older versus newer in progress....once i get these done i can finish up the last of act one roughs.
https://scontent.fewr1-2.fna.fbcdn.n...65&oe=59BCBBD1 https://scontent.fewr1-2.fna.fbcdn.n...db&oe=5987FCD3 |
old versus new.
i now have everything needed to complete act one minus about ten faces. https://scontent.fewr1-2.fna.fbcdn.n...5f&oe=59C23B40 https://scontent.fewr1-2.fna.fbcdn.n...aa&oe=597B4FE9 https://scontent.fewr1-2.fna.fbcdn.n...30&oe=5986BAA3 |
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now do you see why i wanted to update this portfolio piece? :)
I can also make the shadows look better this time, but making realistic looking light is still tough. https://scontent.fewr1-2.fna.fbcdn.n...ab&oe=59B3FF16 https://scontent.fewr1-2.fna.fbcdn.n...a9&oe=597B4FF7 |
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three shots left to complete in act one. a little under three weeks of constant work. fastest yet.
fixups will be saved for last this time. i am trying to plow through this one as i am loosing interest a bit in doing full episodes. but i hope people are seeing that it was worth an upgrade for one last time. a bit of a break. will be working on a few new unique buildings to circulate. finishing a bit more of the turtle layer setup. and some work on the RGB intro and then maybe late may will resume this one. hope to be more than halfway done by july 4th. https://scontent.fewr1-2.fna.fbcdn.n...c4&oe=597C4AEB |
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Next two acts pre setup with blank files.....only needing to be filled up with characters and action in a few weeks.
Act 2 has about 80 shots. Act three is a bit easier wit 120, but with 90% all pre existing elements. minus a little bit of smoke and destruction. https://scontent.fewr1-2.fna.fbcdn.n...dd&oe=59B23E63 |
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Turtles Break
https://scontent.fewr1-2.fna.fbcdn.n...71&oe=597C74CD |
You've likely posted about this on the thread but you started doing all of this without any real classes or did you take some?
You improved a lot from your first few videos though. A break from turtles is fine, sometimes changing things up can give you the inspiration to do something else. |
nope. all figuring it out as i go along.
no school really teaches softimage, and all the other programs looked too complicated to learn. the first completed shot. https://scontent.fewr1-2.fna.fbcdn.n...96&oe=59B2341A |
the uniforms are ALMOST there.. but the FACES still need major work the last background in progress
https://scontent.fewr1-2.fna.fbcdn.n...c0&oe=59A5F146 |
The New File of small buildings done in the last few days. the old file got too slow to open cause i had over 50 of them. now it's more like 120.
If I see a unique looking building, i save it and build it for use later, because people notice the same ones being reused. and quite frankly so do i. https://scontent.fewr1-2.fna.fbcdn.n...99&oe=59B9126F |
the backgrounds are all but finalized. it's just the damned characters that are tough to get looking right.
I think these three are about 50% there, with maybe Peter looking the closest to finished. i havn't tried working on egon again yet. and that'll be the main thing to make this look GOOD i think. https://scontent.fewr1-2.fna.fbcdn.n...67&oe=59B37FC6 |
backgrounds finally all done. got 20 new buildings out of it. it's just a simple matter of making the characters look better now.
https://scontent.fewr1-4.fna.fbcdn.n...8b&oe=59B0652E |
a few hours later, no ghost finally looking better. on to trying to improve egon.
https://scontent.fewr1-4.fna.fbcdn.n...cb&oe=59A66594 https://scontent.fewr1-4.fna.fbcdn.n...7e&oe=59B45A42 https://scontent.fewr1-4.fna.fbcdn.n...ba&oe=59C1B5D9 |
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