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Old 09-08-2008, 12:18 PM   #3
Original TMNT Cartoon Fan
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Join Date: Jan 2006
Location: Sweden
Posts: 10,481
Turtle traps

Quote:
Originally Posted by Patraw View Post
While it would be interesting for diorama purposes, I don't see the Channel 6 station having all that much play value, unless you put all sorts of weird stuff in it that doesn't really belong there (trap doors, missile launchers, ooze dispensers, stuff like that).

That said, I always dreamed of a TMNT arcade game version of the Channel 6 offices (Level 1), with action features including a staircase those big, black bouncing ball would come down from, working elevators, a break-apart floor that Rocksteady's mutant module could come through, and a shattering window that Shredder could break through to kidnap April.
I agree missile launchers and ooze dispensers don't belong there. But imagine if Burne and Vernon at least had some kind of secreet "Turtle traps" in the Channel 6 News station (probably in the basement, without Apirl and Irma knowing it) to try to capture the TMNT (like a net) and leave them to the US government.
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