View Full Version : IF a Sequel to TMNT: Smashup was made...
Doc_ock_4mugen
10-05-2009, 07:50 AM
What Changes/Improvements you'd like to see?
-More responsive controls... Turning around is a pain in the shell... Also many of the moves don't respond well. (Sometimes you try to do a tap d-pad + attack button and it does the Hold the d-pad + attack...)
-The ability to crouch.
-Being able to use "ninja powers" in mid-air.
-Better TMNT Multiverse Representation. (Logo, Technodrome stage on Wii and the "OT" Turtles on the Ubisoft Logo is not representing the multiverse.)
Speaking of "OT" TMNT that would've made an easier 2nd pallette for the TMNT instead of the weird WTF 2nd outfits that I still haven't unlocked...
The Western Stage comes from the Rabbids!? and 3 Rabbids!? WTF!? Couldn't they just use Sam Fisher or The Prince of Persia instead!? Or Better yet Rocksteady and Bebop. Rocksteady and Bebop should appear on the Sequel, along with Hun, a Triceraton, Tokka, Rhazar, etc.
-An adventure mode Like SSBM. (including npc enemies like Mousers, etc.)
-An Aracde mode that you can use ALL of the characters... I like Using Shredder but I can only use him in survival or VS...
-More skins/pallette swaps available. There were too many characters wearing black. Casey's default should've been his alternate. (Having two available from the start and unlocking two more during the game.)
Examples of Alt palletes/skins
TMNT:
Normal, OT, Mirage B&W, Bandit style Bandanas
Splinter: Normal, SmashUp 2nd pallette, OT, Live Action Movie
April: Normal, OT, 2k3, SmashUp mini comic style.
Casey: both smashup skins, OT, Live Action movie style.
Shredder: 2k3, Cyber Shredder, Mirage (Pink), Supaa Shredder
Utrominator: Normal, "Krang" palette.
Foot Ninja: Normal, Cyber Foot Ninja, OT Foot Ninja, Live Action Foot Ninja.
-More Stages (If they add more TMNT Related Stages better.)
-DON'T WASTE CHARACTER SLOTS ON MULTIPLE RABBIDS They already wasted 3 slots on them... I don't need to see Cowabunga Rabbid, the pricne of Rabbids, or UtromiRabbid...
The Shelf
10-05-2009, 12:30 PM
The controls work perfectly fine. Everything else you mentioned is spot-on, though. It would be nice if they made a sequel based on Turtles Forever.
TMNTbrotha65
10-05-2009, 02:39 PM
There should be an arcade mode AND a story mode for the sequel. i've got some ideas they could use for the story mode but of course they would never be recognized lol
I would make it a straight clone of Smash Bros. From controls to the method of KO to the camera. Dump everything for this one and give me the Smash Engine with Turtle characters.
I would also like comic versions of the characters. Example, Shredder. Use whatever Shredder you want, but then make a Comic version. Like how in Smash Bros Bowser and Gannondorf are basically the same, but different enough to play differently.
Powder
10-05-2009, 03:11 PM
The controls work perfectly fine. Everything else you mentioned is spot-on, though. It would be nice if they made a sequel based on Turtles Forever.
umm nahhhhhh
the controls are horrible dude!:o
MrDizzyDEE
10-05-2009, 03:36 PM
Yeah, cuz that turning around is getting me killed. If they fix that and the ducking, it'll be better.
Peanut
10-05-2009, 04:56 PM
...we'd know Hell had frozen over.
Doc_ock_4mugen
10-05-2009, 05:46 PM
Yes Peanut, I get it... it seems you hate the game. Out of curiosity what would you suggest as improvements for a sequel. (Other than having the game made by far more capable hands.)
Peanut
10-05-2009, 05:52 PM
Not lying directly to the fan base about the content would be a good start.
After that, they can try making it control worth a damn. An entire scrapping of everything the god awful CG movie brought to the table would also be a wise choice.
Doc_ock_4mugen
10-05-2009, 07:12 PM
Thanks. BTW I agree with your points. On the good side we didn't get Winters and the Stone Generals...
This game had so much potential (Members of Team Ninja and the SSB team working together. Characters from the TMNT Universe...), yet as of now it feels like a beta version or a demo... with rabbids.
Dragon Turtle
10-05-2009, 10:38 PM
Thanks. BTW I agree with your points. On the good side we didn't get Winters and the Stone Generals...
Stone Generals would have been preferable to the Rabbids (and a few of the other characters that made it), but if you're going to create a game that supposably isn't based on any particular TMNT, they shouldn't have used a visual style so closely associated with the CGI movie.
Powder
10-06-2009, 12:38 AM
I guess what it balls down to is laziness.. as dragon turtle said "they shouldn't have used a visual style so closely associated with the CGI movie"- they probably figured, hey! these are already 3d, it'll translate well! (aka 'we dont have to spend time designing a look for the turtles in this game that would ultimately be a selling point because we dont give a ****!') Also, yeah thank god theres no stone generals, yet as mentioned they deffinately would've been a better (though still not favorable) alternative to the rabbids. Is a dying franchise really such a good outlet to promote a wack ass game like that? It surely does play like a BETA version and lord i wish it was, the controls cause me innevitable death at times and normally im a beast at these types of games. oh well. this is the same drama happening in the other smash thread. What can i contribute to this? well this.. it seems OT oriented works are a pain in the ass due to rights owned/shared/whatever by fred wolf.. okay, thats just likenessess. We shouldve seen OT characters remodeled to the style of the archie comics, that would've been great. Unlockables shoudlve been characters unheard of to fans who arent too heavily into tmnt (such as ninjara) or tie in characters like cerebus/usagi. Obviously old school dudes like triceratons and leatherhead would be a must aswell.. Levels should be larger, i like the interactiveness of them, but there somewhat small compared to the depth seen in smash bros. i will however say that aside from the minigames i do love the soundtrack, thats one thing that didnt fail in my eyes. Alternative costumes.. should have more then one and should range from comic, to OT, to NT, to TMNT. An ACTUAL arcade mode.. would it really have been so hard to include? im ranting but **** it.
Tuxedo Moroboshi
10-06-2009, 05:42 AM
The controls work perfectly fine.
Ah, so being unable to jump or turn around at random intervals was actually all part of the plan... wait, actually, that's even worse than if it had just been a f*** up!
But, ya, outside of the fact that the game randomly decides to ignore input from the controller at the worst possible time, it also feels stiff and picky when trying to do certain things (like falling through a floor or dash) while being ridiculously sensitive to other things (such as diving mid-jump).
In some games, saying "the controls weren't working" while losing in a game is just seen as a lame excuse to blame your ineptitude on. In this game... it's actually a fairly legitimate reason for more than half the losses a player experiences.
And really... what was the point of not including a crouching motion? UbiSoft may try to BS and say it adds more strategy, but come on. You know that's not true.
So, ya, it's not a horrible game, but it's far from being even so much as a good game, and that's all thanks to the controls. This isn't even taking into account the deceptive marketing and small, 2k7 heavy roster. There's potential with what they have, but it was executed horribly. This game feels rushed and incomplete no matter how you look at it.
I don't think a sequel will ever be made, much less a sequel that does things right. If somehow UbiSoft did make a sequel... I'd be wary of whether or not they'd actually be, ya know, TRYING this time.
There are two things what Ubisoft should do with a not very possible a sequel:
- Better quality fan service. If you look at each franchise form separatedly, people wanted to see characters like Bebop, Rocksteady, Ray Fillet, Armaggon, Complete Carnage, Radical, etc. instead we got a generic foot ninja, a second Raphael character, some others which should be replaced with more interesting characters, and 3 stupid ubisoft mascots, of course.
- Different visual style. Something between Jim Lawson's and the 2k3 cartoon's wouldn't be bad. Seriously, noone like's the movie's style that much. Some stylised cel shade which would make the model's darker colors look like it was drawn with ink lines could work.
...sadly, it will never happen.
The Shelf
10-06-2009, 11:43 AM
Ah, so being unable to jump or turn around at random intervals was actually all part of the plan... wait, actually, that's even worse than if it had just been a f*** up!
But, ya, outside of the fact that the game randomly decides to ignore input from the controller at the worst possible time, it also feels stiff and picky when trying to do certain things (like falling through a floor or dash) while being ridiculously sensitive to other things (such as diving mid-jump).
In some games, saying "the controls weren't working" while losing in a game is just seen as a lame excuse to blame your ineptitude on. In this game... it's actually a fairly legitimate reason for more than half the losses a player experiences.
I can honestly say I've never had any of those problems. :ohwell:
EDIT: With regard to turning "around at random intervals," I hope you guys realize that most characters have at least one move that turns your opponent around a la Mario's cape in SSB. I'm not sure if that's what people are talking about, but that may be responsible for part of the confusion.
Ninjinister
10-06-2009, 01:41 PM
I'm with Shelf. The controls aren't perfect, and could use some fine-tuning, but I've never had any of the problems described here.
Tuxedo Moroboshi
10-08-2009, 06:48 AM
Well, the problem I usually have is that sometimes I'll try to turn around or jump, but the character won't do it until the third of fourth attempt. It's aggravating how sometimes the character won't listen to directional input and I don't have this problem with any other game, so I know it's not my controller.
Ninjinister
10-08-2009, 08:33 AM
I actually had these same problems the other night - with the Wiimote. If I use the Gamecube controller, I don't.
Coola Yagami
10-08-2009, 03:29 PM
We have much a chance of a sequel to Smash-Up as Tournament Fighters had with a sequel. Maybe when the 2010 movie comes up, they'll give it another shot, unless Konami gets it back.
MrDizzyDEE
10-08-2009, 05:24 PM
I would love for Konami to snatch this up!! They did so much for the ninja turtles, I'm sure they wouldn't fudge it up like Ubicrap did.
Tuxedo Moroboshi
10-09-2009, 02:27 AM
I actually had these same problems the other night - with the Wiimote. If I use the Gamecube controller, I don't.
I actually have been using a Gamecube controller. I haven't tried using a Wiimote, though.
The Shelf
10-09-2009, 11:45 AM
Clown, just go to practice mode and experiment with the controls. They really do work perfectly when you understand how they work. If you're doing things you don't want to do or not doing things you do want to do, then either your controller is broken or you're making mistakes without realizing it. It's no different than any other fighter; you have to practice your execution.
moonlai
10-27-2009, 03:00 PM
Ya i use a gamecube controller and have never had any problems. I thought the controls were legit for the most part, other than not being able to use ninja powers in air, and also I felt that when you fall, if you dont roll out you lay on the floor too long. I also happened to like the graphics of the game and I liked that they included nightwatcher, I thought he was a cool character from the movie. In fact, other than the fact that they used an entirely original story for the movie instead of using some of the classic characters and stories from the comics, I liked the movie.
As for a potential sequal, I would like the aforementioned item and drop changes.
Many more characters from the comics, and maybe from the old cartoon too but I'd rather see more comic characters than cartoon characters.
More levels, preferably bigger levels, and less crazy alligators and whales eating you, and less camera zoom-outs when levels go through a big change. More alternate costumes, but in all honesty even having just one was pretty sweet, if this game has any one advantage over smash bros its that there are alternate costumes.
Better story and cutscenes, this games story was very basic and cheesy and not much really happens, and you can only play arcade mode with a few characters. If necessary, an adventure mode like smash bros would be nice if that is what would be necessary to have a better story.
At the moment these are all the major issues I'd like to be addressed in a potential sequal. I do hope they make a sequal too, I happen to enjoy this game a lot, even if it isn't as good as it could or should have been.
Oh wait, also, even though there is no chance in hell of this ever happening, I would like to see Venus. I know that that show was a piece of garbage but I thought she was at least a cool character to have, I mean she's a whole 'nuther ninja turtle for gods sake!
Ninja Tiptup
10-28-2009, 03:18 AM
I would love for Konami to snatch this up!! They did so much for the ninja turtles, I'm sure they wouldn't fudge it up like Ubicrap did.
TMNT Mutant Melee says hi.
Smash-Up beats the shell out of that crap.
CyberCubed
10-28-2009, 11:05 AM
A sequel without Laird's approval? Cool. That way we could get the old toon characters we wanted in this one.
Turo602
11-02-2009, 05:02 PM
I would improve the graphics use better looking models for the characters and use the 2k3 voices. It would even have a battle nexus mode but not like the one from TMNT 2. The story would have better cut scenes, it will also be longer and two players.
ROSTER sorry if i don't include comic characters
Leonardo
Raphael
Donatello
Michelangelo
Splinter
April
Casey
Shredder
Karai
Hun
Bishop
Krang
Bebop
Rocksteady
utrominater
Foot Ninja
Elite Guard
Tricerton
Traximas
Dark Turtles
Serling with Cody in it
Torbin zixx
Usagi
Gen
Ultimate Ninja
Drako
Chrome Dome
Slash
Baxter Stockman
Rat King
Doc_ock_4mugen
11-02-2009, 08:52 PM
I would improve the graphics use better looking models for the characters and use the 2k3 voices They DID use the 2k3 voices...
Turo602
11-02-2009, 10:14 PM
They DID use the 2k3 voices...
I know but now Nick not 4kids owns TMNT now. But I would like to have them back.
The Stryker
11-02-2009, 10:21 PM
But they haven't even gone anywhere yet!
CyberCubed
11-02-2009, 10:53 PM
I know but now Nick not 4kids owns TMNT now. But I would like to have them back.
They would probably still use the 2k3 voices. The new show isn't airing till 2012, therefore there aren't any new voices just yet.
The 2k3 voices are easy to get to reprise their roles, aside from just hiring random voice actors.
Turo602
11-05-2009, 10:15 PM
Not really i'm sure they will get new people because it's a new show just like the tmnt movie i don't understand why they couldn't get the 2k3 voice actors but they tried so hard to sound like them.
Nelson
11-06-2009, 11:01 AM
Keep it for PS2, please.
Doc_ock_4mugen
11-25-2009, 07:15 AM
If a sequel was made I've got 2 words for the Storyline: Turtles Forever
Ninjinister
11-25-2009, 11:00 AM
Actually, instead of another Smash clone, I'd rather the next Turtle fighter be a traditional one like the SNES Tournament Fighters, or maybe a Samurai Shodown/Soulcalibur weaponsfest.
Samhain
11-25-2009, 01:57 PM
If they ever made a sequel, just want it to not suck. And be on anothr system besides crappy Wii. Ps3 or 360. That is all.
Ninjinister
11-25-2009, 02:15 PM
Ugh. Can we not do the whole elitist nerd console dissing?
Samhain
11-25-2009, 04:17 PM
Ugh. Can we not do the whole elitist nerd console dissing?
Dont get me wrong, im no Fanboy. I own all three. Each have Pros and Cons, But, Graphics matter alot. And the Wii, well, not the best in that area.
Doc_ock_4mugen
11-28-2009, 09:13 PM
Dont get me wrong, im no Fanboy. I own all three. Each have Pros and Cons, But, Graphics matter alot. And the Wii, well, not the best in that area.
I'd rather have Solid gameplay than pretty graphics... Otherwise I wouldn't revist games from older generations... but that's me...
What's the point of having beautiful graphics but a nearly unplayable game?
The Stryker
11-28-2009, 10:16 PM
I'd rather have Solid gameplay than pretty graphics... Otherwise I wouldn't revist games from older generations... but that's me...
What's the point of having beautiful graphics but a nearly unplayable game?
Uhhhh.....Waggle controls?
TurtleGuy
11-29-2009, 12:05 AM
I'd rather have Solid gameplay than pretty graphics... Otherwise I wouldn't revist games from older generations... but that's me...
What's the point of having beautiful graphics but a nearly unplayable game?
But that's the problem. Other than a handful of games(mostly 1st party) the Wii seems to have... well, neither.
TurtleGuy
12-04-2009, 02:11 AM
After playing the game, I'd like to throw in a few things I'd love to see in a sequel.
More characters:
- Hun
- Renet
- Bishop
- Cyborg Baxter Stockman or Robot hologram head Baxter
- Mr. Touch and Mr. Go
- Kahn
- Tatsu
- Bebop
- Rocksteady
- Krang
- Mondo Gecko
- Leatherhead
- Rat King
- Nobody
- Tokka
- Rahzer
- Super Shredder(maybe as a final boss)
- Fly Baxter
- Mona Lisa
- Triceraton
More Costumes:
- Classic Shredder(both OT and Mirage)
- Toon Turtles(maybe with the original voice actors)
- Toon April
- Short haired classic Casey
- Classic toon Foot Ninja
- Costumes based on playmate toys(the good ones)
More stages:
- Technodrome interior
- New York Alleyways
- Dimension X
- Triceraton Homeworld
- Future New York City
- The artic wastelands with the Technodrome in the background
- Feudal Japan
- Tokyo
- Rooftop of the Channel 6 building
- Underground abandoned subway(as a nod to the original films)
Misc:
- Less Rabbids
- Use something other than the CGI movie designs
- Better story
- Hire a better announcer
SwordofTengu
02-20-2010, 09:51 PM
I think they need to give it more TMNT locations that actually show up in other media.
More Characters (remove the Rabbids please!):
-Bebop
-Rocksteady
-Hun
-Baxter Stockman (fly or 2k3 robot suit)
-Miyamto Usagi
-Leatherhead
-Foot Elite
-etc.
Powder
02-21-2010, 06:12 AM
F*** a sequel. They should have just re-shelled tournament fighters.
The Stryker
02-21-2010, 05:00 PM
Right. Because Turtles in time Re-shelled worked so well and that was a remake of a GOOD game.
<--- Not a tournament fighters fan
Hey, we had good times with Turtles in Time Reshelled. :(
The Stryker
02-21-2010, 05:58 PM
Hey, we had good times with Turtles in Time Reshelled. :(
I know but it wasn't nearly as good as the original and the original was amazing.
Tournament Fighters is......not. Imagine a half as good version of a game that wasn't good to begin with.
Turo602
02-21-2010, 06:19 PM
F*CK ALL THAT!!! Just make a new high standard TMNT platformer game.
The Stryker
02-21-2010, 06:45 PM
F*CK ALL THAT!!! Just make a new high standard TMNT platformer game.
Hmm...when's the last time they tried th- oh wait.
http://gogreenmachine.org/wp-content/uploads/2009/11/TMNT-Arcade-Attack-Cover-Art.png
Powder
02-21-2010, 07:18 PM
We're doooooomed!
Kendamu
02-23-2010, 01:49 AM
A clone of Smash-Up would be a completely different monster if I were in charge. Instead of a Smash Bros. clone I would either make it a spiritual sequel to Tournament Fighters and essentially a Street Fighter IV clone or I would make it a Soul Caliber clone. The big differences between the two would be the combo system, how much focus there is on the weaponry, and how the special attacks would work. If you've played the games I've mentioned then you know basically what I'm talking about.
What would be included no matter which version I made would be characters being represented by the comics, the live action movies, and the cartoons. It would essentially cover characters from Turtles Forever with a slight expansion.
- Comic characters would have different "outfits" (skins) that reflect different artists and incarnations (including Archie)
- OT characters would have different skins that reflect different points in the series (1st Season, mid-series CBS, and Red Sky)
- OT Michelangelo would have an unlockable "Grappling Hook" option
- The movie TMNT would have different skins based upon which movie you wanted them to look like (1, 2, 3, or the CG film)
- 2k3 characters would have different skins to reflect the various seasons (2k3, FF, or BttS)
- The characters' fighting styles would have moves that reflect memorable fight scenes
- The story would be bare bones because my focus would be to make the gameplay rival an arcade fighting game
- Secret characters would mostly be alternate versions of established characters (Super Shredder, Archie's future Raph, human Bebop and Rocksteady, etc.) that have slightly different combos as well as different strengths and weaknesses from their regular counterparts
- A Tekken-style optional little beat-em-up mode would be included just for fun, but wouldn't be the focus of the game
I could go on forever, but I'd bankrupt any company's third party budget and go over the development time limit easily with my idea for a TMNT fighting game.
Damien Kash
03-05-2010, 02:20 PM
I know but it wasn't nearly as good as the original and the original was amazing.
Tournament Fighters is......not. Imagine a half as good version of a game that wasn't good to begin with.
Wait?What??
Tournament fighters not good?
....my all-time fave tmnt game?
dang! :tconfuse:
The Stryker
03-05-2010, 02:52 PM
Sorry to break it to ya.
Damien Kash
03-05-2010, 03:11 PM
Yeah....think I'll keep it my fave anyhoo....
If a sequel to smash-up was made,it would need waaaay more characters.
That was the part that bummed me out about the game.
What we really need is a sequel to tournament fighters ;)
shuriken
03-05-2010, 08:41 PM
Yeah....think I'll keep it my fave anyhoo....
If a sequel to smash-up was made,it would need waaaay more characters.
That was the part that bummed me out about the game.
What we really need is a sequel to tournament fighters ;)
Which one? The Nes and genesis one suck. The SNes one is ok, but is still a tad bit lacking...
Damien Kash
03-06-2010, 04:40 AM
The SNES one.
I remember back when it came out,all the reviews said it was the closest to streetfighter2.
so lacking?Can't say I agree.
I really want a new tmnt fighting game.Thought smash-up might be it,but no.....
The Stryker
03-06-2010, 01:07 PM
Closest to Street Fighter 2 back when it came out when there were almost no other good fighters besides SF2.
Those days are long gone.
I'm sorry, I just really dislike tournament fighters.
Damien Kash
03-06-2010, 03:44 PM
Closest to Street Fighter 2 back when it came out when there were almost no other good fighters besides SF2.
Those days are long gone.
I'm sorry, I just really dislike tournament fighters.
Ok
I don't agree,but I respect your opinion :)
I wish(dream) that a smash-up sequel would maybe focus more on 2pl. instead of 4pl.
bigger levels would be great too,but still keep the interactive/changing parts
atleast 20 characters,but hopefully 40 or something :D
keep the ones in the game and add:
Ratking
Slash
Baxter Stockman(fly,scientist and robot)
Leatherhead
Renet
Usagi
and some original ones too
The Stryker
03-06-2010, 05:23 PM
I felt that TMNT the game (Based on the 2k7 movie to be clear) was a step in the right direction.
A platform/action game in the style of the latest Ninja Gaiden games would be awesome.
Kendamu
03-07-2010, 04:58 PM
Closest to Street Fighter 2 back when it came out when there were almost no other good fighters besides SF2.
Those days are long gone.
I'm sorry, I just really dislike tournament fighters.
Well, obviously, a sequel to Tournament Fighters would be developed to today's fighting game standards, not yesteryear where SFII was God and all you could do was get "close" to it.
Powder
03-07-2010, 05:27 PM
I felt that TMNT the game (Based on the 2k7 movie to be clear) was a step in the right direction.
A platform/action game in the style of the latest Ninja Gaiden games would be awesome.
Hell yeah to both of those statements. Though it was at times a slight bit repetitive, TMNT was a GREAT game.
Francis The Lost Turtle
03-07-2010, 09:23 PM
I would add Slash to some of the roster additions you guys are coming up with.
Ninjinister
03-08-2010, 09:03 AM
I still maintain that a TMNT fighting game based on Turtles Forever would be pretty cool. It may not have every single character that are on most-wanted lists, but you have a good mix of about 20 or so characters from the Turtles' history available, and you could have several alternate costumes for a majority of the characters taken straight from TF.
Kendamu
03-08-2010, 03:39 PM
I still maintain that a TMNT fighting game based on Turtles Forever would be pretty cool. It may not have every single character that are on most-wanted lists, but you have a good mix of about 20 or so characters from the Turtles' history available, and you could have several alternate costumes for a majority of the characters taken straight from TF.
I think that's a much more comfortably shorter way of writing my feelings that I've already posted on the matter of characters available.
shuriken
03-09-2010, 06:38 PM
The SNES one.
I remember back when it came out,all the reviews said it was the closest to streetfighter2.
so lacking?Can't say I agree.
I really want a new tmnt fighting game.Thought smash-up might be it,but no.....
Lacking in the sense that the controls were a bit wierd as opposed to the smoother Street fighter 2 and Mortal Kombat 2 controls... Although it is by far the best TMNT fighting game that I have played, but considering the other two suck and Smash Up is a different level of dissapointment, that's not saying much. I really need to play the Snes version again to get a better opinion on it.
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