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-   -   Teenage Mutant Ninja Turtles: Shredder's Revenge (http://forums.thetechnodrome.com/showthread.php?t=63728)

Sumac 03-11-2021 10:17 AM

Quote:

Originally Posted by slingtheory (Post 1884235)
At the same time though as someone whose been impatiently waiting for a good current gen game I can't really shake my disappointment that after all these years apparently the best we can ever hope for is STILL a fw inspired side scrolling beat'em up.

I am more dissappointed that after years of having one good comedy series (FW) and one serious one (2003) and the first movie, TMNT franchise was unable to bear anything more than 2012 series and Rise.

As for the games, as long as its good and with designs I like - I am cool with it. It's better than nothing or some ugly mobile ****.

oldmanwinters 03-11-2021 10:51 AM

Thanks for the heads up!

Mexiun 03-11-2021 12:44 PM

Quote:

Originally Posted by sdp (Post 1884217)
I mean if we get mutagen man I want the toy version not the cartoon one, just like with Slash etc.

Same, i'm afraid that if Slash is in the game that he'll look like that awful weird bucktooth cartoon version, such an awful design.

Last Ronin 03-11-2021 03:10 PM

I am soooo hyped for this game it's not even funny not a single bit funny.

oldmanwinters 03-11-2021 03:20 PM

I don't have the right hardware to run the TwitterSpaces App, but anybody able to listen to the interview with the game devs?

I saw this reaction posted on Discord:
"they’re treating the levels like a tv episode that leads up to the main attraction which he didn’t spoil"

"Smoother to chain combos"

"Footage we saw is alpha said they are far along"

RaphaelinSTL 03-11-2021 03:28 PM

Listening too!

Sounds like the animation was just for the trailer ... but they could do more for the game.

Mexiun 03-11-2021 03:43 PM

Wait the interview is getting posted for desktop right?
I want to listen to it without being spoiled.

oldmanwinters 03-11-2021 03:54 PM

Summary from a Discord user who listened to the conversation:
Quote:

They said seven months to make the trailer.
- Great fans of the arcade and the SNES game.
- Some of them worked on the GBA game at Ubisoft.
- Years wanting to do this game, but Activision had the rights.
- DotEmu also wanted the game, and they all meet at GDC three years ago.
- Made a pitch at Nickelodeon.
- It's not easy for a small French indie team to get these licenses, but making more and more games made it easier.
- Nickelodeon actually contacted Dotemu after Wonder Boy The Dragon's Trap and told them they wanted to make games together. Dotemu picked TMNT instantly.
- It took a long time to get all the details of the game and approve all of them, but the first Design Document was approved right away.
- A revisit of the Konami classics with new formulas and features. Wanted to polish the outdated aspects of the old games.
- 4-coop online confirmed.
- Aiming for each stage to be like an episode with a contained story, also of course coming to the big story (they didn't want to reveal anything).
- Smoother to chain combos, there are special attacks (really flashy ones).
- Development is at alpha stage, but it's pretty far along. Some changes of the trailer are already changed or improved (like menus or balancing).
- Both teams wanted to work on the 87' designs from the start and nothing else.
- Wizz studio in Paris did the new intro animation.
- TMNT theme, they wanted to do something new but faithful to the original.
- They had Patton via some contacts from their Streets of Rage 4 and discovered he was also a fan of the series and theme.
- Animation are only for the trailer, the game will have cutscenes but with in-game art style (but this could change, as this is alpha stage).

Questions from people:
- New things? Date? --> There will be unique things but they want to surprise and not talk about them still.
- April or Splinter playable? --> No comment (laughs)
I'm encouraged to hear this team contains some veterans of TMNT GBA.

CyberCubed 03-11-2021 03:59 PM

No word on any voice acting yet? It's not a deal breaker since none of the old games had the voices, but it would be cool if they can work with Nick and get the 80's actors to reprise their roles. Even if I guess it'd just be for a few short lines or catch phrases through the game.

Hopefully the game has at least 8-10 levels, I don't want it to be too short.

oldmanwinters 03-11-2021 04:00 PM

Quote:

Originally Posted by CyberCubed (Post 1884308)
No word on any voice acting yet? It's not a deal breaker since none of the old games had the voices, but it would be cool if they can work with Nick and get the 80's actors to reprise their roles. Even if I guess it'd just be for a few short lines or catch phrases through the game.

Hopefully the game has at least 8-10 levels, I don't want it to be too short.

If I had been able to log into the conversation at the start, I definitely would have asked about that!

CyberCubed 03-11-2021 04:57 PM

Maybe they don't know themselves yet, usually voice acting in a game like this is one of the last things they add to it.

oldmanwinters 03-11-2021 05:01 PM

Quote:

Originally Posted by CyberCubed (Post 1884314)
Maybe they don't know themselves yet, usually voice acting in a game like this is one of the last things they add to it.

I expect voice recording would probably be handled by Nickelodeon's side, since they would probably get the actors to come into their California studio to record, as seems to be the case.

Tuxedo Moroboshi 03-11-2021 06:03 PM

Quote:

Originally Posted by oldmanwinters (Post 1884305)
- Both teams wanted to work on the 87' designs from the start and nothing else.

Hmmm, I can applaud the desire for consistency, but the old Konami games did still mix in a few things from other canons of the time. Depending on just how faithful they wanna be to the cartoon, I fear for what Slash would look like.

TigerClaw 03-11-2021 07:27 PM

Its interesting that Rise did not get a game made for it, All the past incarnation had games.

sdp 03-11-2021 07:44 PM

Quote:

Originally Posted by TigerClaw (Post 1884345)
Its interesting that Rise did not get a game made for it, All the past incarnation had games.

Where is the next Mutation game ?

AquaParade 03-11-2021 07:47 PM

Awesome news. I loved the old Konami games like everyone else, so if they can modernize the gameplay just a bit, I’m excited.

I’d like to see something more ambitious, but maybe this can be the steppingstone to that. It’s picking up a lot of steam online already. TMNT is on somewhat of a roll if you’re paying attention to the comics, figures, and games. Lots of attention within each medium.
If we can just get a movie worthy of the franchise and true to the comic roots, the franchise would honesty be at peak performance. That’s a big ask, but I feel like it’s the only base that isn’t really covered in some way now.

Leo656 03-11-2021 08:36 PM

Nah, if this game does well then they'd just keep cranking out more games in the exact same vein, or adding DLC content to it. For as cool as this could be, it's a pretty clear sign that they've completely given up on ever doing a "real" TMNT game in the near future. And that's disheartening.

Better than nothing, I guess.

AquaParade 03-11-2021 09:20 PM

Quote:

Originally Posted by Leo656 (Post 1884364)
Nah, if this game does well then they'd just keep cranking out more games in the exact same vein, or adding DLC content to it. For as cool as this could be, it's a pretty clear sign that they've completely given up on ever doing a "real" TMNT game in the near future. And that's disheartening.

Better than nothing, I guess.

Hmm, I don't see how that is clear. Different types of games always come and go for franchises like this. Could have said the same about Spider-Man before Insomniac took the reins. Same with Batman before Arkham.
This is a cheaper way to dip their foot back in. If there is a lot of interest, they'll want to at least look at the possibility of a bigger gamble and bigger return. More of the same makes sense too, but I see no reason to count anything else out.

Prowler 03-11-2021 09:21 PM

The best TMNT games from the 80s and 90s are still fun to this day. So if this game turns out to be as fun as games from that era then I'll have no complaints. Even if it turns out to be more like The Manhattan Project than the SNES version of Turtles in Time.

Now, a new TMNT Tournament Fighters would be really sweet!

Leo656 03-11-2021 09:42 PM

Quote:

Originally Posted by AquaParade (Post 1884377)
Hmm, I don't see how that is clear. Different types of games always come and go for franchises like this. Could have said the same about Spider-Man before Insomniac took the reins. Same with Batman before Arkham.
This is a cheaper way to dip their foot back in. If there is a lot of interest, they'll want to at least look at the possibility of a bigger gamble and bigger return. More of the same makes sense too, but I see no reason to count anything else out.

TMNT isn't 1/10th as big as Batman and Spider-Man. The market won't support more than one TMNT game at a time and no developer is going to allocate the resources to more than one game at a time, either.

The last "real" TMNT game came out over 5 years ago, and we haven't heard a single peep about another one since then. There's no interest. MiM was more than good enough, but people said it was crap anyway even though it wasn't, so nobody's going to bother trying to make another "real" game anytime soon. What's the point? A lot of time, money and effort went into MiM only for it to under-perform under a ton of what was honestly really bad criticism.

Shortsighted and myopic people crowed loudly for five years, "All we want or will accept is another Turtles In Time type of game, so just give us that", and the Powers-That-Be finally listened. Those types of games are much easier (and cheaper) to produce and there's very little risk involved; walk left-to-right, bash bad guys, repeat for 8 or 10 levels, and people will dogpile each other to play it.

And that's perfectly fine. But it also leaves them NO reason to even try to develop a "real" game anytime in the near future. "Out of the Shadows" and "Mutants In Manhattan" were both reasonably good games, but after all the money and work that went into producing them only for the fans to puke them back out, you can put money down that nobody else is gonna even attempt such an endeavor anytime soon.

And why would they? They can spend a fraction of the budget on something like this and they already know it's going to be a huge hit. Thus, if it makes a huge splash, that doesn't mean anything for the future of TMNT games other than "This works, let's just keep doing this."

The entire video game industry is in a "No Risk/Big Reward" mindset and has been for years now. To expect anything different is kind of silly. Especially for a "dead" brand that's only being kept alive through people's collective nostalgia for 30+ years ago.

If I'm wrong and someone does make a "real" TMNT game within the next decade, then great. But they won't. I promise you that nobody in any position of power is even discussing that as a hypothetical.

Prowler 03-11-2021 09:52 PM

I've lost hope for a major TMNT game a long time ago.

The first ever NES TMNT game being so relentlessly difficult and having stiff jumping controls didn't really help either. That's the highest selling Turtles game to date, mind you. Not even the beloved Turtles in Time sold anywhere near it. So the main impression your average gamer who grew up in the NES days has of TMNT videogames is the first ever NES game. Let that sink in...

RaphaelinSTL 03-11-2021 10:10 PM

Quote:

Originally Posted by Tuxedo Moroboshi (Post 1884323)
Hmmm, I can applaud the desire for consistency, but the old Konami games did still mix in a few things from other canons of the time. Depending on just how faithful they wanna be to the cartoon, I fear for what Slash would look like.

I wouldn’t be worried about that ... heck, even Manhattan Project and Turtles in Time used his Archie Comics / Playmates look.

NECA used his cartoon look for their 1987 figure because they’re sticklers (and rightfully so) for accuracy.

sdp 03-11-2021 10:41 PM

Quote:

Originally Posted by Prowler (Post 1884389)
I've lost hope for a major TMNT game a long time ago.

The first ever NES TMNT game being so relentlessly difficult and having stiff jumping controls didn't really help either. That's the highest selling Turtles game to date, mind you. Not even the beloved Turtles in Time sold anywhere near it. So the main impression your average gamer who grew up in the NES days has of TMNT videogames is the first ever NES game. Let that sink in...

We don't have any real NPD numbers from that era so I have no idea where you can safely assume that.

Prowler 03-11-2021 10:52 PM

Quote:

Originally Posted by sdp (Post 1884404)
We don't have any real NPD numbers from that era so I have no idea where you can safely assume that.

Google highest selling NES games and NES TMNT always shows up in the top with at least 4M copies sold. I've never seen a an equivalent list for the SNES that has Turtle of Time in the the list of its highest selling games, so it can't have sold more than 1M copies at best.

Such lists have been circulating the Internet for ages now maybe they're not that accurate but I doubt it was one guy who pulled the numbers out off his ass one random day in 2004 and decided to upload it on Wikipedia with no one to date proving the data is wrong.

And is it THAT hard to believe NES TMNT sold more than Turtles in Time? NES TMNT came out in 1989. It was the first ever TMNT game that was released on a home console and right around the time where Turtlemania was starting to peak. Turtles in Time came out in 1992, which was arguably the last year where the Turtlemania phenomenon was still going strong. And it was a home console version of an already existing arcade game. So there ways of people playing it without owning a SNES. Can't say the same for the original NES game.

And the NES outsold the SNES too. It didn't have a strong competitor like SNES did with the Mega Drive. The NES mopped the floor with the Master System in Japan and the US. While SNES not only lost to the Mega Drive in Europe but also barely beat it in the US.

Seems logical to me.

Shark_Blade 03-12-2021 12:42 AM

The trailer reached over 1 million views in 1.5 day. Amazing just for a 2D beat em up game! :tlove:


D-ray 03-12-2021 12:58 AM

I don't want to sound pessimistic or anything, but I don't think it will be anything special.

First of all: for the 100th, the 1987 style is still there.
I'm not entirely against the style, but damnit. People seem to know the
turtles only in this way. The problem is always the same: you'll get nostalgics to your side, but make an even bigger gap between the turtles and the newest generations.

Second thing: the gameplay looks damn monotonous.
Ok it's stupid to judge a game by it's trailer, but it looks alot like a BeatEmUp just like Turtle's in Time. I would be fine with that, if that kind of gameplay isn't extremely outdated now.
I don't know why, but turtle fans seem to ONLY like that kind of gameplay, old ones atleast.
Again, it will attract old players, but create problems with newer ones.

Third thing: the pixel art (god).
Probably the worst thing of all, the pixel art, damnit.
I was kind of ok when the "pixel art" trend went viral in 2014/2015, but we are going too far. The pixel art now has NO IDENTITY, which means that just because it's on pixel art, this game will look like the others, lowering sells even more.

Is a really poor and cheap try to give the turtles a new game, but...
you know... at least is something right?
Also, is on PC, which means I can easily try it.

The only good thing I hope, is that the game will support online multiplayer and it will NOT be the exact same gameplay of Turtle's in Time or the other Arcade TMNT games.

Xav 03-12-2021 02:04 AM

Quote:

Originally Posted by TigerClaw (Post 1884345)
Its interesting that Rise did not get a game made for it, All the past incarnation had games.

It did get a couple mobile games and online games if you count them.
Quote:

Originally Posted by sdp (Post 1884351)
Where is the next Mutation game ?

It's on a Tiger handheld.

Mexiun 03-12-2021 02:58 AM

Now i would also love if it this kickstarted something like a fighting game, similair to that one Power Rangers game that released in 2018 (i think).
Not a huge budget, not much single player, but still a great game for online and keeps getting updates/DLC.

Sumac 03-12-2021 03:18 AM

Quote:

Originally Posted by D-ray (Post 1884418)
First of all: for the 100th, the 1987 style is still there.
I'm not entirely against the style, but damnit. People seem to know the
turtles only in this way. The problem is always the same: you'll get nostalgics to your side, but make an even bigger gap between the turtles and the newest generations.

Maybe fact that pretty much all other TMNT versions ended up being niche or failures or niche failures has something to do with it?
It is not people's fault nor developers. No-one (without limitless amount of money) gonna make a game based on TMNT version most people don't know or don't care about.

Quote:

Originally Posted by D-ray (Post 1884418)
Third thing: the pixel art (god).
Probably the worst thing of all, the pixel art, damnit.
I was kind of ok when the "pixel art" trend went viral in 2014/2015, but we are going too far. The pixel art now has NO IDENTITY, which means that just because it's on pixel art, this game will look like the others, lowering sells even more.

Sorry, but this bunch of dumb ********.
Pixel art can have an identity, depending on developer. And I take (good) pixel art over 3D any day. It is modern 3D styles which barely has an identity nowadays.

Quote:

Originally Posted by D-ray (Post 1884418)
Is a really poor and cheap try to give the turtles a new game, but...
you know... at least is something right?
Also, is on PC, which means I can easily try it.

"Cheap and poor?"
Mates, we have a guy who played this game already it seems!! :lol:

Quote:

Originally Posted by Leo656 (Post 1884364)
Nah, if this game does well then they'd just keep cranking out more games in the exact same vein, or adding DLC content to it. For as cool as this could be, it's a pretty clear sign that they've completely given up on ever doing a "real" TMNT game in the near future. And that's disheartening.

Better than nothing, I guess.

Little games can be as "real" as the big ones.

Quote:

Originally Posted by Xav (Post 1884426)
It's on a Tiger handheld.

How fitting...:lol:

CyberCubed 03-12-2021 08:28 AM

Yeah I wonder if people here are "new" to videogames or something. Smaller type of 2D games and indie games have been the norm for the industry since the PS3/360 days. Most of the best reviewed games each generation are 2D sidescrolling games every gen.

Streets of Rage 4, River City Girls, etc. just came out the last year and got critical acclaim and this is in the same vain.

Diorm 03-12-2021 08:29 AM

Quote:

Originally Posted by oldmanwinters (Post 1884305)
Summary from a Discord user who listened to the conversation:
- It's not easy for a small French indie team to get these licenses, but making more and more games made it easier.

Editor Dotemu is from France. The studio Tribute Games is from Québec. Wich I am from. So I'm very happy that our guys are making this ^^

sdp 03-12-2021 09:33 AM

Quote:

Originally Posted by Prowler (Post 1884407)
Google highest selling NES games and NES TMNT always shows up in the top with at least 4M copies sold. I've never seen a an equivalent list for the SNES that has Turtle of Time in the the list of its highest selling games, so it can't have sold more than 1M copies at best.

Such lists have been circulating the Internet for ages now maybe they're not that accurate but I doubt it was one guy who pulled the numbers out off his ass one random day in 2004 and decided to upload it on Wikipedia with no one to date proving the data is wrong.

And is it THAT hard to believe NES TMNT sold more than Turtles in Time? NES TMNT came out in 1989. It was the first ever TMNT game that was released on a home console and right around the time where Turtlemania was starting to peak. Turtles in Time came out in 1992, which was arguably the last year where the Turtlemania phenomenon was still going strong. And it was a home console version of an already existing arcade game. So there ways of people playing it without owning a SNES. Can't say the same for the original NES game.

And the NES outsold the SNES too. It didn't have a strong competitor like SNES did with the Mega Drive. The NES mopped the floor with the Master System in Japan and the US. While SNES not only lost to the Mega Drive in Europe but also barely beat it in the US.

Seems logical to me.

Speculation, many of those numbers come from sites that have nothing to back it up and they use them as sources from wikipedia, We only have NPD numbers starting in the 2000's, anything before that is just based on what other people said on interviews or pure speculation which is not reliable.

Turtle mania was dying by the time turtles in time came out but counting how many people played it and how many copies are out there it's safe to say it sold plenty. I never really saw TMNT 1 on the NES as a kid, none of my friends had it but they all had TMNT 2 the arcade game. That's hardly evidence but TMNT 2 came out in 1990 at the height of turtlemania so it's easy to believe that it sold far better than TMNT 1 on the NES. Again it's all speculation I wouldn't be surprised if TMNT 2 or TMNT 4 were the highest selling games. Either could be wrong, clearly there's no "definitive" answer though.

Quote:

Originally Posted by Xav (Post 1884426)
It did get a couple mobile games and online games if you count them.

It's on a Tiger handheld.

oh damn, Rise of the TMNT just got pwned
http://i2.ytimg.com/vi/qXdti0GqZrY/mqdefault.jpg

oldmanwinters 03-12-2021 09:34 AM

Quote:

Originally Posted by Xav (Post 1884426)
It did get a couple mobile games and online games if you count them.

It's on a Tiger handheld.

Quote:

Originally Posted by sdp (Post 1884478)


oh damn, Rise of the TMNT just got pwned
http://i2.ytimg.com/vi/qXdti0GqZrY/mqdefault.jpg

There are rumors that a Next Mutation game was in development for the original Playstation, but I've never found any hard evidence of that, other than maybe an uncredited sentence in an old game magazine.

Zulithe 03-12-2021 09:50 AM

Over 1.1m Views now!

RaphaelinSTL 03-12-2021 10:16 AM

Quote:

Originally Posted by CyberCubed (Post 1884462)
Yeah I wonder if people here are "new" to videogames or something. Smaller type of 2D games and indie games have been the norm for the industry since the PS3/360 days. Most of the best reviewed games each generation are 2D sidescrolling games every gen.

Streets of Rage 4, River City Girls, etc. just came out the last year and got critical acclaim and this is in the same vain.

I'm wondering the same thing. I mean look at a game like Hades too.

Just because it's not someone's stylistic choice doesn't mean it's any more or less of a game. More and more of critically acclaimed and crowd pleasing titles over the last few years have been 2D/smaller games.

Not everything needs to have a Cyberpunk 2077 style ambition ... could usually that results in a game like Cyberpunk 2077.

Kind of reminds me of people who say "there's no good music these days!" and only listen to the radio. :lol:

Leo656 03-12-2021 10:21 AM

Quote:

Originally Posted by Sumac (Post 1884432)
Little games can be as "real" as the big ones.

I think the fact that the bar is now set exactly as high as it was set in 1992 is a little bit troubling, or should be.

It's like a 35-year old grown man going to the gym and being impressed with himself that he lifts exactly the same amount of weight as he did as a high school Freshman. "We've made Zero Progress in all that time" should never be something to be overly proud of.

And for me, I can't help but think about how it wasn't all that long ago that a lot of people were like, "Man, I'd love a TMNT game that ripped off the Arkham games, or even Injustice!" And no, those things weren't realistic to hope for, but at least there were aspirations. And in the unlikely event they ever came to pass, they would have indeed been incredible.

It amazes me how fast everyone just "gave up", did a 180 and now it's like "Yeah nah nevermind this 1992 stuff is fine, that's all I need." Again, people can try and spin it however they like, it's an admission of defeat.

"It doesn't get any better than THIS!" No, really... it DOESN'T. :ohwell:

oldmanwinters 03-12-2021 10:46 AM

Quote:

Originally Posted by Leo656 (Post 1884509)

And for me, I can't help but think about how it wasn't all that long ago that a lot of people were like, "Man, I'd love a TMNT game that ripped off the Arkham games, or even Injustice!" And no, those things weren't realistic to hope for, but at least there were aspirations. And in the unlikely event they ever came to pass, they would have indeed been incredible.

I remember that's how the people behind "Out of the Shadows" (the born-digital video game... not the Bay-verse movie) promoted their creation. Obviously, it fell well short of that Rocksteady standard.

Leo656 03-12-2021 10:51 AM

Yeah, that was plain and simply a lie. :lol:

I think that game is pretty decent, obviously far short of Arkham but to be fair most things are. They never should have used THAT as the benchmark for a straight-to-download budget title. I can't help but wonder if it would have been better-received, even just a little, if they hadn't lied and set everyone's expectations way too high.

oldmanwinters 03-12-2021 03:53 PM

For those of you who assume the game will be loaded with playable characters on Day 1, this comment from a member of the TributeGames Dev team on the official Discord might disappoint you:
Spoiler:
As for playable characters, it's the four turtles. We get that people want more, but we've done a LOT of work giving each turtle their own animations rather than palette swapping one turtle sprite with different weapons. Their different run cycles from the trailer is just one part of how they vary. . . .
As for different skins, it's not my department, but not it's not planned at the moment. We're still working on the big stuff!

RaphaelinSTL 03-12-2021 04:00 PM

I mean all signs point to this being a 2022 release, right? Just based on their previous reveal trailer to actual release date timeframes?


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