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Old 09-07-2021, 04:09 AM   #14
Andrew NDB
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Join Date: Apr 2007
Location: Auburn, WA
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Quote:
Originally Posted by Sumac View Post
Never had Nintendo 64, well, I've never heard if it until 2001, the year it was discontinued, but I have some strange "nostalgia for the thing that I've never encountered in my childhood". Like all those blurry graphics and very peculiar sound gives me this comfy feeling, like those early 3D shooting games, like Half Life 1.

Sadly can't force myself to play its games, aside from few of them, as I don't have enough time and don't want to wrestle with early 3D controls.

Its story is quite interesting, being tied to failed Nintendo Play Station and rise and fall of FMV trash, which nowadays was resurrected in QTE stuff, like Uncharted and "walking simulators". Its funny, how all this took for such "non-games" to rise back to popularity is to make them look pretty, because, gameplay-wise they are not that different from stuff like Night Trap.

I'd say Nintendo 64 was a big misstep for Nintendo, which cost it a lot of fans, reputation and developers, but this misstep makes sense in the context of the events, which unfolded around it.

Aside, from using carts, another big problem of N64 was its hardware design, which on paper was supposed to make it the strongest console of its generation, but in practice meant a lot of headache for developers.
Agreed. Which meant they basically had none. An experimental Castlevania game that didn't take off. One Mario game. 1.5 Zelda games. No Metroid games. A Goldeneye game that keeps getting remade. No real staying power at all within its own life.

I did bet on Nintendo with the N64 back in the day and this made me unpopular with friends in that way (in the same way I held onto my Sega Master System till the end while everyone was touting their NESes). In the end, they were right. Which isn't to say there aren't a couple of gems on N64... there are.
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