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-   -   Teenage Mutant Ninja Turtles: Shredder's Revenge (http://forums.thetechnodrome.com/showthread.php?t=63728)

AquaParade 04-26-2022 09:30 AM

Great roundup of info. Looks like they really did innovate in comparison to the old beat-em-ups.

Sumac 04-26-2022 11:35 AM

Not that it would have been a hard work, considering that OG TiT wasn't all that complex.

Andrew NDB 04-26-2022 11:41 AM

Yeah. I mean, are they adding a few new things to what we could consider the "standard Konami side-scrolling beat-em-up"? Sure, and we all kind of figured that. But let's not pretend, "WOW! What a revolutionary game! Completely redefines the beat-em-up side-scroller and brings it into 2022!"

AquaParade 04-26-2022 11:45 AM

I disagree. Even the use of wider levels, while incorporating a "dash" button is a great elevation and will probably make crowd-control much more engaging, in combination with having more enemies on screen.

Then each turtle having a unique move-set is another huge innovation for tmnt beat-em-ups. Not only unique move-sets, but "charge attacks" and two types of jump-attacks.

Double-jump is going to greatly increase the feeling of freedom, which probably also plays into the larger emphasis on mobility and gameplay based around crowd-control.

The way they are actually taking care and incorporating a story that plays out between the levels, like mini-episodes is new.

The ability to level up will mean they will have to find new ways to balance the game.

Having 20 bosses already indicates a larger variety of enemies.

Yeah, those are all big innovations in terms of TMNT beat-em-up games from the past.

Quote:

Originally Posted by Sumac (Post 1927876)
Not that it would have been a hard work, considering that OG TiT wasn't all that complex.

Yeah, I agree with this. Which is why I'm looking forward to this game quite a bit now. At first, I thought it'd just be a TiT clone, which doesn't greatly interest me.

Quote:

Originally Posted by Andrew NDB (Post 1927878)
But let's not pretend, "WOW! What a revolutionary game! Completely redefines the beat-em-up side-scroller and brings it into 2022!"

This part I don't really get. No one is saying that. I always feel that if you have to use hyperbole to make your point, it's probably not very strong.

CyberCubed 04-27-2022 04:09 PM

Since Zelda Breath of the Wild 2 was delayed to 2023, it's ironic how this TMNT game and the collection of the classic games are my most anticipated games of 2022:

- Only major PS4/PS5 game I am looking forward to is the God of War sequel, which of course will be great. Also finished Horizon: Forbidden West. Haven't tried Elden Ring yet.

- Most major games were delayed to 2023 or have no release date, Sony's Spiderman 2 and Wolverine game are in 2023, the next FF7 is not till next year, the next Batman Gotham Knights game is not till 2023, etc.

- From Nintendo I already have Legends Arceus and Kirby, looking forward to Mario and Rabbids 2 but not much else. Seems like most of Nintendo's releases this year will be more ports/remasters of old Wii and Wii-U games besides sports spinoffs.

oldmanwinters 04-28-2022 11:19 AM

Some random tidbits on the game (mostly voice acting and animations) from the TributeGames Discord by developers:

From YannickBelzil:

Quote:

"The big surprise was the original VA returning for the Turtles (and Bebop & Rocksteady) the rest of the cast are not (as far as I know) talent from previous incarnations of TMNT, just really good actors Dotemu found for us."

"All of our VO stuff is original, no sampling from the show. The actors are GREAT and knew exactly what type of voice to shoot for."

"I will tell you the main direction I gave to Katherine, the April VA: 'Imagine you're in the Anchorman news anchor fight scene'"

"Tried to put a lot of one-liners but you always have to be mindful that you're essentially writing 'shouts' aka soundbytes that go very by very quickly for most of the game. There are a couple of longer lines here and there though."

"There are a couple of instances where we had every Turtle record the same line!
There is no 'MY TOES' because we don't have that type of hazard in the game though."

"I want to manage expectations though: there aren't big dialogue scenes or anything, it's really 'seasoning' for the game, as if they had been available (or the technology had been better) to do that in the arcade game or Turtle In Time"

[On cutscenes] "it's like we've seen in the gameplay videos. We are staying close to the classic arcade rhythm of the game, which means, not too much slowing down for extended story stuff"

[Easter Egg Revealed]
Spoiler:
"Weird Pizza To Go" reference to "Pizza By the Shred" episode


"I think Nickelodeon likes it when there are direct references to the toys! But we're mostly cartoon-first when it comes to put characters in the game. If we get to do more, who knows?"
From Kokonaught:
Quote:

[On Roadkill Rodney attacks] "what's in the pax demo is their moveset : restraining lasso from afar and rapid whip arms attacks upclose, no electrified lasso. But don't worry, there's plenty of electrifying attacks later in the game."

"I fought for 'My toes' but it didn't make it in ???? Lots of very fun players hitstun animations in the game still"

[On hit stun animations] "what's been seen ingame already :
-the 3 standing hitstun variations + the one when hit from behind
-the 2 knockdown (down and KO)
-the flatten knockdown
-the various grabs (by a foot soldier, a lasso, bitten by a mouser or a rat, eaten whole by a mother mouser...)
-the burnt to a crisp hitstun"

"the turtles also have 2 unused stun/knockdown anims. Slight miscommunication about the anim needs and they didn't find a use in the end, but I believe they're still in the data ahah, they might resurface one day (it's minor though, no hidden 'my toes', sorry)"

[Confirmation that Turtle tongues displayed during hit stun animations match their respective bandana colors] "they share the same color in the anim file, and the game swaps those to their respective colors. We debated around 10 seconds with Adam if we should add a few colors for the tongues but opted against it (probably laziness) . . .that variation of April's (and Splinter's) hitstun doesn't involve them sticking their tongues out unfortunately ahah"

"[all playable characters] get a 'hit in the back' hitstun"

"foot soldiers are about the same size while bosses are way bigger (though we used the 200*200 canvas most of the time for them too I believe"
From jfmajor:
Quote:

"Not the best person to answer this. But most of the turtles animations are done in a 200x200
Leo's idle is roughly 62x76 . . . but we don't constrain ourselves to sprite cells"

oldmanwinters 05-02-2022 10:57 AM

DotEmu PressKit webpage with high-res wallpaper and images:
https://www.dotemu.com/PressKit/proj...reddersRevenge

Chaotix12345 05-19-2022 07:31 AM



New BTS video, confirming Wingnut as well as showcasing more new footage, including some of the Story Mode's World Map and the previously-confirmed Rat King, Groundchuck/Dirtbag, and Tempestra/Tokka/Rahzar boss fights. Not only that, but Stage 8 and 9's names are also revealed. They're called Panic in the Sky and Crisis at Coney Island respectively.

oldmanwinters 05-19-2022 09:20 AM

Quote:

Originally Posted by Chaotix12345 (Post 1930857)


New BTS video, confirming Wingnut as well as showcasing more new footage, including some of the Story Mode's World Map and the previously-confirmed Rat King, Groundchuck/Dirtbag, and Tempestra/Tokka/Rahzar boss fights. Not only that, but Stage 8 and 9's names are also revealed. They're called Panic in the Sky and Crisis at Coney Island respectively.

And we get our first peek at the "side-missions" on the map screen, highlighted by chibi-fied Vernon, Burne, Irma, and the Punk Frogs!

CyberCubed 05-19-2022 02:31 PM

Game of the Year confirmed? The only thing that might be better is the new God of War.

Andrew NDB 05-19-2022 04:13 PM

Quote:

Originally Posted by CyberCubed (Post 1930906)
Game of the Year confirmed?

Not a chance. You guys are really overestimating the nostalgia factor for this game.

Dpooly84 05-19-2022 04:37 PM

Quote:

Originally Posted by Andrew NDB (Post 1930913)
Not a chance. You guys are really overestimating the nostalgia factor for this game.

No way bro, this is the next level, revolutionary, industry defining game we've been waiting for. I think it'll get the award for greatest game ever. This gonna be bigger than Pong, asteroids, may even dethtone the pac.

TigerClaw 05-19-2022 04:58 PM

Quote:

Originally Posted by oldmanwinters (Post 1930861)
And we get our first peek at the "side-missions" on the map screen, highlighted by chibi-fied Vernon, Burne, Irma, and the Punk Frogs!

Nice to see Tokka and Rahzar still looks like the FW version.

https://pbs.twimg.com/media/FTJpBbgW...pg&name=medium

Leo656 05-19-2022 05:56 PM

What else is even coming out this year, though? Honest question, I don't keep up on new releases like I used to.

oldmanwinters 05-19-2022 06:06 PM

Quote:

Originally Posted by Leo656 (Post 1930942)
What else is even coming out this year, though? Honest question, I don't keep up on new releases like I used to.

Advance Wars: Remember This? and Pokemon: The New Ones

CyberCubed 05-19-2022 07:05 PM

Quote:

Originally Posted by Leo656 (Post 1930942)
What else is even coming out this year, though? Honest question, I don't keep up on new releases like I used to.

Nothing much. Just a new God of War if it doesn't get delayed to 2023. The Gotham Knights game but recent previews have said it doesn't look too hot and may be delayed. Horizon: Forbidden West and Elden Ring were the only notable releases this year so far.

On the Nintendo side there's Pokemon games, Kirby, Mario and Rabbids 2, and just the usual RPG's (Fire Emblem/Xenoblade 3) and Splatoon games but those don't interest me. They'll probably port over more old Zelda games like Wind Waker/Twilight Princess again to make up for Breath of the Wild 2 being delayed to next year.

Andrew NDB 05-19-2022 08:56 PM

Metroid Dread. There you go. Not a retro game and newly innovative. Dying Light 2 -- HUGE! And incredibly immersive.

This is like a fart in the wind next to them. And again, the only people who are going to even play this game are TMNT fans from the 90s and TMNT fans from the 90s that liked the TMNT beat'em ups. You aren't going to see a lot of kids playing a 16 bit-looking throwback thing.

Leo656 05-19-2022 09:05 PM

Kids don't give a crap about Metroid either. Just sayin'. Nobody under 35 is gonna be playing that one.

CyberCubed 05-19-2022 09:06 PM

Even then Metroid Dread came out last October, the game has been out for 7 months. I thought we were talking about 2022 games.

Last Ronin 05-19-2022 10:34 PM

Can't wait to buy it for my Switch. Have this bad boy on the ready to go. Never will I be bored out on the streets.


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