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So far I've run into...way too many of them. I've closed at LEAST 16 so far. Oblivion gates are basically gates to the plains of Hell. In each one there's a tower, at the very top of the tower is a stone called a Sigil Stone. To close the gate you have to remove the stone.
The ways up to the top of the tower is mostly the same. There are several levels in each tower, filled with different types of Daedra and various traps. Each tower is basically the same in design, some exactly the same, but the outside areas are all fairly different. Some gates require you to make it to the top of 2, 3 or sometimes 5 smaller towers to flip switches and open gates, extend bridges etc., just to get to the main tower. While some require you to traverse caverns in order to get from one island of land, over to another where the towers is.
Honestly, the Oblivion gates have become something of a task now. The enemies continue to get stronger and more varied, but I'm just kind of tired of them. There seems like there's an endless supply of gates all over the world. Some of them are pretty fun, especially when a quest is involved with the gate, like saving a Counts son and his snotty knight friends from inside the gate. They're still kind of fun, but they're wearing thin. Luckily everything else in the game is perfect.
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