Thread: Battle Nexus
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Old 03-07-2013, 06:05 PM   #11
Ninja Tiptup
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Join Date: Sep 2002
Location: Washington
Posts: 1,451
I recently busted this baby out to play with a friend and I was reminded what I really didn't like about it.

Platforming.

Co-op platforming is the true mutant nightmare.

The shared health bar was bad but co-op platforming with that camera is by far the most frustrating part of that game.

No wonder I had to beat it single player back then because nobody else wanted to play it.

2 player platforming was hard enough but if you actually tried 4 player... good grief what were they thinking?

New Super Mario Bros. Wii offers similar annoyances but that game's controls make it managable while Battle Nexus gives you awkward jumping mechanics so mis-judging a jump is very easy to do.

The combo system was also pretty bad early on but eventually it got smoother.

Otherwise it had a great mix of the 2003 series story with some original elements and was the first TMNT game on a console that offered 4 player co-op. I preferred Mutant Nightmare but it was a decent game with some neat features. They just shouldn't have had so much dang platforming in a co-op beat 'em up. What were they thinking?
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