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Playing a rogue-like character in Fallout 3 simply isn't effective. The entire character building aspect in the game is extremely thin, especially in comparison with the original Fallout's and other Bethesda RPG's. The only thing that'll be effected by stats to any degree is your ability to pick locks and break into security systems, and it only revolves around the levels of locks and computer systems you can break.
It's not as deep a system as it's made out to be. Every character I created ended up turning out exactly the same in the end. Mostly because there are very set weapons that do the most damage, and you'll use them for the majority of the game.
Also, small guns and sneaking are wasted traits, you'll almost never use small guns and sneaking is entirely useless in every situation. Don't use them.
The reason the FAQs conflict is because people refuse to believe that the system really is as shallow as people say it.
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