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As for the games, as long as its good and with designs I like - I am cool with it. It's better than nothing or some ugly mobile ****. |
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I am soooo hyped for this game it's not even funny not a single bit funny.
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I don't have the right hardware to run the TwitterSpaces App, but anybody able to listen to the interview with the game devs?
I saw this reaction posted on Discord: "they’re treating the levels like a tv episode that leads up to the main attraction which he didn’t spoil" "Smoother to chain combos" "Footage we saw is alpha said they are far along" |
Listening too!
Sounds like the animation was just for the trailer ... but they could do more for the game. |
Wait the interview is getting posted for desktop right?
I want to listen to it without being spoiled. |
Summary from a Discord user who listened to the conversation:
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No word on any voice acting yet? It's not a deal breaker since none of the old games had the voices, but it would be cool if they can work with Nick and get the 80's actors to reprise their roles. Even if I guess it'd just be for a few short lines or catch phrases through the game.
Hopefully the game has at least 8-10 levels, I don't want it to be too short. |
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Maybe they don't know themselves yet, usually voice acting in a game like this is one of the last things they add to it.
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Its interesting that Rise did not get a game made for it, All the past incarnation had games.
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Awesome news. I loved the old Konami games like everyone else, so if they can modernize the gameplay just a bit, I’m excited.
I’d like to see something more ambitious, but maybe this can be the steppingstone to that. It’s picking up a lot of steam online already. TMNT is on somewhat of a roll if you’re paying attention to the comics, figures, and games. Lots of attention within each medium. If we can just get a movie worthy of the franchise and true to the comic roots, the franchise would honesty be at peak performance. That’s a big ask, but I feel like it’s the only base that isn’t really covered in some way now. |
Nah, if this game does well then they'd just keep cranking out more games in the exact same vein, or adding DLC content to it. For as cool as this could be, it's a pretty clear sign that they've completely given up on ever doing a "real" TMNT game in the near future. And that's disheartening.
Better than nothing, I guess. |
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This is a cheaper way to dip their foot back in. If there is a lot of interest, they'll want to at least look at the possibility of a bigger gamble and bigger return. More of the same makes sense too, but I see no reason to count anything else out. |
The best TMNT games from the 80s and 90s are still fun to this day. So if this game turns out to be as fun as games from that era then I'll have no complaints. Even if it turns out to be more like The Manhattan Project than the SNES version of Turtles in Time.
Now, a new TMNT Tournament Fighters would be really sweet! |
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The last "real" TMNT game came out over 5 years ago, and we haven't heard a single peep about another one since then. There's no interest. MiM was more than good enough, but people said it was crap anyway even though it wasn't, so nobody's going to bother trying to make another "real" game anytime soon. What's the point? A lot of time, money and effort went into MiM only for it to under-perform under a ton of what was honestly really bad criticism. Shortsighted and myopic people crowed loudly for five years, "All we want or will accept is another Turtles In Time type of game, so just give us that", and the Powers-That-Be finally listened. Those types of games are much easier (and cheaper) to produce and there's very little risk involved; walk left-to-right, bash bad guys, repeat for 8 or 10 levels, and people will dogpile each other to play it. And that's perfectly fine. But it also leaves them NO reason to even try to develop a "real" game anytime in the near future. "Out of the Shadows" and "Mutants In Manhattan" were both reasonably good games, but after all the money and work that went into producing them only for the fans to puke them back out, you can put money down that nobody else is gonna even attempt such an endeavor anytime soon. And why would they? They can spend a fraction of the budget on something like this and they already know it's going to be a huge hit. Thus, if it makes a huge splash, that doesn't mean anything for the future of TMNT games other than "This works, let's just keep doing this." The entire video game industry is in a "No Risk/Big Reward" mindset and has been for years now. To expect anything different is kind of silly. Especially for a "dead" brand that's only being kept alive through people's collective nostalgia for 30+ years ago. If I'm wrong and someone does make a "real" TMNT game within the next decade, then great. But they won't. I promise you that nobody in any position of power is even discussing that as a hypothetical. |
I've lost hope for a major TMNT game a long time ago.
The first ever NES TMNT game being so relentlessly difficult and having stiff jumping controls didn't really help either. That's the highest selling Turtles game to date, mind you. Not even the beloved Turtles in Time sold anywhere near it. So the main impression your average gamer who grew up in the NES days has of TMNT videogames is the first ever NES game. Let that sink in... |
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NECA used his cartoon look for their 1987 figure because they’re sticklers (and rightfully so) for accuracy. |
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Such lists have been circulating the Internet for ages now maybe they're not that accurate but I doubt it was one guy who pulled the numbers out off his ass one random day in 2004 and decided to upload it on Wikipedia with no one to date proving the data is wrong. And is it THAT hard to believe NES TMNT sold more than Turtles in Time? NES TMNT came out in 1989. It was the first ever TMNT game that was released on a home console and right around the time where Turtlemania was starting to peak. Turtles in Time came out in 1992, which was arguably the last year where the Turtlemania phenomenon was still going strong. And it was a home console version of an already existing arcade game. So there ways of people playing it without owning a SNES. Can't say the same for the original NES game. And the NES outsold the SNES too. It didn't have a strong competitor like SNES did with the Mega Drive. The NES mopped the floor with the Master System in Japan and the US. While SNES not only lost to the Mega Drive in Europe but also barely beat it in the US. Seems logical to me. |
The trailer reached over 1 million views in 1.5 day. Amazing just for a 2D beat em up game! :tlove:
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I don't want to sound pessimistic or anything, but I don't think it will be anything special.
First of all: for the 100th, the 1987 style is still there. I'm not entirely against the style, but damnit. People seem to know the turtles only in this way. The problem is always the same: you'll get nostalgics to your side, but make an even bigger gap between the turtles and the newest generations. Second thing: the gameplay looks damn monotonous. Ok it's stupid to judge a game by it's trailer, but it looks alot like a BeatEmUp just like Turtle's in Time. I would be fine with that, if that kind of gameplay isn't extremely outdated now. I don't know why, but turtle fans seem to ONLY like that kind of gameplay, old ones atleast. Again, it will attract old players, but create problems with newer ones. Third thing: the pixel art (god). Probably the worst thing of all, the pixel art, damnit. I was kind of ok when the "pixel art" trend went viral in 2014/2015, but we are going too far. The pixel art now has NO IDENTITY, which means that just because it's on pixel art, this game will look like the others, lowering sells even more. Is a really poor and cheap try to give the turtles a new game, but... you know... at least is something right? Also, is on PC, which means I can easily try it. The only good thing I hope, is that the game will support online multiplayer and it will NOT be the exact same gameplay of Turtle's in Time or the other Arcade TMNT games. |
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Now i would also love if it this kickstarted something like a fighting game, similair to that one Power Rangers game that released in 2018 (i think).
Not a huge budget, not much single player, but still a great game for online and keeps getting updates/DLC. |
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It is not people's fault nor developers. No-one (without limitless amount of money) gonna make a game based on TMNT version most people don't know or don't care about. Quote:
Pixel art can have an identity, depending on developer. And I take (good) pixel art over 3D any day. It is modern 3D styles which barely has an identity nowadays. Quote:
Mates, we have a guy who played this game already it seems!! :lol: Quote:
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Yeah I wonder if people here are "new" to videogames or something. Smaller type of 2D games and indie games have been the norm for the industry since the PS3/360 days. Most of the best reviewed games each generation are 2D sidescrolling games every gen.
Streets of Rage 4, River City Girls, etc. just came out the last year and got critical acclaim and this is in the same vain. |
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Turtle mania was dying by the time turtles in time came out but counting how many people played it and how many copies are out there it's safe to say it sold plenty. I never really saw TMNT 1 on the NES as a kid, none of my friends had it but they all had TMNT 2 the arcade game. That's hardly evidence but TMNT 2 came out in 1990 at the height of turtlemania so it's easy to believe that it sold far better than TMNT 1 on the NES. Again it's all speculation I wouldn't be surprised if TMNT 2 or TMNT 4 were the highest selling games. Either could be wrong, clearly there's no "definitive" answer though. Quote:
http://i2.ytimg.com/vi/qXdti0GqZrY/mqdefault.jpg |
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Over 1.1m Views now!
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Just because it's not someone's stylistic choice doesn't mean it's any more or less of a game. More and more of critically acclaimed and crowd pleasing titles over the last few years have been 2D/smaller games. Not everything needs to have a Cyberpunk 2077 style ambition ... could usually that results in a game like Cyberpunk 2077. Kind of reminds me of people who say "there's no good music these days!" and only listen to the radio. :lol: |
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It's like a 35-year old grown man going to the gym and being impressed with himself that he lifts exactly the same amount of weight as he did as a high school Freshman. "We've made Zero Progress in all that time" should never be something to be overly proud of. And for me, I can't help but think about how it wasn't all that long ago that a lot of people were like, "Man, I'd love a TMNT game that ripped off the Arkham games, or even Injustice!" And no, those things weren't realistic to hope for, but at least there were aspirations. And in the unlikely event they ever came to pass, they would have indeed been incredible. It amazes me how fast everyone just "gave up", did a 180 and now it's like "Yeah nah nevermind this 1992 stuff is fine, that's all I need." Again, people can try and spin it however they like, it's an admission of defeat. "It doesn't get any better than THIS!" No, really... it DOESN'T. :ohwell: |
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Yeah, that was plain and simply a lie. :lol:
I think that game is pretty decent, obviously far short of Arkham but to be fair most things are. They never should have used THAT as the benchmark for a straight-to-download budget title. I can't help but wonder if it would have been better-received, even just a little, if they hadn't lied and set everyone's expectations way too high. |
For those of you who assume the game will be loaded with playable characters on Day 1, this comment from a member of the TributeGames Dev team on the official Discord might disappoint you:
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I mean all signs point to this being a 2022 release, right? Just based on their previous reveal trailer to actual release date timeframes?
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