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Old 08-06-2006, 05:36 PM   #3
Mecha Cow
Gorgeous and modest too
 
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Join Date: Oct 2003
Location: The Netherlands
Posts: 3,699
Like you mentioned, the first thing they need to do is fire the current design team and put Sugimori on the job again. Call me shallow, but the biggest reason I found Ruby/Sapphire to be unplayable was because of the uninspired designs. On the other hand, I loved Fire Red/Leaf Green, even though it's basically the same game.

The third (And so far, the fourth) generation of Pokemon suck, and the Final Fantasy-wannabe crap (I'm looking at you, Colosseum and XD) is nowhere near as charming as the simplified real world of the earlier games.

I still say the grid needs to go too. This is pure laziness. Even Zelda on the NES had pixel movement.

Animation, for crying out loud. I understand that it would be way too much effort to animate 400+ sprites, but this is where 3D models come in. I am not a fan of this new 2.5D trend in DS games, but Pokemon is one series that would benefit from it.

No more random (Pr)evolutions. Especially if you're just ruining Pokemon that used to be cool (What have they done to you, Electabuzz?). This stuff adds nothing except another number on the Pokedex.

Oh, turn the HM's into items or whatever, something you'll always have with you. I don't want to teach my Pokemon a crappy move that I can't delete, or switch it for one that does know it just because there's a damn bush in my way. Being able to reuse TM's would be nice too, but I dunno if it'd mess with the balance too much.

This is all pretty superficial stuff, I'll think about the actual game mechanics later.
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