View Full Version : Gotham Knights
Andrew NDB
10-26-2022, 12:14 PM
So it's getting off to a rough start:
https://www.darkhorizons.com/gotham-knights-has-a-rough-start/
oldmanwinters
10-26-2022, 01:31 PM
So it's getting off to a rough start
Sounds like it's anything but rocksteady.
TigerClaw
10-26-2022, 04:28 PM
So it's getting off to a rough start:
https://www.darkhorizons.com/gotham-knights-has-a-rough-start/
That's due to the game only running at 30fps on consoles, While it runs at 60fps on PC.
Andrew NDB
10-26-2022, 04:29 PM
That's due to the game only running at 30fps on consoles, While it runs at 60fps on PC.
I don't get the big deal. Movies all run at 24 FPS. At 30 FPS, you're getting more frames than you do in a movie.
AquaParade
10-26-2022, 07:22 PM
60 and above just looks and feels way better. Easier on the eyes.
It’s like upgrading to an HD television, and then 4K, and so on. Once you get used to it, going back is frustrating.
LeotheLateBloomer
10-29-2022, 05:52 AM
I don't get the big deal. Movies all run at 24 FPS. At 30 FPS, you're getting more frames than you do in a movie.
60 and above just looks and feels way better. Easier on the eyes.
It’s like upgrading to an HD television, and then 4K, and so on. Once you get used to it, going back is frustrating.
It's more so the optics. They cancelled the PS4 and Xbox One versions to push the graphical look and for the game to run at it's very best just like how Rocksteady wanted the same for Arkham Knight by not releasing it for Wii U, PS3, or 360. Thing is, PS5 and the Series X/S can handle 60 FPS easily and if they were going to keep in capped at 30, why bother canceling the last gen versions? Especially since many gamers still don't own the current gen consoles.
Sumac
10-29-2022, 11:02 AM
I don't get the big deal. Movies all run at 24 FPS. At 30 FPS, you're getting more frames than you do in a movie.
You don't understand the difference between 2D and 3D fighting games, so your opinion on those matter is irrelevant by default. :lol:
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