PDA

View Full Version : Any 3D Character Animators here?


Vegita-San
04-15-2004, 10:41 AM
One of the things that always bugged me about the classic show was all the damned mistakes that appeared. Out of 192 episodes, there where probably 220 mistakes. Some new ones still being found. For example, most of the mistakes seem to happen with the villains, so take these three examples...

http://www.ninjaturtlesnetwork.com/detail1.JPG
The Technodrome Eye Laser is missing major detail, as is the top of the sphere, and the sphere itself is missing two majorly detailed laser arms.


http://www.ninjaturtlesnetwork.com/detail2.JPG
Their supposed to have full power, wich means the background should be lit, but their still using the stock background from earlier in the show when the Technodrome was completly out of power. It's not as rewarding when the villains finally succeed after 40 episodes, only to have the animation not coincide with it...

http://www.ninjaturtlesnetwork.com/detail3.JPG
Tough to tell here.... The Technodrome wheels are moving, but the Technodrome itself never moves from the spot in the still, and the background is s tationary as well.....

These are just a handfull of mistakes that I'd love to fix using 3D Animation. There's just one problem. I can animate and create vehicles fine. I can create characters fine, but I can't animate characters for the life of me. At my current skill level, it's just beyond my capabilities.

What I'm hoping, is th at another TMNT fan would be willing to help out with character animation to fix some of these errors...
The only other option would be to use a Video Editing system to digitally insert the 3D into the 2D and that wouldn't look cool...

Any help appreciated!

[ img links fixed -- HT ]

MrPliggins
04-15-2004, 11:52 AM
You may be able to fix these errors better without 3d. For instance, for the Technodrome's wheels, overlay a still image of the same wheels on the frames that the wheels are seamless, and it would appear seamless (unless of course, the camera is moving).
For the Bebop and Rocksteady scene, if they walk off-screen (not sure if they do or not), you could sample the empty frame and then the frame with them in it...and use a difference keyer to put a new background behind them.
It would be cool to do the 3d though...but seeing one 3d scene amidst all the 2d animation would be a little weird... it would be cool though, to see the whole episode done in 3d...... :evilgrin: