009, 02:02 AM
Nobody caught that the fan playing the game in that picture is Michelle Ivey? Just ask her about it.
I haven't been able to catch up with her in about a year.
Roseangelo
05-01-2009, 09:29 AM
I got the scoop on the game here (http://ninja-pizza.blogspot.com/2009/05/new-turtles-in-time-game.html).
Archon_Turtle
05-01-2009, 10:54 AM
They must be trying to port to Wii as a Wiiware title, as Virtual Console is designed specifically for direct ports. What I'm interested in is who is actually doing the work? Ubi or Konami?
Saw some pictures of the game on /v/, it looks awesome.
CyberCubed
05-01-2009, 11:38 AM
They better put Bebop/Rocksteady in the Technodrome level then.
oldmanwinters
05-01-2009, 11:54 AM
They better put Bebop/Rocksteady in the Technodrome level then.
Weren't Tokka and Rahzar the bosses of the Pirate Ship in the Arcade Version? In the arcade version, the only time you go to the Technodrome is for the final fight with Shredder. Maybe that's the version they are basing it off.
Archon_Turtle
05-01-2009, 12:08 PM
I will bet you a bajillion dollars that all of the MWS toon characters will be removed because of them not wanting to pay Fred Wolf the bajillion dollars he probably wants for the rights.
Vegita-San
05-01-2009, 12:09 PM
I got the scoop on the game here (http://ninja-pizza.blogspot.com/2009/05/new-turtles-in-time-game.html).
yo Rose,
Hope you don't mind, but we put one of the pictures up on our site with a full link and credit to yours, telling users that if they want to see the others, they have to head on over to your blog....
One of the purposes of Heroesinahalfshell.org is a one stop news post for all turtles news sites....as well as original site specific news like the turtles in time spotting.. We always give full credit to the original posters...
Later
Vegita-San
05-01-2009, 12:11 PM
Nobody caught that the fan playing the game in that picture is Michelle Ivey? Just ask her about it.
Yeah, I know. I just didn't want to give her name out if she didn't want it on there. I haven't seen her regular aim nick on in the last few days...
Peanut
05-01-2009, 12:28 PM
http://www.destructoid.com/turtle-power-tmnt-turtles-in-time-remake-revealed-130573.phtml
Holy sh*t! AWESOME!
http://bulk.destructoid.com/ul/130573-tmnt12.jpg
Candy Kappa
05-01-2009, 12:31 PM
thats awesome!
Everyone knows who Michelle Ivy on the internet :lol:
And pictures were posted at the chans since late last night/very early morning so they aren't for anyone to claim them as theirs.
oldmanwinters
05-01-2009, 12:36 PM
I will bet you a bajillion dollars that all of the MWS toon characters will be removed because of them not wanting to pay Fred Wolf the bajillion dollars he probably wants for the rights.
But aren't most of those characters owned by Mirage or their respective creators like Ryan Brown?
I think Rocksteady and Bebop were created by Eastman & Laird. Their concept art is floating around on the web somewhere.
EDIT:
http://www.flickr.com/photos/terrible2z/2313545798/in/set-72157594472549417/
[Thanks, tOkKa]
It's just the Playmates Toys pitch, but I think Mirage created most of the old toon characters.
EDIT x2:
http://www.flickr.com/photos/terrible2z/2211869714/in/set-72157594472549417/
and
http://www.flickr.com/photos/terrible2z/2312698907/in/set-72157594472549417/
Trademark Gold!
[Thanks, tOkKa x 2]
Archon_Turtle
05-01-2009, 12:49 PM
But aren't most of those characters owned by Mirage or their respective creators like Ryan Brown?
I think Rocksteady and Bebop were created by Eastman & Laird. Their concept art is floating around on the web somewhere.
As far as i know that is incorrect. Essentially the reason why Tokka and Rahzar were used in turtles II as well. If I'm wrong, I'm sure people will leap at the chance to correct me. :-P
Blade Raider
05-01-2009, 01:09 PM
1) The game is set up and directly taken from TMNT Turtles in Time.
2) Right now it's only going to be for Xbox Live, but they're working on bringing it to Wii (Virtual Console?).
3) It has the same music as the old game.
4) Only the levels "Alleycat Blues" and "Skull and Crossbones" were playable.
5) The only difference noticed was the bosses for the "Skull and Crossbones" is Tokka and Rahzar (unlike the original, which had Bebop and Rocksteady).
6) For Alleycat Blues the boss is still Metalhead.
7) The game is basically Turtles in Time with new graphics - Awesome!
1) Hot damn!
2) I'm going to be super pissed if it's only on the Xbox. Seriously, it's a simple downloadable game and they'll make more money if they release it on all systems! As long as it's on Wiiware, I'll be happy. Speaking of, Roseangelo, new downloadable games on the Wii are called Wiiware, but I guess calling it the Virtual Console is fine too. :P
3) That's a first! Huzzah!
5) Someone has already said so, but Tokka and Rahzar are suppose to be there in the Arcade version.
6) Metalhead is awesome! I just hope that if this is based on the arcade version, they at least put Slash back in (he's sadly not in the Arcade version).
7) Double cool!
ya know, ironicly, I just bought Mutant Nightmare and the day before this shoed up, I unlocked TiT. Man, I'm glad I didn't buy the game just for that!
Blade Raider
05-01-2009, 01:14 PM
Someone beat you by at least a day.
http://forums.thetechnodrome.com/showthread.php?t=27085
You have the better title though.
Ninjinister
05-01-2009, 01:40 PM
How can someone say that Metalhead is in the game, and then say that the MWS characters were replaced by alternates?
Mecha Cow
05-01-2009, 01:40 PM
This could be awesome. Wonder if it will have online? I hope it's not exclusive to XBLA though.
Blade Raider
05-01-2009, 01:58 PM
How can someone say that Metalhead is in the game, and then say that the MWS characters were replaced by alternates?
Because Archon doesn't know what he's talking about for once :P
Spitfire
05-01-2009, 02:08 PM
They already re-released this entire game on Mutant Nightmare with the music changed so the characters aren't an issue.
Ninjinister
05-01-2009, 02:37 PM
They already re-released this entire game on Mutant Nightmare with the music changed so the characters aren't an issue.
Not to mention there was five rereleases of the first arcade game (Xbox, Xbox LIVE Arcade, Gamecube, PC, and PS2), one of the first NES game on Virtual Console, and the re-released 25th anniversary figures...
And they all still had the same characters.
vincent27
05-01-2009, 02:38 PM
Very good news !!!:D
For me, it 's the best TMNT game so I can't wait ...
I hope it's not exclusive to XBLA though.
I think it will be on Playstation Store and WiiWare too.;)
Otherwise, do you think there will be news levels with news ennemis or it's the same game with TMNT in 3D?
I am wondering about Xbox Live . I have Xbox 360 without Xbox Live , can I buy this game in a store ?:-?
ToTheNines
05-01-2009, 02:40 PM
My heart will break if Cement Man is in there over Slash.
Archon_Turtle
05-01-2009, 02:47 PM
They already re-released this entire game on Mutant Nightmare with the music changed so the characters aren't an issue.
But a remake would be a "new" game, requiring new work, and so, new contract.
Ninjinister
05-01-2009, 02:48 PM
My heart will break if Cement Man is in there over Slash.
Have a cardiosurgeon on hand then, because that just may happen.
Archon_Turtle
05-01-2009, 02:55 PM
Have a cardiosurgeon on hand then, because that just may happen.
if memory serves, the only questionable characters would be Rockesteady, Bebop, and Krang. Those are the only Fred Wolf characters in the game that I know of.
Ninjinister
05-01-2009, 03:15 PM
Dude, as we said before, it's likely based on the arcade version, which means Bebop and Rocksteady aren't even in it. And you even said Metalhead was in it, and Metalhead was in the MWS series exclusively.
And Mirage owns the rights to all of those characters anyway.
Archon_Turtle
05-01-2009, 03:18 PM
Dude, as we said before, it's likely based on the arcade version, which means Bebop and Rocksteady aren't even in it. And you even said Metalhead was in it, and Metalhead was in the MWS series exclusively.
And Mirage owns the rights to all of those characters anyway.
wait...are you talking to me? I don't think I said anything about metalhead either way... Im confused. And you're so angsty! *runs off crying*
Cipher
05-01-2009, 03:20 PM
This is possibly the best news ever.
Well, no. But it's pretty damn cool, and I'll have no problem shelling (hah!) out $10 for this if it hits the Wii.
Archon_Turtle
05-01-2009, 03:29 PM
Ok, here we go. Some solid answers :-)
Me:
Hey man,
I was wondering if you could help settle an ownership debate. Who owns
rocksteady, bebop, and krang?
Steve Murphy:
Hey Stephan,
Mirage owns all characters associated with the turtles (except ones
obviously owned by others, like Usagi Yojimbo) so, yup, Mirage owns those
bad boys.
So there we go :-)
Ninjinister
05-01-2009, 03:32 PM
Ok, here we go. Some solid answers :-)
Me:
Hey man,
I was wondering if you could help settle an ownership debate. Who owns
rocksteady, bebop, and krang?
Steve Murphy:
Hey Stephan,
Mirage owns all characters associated with the turtles (except ones
obviously owned by others, like Usagi Yojimbo) so, yup, Mirage owns those
bad boys.
So there we go :-)
That's what I thought!
And I guess it was Rose that mentioned Metalhead. Eh. You TMNT bloggin' people all look alike to me :p
Doc_ock_4mugen
05-01-2009, 03:35 PM
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!
I hate cement man... Slash was more hardcore but YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYYYY!! TMNT Turtles in time remake!!!
LeoNerdo
05-01-2009, 04:02 PM
this is pretty incredible..ill definitely get it if it's on my Wii or on my bro's Xbox. Turtles in Time is probably my most played snes game and me and my friends usually get it out and play through it every couple of months.
Extreme_Enigma
05-01-2009, 04:30 PM
They must be trying to port to Wii as a Wiiware title, as Virtual Console is designed specifically for direct ports. What I'm interested in is who is actually doing the work? Ubi or Konami?
Wiiware?! Man I need to get a Wii Points card!!!!:thyper:
differences between arcade vs snes
http://www.x-cult.org/newegg/games/88/TMNT:_Turtles_in_Time/484/SNES_Vs._Arcade/
Besides the Arcade version looking better and more animation the SNES version was superior in everyway.
CyberCubed
05-01-2009, 04:46 PM
This seems to be the Arcade version of the game instead of the SNES version, which is a shame.
The SNES version was longer, and had more levels and bosses. It's a damn shame they're re-doing the Arcade version.
This also means no Slash, since that Clayface rip-off is the boss of the dino level in the Arcade version.
Its indeed retarded they are doing the arcade version....since its a remake it doesn't mean it would have to have the limits of the SNES version, they could have added four players and anything the SNES couldn't have because of hardware limits..
The reason it was ok that they used the Arcade version of the first game on XBL instead of the NES was because it was a port. Had it been a remake then yeah it would have been better to use the NES version since it had more levels.
Doesn't Nintendo have exclusive rights to all games previously available only on their systems? I think that should exlain why the SNES version wasn't used.
Dragon Turtle
05-01-2009, 08:05 PM
Great news! Although I wish they had gone the 2D HD route, and gone with the snes version.
I do wonder if they may add a new level or two.
There needs to be a remake of Teenage Mutant Ninja Turtles III: The Manhattan Project.
trustno1
05-01-2009, 09:46 PM
i would love to see the other NES ones remade like this! this is fantastic news!
I'll be hugely happy if it isn't based on the SNES version.
While the SNES version is good, my favorite level from the arcade, was ripped to shreds.
I'm talking about Neon Nightriders.
That level in the SNES version sucked royally. Opting for some stupid mode 7 effect, instead of keeping the ambience and feel of the future the arcade version of the level, provided.
The music was better in the arcade, and the level was way better in the arcade.
That one aspect alone, made me hate the SNES version to an extent.
Andrew NDB
05-01-2009, 10:34 PM
Would be kind of neat if they adapted the game to fit the movie-verse, but whatever. I'll give it a play.
Jester
05-01-2009, 11:12 PM
I knew about this last year....
Wait, no I didn't...
What would it say about me if I bought a next-gen consule just for this game?
oldmanwinters
05-01-2009, 11:19 PM
What would it say about me if I bought a next-gen consule just for this game?
Every system ought to have its "killer-app" which motivates gamers to buy the system simply because of a particular game.
Well they could have easily used the arcade versions of those levels and everything else of the snes. This is a remake not a port. Its really dumb that they are just using the arcade that lacks tons of stuff that made the snes version great.
Krang
05-01-2009, 11:58 PM
I merged this thread with the other one and used its title to make things clearer. The off-topic arguing was split off and locked.
Vegita-San
05-02-2009, 12:01 AM
I knew about this last year....
Wait, no I didn't...
What would it say about me if I bought a next-gen consule just for this game?
I bought the console a few days ago with a rebate card for just Ghostbusters:The Video Game. And one or two star wars games. But I think I mentioned that earlier....
ThirdMarioBro
05-02-2009, 12:20 AM
This is the best news I've heard all week...hell, all month......hell, all year. Turtles in Time was the combination of all the best elements of early 90's Turtle-mania, and in my honest opinion, the best 2D Brawler ever made. I hope the original version is also included.
Donny
05-02-2009, 06:23 AM
I am sure hoping it will be on wiiware too. What is the release date for this?
Lord Nightwalker
05-02-2009, 05:47 PM
Man....All these cool TMNT games....and NOTHING FOR MY PS3!!!!!!!
*sighs*
At least I'll have Arkham asylum.....
And Assassin's creed II
*Grumble*noTMNT*Grumble*
TheCanadiandrome
05-02-2009, 10:55 PM
keep posting new info, like screenshots and what systems it'll be on
Vegita-San
05-02-2009, 10:57 PM
More minor new news over at http://www.heroesinahalfshell.org/ This time our bud 'Ranger' Ray Carsillo posts his full interview with Gary Richardson. Along with some Smash Up TidBits, he tells us that Texas stop of the Turtle Tour Bus will be at the Ubi-Soft Headquarters in Texas with more video game related items.
Anyone in that area that can report on it for us with pics?
Blade Raider
05-02-2009, 11:02 PM
keep posting new info, like screenshots and what systems it'll be on
That's all the info there is for now. All we can do is sit and wait for either more info from the Party Wagon tour thingie (though I there won't be any more news there) or wait for someone to speak up with news (or someone hounds a source...). One of the things I've learnt from the TMNT fandom is no one tells us anything :P
Whoever attends the one at Ubi headquarters should ask when it is coming out.
Or if other people attend in different cities, they should get some video of the wagon, plus the game being played.
Vegita-San
05-03-2009, 01:38 PM
I'm STILL annoyed that no one apparently knew that the game would be playable at the Film Festival. I could have gotten Hi-Def video for everyone.
You'd think there would have been a sign somewhere saying 'Game playable in back' or something :). As it is, we just have to hope someone with a camera shows up at the ubi soft stop in texas
Peanut
05-03-2009, 02:29 PM
Don't worry, the news of this remake penetrated into the hardcore game sites, there's no way they won't have video of it up soon.
Jester
05-03-2009, 02:41 PM
ScrewAttack reported it...they're in Texas (though it's a very very big state). Anyone know how we could get them to the Ubi-Soft Galabunga?
Anybody got GK's ex's number? That might be helpful.
Jester
05-03-2009, 02:49 PM
GK!!! What's Corey's #??
ThirdMarioBro
05-03-2009, 03:07 PM
If I know unannounced press events, they probably banned cameras from recording the game. The best you can probably hope for is a cellphone vid until one of the gaming sites can get an official video.
LeoNerdo
05-03-2009, 03:08 PM
More minor new news over at http://www.heroesinahalfshell.org/ This time our bud 'Ranger' Ray Carsillo posts his full interview with Gary Richardson. Along with some Smash Up TidBits, he tells us that Texas stop of the Turtle Tour Bus will be at the Ubi-Soft Headquarters in Texas with more video game related items.
Anyone in that area that can report on it for us with pics?
Oh snap, I am so excited about this now even more than before. I'm going to be there for sure. I won't have anything to capture video with but I'm sure I can take pictures though.
Archon_Turtle
05-04-2009, 02:20 AM
New Gameplay footage:
http://gogreenmachine.wordpress.com/2009/05/04/newest-turtles-in-time-remake-footage/
That wasn't the original audio for the character-select. That was the classic 'toon era theme for the Playmates commercials. O_O
VaughnMichael
05-04-2009, 02:52 AM
Man that looks pretty awesome, I can't to see more.
GK Punk
05-04-2009, 03:22 AM
That wasn't the original audio for the character-select. That was the classic 'toon era theme for the Playmates commercials. O_O
Yeah, and I hope it stays in the game to be honest. I always liked it. That remake looks amazing, I really can't wait to get my hands on it.
BigApple3AM
05-04-2009, 04:18 AM
Haven't posted in a while but I have to say this is the best TMNT news I've read in a very long time. Turtles in Time is one of my favorite video games ever, I would've been perfectly happy with a xbox live arcade reissue of the game, but getting a graphical overhaul is so much cooler! It'll be like a new experience to enjoy.
Archon_Turtle
05-04-2009, 05:01 AM
Haven't posted in a while
Yeah, what the hell man? :-)
Ninjinister
05-04-2009, 08:42 AM
That's some hot stuff right there. I can't wait to see more.
Sanjuro
05-04-2009, 08:56 AM
Long time no see everyone.
I deliver. http://www.youtube.com/watch?v=CNGu6Wwf3sY&fmt=18
FREAKING BOGUS!!!
I knew it was too good to be true.
First looking at the footage, the skull and crossbones level is missing exploding boxes, and a number of boards that come up and hit the Turtles should they walk into it.
Now I notice something else... IT ISN'T USING ARCADE MUSIC!
And before you say, that TMNT commercial music is another TV displaying the old commercials, I am not talking about that.
If you listen closely to the music of the level, you will hear this crap...
http://www.youtube.com/watch?v=PLgylJTqfRE&feature=related
So not only did they not include the original levels design, they aren't even including arcade music... Instead they are going the gimp route of putting in 16bit crappy music (compared to the arcade music.)
Don't get me wrong, I liked the SNES TMNT IV music, but we've seen an arcade perfect port of the first Turtle game, why not make this an arcade perfect port of a 10 times better TMNT arcade game?
I can only hope what I am hearing is another TC displaying the TMNT IV SNES game, if not, then this is crap. I'm sorry to complain, but the arcade game had some kick butt music, specially Neon Nightriders... Now I fear it will be replaced with crap.
Sanjuro
05-04-2009, 10:18 AM
Talk about a negative nancy. Judging by your signature on here, don't color me surprised at your poor attitude.
Hence the purpose of a re-make, everything will not be identical to the original and also in consideration that it probably is still an early build of the game. Regardless, it looks almost identical in combat with a major speed boost and probably can handle many more enemies on screen at a single time.
I'm positive and I'm very excited for this release moreso than a simple shoddy port like they did with the first arcade game.
Yeah, if I was being negative about the thing in full, then I would be bashing the games upgrade, where many purists will surely moan and groan.
However, my problem is with a superior upgrade to an arcade jem, being busted down to the ranks of 16bit music.
If this is a remake, then let it be a remake. Which means either keep the superior arcade music, or upgrade the music beyond that, not go for something more inferior like 16bit music.
For something to be early and still in progress, why do they tote that the game is near finished?
The game looks good, will take some getting used to. However, keep the levels the same, with the upgrades, and the music the same as arcade or better. Don't take a step backwards.
As for my sig... The guy deserved his shortcomings in life. That is the price of arrogance... Some people call it karma, some say it is god and divine retribution. I can't tell this day and age who chooses to believe in god (as I do,) or who believes this rock magically got here by some fairy, or just magically exploded into existance. However, the guy was a douche... He shrugged off Eli Manning's hand before the Superbowl, as if he were having some sort of god complex. I don't feel sorry for the guy at all... And hey, after his injury, I here he became human again. Sometimes it takes a hard fall, to ground people back to reality. I bet he considers it, lesson learned.
Ninjinister
05-04-2009, 10:29 AM
The individual who filmed the video said thus:
SAME music as the arcade version. at least it was in this alpha.
Sanjuro
05-04-2009, 10:46 AM
Sorry. I don't reduce myself to believing that any athlete getting hurt is an enjoyable thing. To also say that Eli Manning is not an arrogant person is simply foolish. Regardless, I had a fun time watching Cassel play last season for us. I'm just sorry you are misinformed and I provided a video you requested.
Wow, what a epic return for me. :roll:
The individual who filmed the video said thus:
Yeah, but do you remember hearing some people on that Rose person's blog saying the SNES version was the arcade version. Or mistakingly thought that the SNES version had all of the same levels the arcade did, hence why he asked about the Technodrome, Bebop & Rocksteady being on S&C, and Rat King at the end of level 3.
Maybe the person who recorded the video, thinks the SNES version is totally based off the arcade, but really doesn't know.
Usually one would complain about the graphics upgrade, or the fact that attacks can go in a diagonal direction now, but I am just concerned about the music.
Sure I would like it if attacks couldn't be done diagonal, and I see Leonardo pulling off some new moves that weren't in the arcade, but I won't mind as long as the music is taken directly from the arcade version.
My favorite level was Neon Nightriders... Cool looking level, with really cool music, and it would be a shame if it had the SNES version's music.
I an m hoping they had a seperate TV setup displaying TMNT IV for SNES, and maybe it was turned up louder. However, with the sound of the board smacking Leo when walking up to it being as loud as the music from the SNES version, one has to wonder.
Peanut
05-04-2009, 11:05 AM
Quit whining like a little b*tch. Jesus.
I notice a trend around here.
Seems anything that is negativly said about the TMNT in any form, nets people around here some flak.
I'll simply put it like this. Until you can honestly tell me, and any other person who posts here, or anyone in the world for the matter, can tell me that they don't complain or "whine," about anything, and I mean anything, doesn't need to come on here and throw stones at me, for something they do themselves.
Key word, ANYTHING!
There is not one human being on this earth who doesn't complain, or "whine," about something.
There is always going to be something negative to say about everything. Who knows, I could be wrong, and the music is the same. The point remains though, I have never said on these forums in my 6 years of being here, that someone doesn't need to complain. Why? Because I don't act all high and mighty thinking I don't complain in life, when I do, so I don't have the right to act with an inferiority complex, and say that people shouldn't complain, when they have every right.
:lol:
Ninjinister
05-04-2009, 11:54 AM
Yeah, but do you remember hearing some people on that Rose person's blog saying the SNES version was the arcade version. Or mistakingly thought that the SNES version had all of the same levels the arcade did, hence why he asked about the Technodrome, Bebop & Rocksteady being on S&C, and Rat King at the end of level 3.
Maybe the person who recorded the video, thinks the SNES version is totally based off the arcade, but really doesn't know.
Usually one would complain about the graphics upgrade, or the fact that attacks can go in a diagonal direction now, but I am just concerned about the music.
Sure I would like it if attacks couldn't be done diagonal, and I see Leonardo pulling off some new moves that weren't in the arcade, but I won't mind as long as the music is taken directly from the arcade version.
My favorite level was Neon Nightriders... Cool looking level, with really cool music, and it would be a shame if it had the SNES version's music.
I an m hoping they had a seperate TV setup displaying TMNT IV for SNES, and maybe it was turned up louder. However, with the sound of the board smacking Leo when walking up to it being as loud as the music from the SNES version, one has to wonder.
Well, the music may have been a placeholder. After all, it's a demo; and according to the one who recorded the footage (if they are to believe), it's in the alpha stage.
While I loved the music in the original Turtles in Time (whew... almost abbreviated it there!), I'm not going to shun the game if the music is different. Hell, maybe it'll get remixed, ala Super Street Fighter II Turbo HD Remix.
Sanjuro
05-04-2009, 12:00 PM
You were complaining about audio to a game that isn't audible enough to identify fully due to background noise and that is in alpha stage.
Combine that with the poor taste of your signature, it is just very easy to identify and judge the type of person you are sir.
Exactly Ninjinster...
If they remixed the music making it better then the arcade, that'd be awesome.
However, from what I am hearing, that is straight up SNES music.
It's like they are taking a step forward, and backward.
If this is the case, then we should all be happy with our TMNT 3 Mutant Nightmare version, which is 100% arcade perfect minus the music. They even kept the same sound effects.
Heck, I would even be so bold as to say that the music from the Mutant Nightmare version of Turtles in Time (yeah I have to get used to not abrieveating that,) is better then this new version if they use the SNES version's music.
Neon Nightriders felt very atmospheric, with its music, plus the look of the future... If they are remaking the game, at least beef up the music or keep it at arcade level. Not too much to ask for, unlike those who are already complaining about the remake having new graphics, instead of staying pure to the arcade game. All I am asking for, is the same music, and that Neon Nightriders be based on the arcade level, not the mode 7 piece of junk the SNES version saw fit to capitalize on.
You were complaining about audio to a game that isn't audible enough to identify fully due to background noise and that is in alpha stage.
What I find odd, is the fact that some websites have reported hearing from reps at Ubisoft that the game could see a release as early as next month.
Alpha stage though? Doesn't it go to beta next? That to me, would symbolize that the game would be far off. Unless this alpha build has been around for a long while, and they're just now showing it, thanks to the tour. Which I am hoping, is the case.
Ninjinister
05-04-2009, 12:16 PM
What I find odd, is the fact that some websites have reported hearing from reps at Ubisoft that the game could see a release as early as next month.
Really? I've heard September at the earliest, possibly Winter at the latest.
Sanjuro
05-04-2009, 12:20 PM
Without a doubt they are shooting for an early September release to coincide with the release of the video collection and possibly more of the anniversary events. In all likelihood they can make that date regardless of the final build quality, but due to the sales of the original arcade game I'm sure they have much more leeway on the release and could deliver it anytime until the end of the calendar year.
What I find odd, is the fact that some websites have reported hearing from reps at Ubisoft that the game could see a release as early as next month. Why would Ubisoft be talking about it? Konmai made Turtles in Time.
Ninjinister
05-04-2009, 12:43 PM
Why would Ubisoft be talking about it? Konmai made Turtles in Time.
Ubisoft has the license. Has since 2007.
Well if it is aways off, then I have hope.
I have always wanted to play a legit copy of Turtles in Time, with a perfectly intact version of the Neon Nightriders stage.
The music goes along well with the look and fell of that level.
It could look even better, as I imagined the spotlights in the city to be swaying back and forth, and maybe the lights of the city will shine bright, but that was knowing from what I heard, that the music was supposed to remain the same as the arcade.
Peanut
05-04-2009, 01:42 PM
Dude, we get it. You have a hard-on for Neon Nightriders, now shut the f*ck up about it. At least wait until your whining is based on actual proof instead of a sh*tty youtube video.
If it's THAT f*cking important to you, there are plenty of other ways to play the God damn game arcade game, or just download the song and play the stupid music until your heart is content. Just please, shut up.
Sanjuro
05-04-2009, 01:51 PM
Quite frankly if the game doesn't feature an entire soundtrack by Prince, NO SALE!
Dude, we get it. You have a hard-on for Neon Nightriders, now shut the f*ck up about it. At least wait until your whining is based on actual proof instead of a sh*tty youtube video.
If it's THAT f*cking important to you, there are plenty of other ways to play the God damn game arcade game, or just download the song and play the stupid music until your heart is content. Just please, shut up.
sorry, bro, I will say what I damn well please.
Last I checked, these are forums. Negative or positive, they are used for stating opinions.
If you are so angry over my opinions, then a very simple thing to do is either skip my posts, or choose to put me on some ignore list... That simple... Best of all, I won't care what you do either way. Win-win for you right?
If you choose not to, fine, but I will state what I feel, as long as it is on topic. However, it is your problem if you decide to give yourself an ulcer, worrying about my negativity toward a concern that has to do with the game, not mine.
And lol @ the Prince thing... I can see the last fight against Shredder going to the tune of, "When Dove's Cry."
EDIT: At home now watching the video and noticed that it is indeed using the SNES music, as the music doesn't start until you see Shredder on the front of the boat... My question is, why would they put placeholder music in there in the first place, if they know it is early and those playing know too? If they put out a two level demo, why not use the actual music? Isn't it all a matter of finding the code for the music?
Spike Spiegel
05-04-2009, 06:24 PM
I can't believe this is the first I've heard of this! I have to buy a next-gen system now.
ThirdMarioBro
05-04-2009, 06:36 PM
Ugh. First of all, how the hell can you tell whether it is the arcade or SNES music from a crappy Youtube video? The two versions were closer audio-wise than you give them credit. Second, the odds of the using the SNES tracks are slim since Nintendo kept a stake in all versions of games released on their platforms. It would be legally safer to just use the original arcade tracks.
Either way, I don't give a damn. Either version sounded good, and had all the same songs included (minus Pizza Power on the SNES).
SOunds very much different to me.
First off though, this was the music playing during that stage.
http://www.youtube.com/watch?v=PLgylJTqfRE
Sounds nothing like this...
http://www.youtube.com/watch?v=8R5S3_J8ofw&feature=related
The SNES version sounded good for its time, but such a high caliber remake shouldn't be resorting to 16bit music.
Man, aparently I am not the only one fascinated by Neon Nightriders, as anytime I search out the arcade music, I find more listings for that one, than anything else.
Anyhow this -
http://www.youtube.com/watch?v=_s42b7uV_RU&fmt=18
Sounds 1000 times more awesome than -
http://www.youtube.com/watch?v=WDGLLU3sm-k
:20-:33 on the arcade music is the same as :23-:34 in the SNES... Notice how like a ton of music is missing...
This release should mean a lot to all of us, and is one of the best beat-em-ups in existance, if not the best... It is only fitting that in remaking it, they either remake the music in the highest caliber, or at least more up to arcade quality. This game deserves the best...
ThirdMarioBro
05-04-2009, 08:22 PM
Yeah, good point. The arcade version destroyed the SNES, but I still can't tell what is what from that sh*tty Youtube video.
Yeah I couldn't at first...
How I found out what music was being used, was by hooking up my headphones, and I was able to hear the music very easily.
You can tell the SNES music (which was the elevator part of the Technodrom level,) was being used for Skull and Crossbones (wtf,) because as soon as the level loaded, that music convienantly played. As soon as I heard the board smack Leo, I knew it was the music for sure, because the music is just as loud as that sound effect.
You have to wait for the retro TMNT commercial heard in the background to die out a little.
What peeves me, is that while we're lucky to get this, if they use crappy music compared to an overhauled graphics engine, it doesn't mix at all.
They could've kept the arcade music just fine, since they did with the first arcade game on live, and it is composed by the same people (Kazuhiko Uehara and Harumi Ueko.)
I am hoping it is because it's early... However, if the game really does come out next month, this either has to be a super early build, or they're going to be using 16bit music on a remake...
syk_skillz
05-04-2009, 08:48 PM
It's not coming out until close to fall time from what I read.
ThirdMarioBro
05-04-2009, 08:55 PM
They could've kept the arcade music just fine, since they did with the first arcade game on live, and it is composed by the same people (Kazuhiko Uehara and Harumi Ueko.)
I could have sworn it was Mutsuhiko Izumi who did the music for both games, while Kazuhiko Uehara and Harumi Ueko did the SNES arrangements.
You're right, it was Izumi for the arcade.
The thing is though, if they truly did replace the music, it wouldn't make sense, seeing as how the music was allowed for the first game.
If they changed the music, then we could simply buy Mutant Nightmare for the GC or PS2 and it would be the same. Having an XBLA version would be pointless unless you wanted to play multiplayer.
I am desperately hoping that it's just because it is early, but if anyone gets the chance to see the game for itself, and ask an UBI rep when it swings by in Texas, it would be awesome to hear if the music is indeed placeholder.
The arcade version had some really cool music, I hope they keep it, or beef it up to a higher standard then arcade. However, going with 16bit music would make me sad in pants. :-?
Ninjinister
05-04-2009, 11:15 PM
The arcade version had some really cool music, I hope they keep it, or beef it up to a higher standard then arcade. However, going with 16bit music would make me sad in pants. :-?
God, now I'm hoping they use the SNES music. We don't need you walking around here with a boner.... :lol:
http://www.youtube.com/watch?v=CNGu6Wwf3sY&fmt=18
http://www.youtube.com/watch?v=FQ4A_9yFSLo&feature=related
You know I'm not that excited anymore....
The controls seem too slippery not to mention the added "3D" seems to work against it. And hit detection didn't seem very well done... I'm also not digging the graphics, they look good yet bad at the same time, its hard to explain...
I think I would preferred an "HD Remix" like the SF II got...
hell not even in HD, just better looking sprites...though I'm guessing this is cheaper to make...
The game is sprite based and they are just taking the game and making it 3D....its probably not going to come out too well..They'd need to change up the entire game for it to make sense in 3D...
Ninjinister
05-05-2009, 12:03 AM
I'm still up for it; I think it looks sweet. Maybe the controls seem "slippery" because it's like, some kid playing it? At least that's according to the lad that filmed it... and you can here some guy say "C'mon kid!" in the beginning when the player is just moving up/down/left/right and not proceeding. I dunno....
GK Punk
05-05-2009, 12:10 AM
People shouldn't be judging a game in such an early state. Especially in the case of "This is missing/This isn't right/Control looks off" Of course it does, it's not finished.
Lil G
05-05-2009, 12:13 AM
I'm still up for it; I think it looks sweet. Maybe the controls seem "slippery" because it's like, some kid playing it? At least that's according to the lad that filmed it... and you can here some guy say "C'mon kid!" in the beginning when the player is just moving up/down/left/right and not proceeding. I dunno....
I agree with you. Although i do think its a little fast i'll most likely grab that when i get my allowance. :D
StealthNinjaScyther
05-05-2009, 12:14 AM
Yeah, that doesn't look very good. It looks like that there are diagonal attacks. Yuck. That doesn't work for games like this. It looked like the movement was stuck in dash mode too, but that may have just been the player.
We don't know how long they've been working on it but if its coming out "around september" then they don't have a lot of time left, especially if they are in the early stages. I have a feeling this will be rushed.
Ninjinister
05-05-2009, 12:24 AM
People shouldn't be judging a game in such an early state. Especially in the case of "This is missing/This isn't right/Control looks off" Of course it does, it's not finished.
But didn't you know that's one of the things the internet was made for? Other than porn and bitching, it was made for passing judgment on things/people that there one shouldn't judge in the first place!
</sarc>
Krang
05-05-2009, 02:09 AM
People shouldn't be judging a game in such an early state. Especially in the case of "This is missing/This isn't right/Control looks off" Of course it does, it's not finished.
Yes, exactly. Let's please at least wait for some official media before judging what's most likely an early demo of the game.
Archon_Turtle
05-05-2009, 03:08 AM
Couple things strike me odd about what you said sdp:
The controls seem too slippery
How could you determine that from the footage? You cant see the controller to judge how the game reacts to input.
not to mention the added "3D" seems to work against it.
How so? No I'm not being sarcastic, I'm genuinely curious.
And hit detection didn't seem very well done...
After reading this comment, i rewatched the video which specifically looking for poor hit detection. If you're talking about enemies not reacting to being hit in specific locations, then I guess youre right, but the original game didn't do much of that either... If you talking about the turtles just not hitting when they should have, I think this is just an issue of the user not being lined up with the enemy correctly.
though I'm guessing this is cheaper to make...
Nope. If sprites were more expensive to make than 3D modeling and animating, they'd never make another sprite based DS game again.
The game is sprite based and they are just taking the game and making it 3D....its probably not going to come out too well..They'd need to change up the entire game for it to make sense in 3D...
I would agree with you here if the game was using true 3D, but it isn't. It is a 2D game with 3D graphics.
VaughnMichael
05-05-2009, 06:46 AM
I just love how people keep posting the same 2 clips over and over, hungry much :lol::P
If this game is still far off, then I guess the music could be placeholder.
I sitll wonder why they would even include fake music for something they are showing off, and warning people that it is still in alpha stage.
If it is going to be radically changed, then I hope they do include the original with this remake.
If it keeps the same music, I will run around here with a boner, and I will be happy.
This is a cherishable game, it deserves the best, and if we're getting new graphics, we should either get better then 16bit music (the arcade version was better then 16bit,) or higher quality.
Ok well to defend myself.
Normally I agree on not judging videogames before people play them. It always angers me when people bash a game they've never played just because it got bad reviews...also like I mentioned the game comes out "around september". So either this is not an early demo or the game will be rushed to meet the date. Neither option is good for us.
But in this case I'm only posting my concerns on things I'm seeing on the video and it definitely leaves me cautiously optimistic.
Just watched the video a few more times to see why I posted that...As far as the controls being slippery it might be more on how fast Leo is going, that is WAY too fast, The game never controlled like that and I think that it seems like with the slightest movement your turtle will move too much.
I think the 3D will work against this game because on the level you can already see all the extra space the turtle can move around, the game wasn't originally made like that, it'll definitely affect gameplay and I think its more likely to affect it in a bad way.
About the hit detection, I don't know what it is but look at the video again something seems off, it doesn't look natural.
Its definitely cheaper to make these 3D models over HD sprites.. And truthfully the 3D is nothing impressive, I would think even just having updated non-hd sprites would be more expensive. Now I'm definitely no expert on this but its not that sprites are more expensive than 3D, its how much detail you put into it and the 3D isn't anything amazing.
Even if the game isn't true 3D if its not worked from the ground up, it will not work. sega classics collection for the PS2 is a good example. That collection features various Sega classics in 3D, similar to the TiT videos and that came out terrible inferior to the classics, the 3D ruined them. In fact it even included a beat em up, Golden Axe and its basically the same thing they made the game 3D.
I'm guessing you guys are being so defensive because this is likely your favorite turtles game or favorite game in general. Its one of my favorites as well. But come on you guys are also being hypocritical, I mean this whole forum for the past few months has been bashing a bunch of stuff before seeing it like the second half of FF/BttS/shellabration/newmovie/2k3finale etc... :lol::lol::lol::lol: I'm guessing that judging before release just doesn't applies to the other forums and not this one.
Spitfire
05-05-2009, 01:35 PM
The graphics look like ass that's my major problem with it. Pray for the original included.
There is a chance the original could be included, theres a few arcade games that have the original/updated versions...however theres also the ones that only have the updated version..
Anyways I hope its on Wiiware, the graphics are pretty basic, the Wii could handle them and if they say there are in talks then maybe it will. Even if it doesn't go on Wiiware I do think we'll get another TMNT game for the VC whether its TMNT II or IV.
Spitfire
05-05-2009, 02:16 PM
I was being sarcastic :lol:
Ninjinister
05-05-2009, 03:41 PM
Back on f***ing topic....
How long do you think before Ubisoft makes an official announcement?
GK Punk
05-05-2009, 05:07 PM
I'm guessing you guys are being so defensive because this is likely your favorite turtles game or favorite game in general.
You are the only one being defensive. And Actually, this is FAR From my favorite game ever. It's just ridiculous to judge a game in an early stage as if it was finished.
You are the only one being defensive. And Actually, this is FAR From my favorite game ever. It's just ridiculous to judge a game in an early stage as if it was finished.
The only reason people are judging this early game, is because some site reported that some person talked to an UBI employee working on the title, who said that the game was near finished, and could see a release as early as next month.
I have played a great number of demos in my gaming years, and I have noticed that not much changes, unless they omitt anything spoiler related.
In the case of this game, the music isn't spoiler related.
The problems SDP are talking about, would also be aparent if the release was indeed so close.
Ironically, for my hearing from people who've talked to people working on the game, that it could come out next month, and is near finished, there are those who keep saying it isn't coming out til september at the earliest or maybe this winter. I am curious where they heard their info from, or if they have a link to any official saying as such. I hope it is far off at this point.
GK Punk
05-05-2009, 05:14 PM
I wouldn't even really call this a demo to be honest. It's obviously an early build. A demo would usually consist of one complete level. The build they showed us could have been several months old by the time we got to see it. If the finished game is still missing a lot of important elements, then sure, have at bashing it. But it's kind of a waste of your own time to be so critical of it at this point.
Jester
05-05-2009, 05:32 PM
Silly question: Did the Arcade version allow for body-slaming Foot Soldiers?
Ninjinister
05-05-2009, 05:59 PM
Silly question: Did the Arcade version allow for body-slaming Foot Soldiers?
Yes, I'm quite sure it did.
Body-slam as in the wrestling move, no.
Grabbing a foot by the arm, and swinging them to each side, as they are slammed on the ground anywhere between 1-3 times, yes.
I was guessing, or hoping this build was from a while back. However, I have heard more from websites that the game is near finished, and could come out in June, then I've heard the game would be out September at the earliest or even during the winter time.
If anyone has a link to the news of it releasing later, rather then sooner, then please post it. I would rather know it is far off, then to see it in its current form, knowing that there is a chance it could release in just a month.
It was the tossing-them-at-the-screen move that was exclusive to the SNES version, right?
The arcade had it as well.
However, in the arcade version, I think it was more random, whereas the SNES version had particular button presses for the foot smash move, and throwing into the screen.
Sanjuro
05-05-2009, 08:13 PM
I wish they just remade the clearly superior NES game. Turtles in Time sucked anyway amirite?!
Also the music has been confirmed to be the arcade versions in the alpha version.
No. I had an opinion over the music.
For this game, if you're spending so much time making the game something new (can attack in a diagonal direction now,) then why bust the music down to an inferior level then the arcade?
Sanjuro... Who working on this game confirmed the arcade music? Do you have a link? If some random Joe said it, random Joe's keep thinking the SNES version was the arcade version. Levels and all. However, if someone working on the game did confirm arcade music, I'm all ears. Or eyes, rather.
jasonorme666
05-05-2009, 10:38 PM
Coming from somone who owns both 4 player arcade machines and knows everything there is to know about the games (even down to re-coding the original arcade game www.jsofts.com/tmntengine before xbox live arcade got their hands on it), I heard the news and was jumping for joy.
This is a remake, the old game will still exist and it not going to vanish from existence. I love the fact that something is being done in the classic tmnt style and not the new tmnt I rather dislike.
Sure it probably wont be perfect or exactly like the arcade version of tmnt, but its just going to be fantastic seeing classic tmnt characters rendered into 3d.
Its too early to pick fault at the remake, the music for example maybe changed before the final release.. maybe not.
I like both the arcade and snes versions. Snes version I like as it has more levels, Bebop, Rocksteady, RoadKill Rodneys, Mousers, Ratking, Slash etc but then I just prefer the arcade version overall for its speed, animation, colours, sound and music (and 4 player).
I would like to see maybe an option mode to toggle snes version on, but the work in replacing bosses and modeling etc is alot. I guess we wil know more when the acheivement list is released.
Eitherway, I hope this is just the start of a classic tmnt revival, and bitching and moaning isn't going to help anything.
Krang
05-05-2009, 11:21 PM
I'm guessing you guys are being so defensive because this is likely your favorite turtles game or favorite game in general. Its one of my favorites as well.
Wrong. I've only played it maybe a few times at most. I only stepped in here because I'm sick of people whining about negativity on the forums, so I'm trying to discourage it when I see it.
But come on you guys are also being hypocritical, I mean this whole forum for the past few months has been bashing a bunch of stuff before seeing it like the second half of FF/BttS/shellabration/newmovie/2k3finale etc... :lol::lol::lol::lol: I'm guessing that judging before release just doesn't applies to the other forums and not this one.
Wrong again. Actually, there's so much wrong with this quote that I don't even know where to start. First of all, we've already been over how untrue and inaccurate it is to make generalizations about the forums. And I can't believe you seem to actually think that literally every single member of these forums bashed those things you mentioned. Considering the fact that you registered over 4 years ago, you don't seem to be new to online forums, so I don't know how you can think the entire population of any forum can all agree on anything...
Even assuming you meant "almost the whole forum," unless you have proof to back up your claims, it's still rude and unfair to imply that the same people who are asking you not to judge the game also bashed those things. Since I'm included in the "whole forum," I challenge you to find a post where I bashed one of those things (same goes for GK and whoever else you were targeting with that post). And since you're also included in the "whole forum," wouldn't that mean you bashed them too? Since you're talking down to those who did, you would be a hypocrite, too, so you might want to rethink that one.
See how pointless it is to generalize?
bitching and moaning isn't going to help anything.
Yes, thank you.
Now, once I clean up this thread (looks like the Disintegrator Unit is going to be working overtime :P), let's please try to stay on topic and avoid attacking other members. And please, let's try to keep an open mind about things (and I mean everything, not just this game) until they are ready to be released.
Ninjinister
05-06-2009, 12:20 AM
So... we can get back on topic now? What a relief.....
Um... I reiterate my earlier question:
How long do you think before Ubisoft makes an official announcement?
Peanut
05-06-2009, 08:30 AM
Since it's already out in the open, I'd say it won't be much longer. I'm actually surprised the game was seen anywhere without some kind of announcement first. Considering how well the original Arcade release did on XBLA, you'd think Ubi would want to pimp it as much as possible before anyone in the public saw it.
It could be that Microsoft is telling them to hold back on it for E3, which wouldn't be a surprise if they don't have too much in the XBLA pipeline. Always gotta have that montage of Arcade games at the conference. E3 is less than a month away at this point so it won't be much longer if they do wait until then.
Maybe they'll pull a DOOM like they did in 06 and announce it's coming, then release it that night at midnight. Wishful thinking, but...YOU KNOW...I want it.
Coming from somone who owns both 4 player arcade machines and knows everything there is to know about the games (even down to re-coding the original arcade game www.jsofts.com/tmntengine before xbox live arcade got their hands on it), I heard the news and was jumping for joy.
This is a remake, the old game will still exist and it not going to vanish from existence. I love the fact that something is being done in the classic tmnt style and not the new tmnt I rather dislike.
Sure it probably wont be perfect or exactly like the arcade version of tmnt, but its just going to be fantastic seeing classic tmnt characters rendered into 3d.
Its too early to pick fault at the remake, the music for example maybe changed before the final release.. maybe not.
I like both the arcade and snes versions. Snes version I like as it has more levels, Bebop, Rocksteady, RoadKill Rodneys, Mousers, Ratking, Slash etc but then I just prefer the arcade version overall for its speed, animation, colours, sound and music (and 4 player).
I would like to see maybe an option mode to toggle snes version on, but the work in replacing bosses and modeling etc is alot. I guess we wil know more when the acheivement list is released.
Eitherway, I hope this is just the start of a classic tmnt revival, and bitching and moaning isn't going to help anything.
One thing is for certain... It is based on the arcade levels. Just look at the footage. You can see two levels available for play. Alleycat Blues, and Skull and Crossbones. The ? are the other levels, and when added up, it is the same structure of the arcade. Which is what I prefer.
All I keep re-iterating, is that with such a high caliber remake coming, the music shouldn't be busted down to an inferior level. It should be arcade quality or higher... If you are already warning people that it is an alpha build, why even put placeholder SNES music in there? I think they should've kept the music out.
If they are taking these kind of drastic measures, then at least put the original in there, along with the remake, so those who prefer the arcade music can have both arcade graphics and music, or better graphics with cruddy 16bit music.
Pleases both crowds. They did a perfect job with TMNT1 on XBLA, why mess something as good as Turtles in Time up?
darthsmozers
05-06-2009, 11:16 AM
One thing is for certain... It is based on the arcade levels. Just look at the footage. You can see two levels available for play. Alleycat Blues, and Skull and Crossbones. The ? are the other levels, and when added up, it is the same structure of the arcade. Which is what I prefer.
All I keep re-iterating, is that with such a high caliber remake coming, the music shouldn't be busted down to an inferior level. It should be arcade quality or higher... If you are already warning people that it is an alpha build, why even put placeholder SNES music in there? I think they should've kept the music out.
If they are taking these kind of drastic measures, then at least put the original in there, along with the remake, so those who prefer the arcade music can have both arcade graphics and music, or better graphics with cruddy 16bit music.
Pleases both crowds. They did a perfect job with TMNT1 on XBLA, why mess something as good as Turtles in Time up?
Perhaps, but then someone else would say "why didn't they at least put the SNES music in there instead of no music".
Not minizing anyone's passion here, because it does stink when something cherished gets changed. But after reading the posts here, I have to say just remember, at the end of the day this is all simply a remake of a video game. Most will enjoy it, a few won't, and the original is still there to play. Its not a big deal.
Peanut
05-06-2009, 11:47 AM
AGAIN with the music? God DAMN. I thought we got passed this junk!
Ninjinister
05-06-2009, 11:58 AM
If music is so important...
http://www.playlist.com/searchbeta/tracks#Make%20your%20own%20kind%20of%20music%20mam a%20cass
SOURCE: The Swan Music Repository, care of Desmond Hume
Since it's already out in the open, I'd say it won't be much longer. I'm actually surprised the game was seen anywhere without some kind of announcement first. Considering how well the original Arcade release did on XBLA, you'd think Ubi would want to pimp it as much as possible before anyone in the public saw it.
I pretty much agree. Wasn't the first game LIVE Arcade's GOTY? A remake of that game's sequel seems almost guaranteed to catch like wildfire. The game sites are already buzzing more about this than they ever did about Smash-Up. Then again, we also still haven't even seen gameplay footage of Smash-Up.
It could be that Microsoft is telling them to hold back on it for E3, which wouldn't be a surprise if they don't have too much in the XBLA pipeline. Always gotta have that montage of Arcade games at the conference. E3 is less than a month away at this point so it won't be much longer if they do wait until then.
Sounds plausible.
Peanut
05-06-2009, 01:09 PM
I pretty much agree. Wasn't the first game LIVE Arcade's GOTY? A remake of that game's sequel seems almost guaranteed to catch like wildfire. The game sites are already buzzing more about this than they ever did about Smash-Up. Then again, we also still haven't even seen gameplay footage of Smash-Up.
In a lot of cases, yeah. It's in the Top 10 for best-selling XBLA games of all-time with stuff like SFII, Geometry Wars, Contra and Castlevania: Symphony of the Night, if that says anything about its success. I'm surprised it took Ubisoft this long to get something else going, to be honest.
Perhaps, but then someone else would say "why didn't they at least put the SNES music in there instead of no music".
Not minizing anyone's passion here, because it does stink when something cherished gets changed. But after reading the posts here, I have to say just remember, at the end of the day this is all simply a remake of a video game. Most will enjoy it, a few won't, and the original is still there to play. Its not a big deal.
Yeah, but with the original still being able to be played, I would like a chance to purchase the original, if they aren't keeping everything above 16bit quality.
In other words, and as I have stated before. If the music is going to be changed, up it from arcade, not lower. I finally unlocked Turtles in Time last night on Mutant Nightmare, just to see if the atmosphere and feeling of Neon Nightriders would be there. The coolness factor. I got to the level and the music made me hate the level. It didn't feel moody, and to me music is just as much as an art, as the material it suppliments. So it felt just like another level, without Izumi's work in there.
As for the graphics. That was nothing I was worried about. Sure attacking diagonally is going to take some getting used to, but hey I am all for change, so much as the change is a step forward, not back. Graphics is fine, because it is going forward.
I just want to own a good copy of Turtles in Time. One that if taking steps forward, it is done in both departments. Music and Graphics. If not, then at least give us the option to play the arcade version of Turtles in Time, by including it in single player menu. I feel dirty playing roms, of games I don't own.
Remake + arcade music = awesomeness
Remake + 16bit music = a ruined gem.
Just my take.
jasonorme666
05-06-2009, 08:23 PM
From what i've read it just seems like you are being very petty and whiney.
Yes, the arcade versions music is far superior and would overall be better in a remake of turtles in time. But its the rest of the game i'm more concerned about them getting right.
For all we know taking a well loved 2D scrolling beat em up and updating it might just not work, it may feel rather unplayable.
The music should be the last thing on the list, just be thankful they are using turtles in time music and not the music from the TMNT movie game on the 360.
Peanut
05-06-2009, 09:18 PM
^^ Listen to this guy. He's got some serious arcade sh*t going on. Dude knows his stuff.
Tuxedo Moroboshi
05-06-2009, 09:26 PM
Remake + arcade music = awesomeness
Remake + 16bit music = a ruined gem.
Ya know, from a technical standpoint (as far as "bits" are concerned, anyway), the arcade music is actually a step backwards. Now, I definitely do think that it sounds a million times better than the SNES soundtrack, but the fact that you're relying so much on "bits" is flawed. Turtles in Time used the Zilog Z80 microprocessor for its sound, and guess what? It was an 8-bit processor! Honestly, however many "bits" something is has little to do with whether or not it looks or sounds good. Since the days of the NES, the general public has been mislead into thinking that more "bits" equals better graphics and sound, when in reality this is not the case.
In short, please stop calling the SNES music "16-bit crap" when it, in fact, has more bits than the arcade game. :roll:
As for the arcade music, what made it sound so good was NOT the amount of bits the processor had. It sounded so good because it used the Yamaha YM2151 chip.
Ninjinister
05-06-2009, 09:27 PM
S***, I'd hate to see Krang completely close this topic because the same damn thing is happening again....
Ya know, from a technical standpoint (as far as "bits" are concerned, anyway), the arcade music is actually a step backwards. Now, I definitely do think that it sounds a million times better than the SNES soundtrack, but the fact that you're relying so much on "bits" is flawed. Turtles in Time used the Zilog Z80 microprocessor for its sound, and guess what? It was an 8-bit processor! Honestly, however many "bits" something is has little to do with whether or not it looks or sounds good. Since the days of the NES, the general public has been mislead into thinking that more "bits" equals better graphics and sound, when in reality this is not the case.
In short, please stop calling the SNES music "16-bit crap" when it, in fact, has more bits than the arcade game. :roll:
As for the arcade music, what made it sound so good was NOT the amount of bits the processor had. It sounded so good because it used the Yamaha YM2151 chip.
Actually, thanks for clearing that up for me.
I was actually under the assumption that the arcade game was running 16bit music, but I just didn't know how to correctly put it.
Good to know what it is now, that made it sound much better.
When I say the SNES version music was crap, I meant it going up against the arcade version. Now back in the SNES days, I loved it. It was as close to perfect as it could get.
However, now that we're getting this remake, it is only fitting we get that same kick butt music, or better. This game deserves it. This is a game I would easily pay 65 bucks for, had it came out arcade perfect on a next gen system, in disc form... And that is for a game you can beat in an hour.
jasonorme666
05-07-2009, 01:43 AM
Just remember, the 360 version will have more replayability thanks to the achievements.
I usually get the achievements list way in advance so I will do abit of snooping around for you. In alot of cases they give us hints at extra features and such.
Peanut
05-07-2009, 02:55 AM
$65? Are you f*cking insane?
darthsmozers
05-07-2009, 08:02 AM
$65? Are you f*cking insane?
Do you have to swear? :roll:
Yep...
I was a fool for buying a game like Motorstorm new for 65 bucks (after tax,) when it took me 1 hour to beat it.
Even worse is the fact I bought Time Crisis 4 on PS3 for 90 bucks, and it is only an hour long.
Turtles in Time, however, I would spend full price for, or even slightly above, because it is one of my favorite arcade games. Plus that money would show Konami, that maybe they should talk to people like Activision, and EA in hopes of collaborating on arcade ports of X-Men and Simpsons.
Games I usually buy for full price, are games that have at least 10-20 hours of playtime (preferably more.) Otherwise, I usually wait for price drops, as I used to buy too many games for full price, only to see my friend be patient and get said game up to 5 months later, for 10 bucks... He would always tell me that patience pays off.
EDIT: Just wanted to add that I wish they'd show or talk about the new game some more... Wonder why they're waiting to talk about it? Everyday I get on the net hoping to find some new info, or maybe a video of the Alleycat Blues level.
Tuxedo Moroboshi
05-07-2009, 11:37 AM
Just wanted to add that I wish they'd show or talk about the new game some more... Wonder why they're waiting to talk about it? Everyday I get on the net hoping to find some new info, or maybe a video of the Alleycat Blues level.
It seems to be about the same as with Smash-Up. We've known about that game since about December and STILL the only characters confirmed are the four Turtles and Splinter. But, I guess we have been getting a few screenshots here and there, but they're really holding back on what people REALLY want to know about.
So, ya, I don't expect to know a whole lot about this game for quite some time.
Do you have to swear? :roll:
Do you go around making sure people don't curse or some sh*t?
Tuxedo Moroboshi
05-07-2009, 02:44 PM
Do you go around making sure people don't curse or some sh*t?
It might be a bit presumptuous of me to answer a question that isn't aimed at me, but I'm guessing it has more to do with the fact that Peanut seems to have been swearing often (rather than just swearing at all), and it just seemed a bit excessive/unnecessary. At least that's what I gathered from darthsmozers' comment, anyway.
Though, I must say that I don't think I'd pay $65 for this game... in fact, there aren't many games I'd pay that much for, to begin with (unless they were really rare games... and even then, I'd most likely be hesitant).
Now, were I getting an actual arcade machine for $65, then ya... but only because then it'd actually be something of a steal. :lol:
Archon_Turtle
05-07-2009, 03:21 PM
It seems to be about the same as with Smash-Up. We've known about that game since about December and STILL the only characters confirmed are the four Turtles and Splinter. But, I guess we have been getting a few screenshots here and there, but they're really holding back on what people REALLY want to know about.
So, ya, I don't expect to know a whole lot about this game for quite some time.
I spoke with the Senior PR manager at Ubisoft yesterday. They are holding a number of Smash-Up details for E3. As for Turtles In TIme, they haven't even publicly announced the title yet, so hold your horses :-P GoGreenMachine will be at E3 covering whatever they've got out there for turtles :-)
It might be a bit presumptuous of me to answer a question that isn't aimed at me, but I'm guessing it has more to do with the fact that Peanut seems to have been swearing often (rather than just swearing at all), and it just seemed a bit excessive/unnecessary. At least that's what I gathered from darthsmozers' comment, anyway.
Though, I must say that I don't think I'd pay $65 for this game... in fact, there aren't many games I'd pay that much for, to begin with (unless they were really rare games... and even then, I'd most likely be hesitant).
Now, were I getting an actual arcade machine for $65, then ya... but only because then it'd actually be something of a steal. :lol:
No, it's because this isn't the first time he's done that. It's like he gets super offended when someone curses.
Tuxedo Moroboshi
05-07-2009, 11:41 PM
I spoke with the Senior PR manager at Ubisoft yesterday. They are holding a number of Smash-Up details for E3. As for Turtles In TIme, they haven't even publicly announced the title yet, so hold your horses :-P GoGreenMachine will be at E3 covering whatever they've got out there for turtles :-)
Ah, that is indeed good news to hear. I think I can understand them holding back now, since E3 is the perfect place to show off a bunch of really cool aspects of the game. As for Turtles in Time, I understand what you're saying. The game hasn't been officially announced yet, so I guess we can't expect too much anytime soon.
No, it's because this isn't the first time he's done that. It's like he gets super offended when someone curses.
I see. Ah, well, I think I'll just butt out of this. I said what I thought might have been the reason he said that, but I honestly don't really care either way.
Peanut
05-08-2009, 12:44 PM
I was a fool for buying a game like Motorstorm new for 65 bucks (after tax,) when it took me 1 hour to beat it.
Yeah...seriously doubt that. I dropped a ton of hours into the first Motorstorm without "beating" it. Just because you raced on every track doesn't mean you beat it.
Yeah, I was going off having just beaten the 8 unique tracks.
On backloggery.com they grade games by completed, or beaten. Completed being 100%, since I have too many games to complete, I try to just beat them, and will complete them at some other point in my life... Hopefully.
So I consider myself to have beaten it, but not completed it.
ToTheNines
05-08-2009, 06:54 PM
Do you go around making sure people don't curse or some sh*t?
Actually, he does.
Damn it.
VaughnMichael
05-08-2009, 07:21 PM
Well I'm not sure if I've said it before but i'll say it again anyway this is awesome and I am looking forward to a TMNT video game for once no matter what music they use or if the graphics or updated.
I for one look forward to seeing the new designs of old fan faves!
Samhain
05-09-2009, 04:49 PM
Man i cant wait for this game!!!
Zachatello00
05-09-2009, 09:09 PM
How long do we have to wait, have we seen a release date on it yet?
Tuxedo Moroboshi
05-10-2009, 02:57 AM
It hasn't even been officially announced yet, so... no.
Hope they don't do like they did with the first game, and release it alongside the next movie.
Peanut
05-10-2009, 10:44 AM
Hope they don't do like they did with the first game, and release it alongside the next movie.
God...damn it.
So did I vote for a sticky too late in the convo? Lolz.
Spitfire
05-19-2009, 05:45 PM
Remake + arcade music = awesomeness
Remake + 16bit music = a ruined gem.
Just my take.
Not that music makes a difference, as long as it's actually the music from the original in some form, I prefer the SNES music over the arcade myself. I don't see either ruining the experience. Both soundtracks are available online if it meant that much to you, you could always put the tracks on your 360 and play it while your on that level.
How would I obtain the tracks to put on the 360 version incase I wanted Arcade music, should they go with SNES music?
I don't think they released a soundtrack for it.
jasonorme666
05-20-2009, 08:16 AM
http://gh.ffshrine.org/soundtracks.php
Then burn them on a cd, and then rip the cd using your 360.
Or share your music folder on the same network your 360 is on (programs like zune work great).
http://gh.ffshrine.org/soundtracks.php
Then burn them on a cd, and then rip the cd using your 360.
Or share your music folder on the same network your 360 is on (programs like zune work great).
Oh my God. If this doesn't stop his complaining, NOTHING WILL.
Yeah, that would help... Except when I click on each MP3 to download them, it always gives me an error, and prevents me from downloading it.
Ninjinister
05-21-2009, 09:09 PM
Yeah, that would help... Except when I click on each MP3 to download them, it always gives me an error, and prevents me from downloading it.
Temporary error, likely. I get music from there all the time (including for the aforementioned game), and have never gotten anything like that.
Tuxedo Moroboshi
05-22-2009, 12:19 AM
Yeah, that would help... Except when I click on each MP3 to download them, it always gives me an error, and prevents me from downloading it.
Good thing I took the liberty of uploading the soundtrack, then: [link] (http://www.megaupload.com/?d=U95FLXFE) ;)
It's just as well, though. The soundtrack I have seems to be of a much higher quality than what Galbadia has.
Thanks Clown.
Now it makes you wonder. If for some reason the arcade music wasn't used, why it would be, seeing as getting a copy of the soundtrack seems fairly easy.
Oh and question... How would I say place the game over music on the game over screen, and each levels music on their respective levels, and victory music on beaten bosses, etc?...
jasonorme666
05-22-2009, 10:38 AM
Well you can't really. Its basically the same as playing a song in windows media player at the same time your on that level. Then pause the game, add the next track to windows media player and play that music while your on that level. There isn't really a way to replace the music but the 360 allows you to play your music over the top of the in-game music (muting the in-game music).
I don't think any music is that important to go to all that effort.
I'm guessing if we don't see something at ubisoft's E3 briefing next week, we won't even be getting this game until the new movie comes out.
I mean that is the best logical reasoning, seeing as how this is the 25th anniversary, but it would be too soon to announce it publicly.
Maybe they are saving it for the MS E3 briefing, or for their own, and if not, and it isn't playable on the show floor, then I say it is for when the new movie comes out, just like the original arcade did for TMNT in 2007.
Ninjinister
05-26-2009, 11:12 AM
I'm guessing if we don't see something at ubisoft's E3 briefing next week, we won't even be getting this game until the new movie comes out.
That is highly doubtful. It's a simple remake of a game over a decade old, and they're showing off demos already, and tmnt25.com has pictures of it on their website (not to mention the fact that they talked about it in a newsletter). There's no way they'll wait until 2011 to release it.
TerranigmaFreak
06-01-2009, 06:38 PM
New screens
http://i40.tinypic.com/2qjc07m.jpg
http://i40.tinypic.com/ot22k6.jpg
http://i44.tinypic.com/2cavps.jpg
http://i40.tinypic.com/mhpmv4.jpg
http://i40.tinypic.com/wleq80.jpg
TurtleGuy
06-01-2009, 06:47 PM
Nice screens. Any info to go with it?
Blade Raider
06-01-2009, 07:03 PM
Wow, Venus is playab-Oh wait, that's Leo :P
Everything looks great. I love the the plank pose of Leo and it looks as the Foot still throw well. Yay!
EDIT:
Btw, you should include sources http://xbox360.ign.com/objects/143/14346212.html
Also, the offcial name of the game is "Teenage Mutant Ninja Turtles IV: Turtles in Time Re-shelled"
Ninjinister
06-01-2009, 07:35 PM
Tokka looks alright, but Rahzar is a bit... off....
TMNT IV
This is not good...
Ninjinister
06-01-2009, 08:11 PM
TMNT IV
This is not good...
http://arumi.crims0n.us/wp-content/uploads/2009/02/all-your-base-300x190.jpg
Blade Raider
06-01-2009, 08:13 PM
What you say?
I guarantee he's going to connect the "IV" in the title back to the music somehow.
Ninjinister
06-01-2009, 08:14 PM
Lord help me, if that's the case, I'm going to jump off of my balcony.
G4TV, NOW!!!
They may show Turtles in Time remake. They are showing Smash Up now, and he said he had two things to show.
TURN ON NOW!!!
EDIT: WELL CRAP!!! They made it sound like they were going to show Turtles in Time, but that wasn't the case...
Ninjinister
06-01-2009, 08:52 PM
G4TV, NOW!!!
They may show Turtles in Time remake. They are showing Smash Up now, and he said he had two things to show.
TURN ON NOW!!!
EDIT: WELL CRAP!!! They made it sound like they were going to show Turtles in Time, but that wasn't the case...
I've been watching G4 since near the beginning of the Ubisoft conference. It was just the same trailer we saw last week.
Archon_Turtle
06-01-2009, 08:58 PM
I've been watching G4 since near the beginning of the Ubisoft conference. It was just the same trailer we saw last week.
I'll do my damnedest to get something good while on the show floor tomorow guys. promise.
They look all claymationy! :D
cynic-al
06-02-2009, 10:53 AM
Err...the graphics looks very crappy for a 360 game, also Rahzar looks awful.
VaughnMichael
06-02-2009, 11:26 AM
eh I think its looks pretty cool, much better than that smashup fighting game that uses the movie style characters (enough of that already!).
jasonorme666
06-02-2009, 12:32 PM
Indeed, the graphics do look poor, but then if this is planned for release for the Wii aswell, then we have that to blame.
The Shelf
06-02-2009, 01:31 PM
Indeed, the graphics do look poor, but then if this is planned for release for the Wii aswell, then we have that to blame.
Don't fool yourself. Even Wii graphics can look better than that (as evidenced by Smash-Up).
Any news from E3 yet?
Didn't someone mention in an earlier post he would check out some details on the show floor?
Vegita-San
06-02-2009, 11:16 PM
Heroesinahalfshell.org found a release d ate via google search..
http://www.gamefocus.ca/?nav=new&nid=5534
July 22nd. I never visited the site before, just first on google searches
Ninjinister
06-03-2009, 12:01 AM
Apparently, this also confirms a PlayStation Network download.
Adding the number "IV" to the title just seems to be an IGN thing. Neither the logo nor other sites are reporting that in the title.
And X: CHILL. News will get here when it gets here. Patience is a virtue.
Well I just found three new videos of the game.
Seeing as how the game comes out July 22nd, I doubt it was an early version of the game.
I honestly don't know if I will be downloading the game.
How can you revamp a game, but include lower quality music then the arcade?
While I couldn't hear the music well during the Metalhead fight, the music came in loud and clear for the pirate ship level, which was using the technodrome music from TMNT IV.
So without really complaining, I will ask this. How do I contact Ubisoft? I am wanting to ask them personally if that is the music staying in the game, or if they are just showing an earlier version (hopefully.)
I am guessing no one is catching onto the fact the music comes from an inferior version of the game, so I don't think they would ask Ubisoft at E3 themself.
Thanks for any help.
Sanjuro
06-03-2009, 11:11 AM
Well I just found three new videos of the game.
Seeing as how the game comes out July 22nd, I doubt it was an early version of the game.
I honestly don't know if I will be downloading the game.
How can you revamp a game, but include lower quality music then the arcade?
While I couldn't hear the music well during the Metalhead fight, the music came in loud and clear for the pirate ship level, which was using the technodrome music from TMNT IV.
So without really complaining, I will ask this. How do I contact Ubisoft? I am wanting to ask them personally if that is the music staying in the game, or if they are just showing an earlier version (hopefully.)
I am guessing no one is catching onto the fact the music comes from an inferior version of the game, so I don't think they would ask Ubisoft at E3 themself.
Thanks for any help.
Good lord are you still complaining? This has gotten quite sad. Possibly the music has something to do with licensing of the old franchise or maybe they just prefer it. Either way, I'm much happier getting a revamp of the game to spend my money on than a shoddy port like the first one received.
Here are the videos for everyone to see.
http://media.xbox360.ign.com/media/143/14346212/vids_1.html
Sanjuro
06-03-2009, 11:15 AM
June 2, 2009 - The TMNT arcade game that was responsible for so many happy memories during the 16-bit era has been one of the most wanted XBLA games for quite some time now. Well, this summer those wishes are going to be granted with a reworking of the original courtesy of Ubisoft. Turtles in Time on XBLA features reworked graphics and a few new gameplay mechanics, making for something a bit different than you might expect.
We got our first chance to try out the upcoming game at this year's Electronic Entertainment Expo. The game can be played with four players, one for each of the turtles, either online or off. I snagged a controller alongside fellow IGNer Hilary Goldstein to hop into the two playable stages on hand. Naturally, I played as Michelangelo because I too am a party dude. Hilary played as Donatello because he is a dork.
If you've never played TMNT: Turtles in Time, we'll give you a quick rundown. Turtles is an action beat-em-up where you move down streets beating the snot out of the Foot Clan and Shredder's other minions. Along the way you'll meet up with classic Turtles villains, including Tokka and Rahzar. Beat them up and they'll revert to their adorable puppy and snapping turtle forms. Simple attacks and combos can be done through combining the two attack buttons with jumping, and you can grab some special pizzas for power-up moves.
The game looks pretty slick in its updated form, but the cartoony style is still reminiscent of the original. The major difference comes in one little gameplay change. In the original arcade game, you could only attack to the left or right. Moving up and down did not affect those directional attacks. In this game, it does. You're free to attack towards the screen or back into the background, making four possible directions to unleash your turtle power. This little change gives TMNT: Turtles in Time a totally different feel to it.
The demo we played only had two stages unlocked and didn't allow for online play. One of the grayed out menus was named survival mode, indicating that some endless battle mode will be included in the final release.
Oh, and before I forget: Cowabunga!
http://xboxlive.ign.com/articles/990/990304p1.html
jasonorme666
06-03-2009, 12:30 PM
after watching those videos, i'm really ready for this!
Graphics look loads better too than what is shown in the pictures.
Can't wait for the achievement list, afterall, thats what keeps you playing.
I agree. The game looks fantastic. Definately a lot better then it did when I last saw it.
However, with greatness, why not push the boundaries further? Why not upgrade the music from arcade quality to go along with those good looks and fluid animation?
Why downgrade?
It's almost like playing Super Mario Galaxy 2 when it comes out, and the entire soundtrack is made out of Super Mario Bros. 1 quality music. It would be hard to stomach.
I mean when they made Megaman Powered Up for PSP, they didn't keep 8 bit music, to go along with those kick ass graphics.
I thought Turtles in Time, the arcade game had some excellent music. Maybe even the best of the Konami beat-em-ups. However, they are about to screw up a good thing, by taking a step forward, and a step back at the same time in two different areas.
Since this Archon Turtle fella hasn't chimed back in with any news from the show floor, I emailed the guy at IGN who went hands on with it, and asked if he could ask Ubisoft himself, why they're so far rolling with inferior music, for a superior game (asked him if he would ask why they're using Super Nintendo music.) Hopefully he mails me back, and gives the 411.
Although if Archon sees this post, and still has time to go ask himself, would you kindly do so Archon? Thanks...
Peanut
06-03-2009, 03:04 PM
I stayed out of this thread, considering how completely f*cking retarded X is, so I'm glad to see I came back in to him b*tching about the exact same thing.
Archon_Turtle
06-03-2009, 03:06 PM
Although if Archon sees this post, and still has time to go ask himself, would you kindly do so Archon? Thanks...
No offense, but no, I'm going to stick to things that matter...
Peanut
06-03-2009, 04:04 PM
No offense, but no, I'm going to stick to things that matter...
Hahaha. Nice, man.
Wow, don't tell me this forum is just like the other technodrome forums.
You say something negative about anything turtle related, and you're cussed at?
Can't even ask someone something politely, without feeling like you offended them.
Sometimes you wonder why forums even exist. It seems like people cannot handle criticism in a mature fashion. Instead everyone wants to pee down your throat.
Go figure. Go to TFW2005.com, say something negative about Transformers, you get some butthurt fanboys. Say something negative about the turtles at the technodrome, and the fanboys get butthurt. Say something bad about certain systems at gamefaqs, then one system owning fanboys get butthurt.
Maybe one day the internet, and humanity will mature to the point where people will still help others despite any negative opinion about the topic at hand. It would certainly help if people weren't cussed out either. Especially over a harmless opinion.
Sorry to have bothered to ask you Archon... I figured since IGN posted the same videos and info you would've posted, you could've gone deeper down the rabbit hole, to get some info on the what's and why's of this remake. That is what professional journalism is all about. Unless of course you stated you owned a game website, but really don't, like my friend did one year, just to get inside. I personally dig deep in my questions toward everything. I don't leave any stone unturned.
As for you Peanut... I figured your absense meant you finally just got tired of cussing 24/7 and calling people names. But, hey, whatever makes you feel more macho, bro.
Peanut
06-03-2009, 04:34 PM
No, it's just because people like you frequent the majority of the forums. That's why I stick to the general sections. We never get annoying sh*t like this in the VG section.
And you need to let go of your dumb ass excuse for the reason everyone is annoyed by what you're saying. It has nothing to do with the franchise and everything to do with the fact that you're a whining, for a long f*cking time, about something so unimportant.
Mecha Cow
06-03-2009, 04:47 PM
You say something negative about anything turtle related, and you're cussed at?
No, you don't get to play this card. You know perfectly well what you're doing, and you need to knock it off. No one cares about the music, so shut up already.
Then I guess you'd be whining along with me, because you don't seem to be making any statements with your cuss fests.
So welcome to the club, man.
See every human complains. You're no different. You complain about my complaining, but you're complaining none-the-less.
So until you, or anyone crying foul comes to me a perfect person, they can talk about me all they want. Sad truth is, they do the same **** I do, at any time of the day. Doesn't even have to be relegated to forums.
Heck, thinking about it. You probably gripe about small things, because you cannot handle someone complaining over assurances of his theory (the music being inferior in quality.)
I do it often, sure, but last I checked, I was a Turtle fan, who is prone to dissapointments just like everyone else. Until god's gift to humans comes on this forum and says I am perfect, you're just gonna have to deal with the fact people will complain, and complain a lot. However, you could exercise some more maturity about it, by not cussing people out.
I mean heck, even though I am severly dissapointed in Ubisoft, you don't see me calling them names for their actions. I wonder, and question their motives. Infact, what would've shut me up, is if Archon would've been so kind to ask why they chose this route (be it early build, business decision etc.) My complaining really stems from the fact I am curious as to this decision to use that inferior crap. Maybe an explanation would appease.
However, I am in the state of mind where I know 100% they could use the arcade music if they wanted to, though they are butchering a game they are upgrading by taking away the authenticity by replacing music with music that doesn't even belong in this version.
EDIT: Mecha, what is it I am doing? Delve deep into my mind, read it. Could I be complaing? Yes. Could it also be in the form of an opinion dealing with the subject matter? Yes. Is it on topic to the thread here about a Turtles in Time remake? Yes. Am I a turtle fan, thus entitled to my opinion negative or not? Yes. Again your post calls into question the level at which people here can handle negative opinion. I came back today to post, because after seeing what looks like a newer version of a game that's supposed to hit in a little over a month, it is using inferior music, for a superior port.
I suppose I will be called a troll next, for complaining about something, that in turn I am also bragging about. Gotta love two sided streets.
Peanut
06-03-2009, 04:56 PM
You're so single-minded that it's actually astounding. You've said this same thing for a MONTH now. People complain, and maybe about small things, but not to this ridiculous extent.
Stop trying to justify yourself with the same two excuses.
Mecha Cow
06-03-2009, 04:58 PM
EDIT: Mecha, what is it I am doing? Delve deep into my mind, read it. Could I be complaing? Yes. Could it also be in the form of an opinion dealing with the subject matter? Yes. Is it on topic to the thread here about a Turtles in Time remake? Yes. Am I a turtle fan, thus entitled to my opinion negative or not? Yes. Again your post calls into question the level at which people here can handle negative opinion. I came back today to post, because after seeing what looks like a newer version of a game that's supposed to hit in a little over a month, it is using inferior music, for a superior port.
I'm not going to play games with you. Just stop.
Well if I am single minded for any reason, it's because I know what I want.
I can't be two sided to some situations. I've tried to appreciate the change in music. Heck, people started complaining about the graphics, and on the technodrome forums well before I ever mentioned the music. So think about the second side of the street. At least I am COMPLIMENTING the upgrade in graphics, while others state their dislike for the graphics.
I am single minded to this situation, because it is my favorite turtle game.
Remember when everyone was griping about the turtle direction taken on the new show. First it was not liking FF, then not liking BttS, then gawking at the TMNT meet their younger - bugs bunny - looking selves idea. During all that time, I never told anyone they didn't have a right to complain, and many said the same thing over and over. The only thing I stated is how I would like to see a return to the 2k3 form, but at the same time I didn't jump down people's throat's for the way they felt, by calling them names.
It's like this. If you know what you like, stick to it. Don't stray from your beliefs. I am passionate about this game, because I have long wanted an arcade perfect port or better of this game. We're getting it, sure. However, why mess something up? Are us humans that inferior that when we go to make something perfect, we're destined to screw something up along the way?
Peanut
06-03-2009, 05:17 PM
You really don't get it, do you? You really are this short-sighted.
TurtleGuy
06-03-2009, 05:20 PM
Dude, if the music bothers you so much, just use the dashboard custom music option.
I know it's not perfect, but it works somewhat.
If you don't like the music, just put on some Fall Out Boy and kill yourself.
Candy Kappa
06-03-2009, 06:09 PM
I like the music they use.
That's only what i got from skimming through X's posts, too many unnecessary words:P
It happens all the time for me.
Being a screenwriter, you create characters, give them a soul, and have to be very descriptive.
Force of habit.
While I'm not at his level of descriptiveness yet, juts look at James Cameron. That guy talks more than anyone.
Look at the ubisoft conference they held the other day. James Cameron went out there and basically nearly gave every apsect of the characters from Avatar. He could've just showed a trailer, but instead he spoke about something almost totally unrelated to the game he was advertising.
I never used to talk, or type this much ever since I got into this business. Now I got lightning fast fingers, and a brain that just doesn't know how to shut up.
Hey the girls say it is a good trait though, being able to change convo's on the fly, and always have something to talk about, so I wont complain about that. I'll just complain about the inferior music in this superior looking game.
By the way, I got into contact with an Ubisoft rep, and they will get back with me on the matter, so when I get the 411, I will let everyone know WHY they decided to go with that, or if they are still showing the alpha build.
Ninjinister
06-03-2009, 08:11 PM
http://lastprice.files.wordpress.com/2008/11/broken_record.jpg
StealthNinjaScyther
06-03-2009, 08:48 PM
http://lastprice.files.wordpress.com/2008/11/broken_record.jpg
'nuff said.
I don't mind the art style they went for, but I'm extremely concerned about the freedom of movement. Looks like both you and the enemies can attack in multiple directions. That is a major change to the gameplay, and not necessarily for the better.
Blade Raider
06-03-2009, 09:14 PM
By the way, I got into contact with an Ubisoft rep, and they will get back with me on the matter, so when I get the 411, I will let everyone know WHY they decided to go with that, or if they are still showing the alpha build.
Pssst...no one cares except you.
By the way, I got into contact with an Ubisoft rep, and they will get back with me on the matter, so when I get the 411, I will let everyone know WHY they decided to go with that, or if they are still showing the alpha build.
Uh...
Pssst...no one cares except you.
Exactly. You must be delusional if you think anyone besides you cares in the slightest.
Peanut
06-03-2009, 10:37 PM
It happens all the time for me.
Being a screenwriter, you create characters, give them a soul, and have to be very descriptive.
Force of habit.
While I'm not at his level of descriptiveness yet, juts look at James Cameron. That guy talks more than anyone.
Look at the ubisoft conference they held the other day. James Cameron went out there and basically nearly gave every apsect of the characters from Avatar. He could've just showed a trailer, but instead he spoke about something almost totally unrelated to the game he was advertising.
I never used to talk, or type this much ever since I got into this business. Now I got lightning fast fingers, and a brain that just doesn't know how to shut up.
Hey the girls say it is a good trait though, being able to change convo's on the fly, and always have something to talk about, so I wont complain about that. I'll just complain about the inferior music in this superior looking game.
By the way, I got into contact with an Ubisoft rep, and they will get back with me on the matter, so when I get the 411, I will let everyone know WHY they decided to go with that, or if they are still showing the alpha build.
Dude, no one gives a f*ck about anything you say. And the screenwriter sh*t needs to stop, you're not impressing anyone, especially considering the fact nothing you ever say is interesting or well-written in the slightest. I'm surprised you didn't mention your parents car dealership or your Camero this time. Just shut up.
As nearly everyone in this thread has stated: NO ONE CARES!
Brodie
06-04-2009, 02:05 AM
And he talks to girls! EHEHEHEHEHEHEHEHEHEHEHEHEEEEE
The Camaro talks to girls?
Like, damn.
Tuxedo Moroboshi
06-04-2009, 05:31 AM
As annoying as X's complaining is, I think his complaint against the game's music is a valid one. But, honestly, at least they're actually USING Turtles in Time music this time around, even if it's from the SNES version. I think that's still quite a step up from the recent ports of the game that we received previously (where all the music was replaced with something totally different and unfamiliar).
Now, I personally would probably prefer the arcade soundtrack as well, but things still work well in the grand scheme of things, since the SNES soundtrack isn't a bad soundtrack at all, unlike the oddball soundtrack we had for the recent ports I mentioned.
I'm getting tired of X's complaining as much as anyone else here, but I do think he has a good point (albeit one that's been hammered into everyone's head far too many times).
Candy Kappa
06-04-2009, 06:26 AM
The Camaro talks to girls?
Like, damn.
that's nothing my toaster takes out the trash
Mecha Cow
06-04-2009, 07:16 AM
I never used to talk, or type this much ever since I got into this business. Now I got lightning fast fingers, and a brain that just doesn't know how to shut up.
Please get out of whatever business it is you're in.
The Camaro talks to girls?
I'd post a picture of movie Bumblebee here, but I guess he doesn't actually speak much.
As annoying as X's complaining is, I think his complaint against the game's music is a valid one. But, honestly, at least they're actually USING Turtles in Time music this time around, even if it's from the SNES version. I think that's still quite a step up from the recent ports of the game that we received previously (where all the music was replaced with something totally different and unfamiliar).
Now, I personally would probably prefer the arcade soundtrack as well, but things still work well in the grand scheme of things, since the SNES soundtrack isn't a bad soundtrack at all, unlike the oddball soundtrack we had for the recent ports I mentioned.
I'm getting tired of X's complaining as much as anyone else here, but I do think he has a good point (albeit one that's been hammered into everyone's head far too many times).
Wow, someone who posts with a maturity. You're a rarity among the internet that's for sure.
See he/she criticised me, but I didn't take offense to it, and I am not certainly calling him/her names.
I applaud your level of criticism, if that makes any sense.
I hope no one else here is adults, because they don't certainly act it. Either they talk all this mess because ther're behind a keyboard, so they feel safe to run people down, or they just don't know how to handle things as well as others.
Now on the topic of your post. The SNES music being aparent, it makes you wonder why Skull and Crossbones is using Technodrome music, instead of at least the SNES version of Skull and Crossbones.
Hopefully this Ubi rep gets back with me with any clarification. Like I said, I think my complaining stems from the fact they just aren't shedding any light on the subject. On the one hand, you know they probably could use the arcade music, but they're aparently making a different decision, and it baffles me to the point I would like to know. Everyone wants to know why at times.
jasonorme666
06-04-2009, 09:47 AM
I hope no one else here is adults, because they don't certainly act it. Either they talk all this mess because ther're behind a keyboard, so they feel safe to run people down, or they just don't know how to handle things as well as others.
"I hope there are no more adults here because they certainly don't act like it.
They either talk all this "mess" due to being behind a keyboard so that they feel safe to run people down, or they just don't know how to handle things as well as others."
A screenwriter, eh?
I'm dyslexic and your grammar frightens me.
Thats's just me being picky, but it just looks like this threads going nowhere at this point.
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