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04-20-2021 01:47 AM |
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Originally Posted by Sumac
Maybe fact that pretty much all other TMNT versions ended up being niche or failures or niche failures has something to do with it?
It is not people's fault nor developers. No-one (without limitless amount of money) gonna make a game based on TMNT version most people don't know or don't care about.
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I'm not saying that it necessarily needs a 2003, 2013 or 2018 style to it, but NOT the 1987 one. It's old, NOBODY these days care about what happened 30 years ago, and as I said, it will only attract long time fans of the Fred Wolf version, who are more than 25 years old, and don't have either time or interest in playing that much time with a videogame. Maybe a new unique style for the game, like it happened for Mutants in Manhattan (even tho it still had Fredwolf's characters in it).
Quote:
Originally Posted by Sumac
Sorry, but this bunch of dumb ********.
Pixel art can have an identity, depending on developer. And I take (good) pixel art over 3D any day. It is modern 3D styles which barely has an identity nowadays.
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Can't deny it, pixel art can effectively have an identity. But the problem is still there: alot of people use it. Is not new, that's all, it looks like is trying in a very struggle like way to get attention.
Quote:
Originally Posted by Sumac
"Cheap and poor?"
Mates, we have a guy who played this game already it seems!!
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So what? Wanna fight?! I played the pre-alpha beta, GAMMA, because I stole the source code with my spying and hacking abilities! I can say it sucks from the beginning!
Jokes apart, my comment was about the design I've seen so far, since I clearly wrote that I can't judge it in on the gameplay. But again, Turtles games never actually made me say "OH MY GOD THAT'S AN INTERESTING GAMEPLAY", so may I have a little bit of judgement?
The only thing I like, are the expressiveness of the characters, that's it.
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