View Full Version : Turtles in Time or Hyperstone Heist?
VG_Addict
07-07-2012, 06:30 PM
Which was the better game: Turtles in Time for the SNES, or Hyperstone Heist for the Genesis?
TurtleTitan97
07-07-2012, 06:35 PM
Turtles in Time. Nuff' said.
tone-master21
07-07-2012, 08:02 PM
I also voted Turtles in Time.
Genesis
07-07-2012, 08:22 PM
In terms of gameplay, they were virtually the same, but let's face it - the SNES version of Turtles in Time is even now the standard by which all TMNT games are judged. Especially in terms of music, it can't be beaten. Hyperstone Heist, they say, is more challenging, and I can see where they're coming from. As fate would have it, I only have a SEGA Genesis between the two main 16-bit consoles, so I've been playing Hyperstone Heist more than Turtles in Time, lately.
SS_Turtle
07-07-2012, 08:28 PM
Having played both I'd have to go with Turtles in Time.
VG_Addict
07-07-2012, 08:45 PM
In terms of gameplay, they were virtually the same, but let's face it - the SNES version of Turtles in Time is even now the standard by which all TMNT games are judged. Especially in terms of music, it can't be beaten. Hyperstone Heist, they say, is more challenging, and I can see where they're coming from. As fate would have it, I only have a SEGA Genesis between the two main 16-bit consoles, so I've been playing Hyperstone Heist more than Turtles in Time, lately.
Also, the animations in Hyperstone Heist are jerky.
Genesis
07-07-2012, 09:00 PM
As gorgeous as Genesis games could be, it could never match the crispness of the SNES's animations.
Shreddhead
07-07-2012, 11:04 PM
Fact: both of these games are two of the best TMNT games to grace home consoles. But I have to say that I enjoy Turtles in Time better. I love some of the boss fights from Hyperstone, the fact that they include Tatsu is AWESOME! But like others have said, Time just feels crisper. Mix that with the fact that you could hurl Foot Soldiers out of the tv makes Turtles in Time the winner.
pannoni1
07-09-2012, 09:58 AM
Having never played Hyperstone Heist by watching the videos, I enjoy Turtles In Time better. Having only four levels makes the storyline too short in HH, and leaves you with only a few bosses. Having the concept of three acts (Present, Past, and Future) helps makes Turtles In Time more interesting, and not just for throwing Foot Soldiers at Shredder's camera in the Technodrome! You can also adjust the difficulty too in TMNT IV to pace yourself.
dragonside
07-11-2012, 10:13 PM
Turtles in time for sure. Never had a genesis, but seeing the youtube videos. haha. ahhh sighhh good ol' snes.
oldmanwinters
07-11-2012, 10:59 PM
I never understood why people thought the Genesis game was harder. As a kid, I owned that one exclusively and played it quite a bit. The boss patterns are much simpler than those found in the SNES counterpart and the Foot Soldiers are fairly passive compared to the AI in the NES games.
Donnie
07-11-2012, 11:45 PM
I never understood why people thought the Genesis game was harder. As a kid, I owned that one exclusively and played it quite a bit. The boss patterns are much simpler than those found in the SNES counterpart and the Foot Soldiers are fairly passive compared to the AI in the NES games.
This. I love Hyperstone Heist because I was a Genesis kid (I still hook it up sometimes and play it) but Turtles in Time is superior. And tougher.
DonatelloDomeHead31
07-13-2012, 11:47 AM
Turtles in Time (SNES)= better music
Hyperstone Heist (Genesis)=horrible music
Turtles in Time (SNES)=better graphics/storyline
Hyperstone Heist (Genesis)-Not so good graphics/OK Storyline
Enough said....
oldmanwinters
07-13-2012, 08:30 PM
Hyperstone Heist (Genesis)-Not so good graphics/OK Storyline
I'll at least stick up for the Genny on the graphics. The colors weren't as vivid as the SNES game, but the sprites themselves were very detailed, even moreso than the SNES counterparts. They made good use of shading and textures. And the intro movie and endings were more impressive than SNES presentation, IMO.
The lack of the Foot Soldier screen throw was really perplexing, however. Contrary to prevailing internet opinion, that had nothing tdo do with Mode 7. It must have just been Konami's lazy decision not to include a couple of extra Foot Soldier sprites to create that effect.
donatello_tmnt
07-14-2012, 01:36 AM
having never played hyperstone heist, i'm gonna have to go with turtles in time
Original TMNT Cartoon Fan
07-14-2012, 04:46 AM
Turtles in Time
GK Punk
07-14-2012, 04:51 AM
I always liked both games equally. I'm gonna vote for Hyperstone Heist though just because I know it's not going to get as much love as In Time.
oldmanwinters
07-14-2012, 08:04 AM
Here's a pretty good comparison Sega-16 did a while back:
http://www.sega-16.com/2010/01/side-by-side-tmnt-beat-em-ups-genesis-vs-snes/
Even though it's a Sega fan-site, they rightfully gave the advantage to Turtles in Time, but with a fair breakdown of the differences and relative strengths of each game.
shihe
07-19-2012, 03:22 PM
As much of a SEGA fanboy as I am...
Turtles in Time. It just has:
Better animations.
Better instrumentations of the songs
The better villain roster (Slash, Tokka, Razhar > Tatsu, Rocksteady 2)
Off screening foot soldiers move.
And it's time-travelling aspect is just a lot more epic.
I love Hypestone Heist, though. It's really addictive, but Turtles in Time is hands down just the superior game. Hyperstone Heist however can be the 2nd best Turtles game of all time. :D
What I like, however, about hyperstone heist, is the running by pressing a button mechanic. Not hating on the double-tapping, but it just felt better to me.
Also, who here is a fan of the "COMIC" style for Turtle colors?
oldmanwinters
07-19-2012, 04:28 PM
Also, who here is a fan of the "COMIC" style for Turtle colors?
Yeah, I always set the colors to COMIC mode before I played... even though the Turtles never looked like that in any of their comics available at the time. They might as well just called it "TOYS" but I guess "Comic" sounded a lot more gritty!
DonatelloDomeHead31
07-21-2012, 08:10 PM
The lack of the Foot Soldier screen throw was really perplexing, however. Contrary to prevailing internet opinion, that had nothing tdo do with Mode 7. It must have just been Konami's lazy decision not to include a couple of extra Foot Soldier sprites to create that effect.
I remember in the Genesis Hyperstone Heist that the only foot "humor" the turtles did was the beating on the ground left and right. the turtle would hold the foot soldier's arm and throw them back and forth.
I agree they didn't have the screen throw. What animation could Genesis have used to replace it?
FoxZerro
08-21-2012, 10:16 AM
Wow 26 to 3, I almost feel bad having voted for Turtles in Time, but having Tatsu in your game is unfortunately not enough to make you the better of the two. I think the big problem with Hyperstone Heist was the difficulty, I was used to Turtle games frustrating me, but me and my pal PJ at age 7 rented and beat Hyperstone first try
shuriken
08-21-2012, 11:06 AM
Never understood why they didn't just port Turtles in Time to the Genesis. Actually liked the controls in HH better, but it's not as fun as Turtles in Time.
Wow 26 to 3, I almost feel bad having voted for Turtles in Time, but having Tatsu in your game is unfortunately not enough to make you the better of the two. I think the big problem with Hyperstone Heist was the difficulty, I was used to Turtle games frustrating me, but me and my pal PJ at age 7 rented and beat Hyperstone first try Turtles in Time wasn't very hard either.
ComicBookBoy
08-21-2012, 03:02 PM
Turtles in Time will always be one of my favorite games. I used to play it with my brothers all of the time.
Victorsaurus
10-08-2012, 09:37 AM
I voted for Turtles in Time.
Jester
02-07-2015, 06:01 AM
Yeah, I always set the colors to COMIC mode before I played... even though the Turtles never looked like that in any of their comics available at the time. They might as well just called it "TOYS" but I guess "Comic" sounded a lot more gritty!
Maybe they meant "Random House Children's Books." :P
I vote Turtles in Time, if only because it's the only one I actually played as a kid, as we were a Nintendo family and not a Genesis one. If I ever find a decently priced copy, I'm gonna own it.
Hooray for Necroposting.
oldmanwinters
02-07-2015, 10:01 AM
Hooray for Necroposting.
Woah... this old debate surfaces again?
hihEhsdwiIk
I can honestly say I enjoy both games, although if you have both handy, I think it's likely one would always play the SNES version unless curiosity compels one to check out the Genny differences. The Tatsu boss fight is definitely fun on Sega, but the boss rehashing in "The Gauntlet" stage is a letdown. You actually fight Rocksteady twice but never Bebop!
Leo656
02-07-2015, 01:23 PM
I always wanted to check Hyperstone out. Like Jester, we were an SNES household, but it sounds like I didn't miss much. One time I crashed at my tag partner's place and he had it, but we were on a tight schedule and had no time to mess with it. Totally gonna pick it up for the hell of it one day, though.
oldmanwinters
02-07-2015, 02:04 PM
I always wanted to check Hyperstone out. Like Jester, we were an SNES household, but it sounds like I didn't miss much. One time I crashed at my tag partner's place and he had it, but we were on a tight schedule and had no time to mess with it. Totally gonna pick it up for the hell of it one day, though.
Hyperstone Heist does have more detailed intro (http://www.gamepilgrimage.com/TMNTcomp002.htm) and ending (Hard mode, at least) cinematics, in my opinion. Nothing like watching Super Shredder take a dive into the pavement with some strategic censorship via a cut away at the end. :tlol:
ShredIt
02-10-2015, 03:12 PM
turtles in time
Redeemer
02-11-2015, 08:27 PM
The voting is extremely one-sided. :lol:
STORMSHADOW__210
02-23-2015, 10:32 PM
I recently played this for the first time and loved it. The game looks fantastic in HD with my retron 5. I really like how the levels are longer than turtles in time.
CowabungaMikey
03-01-2015, 09:49 AM
I've never played Hyperstone Heist, but Turtles in Time is my all-time favourite SNES / TMNT game.
TigerClaw
03-01-2015, 12:45 PM
Turtles in Time wins by a land slide, Its a no brainer, People remember it more then Hyperstone Heist, Because they remembered playing it at the Arcade long before it was ported to the SNES.
Prowler
05-03-2015, 03:18 AM
Turtles in Time was a lot better. Hyperstone Heist was a poorman's version of it with the levels being less interesting. It was also harder and more frustrating. That Gauntlet level where you have to face the Leatherhead, Rocsteady and Tatsu all over again, and this time twice as strong, was a pain. And why were we facing Tastu when we had just beat him in the previous level?!
Andrew NDB
05-03-2015, 03:21 AM
They're the same game. Or really any of the Konami games.
CyberCubed
05-03-2015, 12:42 PM
This was a weird time in the industry where instead of companies porting the same game to multiple consoles like they do now, they made "console exclusive" versions of a similar game with different levels.
Its odd some third party games that came out on the Super Nintendo and Sega Genesis was so different from each other. Nowadays they just release the same content on all systems.
Prowler
05-04-2015, 07:29 AM
This was a weird time in the industry where instead of companies porting the same game to multiple consoles like they do now, they made "console exclusive" versions of a similar game with different levels.
Its odd some third party games that came out on the Super Nintendo and Sega Genesis was so different from each other. Nowadays they just release the same content on all systems.
And there were even cases of the same game being developed by two different companies for each console. Alladin's SNES version was made by Capcom, whilst the Genesis version was made by Virgin Interactive, the same company that had made The Lion King game.
I guess game ports by the same company stopped being different due to owners of a certain console not feeling excluded or disfavored. Things are fairer these days.
87tmntfan
05-28-2015, 12:10 PM
I like hyperstone better. But don'tlike that they used tatsu for a boss.
Powder
05-28-2015, 06:21 PM
I like hyperstone better. But don'tlike that they used tatsu for a boss.
Why not? The fact he never got time to shine outside of the movies is a bummer to most fans.
ssjup81
05-28-2015, 07:13 PM
Having played both....and liking both as a kid...I'm going to have to go with Turtles in Time but only barely. Tastu as a boss in Hyperstone Heist was awesome, but I like the fact that Turtles in Time was a longer game.
billbot85
06-08-2015, 08:37 PM
Turtles in Time all the way. After playing both, no competition in my book whatsoever.
Sumac
06-09-2015, 06:33 AM
Neither.
TiT feels a bit generic.
HH feels like a rush job, despite having the best gameplay of the Turtles in Time incarnations. And it only has four levels. I don't count Scene 4 as it's just long copypasted cave with copypasted bosses from levels before, which is sort of embarrassing.
Prowler
06-09-2015, 12:49 PM
Neither.
TiT feels a bit generic.
HH feels like a rush job, despite having the best gameplay of the Turtles in Time incarnations. And it only has four levels. I don't count Scene 4 as it's just long copypasted cave with copypasted bosses from levels before, which is sort of embarrassing.
Not to mention that gauntlet is hard as ****. You don't even have the chance to eat a pizza between each boss fight for god's sake. And now they're twice as strong! I hate it when games do that.
And how does HH have better gameplay than TIT? I must say I've never noticed any significant difference. Well, I think HH had a run button whilst in TIT you ran automatically. Cant' recall.
oldmanwinters
06-09-2015, 02:44 PM
Not to mention that gauntlet is hard as ****. You don't even have the chance to eat a pizza between each boss fight for god's sake. And now they're twice as strong! I hate it when games do that.
And how does HH have better gameplay than TIT? I must say I've never noticed any significant difference. Well, I think HH had a run button whilst in TIT you ran automatically. Cant' recall.
Here's a nice comparison of the games on Sega-16:
Gameplay: None of these other points are as important as the gameplay. At first glace both titles play identically, but as you go along you’ll realize that there are a couple of differences between the two. One major difference is the run feature. In Turtles in Time, you automatically run after walking for a few seconds, or you can set it to two taps of the D-pad to run. The Hyperstone Heist, however, assigns run to a button, making run combos much easier to pull off. I’d like to know why Konami didn’t assign run to a button in Turtles in Time. Between the slow-scrolling screen and the basic gameplay formula, holding down a direction to run in just isn’t practical at all when most of the time you’re standing still fighting enemies. As a result, the Hyperstone Heist becomes a much faster paced game than Turtles in Time. With the inclusion of the run button, running attacks are much easier to pull off, and makes this a lot more convenient.
On the other hand, the Hyperstone Heist is missing that gimmicky, but satisfying move where you throw the Foot soldier at the screen, the ability to press a direction and throw a foot soldier, and a battle much mode akin to the one in Streets of Rage 2, where the turtles duke it out against each other in their sewer home. These are all small losses though, especially the battle mode. It’s not really all that fun to play a bare-bones simplistic 2D fighter when I could be playing Street Fighter II instead. But the main gameplay difference between the two games is the hit detection. Turtles in Time’s hit detection just isn’t as good as THH’s. Overall, it’s not too bad, but you lose some of the range the turtles have because of it. THH’s hit detection is a lot better in comparison, and is pretty much perfect. Between that and the better run system give it the edge.
http://www.sega-16.com/2010/01/side-by-side-tmnt-beat-em-ups-genesis-vs-snes/
The bosses in Hyperstone Heist aren't really too bad if you adopt the pattern of hit them with a combo or tow (just restrain yourself from trying a finishing move) and then jump out of the way when they run. But the intermediate enemies between bosses (like the Rock Soldiers who come charging in) can be a real nuisance in the Gauntlet. It's one of the reasons why I was never able to achieve a no-death run in the game.
I actually do think the controls in Hyperstone Heist are more nuanced and provide greater variety of movement and jumps than TiT. Everybody really loves that SNES screen-through though. And I think I actually prefer having a dedicated run button on Genesis, but it's bee a few years since I've played through it; the three-button pad was sufficient for that style of beat em' up. I think the sprites are a bit more detailed and the animation is a bit smoother on Genny, even though it doesn't have the vivid SNES color palette. I always played HH in "comic" skin color mode.
Sumac
06-11-2015, 03:47 PM
Well, pretty much everything was said about differences between TiT and HH, but I'll add my POV: HH is faster and I like "Run" button. Generally, I like HH's faster gameplay. Neither arcade nor SNES versions of TiT felt fast enough after HH.
Prowler
06-12-2015, 11:25 AM
Makes sense Hyperstone Heist being faster, since the Genesis was faster than the SNES. Something Sega called "blast processing" to make it sound cool.
Ceres
06-21-2015, 05:21 PM
I haven't played either of these games but saw a lot YT Videos about and from that i say Hyperstone Heist looked rather nice, that is why i did choose it in the poll :)
ProactiveMan
06-22-2015, 03:10 AM
Makes sense Hyperstone Heist being faster, since the Genesis was faster than the SNES. Something Sega called "blast processing" to make it sound cool.
Hehehe, I forgot about blast processing. I miss guff like that - wouldn't the world be more interesting if the Xbox One featured 'Nuclear Graphics', or the PS4 were the first home videogame console to harness the power of the Higgs Boson?
Martian_Turtlesaurus
09-10-2015, 11:37 PM
Well TMNT IV got me at time travel! And somehow it felt like a great sequel to the Manhattan project (later I learned that wasn't really the case). I played the arcade version first so it was the same game I loved but with Slash, Rat King, Bebop, Rocksteady and the technodrome!!!
It only lacked the epic option of playing with the four brothers at the same time.
I got my hands on Hyperstone Heist way later and I honestly liked it but didn't found it as challenging. Still its like a great recipe done mostly with the same ingredients and I prefer it over the re-shelled version.
Also big fan of the comic style and still smile at the end characters' credits.
DonatelloDomeHead31
11-27-2015, 11:07 PM
a great sequel to the Manhattan project
I quoted you saying that it was a sequel to the 3rd ninja turtles game because I wanted to point something out that got my attention:
After one defeats Super Shredder in the 3rd game, the credits roll introducing the turtles, then the bad guys.
Turtles in Time (SNES) does that too---and I was just commenting that this was a great way to end the games.
Hyperstone Heist...as far as I know...did not do a Credits roll.
shuriken
12-01-2015, 09:52 PM
So am I the only person that likes TMNT 3 Manhattan project the best? I enjoy HH and TiT (heh) but TMNT 3 is by far my favorite.
TurtleGuy
01-07-2016, 06:30 PM
I voted Hyperstone Heist, mostly because the SNES soundchip ruined some of my favorite songs from the arcade version(Skull & Crossbones, Alleycat Blues, Bury My Shell at Wounded Knee, the boss theme and I prefer the Genesis version's elevator theme. Seriously, though, I hate the SNES soundchip with a passion... barring some exceptions), and it's a little bit more challenging IMO.
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