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Old 02-26-2003, 01:40 PM   #7
heretic888
Foot Elite
 
Join Date: Oct 2002
Posts: 3,344
Graysight

This is Graysight's updated profile....

Attributes:
-Intelligence Quotient: 14
-Mental Endurance: 15
-Mental Affinity: 12
-Physical Strength: 11
-Physical Prowess: 11
-Physical Endurance: 9
-Physical Beauty: 17
-Speed: 12

Combat Skills (these are the base combat bonuses based on attributes, without additional bonuses from skills or racial bonuses--Graysight is a level 2 in Hand to hand: Martial Arts skill--these bonuses also include the level 2 weapon proficiency with a knife):
-Strike: +1
-Parry: +3
-Dodge: +3
-Throw: +2 (this refers to throwing a knife, not a body flip/throw)
-Damage: +0
-Roll with Punch/Fall: +0
-Pull Punch: +0
-Body Block/Tackle: not available
-Knock Out/Stun: not available
-Critical Strike: not available

(Note: the +1 bonus to Strike only applies when she is using a knife. When unarmed, her Strike bonus is 0.)

Other skills:
-Scholastic Bonus (one time bonus to all skills): 0% (based on Intelligence Quotient)
-Save vs. Hypnosis/Mental Attacks/Psionics: +0 (based on Mental Endurance)
-Invoke Trust/Intimidation: 0% (based on Mental Affinity)
-Save vs. Coma/Death/Toxins: +0% (based on Physical Endurance)
-Charm/Impress: 45% (based on Physical Beauty)

(Remember that your character rolls as a Psionic in rolls to save vs. hypnosis/mental attacks/psionics, meaning you only have to roll a 10 [out of 20] to save).

(Also remember: the Charm/Impress skill will only work on non-human characters, or human characters Graysight knows well.)
__________________
"Ninpo began as training to become a moral people and to learn to endure in whatever social condition one is in; to know and accept one's fate, and to live for human beings and all other creatures. The person who masters all of these is a Ninja." (Masaaki Hatsumi)
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