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Yeah, stalking enemies in the exact same way in those little arenas was awesome for the entire length of the game! Especially when they just started putting bombs on all the conveniently placed indoor gargoyles! Slowly crawling through vents was also a fantastic design choice! And taking down all of those mutated freaks in the exact same way, over and over, was amazing! Not to mention the great final boss fight that's nothing but an endurance test, followed by another palette swap mutant freak fight. In fact, all of the boss fights were GREAT!
Arkham Asylum - Scarecrow mindf*cks = Sh*t
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