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View Full Version : David Wise Leaves Rare


ThirdMarioBro
12-11-2009, 01:44 PM
http://www.dkvine.com/?p=778

I can probably count the people who would give a damn about this one one hand, but the title speaks for itself. Its terribly sad to me as probably one of the few Rare fans left on the planet. This is a devastating loss for them, and probably comes as a direct result of Microsoft completely refocusing the company on casual Natal software to the point that they cancel all their "real" games. So as a (now) fading Rare fan, I'm devastated.

Now, as a fan of David Wise personally, I'm glad he finally left. Rare hasn't used his music in a single console game this decade (Starfox Adventures doesn't count as it was a completed/ported up N64 soundtrack). They just don't give him work anymore (they've canceled most of the games he was working on), and he's still to this day tied with Koji for my favorite VGM composer. I hope he goes freelance and gets a sh*t-ton of work.

XERO
12-11-2009, 02:12 PM
Rare was holding him back big time since they went Microsoft.

I say he comes back to Nintendo. Just sayin'.

ThirdMarioBro
12-11-2009, 05:36 PM
I hope not. Outside of Japan, Nintendo is in as bad of shape as Rare when it comes to creative projects that require five star soundtracks. If he goes freelance he can work for whoever he wants, including Nintendo.

I should also mention that (the awesome) Steve Burke left a while ago as well. Just thought Dave was more worth mentioning because he was one of the three original Rare employees alongside the Stampers. I think this is pretty much the end of the line for them. Frankly, I wish Robin and Eveline would leave too.

XERO
12-13-2009, 02:04 AM
It'd be crazy if they replaced him with Yuzo Koshiro.

ThirdMarioBro
12-13-2009, 02:08 AM
One of the rumors I'm hearing is that Dave left because Tim Stamper is starting a new studio (since M$ has wrecked Rare like almost every other damn third party dev they bought in the last ten years). Greg Mayles may actually not be far behind Dave.

Also, did you know that Wise, Kirkhope, and Beanland did a track together for the new OC Remix DKC2 album?

XERO
12-13-2009, 02:13 AM
That's rawesome, noting the fact that Dave is a big fan of the site. And you know what's funny? I actually plowed through DKC2 not too long ago and fell in love once again.

Dejablue
12-13-2009, 02:23 AM
Rare is doomed. It already takes them an eternity to produce a game. And now a days its extremely hit or miss. And now they loose one of their core players. Pfft they might as well just not exsist. Rare. Why the heck did you go to Microsoft? Why?

XERO
12-13-2009, 02:36 AM
Rare. Why the heck did you go to Microsoft? Why?

More money would be the logical deduction.

ThirdMarioBro
12-13-2009, 04:26 AM
The Microsoft Effect - Buy studio, destroy culture, assimilate IP, close studio, farm IP to new studio founded by ex-employees. Case and point...


Carbonated Games - kaput

Ensemble Games - Made sh*t-tons of money, got shut down anyway

Bungie - Ran like hell before it was too late

Indie Built - DEAD

FASA Studio - Microsoft destroyed their culture

Wingnut Interactive - Basically DEAD

Mistwalker - Getting Close

Xbox Live Productions - Pretty much doomed

Rare - Approaching the final countdown

Bizarre Creations - Not happy with PGR4 release, relationship gone sour


If Microsoft had their way, first party games would no longer exist.