01-05-2012, 09:32 PM
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#12
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Second Gear
Join Date: Nov 2001
Location: The New World
Posts: 15,422
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Quote:
Originally Posted by Spitfire
Duke Nukem Forever had been a game I knew wouldn't meet its hype. I played it with that in mind and while I enjoyed my time with it I couldn't shake the feeling I was playing a 5 year old game. The graphics looked weird, it had some old mechanics and objectives, and while Duke may never have been funny his one liners don't hold up as well anymore. It was a really weird game to play. I beat it once, started a game on hard and abandoned it. Not due to challenge but more that I didn't want to play through some of the levels again. The dam at the end is especially tedious. I found the multiplayer to be rather sparse and even a week after launch barely anyone was playing it. This game will be forgotten pretty quickly. I just hope Gearbox is smart enough to make a sequel that starts completely from scratch.
Dead Space 2 was just boring. The last time I buy a game based off a review. A few critics I like praised it, said it was like RE 4 in space. Lack of ammo, lack of exploration, and overall lack of creativity made this game really bleak for me. Yes scary monsters jump out and go boo. It happens so often you pretty much expect it everytime you walk by a vent or see a dead body on the floor. I guess that was the intention but it didn't have the scary feel. It felt more like "Oh another thing I'll have to shoot, wish I could shoot it now before it attacks me." Demon babies aren't really scary either, I bet later in the game they get to little girls cause they're so scary too. I know the lack of ammo thing is silly to complain about in a survival horror game but the problem is they give you all these neat guns to use but never give you ammo for half of them. Even if you're carrying them they never seem to drop the ammo you need. So you're stuck using the starting pistol for most of it. Not my idea of fun. Did have some neat boss battle parts though.
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Sheer f*cking lunacy.
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