Quote:
Originally Posted by Peanut
If there's one thing that can make me quit a game almost immediately, it's unexpected and cheap game over's leading to a ton of replaying. It happened to me most recently in both Lost Odyssey and Tales of Vesperia, two games I've avoided since.
Save points are the biggest piece of sh*t design still around in games. Die, please!
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Agreed. Especially when you want to go do something else but you can't since you can't bloody save. Although with regards to dying and losing progress in Lost Odyssey I realised it created auto-save checkpoints in critical places and I've never had a problem since it is generally just the boss fights that are tough. I've not finished the game because, while there are some great characters (and moments) and the short stories are really good, I got bored with the main story.